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If the enemy dies during the attack, enemies within 6m have a 30% chance to be knocked down and opened to finishers."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Sentinel/Kubrow/KubrowCritMod","name":"Bite","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":10,"compatName":"Claws","type":"MELEE","levelStats":[{"stats":["+30% Critical Chance","+20% Critical Damage"]},{"stats":["+60% Critical Chance","+40% Critical Damage"]},{"stats":["+90% Critical Chance","+60% Critical Damage"]},{"stats":["+120% Critical Chance","+80% Critical Damage"]},{"stats":["+150% Critical Chance","+100% Critical Damage"]},{"stats":["+180% Critical Chance","+120% Critical Damage"]},{"stats":["+210% Critical Chance","+140% Critical Damage"]},{"stats":["+240% Critical Chance","+160% Critical Damage"]},{"stats":["+270% Critical Chance","+180% Critical Damage"]},{"stats":["+300% Critical Chance","+200% Critical Damage"]},{"stats":["+330% Critical Chance","+220% Critical Damage"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Sentinel/Kubrow/KubrowClonedFinisherMod","name":"Savagery","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":5,"compatName":"Sunika Kubrow","type":"KUBROW","levelStats":[{"stats":["The Kubrow rushes at 3 enemies within 5m, dealing damage and knocking them over."]},{"stats":["The Kubrow rushes at 4 enemies within 6m, dealing damage and knocking them over."]},{"stats":["The Kubrow rushes at 5 enemies within 7m, dealing damage and knocking them over."]},{"stats":["The Kubrow rushes at 6 enemies within 8m, dealing damage and knocking them over."]},{"stats":["The Kubrow rushes at 7 enemies within 9m, dealing damage and knocking them over."]},{"stats":["The Kubrow rushes at 8 enemies within 10m, dealing damage and knocking them over."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Sentinel/Kubrow/Expert/KubrowPackLeaderExpertMod","name":"Primed Pack Leader","polarity":"AP_ATTACK","rarity":"LEGENDARY","codexSecret":true,"baseDrain":4,"fusionLimit":10,"compatName":"COMPANION","type":"SENTINEL","description":["Heal your Companion with Melee hits. Excess healing grants Overguard."],"levelStats":[{"stats":["+17 Health per hit","+200 Overguard Max"]},{"stats":["+33 Health per hit","+400 Overguard Max"]},{"stats":["+50 Health per hit","+600 Overguard Max"]},{"stats":["+67 Health per hit","+800 Overguard Max"]},{"stats":["+83 Health per hit","+1,000 Overguard Max"]},{"stats":["+100 Health per hit","+1,200 Overguard Max"]},{"stats":["+117 Health per hit","+1,400 Overguard Max"]},{"stats":["+133 Health per hit","+1,600 Overguard Max"]},{"stats":["+150 Health per hit","+1,800 Overguard Max"]},{"stats":["+167 Health per hit","+2,000 Overguard Max"]},{"stats":["+183 Health per hit","+2,200 Overguard Max"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Sentinel/Kubrow/DualStat/KubrowRadiationEventMeleeMod","name":"Radon Claws","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"compatName":"Claws","type":"MELEE","levelStats":[{"stats":["+15% <DT_RADIATION_COLOR>Radiation","+20% Critical Damage"]},{"stats":["+30% <DT_RADIATION_COLOR>Radiation","+40% Critical Damage"]},{"stats":["+45% <DT_RADIATION_COLOR>Radiation","+60% Critical Damage"]},{"stats":["+60% <DT_RADIATION_COLOR>Radiation","+80% Critical Damage"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Sentinel/Kubrow/DualStat/KubrowPoisonEventMeleeMod","name":"Venom Teeth","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"compatName":"Claws","type":"MELEE","levelStats":[{"stats":["+15% <DT_POISON_COLOR>Toxin","+15% Status Chance"]},{"stats":["+30% <DT_POISON_COLOR>Toxin","+30% Status Chance"]},{"stats":["+45% <DT_POISON_COLOR>Toxin","+45% Status Chance"]},{"stats":["+60% <DT_POISON_COLOR>Toxin","+60% Status Chance"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Sentinel/Kubrow/DualStat/KubrowMagneticEventMeleeMod","name":"Magnetic Claws","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"compatName":"Claws","type":"MELEE","levelStats":[{"stats":["+15% <DT_MAGNETIC_COLOR>Magnetic","+10% Status Duration"]},{"stats":["+30% <DT_MAGNETIC_COLOR>Magnetic","+20% Status Duration"]},{"stats":["+45% <DT_MAGNETIC_COLOR>Magnetic","+30% Status Duration"]},{"stats":["+60% <DT_MAGNETIC_COLOR>Magnetic","+40% Status Duration"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Sentinel/Kubrow/DualStat/KubrowIceEventMeleeMod","name":"Frost Jaw","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"compatName":"Claws","type":"MELEE","levelStats":[{"stats":["+15% <DT_FREEZE_COLOR>Cold","+15% Status Chance"]},{"stats":["+30% <DT_FREEZE_COLOR>Cold","+30% Status Chance"]},{"stats":["+45% <DT_FREEZE_COLOR>Cold","+45% Status Chance"]},{"stats":["+60% <DT_FREEZE_COLOR>Cold","+60% Status Chance"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Sentinel/Kubrow/DualStat/KubrowFireEventMeleeMod","name":"Flame Gland","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"compatName":"Claws","type":"MELEE","levelStats":[{"stats":["+15% <DT_FIRE_COLOR>Heat","+15% Status Chance"]},{"stats":["+30% <DT_FIRE_COLOR>Heat","+30% Status Chance"]},{"stats":["+45% <DT_FIRE_COLOR>Heat","+45% Status Chance"]},{"stats":["+60% <DT_FIRE_COLOR>Heat","+60% Status Chance"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Sentinel/Kubrow/DualStat/KubrowElectEventMeleeMod","name":"Shock Collar","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"compatName":"Claws","type":"MELEE","levelStats":[{"stats":["+15% <DT_ELECTRICITY_COLOR>Electricity","+15% Status Chance"]},{"stats":["+30% <DT_ELECTRICITY_COLOR>Electricity","+30% Status Chance"]},{"stats":["+45% <DT_ELECTRICITY_COLOR>Electricity","+45% Status Chance"]},{"stats":["+60% <DT_ELECTRICITY_COLOR>Electricity","+60% Status Chance"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Sentinel/Kubrow/BeastWeapon/KubrowToxicConversionMod","name":"Sepsis Claws","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":10,"compatName":"Claws","type":"MELEE","levelStats":[{"stats":["+30% <DT_POISON_COLOR>Toxin","+30% Status Chance","Converts all elemental damage from these claws to <DT_POISON_COLOR>Toxin damage"]},{"stats":["+60% <DT_POISON_COLOR>Toxin","+60% Status Chance","Converts all elemental damage from these claws to <DT_POISON_COLOR>Toxin damage"]},{"stats":["+90% <DT_POISON_COLOR>Toxin","+90% Status Chance","Converts all elemental damage from these claws to <DT_POISON_COLOR>Toxin damage"]},{"stats":["+120% <DT_POISON_COLOR>Toxin","+120% Status Chance","Converts all elemental damage from these claws to <DT_POISON_COLOR>Toxin damage"]},{"stats":["+150% <DT_POISON_COLOR>Toxin","+150% Status Chance","Converts all elemental damage from these claws to <DT_POISON_COLOR>Toxin damage"]},{"stats":["+180% <DT_POISON_COLOR>Toxin","+180% Status Chance","Converts all elemental damage from these claws to <DT_POISON_COLOR>Toxin damage"]},{"stats":["+210% <DT_POISON_COLOR>Toxin","+210% Status Chance","Converts all elemental damage from these claws to <DT_POISON_COLOR>Toxin damage"]},{"stats":["+240% <DT_POISON_COLOR>Toxin","+240% Status Chance","Converts all elemental damage from these claws to <DT_POISON_COLOR>Toxin damage"]},{"stats":["+270% <DT_POISON_COLOR>Toxin","+270% Status Chance","Converts all elemental damage from these claws to <DT_POISON_COLOR>Toxin damage"]},{"stats":["+300% <DT_POISON_COLOR>Toxin","+300% Status Chance","Converts all elemental damage from these claws to <DT_POISON_COLOR>Toxin damage"]},{"stats":["+330% <DT_POISON_COLOR>Toxin","+330% Status Chance","Converts all elemental damage from these claws to <DT_POISON_COLOR>Toxin damage"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Sentinel/Kubrow/BeastWeapon/KubrowHeatConversionMod","name":"Burning Claws","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":10,"compatName":"Claws","type":"MELEE","levelStats":[{"stats":["+30% <DT_FIRE_COLOR>Heat","+30% Status Chance","Converts all elemental damage from these claws to <DT_FIRE_COLOR>Heat damage"]},{"stats":["+60% <DT_FIRE_COLOR>Heat","+60% Status Chance","Converts all elemental damage from these claws to <DT_FIRE_COLOR>Heat damage"]},{"stats":["+90% <DT_FIRE_COLOR>Heat","+90% Status Chance","Converts all elemental damage from these claws to <DT_FIRE_COLOR>Heat damage"]},{"stats":["+120% <DT_FIRE_COLOR>Heat","+120% Status Chance","Converts all elemental damage from these claws to <DT_FIRE_COLOR>Heat damage"]},{"stats":["+150% <DT_FIRE_COLOR>Heat","+150% Status Chance","Converts all elemental damage from these claws to <DT_FIRE_COLOR>Heat damage"]},{"stats":["+180% <DT_FIRE_COLOR>Heat","+180% Status Chance","Converts all elemental damage from these claws to <DT_FIRE_COLOR>Heat damage"]},{"stats":["+210% <DT_FIRE_COLOR>Heat","+210% Status Chance","Converts all elemental damage from these claws to <DT_FIRE_COLOR>Heat damage"]},{"stats":["+240% <DT_FIRE_COLOR>Heat","+240% Status Chance","Converts all elemental damage from these claws to <DT_FIRE_COLOR>Heat damage"]},{"stats":["+270% <DT_FIRE_COLOR>Heat","+270% Status Chance","Converts all elemental damage from these claws to <DT_FIRE_COLOR>Heat damage"]},{"stats":["+300% <DT_FIRE_COLOR>Heat","+300% Status Chance","Converts all elemental damage from these claws to <DT_FIRE_COLOR>Heat damage"]},{"stats":["+330% <DT_FIRE_COLOR>Heat","+330% Status Chance","Converts all elemental damage from these claws to <DT_FIRE_COLOR>Heat damage"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Sentinel/Kubrow/BeastWeapon/KubrowElectricConversionMod","name":"Shocking Claws","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":10,"compatName":"Claws","type":"MELEE","levelStats":[{"stats":["+30% <DT_ELECTRICITY_COLOR>Electricity","+30% Status Chance","Converts all elemental damage from these claws to <DT_ELECTRICITY_COLOR>Electricity damage"]},{"stats":["+60% <DT_ELECTRICITY_COLOR>Electricity","+60% Status Chance","Converts all elemental damage from these claws to <DT_ELECTRICITY_COLOR>Electricity damage"]},{"stats":["+90% <DT_ELECTRICITY_COLOR>Electricity","+90% Status Chance","Converts all elemental damage from these claws to <DT_ELECTRICITY_COLOR>Electricity damage"]},{"stats":["+120% <DT_ELECTRICITY_COLOR>Electricity","+120% Status Chance","Converts all elemental damage from these claws to <DT_ELECTRICITY_COLOR>Electricity damage"]},{"stats":["+150% <DT_ELECTRICITY_COLOR>Electricity","+150% Status Chance","Converts all elemental damage from these claws to <DT_ELECTRICITY_COLOR>Electricity damage"]},{"stats":["+180% <DT_ELECTRICITY_COLOR>Electricity","+180% Status Chance","Converts all elemental damage from these claws to <DT_ELECTRICITY_COLOR>Electricity damage"]},{"stats":["+210% <DT_ELECTRICITY_COLOR>Electricity","+210% Status Chance","Converts all elemental damage from these claws to <DT_ELECTRICITY_COLOR>Electricity damage"]},{"stats":["+240% <DT_ELECTRICITY_COLOR>Electricity","+240% Status Chance","Converts all elemental damage from these claws to <DT_ELECTRICITY_COLOR>Electricity damage"]},{"stats":["+270% <DT_ELECTRICITY_COLOR>Electricity","+270% Status Chance","Converts all elemental damage from these claws to <DT_ELECTRICITY_COLOR>Electricity damage"]},{"stats":["+300% <DT_ELECTRICITY_COLOR>Electricity","+300% Status Chance","Converts all elemental damage from these claws to <DT_ELECTRICITY_COLOR>Electricity damage"]},{"stats":["+330% <DT_ELECTRICITY_COLOR>Electricity","+330% Status Chance","Converts all elemental damage from these claws to <DT_ELECTRICITY_COLOR>Electricity damage"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Sentinel/Kubrow/BeastWeapon/KubrowColdConversionMod","name":"Chilling Claws","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":10,"compatName":"Claws","type":"MELEE","levelStats":[{"stats":["+30% <DT_FREEZE_COLOR>Cold","+30% Status Chance","Converts all elemental damage from these claws to <DT_FREEZE_COLOR>Cold damage"]},{"stats":["+60% <DT_FREEZE_COLOR>Cold","+60% Status Chance","Converts all elemental damage from these claws to <DT_FREEZE_COLOR>Cold damage"]},{"stats":["+90% <DT_FREEZE_COLOR>Cold","+90% Status Chance","Converts all elemental damage from these claws to <DT_FREEZE_COLOR>Cold damage"]},{"stats":["+120% <DT_FREEZE_COLOR>Cold","+120% Status Chance","Converts all elemental damage from these claws to <DT_FREEZE_COLOR>Cold damage"]},{"stats":["+150% <DT_FREEZE_COLOR>Cold","+150% Status Chance","Converts all elemental damage from these claws to <DT_FREEZE_COLOR>Cold damage"]},{"stats":["+180% <DT_FREEZE_COLOR>Cold","+180% Status Chance","Converts all elemental damage from these claws to <DT_FREEZE_COLOR>Cold damage"]},{"stats":["+210% <DT_FREEZE_COLOR>Cold","+210% Status Chance","Converts all elemental damage from these claws to <DT_FREEZE_COLOR>Cold damage"]},{"stats":["+240% <DT_FREEZE_COLOR>Cold","+240% Status Chance","Converts all elemental damage from these claws to <DT_FREEZE_COLOR>Cold damage"]},{"stats":["+270% <DT_FREEZE_COLOR>Cold","+270% Status Chance","Converts all elemental damage from these claws to <DT_FREEZE_COLOR>Cold damage"]},{"stats":["+300% <DT_FREEZE_COLOR>Cold","+300% Status Chance","Converts all elemental damage from these claws to <DT_FREEZE_COLOR>Cold damage"]},{"stats":["+330% <DT_FREEZE_COLOR>Cold","+330% Status Chance","Converts all elemental damage from these claws to <DT_FREEZE_COLOR>Cold damage"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Sentinel/Kubrow/BeastWeapon/BeastWeakenedImmunityMod","name":"Immunity Resistance","polarity":"AP_ATTACK","rarity":"COMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"compatName":"Claws","type":"MELEE","levelStats":[{"stats":["+12.5% Status Damage"]},{"stats":["+25% Status Damage"]},{"stats":["+37.5% Status Damage"]},{"stats":["+50% Status Damage"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Sentinel/Kubrow/BeastWeapon/BeastPrecisionConditioningMod","name":"Precision Conditioning","polarity":"AP_ATTACK","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":10,"compatName":"Claws","type":"MELEE","levelStats":[{"stats":["+35% Melee Damage","Convert all base Physical Damage to <DT_SLASH_COLOR>Slash Damage"]},{"stats":["+70% Melee Damage","Convert all base Physical Damage to <DT_SLASH_COLOR>Slash Damage"]},{"stats":["+105% Melee Damage","Convert all base Physical Damage to <DT_SLASH_COLOR>Slash Damage"]},{"stats":["+140% Melee Damage","Convert all base Physical Damage to <DT_SLASH_COLOR>Slash Damage"]},{"stats":["+175% Melee Damage","Convert all base Physical Damage to <DT_SLASH_COLOR>Slash Damage"]},{"stats":["+210% Melee Damage","Convert all base Physical Damage to <DT_SLASH_COLOR>Slash Damage"]},{"stats":["+245% Melee Damage","Convert all base Physical Damage to <DT_SLASH_COLOR>Slash Damage"]},{"stats":["+280% Melee Damage","Convert all base Physical Damage to <DT_SLASH_COLOR>Slash Damage"]},{"stats":["+315% Melee Damage","Convert all base Physical Damage to <DT_SLASH_COLOR>Slash Damage"]},{"stats":["+350% Melee Damage","Convert all base Physical Damage to <DT_SLASH_COLOR>Slash Damage"]},{"stats":["+385% Melee Damage","Convert all base Physical Damage to <DT_SLASH_COLOR>Slash Damage"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Sentinel/Kubrow/BeastWeapon/BeastMagneticImpactMod","name":"Magnetic Strike","polarity":"AP_ATTACK","rarity":"COMMON","codexSecret":false,"baseDrain":2,"fusionLimit":3,"compatName":"Claws","type":"MELEE","levelStats":[{"stats":["25% Chance to apply a <DT_MAGNETIC_COLOR>Magnetic status effect when inflicting an <DT_IMPACT_COLOR>Impact status effect"]},{"stats":["50% Chance to apply a <DT_MAGNETIC_COLOR>Magnetic status effect when inflicting an <DT_IMPACT_COLOR>Impact status effect"]},{"stats":["75% Chance to apply a <DT_MAGNETIC_COLOR>Magnetic status effect when inflicting an <DT_IMPACT_COLOR>Impact status effect"]},{"stats":["100% Chance to apply a <DT_MAGNETIC_COLOR>Magnetic status effect when inflicting an <DT_IMPACT_COLOR>Impact status effect"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Sentinel/Kubrow/BeastWeapon/BeastKnockdownWeaponMod","name":"Bell Ringer","polarity":"AP_TACTIC","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"compatName":"Claws","type":"MELEE","levelStats":[{"stats":["Melee attacks knock down enemies and apply +1 <DT_IMPACT_COLOR>Impact Status Effects"]},{"stats":["Melee attacks knock down enemies and apply +2 <DT_IMPACT_COLOR>Impact Status Effects"]},{"stats":["Melee attacks knock down enemies and apply +3 <DT_IMPACT_COLOR>Impact Status Effects"]},{"stats":["Melee attacks knock down enemies and apply +4 <DT_IMPACT_COLOR>Impact Status Effects"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Sentinel/Kubrow/BeastWeapon/BeastDrainingBiteMod","name":"Bloodthirst","polarity":"AP_ATTACK","rarity":"COMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"compatName":"Claws","type":"MELEE","levelStats":[{"stats":["25 health stolen each hit per stack of <DT_SLASH_COLOR>Slash."]},{"stats":["50 health stolen each hit per stack of <DT_SLASH_COLOR>Slash."]},{"stats":["75 health stolen each hit per stack of <DT_SLASH_COLOR>Slash."]},{"stats":["100 health stolen each hit per stack of <DT_SLASH_COLOR>Slash."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Sentinel/Kubrow/BeastWeapon/BeastDisablingConditioningMod","name":"Disabling Conditioning","polarity":"AP_ATTACK","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":10,"compatName":"Claws","type":"MELEE","levelStats":[{"stats":["+35% Melee Damage","Convert all base Physical Damage to <DT_PUNCTURE_COLOR>Puncture Damage"]},{"stats":["+70% Melee Damage","Convert all base Physical Damage to <DT_PUNCTURE_COLOR>Puncture Damage"]},{"stats":["+105% Melee Damage","Convert all base Physical Damage to <DT_PUNCTURE_COLOR>Puncture Damage"]},{"stats":["+140% Melee Damage","Convert all base Physical Damage to <DT_PUNCTURE_COLOR>Puncture Damage"]},{"stats":["+175% Melee Damage","Convert all base Physical Damage to <DT_PUNCTURE_COLOR>Puncture Damage"]},{"stats":["+210% Melee Damage","Convert all base Physical Damage to <DT_PUNCTURE_COLOR>Puncture Damage"]},{"stats":["+245% Melee Damage","Convert all base Physical Damage to <DT_PUNCTURE_COLOR>Puncture Damage"]},{"stats":["+280% Melee Damage","Convert all base Physical Damage to <DT_PUNCTURE_COLOR>Puncture Damage"]},{"stats":["+315% Melee Damage","Convert all base Physical Damage to <DT_PUNCTURE_COLOR>Puncture Damage"]},{"stats":["+350% Melee Damage","Convert all base Physical Damage to <DT_PUNCTURE_COLOR>Puncture Damage"]},{"stats":["+385% Melee Damage","Convert all base Physical Damage to <DT_PUNCTURE_COLOR>Puncture Damage"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Sentinel/Kubrow/BeastWeapon/BeastCullTheWeakMod","name":"Cull the Weak","polarity":"AP_ATTACK","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"Claws","type":"MELEE","levelStats":[{"stats":["+10% Melee Damage per Status Type affecting the target","Non-Critical hits deal +40% damage"]},{"stats":["+20% Melee Damage per Status Type affecting the target","Non-Critical hits deal +80% damage"]},{"stats":["+30% Melee Damage per Status Type affecting the target","Non-Critical hits deal +120% damage"]},{"stats":["+40% Melee Damage per Status Type affecting the target","Non-Critical hits deal +160% damage"]},{"stats":["+50% Melee Damage per Status Type affecting the target","Non-Critical hits deal +200% damage"]},{"stats":["+60% Melee Damage per Status Type affecting the target","Non-Critical hits deal +240% damage"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Sentinel/Kubrow/BeastWeapon/BeastBruteConditioningMod","name":"Brute Conditioning","polarity":"AP_ATTACK","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":10,"compatName":"Claws","type":"MELEE","levelStats":[{"stats":["+35% Melee Damage","Convert all base Physical Damage to <DT_IMPACT_COLOR>Impact Damage"]},{"stats":["+70% Melee Damage","Convert all base Physical Damage to <DT_IMPACT_COLOR>Impact Damage"]},{"stats":["+105% Melee Damage","Convert all base Physical Damage to <DT_IMPACT_COLOR>Impact Damage"]},{"stats":["+140% Melee Damage","Convert all base Physical Damage to <DT_IMPACT_COLOR>Impact Damage"]},{"stats":["+175% Melee Damage","Convert all base Physical Damage to <DT_IMPACT_COLOR>Impact Damage"]},{"stats":["+210% Melee Damage","Convert all base Physical Damage to <DT_IMPACT_COLOR>Impact Damage"]},{"stats":["+245% Melee Damage","Convert all base Physical Damage to <DT_IMPACT_COLOR>Impact Damage"]},{"stats":["+280% Melee Damage","Convert all base Physical Damage to <DT_IMPACT_COLOR>Impact Damage"]},{"stats":["+315% Melee Damage","Convert all base Physical Damage to <DT_IMPACT_COLOR>Impact Damage"]},{"stats":["+350% Melee Damage","Convert all base Physical Damage to <DT_IMPACT_COLOR>Impact Damage"]},{"stats":["+385% Melee Damage","Convert all base Physical Damage to <DT_IMPACT_COLOR>Impact Damage"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Sentinel/Events/Index/CompanionMedipetKitMod","name":"Medi-Pet Kit","polarity":"AP_DEFENSE","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"COMPANION","type":"SENTINEL","levelStats":[{"stats":["+2 Companion Health Regen/s","-2.5s Companion Recovery Time"]},{"stats":["+4 Companion Health Regen/s","-5s Companion Recovery Time"]},{"stats":["+6 Companion Health Regen/s","-7.5s Companion Recovery Time"]},{"stats":["+8 Companion Health Regen/s","-10s Companion Recovery Time"]},{"stats":["+10 Companion Health Regen/s","-12.5s Companion Recovery Time"]},{"stats":["+12 Companion Health Regen/s","-15s Companion Recovery Time"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/WeaponZoomFovMod","name":"Eagle Eye","polarity":"AP_TACTIC","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"isUtility":true,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":["+10% Zoom"]},{"stats":["+20% Zoom"]},{"stats":["+30% Zoom"]},{"stats":["+40% Zoom"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/WeaponWeakpointCriticalChanceMod","name":"Primary Acuity","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":10,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":["+32% Weak Point Damage","+32% Weak Point Critical Chance. Multishot cannot be modified."]},{"stats":["+64% Weak Point Damage","+64% Weak Point Critical Chance. Multishot cannot be modified."]},{"stats":["+95% Weak Point Damage","+95% Weak Point Critical Chance. Multishot cannot be modified."]},{"stats":["+127% Weak Point Damage","+127% Weak Point Critical Chance. Multishot cannot be modified."]},{"stats":["+159% Weak Point Damage","+159% Weak Point Critical Chance. Multishot cannot be modified."]},{"stats":["+191% Weak Point Damage","+191% Weak Point Critical Chance. Multishot cannot be modified."]},{"stats":["+223% Weak Point Damage","+223% Weak Point Critical Chance. Multishot cannot be modified."]},{"stats":["+254% Weak Point Damage","+254% Weak Point Critical Chance. Multishot cannot be modified."]},{"stats":["+286% Weak Point Damage","+286% Weak Point Critical Chance. Multishot cannot be modified."]},{"stats":["+318% Weak Point Damage","+318% Weak Point Critical Chance. Multishot cannot be modified."]},{"stats":["+350% Weak Point Damage","+350% Weak Point Critical Chance. Multishot cannot be modified."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/WeaponToxinDamageMod","name":"Infected Clip","polarity":"AP_TACTIC","rarity":"UNCOMMON","codexSecret":false,"baseDrain":6,"fusionLimit":5,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":["+15% <DT_POISON_COLOR>Toxin"]},{"stats":["+30% <DT_POISON_COLOR>Toxin"]},{"stats":["+45% <DT_POISON_COLOR>Toxin"]},{"stats":["+60% <DT_POISON_COLOR>Toxin"]},{"stats":["+75% <DT_POISON_COLOR>Toxin"]},{"stats":["+90% <DT_POISON_COLOR>Toxin"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/WeaponStunChanceMod","name":"Rifle Aptitude","polarity":"AP_DEFENSE","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":["+15% Status Chance"]},{"stats":["+30% Status Chance"]},{"stats":["+45% Status Chance"]},{"stats":["+60% Status Chance"]},{"stats":["+75% Status Chance"]},{"stats":["+90% Status Chance"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/WeaponStatusChanceSPMod","name":"Galvanized Aptitude","polarity":"AP_DEFENSE","rarity":"RARE","codexSecret":false,"baseDrain":2,"fusionLimit":10,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":["+7.3% Status Chance","On Kill:\r\n+3.6% Direct Damage per Status Type affecting the target for 20s. Stacks up to 2x."]},{"stats":["+14.5% Status Chance","On Kill:\r\n+7.3% Direct Damage per Status Type affecting the target for 20s. Stacks up to 2x."]},{"stats":["+21.8% Status Chance","On Kill:\r\n+10.9% Direct Damage per Status Type affecting the target for 20s. Stacks up to 2x."]},{"stats":["+29.1% Status Chance","On Kill:\r\n+14.5% Direct Damage per Status Type affecting the target for 20s. Stacks up to 2x."]},{"stats":["+36.4% Status Chance","On Kill:\r\n+18.2% Direct Damage per Status Type affecting the target for 20s. Stacks up to 2x."]},{"stats":["+43.6% Status Chance","On Kill:\r\n+21.8% Direct Damage per Status Type affecting the target for 20s. Stacks up to 2x."]},{"stats":["+50.9% Status Chance","On Kill:\r\n+25.5% Direct Damage per Status Type affecting the target for 20s. Stacks up to 2x."]},{"stats":["+58.2% Status Chance","On Kill:\r\n+29.1% Direct Damage per Status Type affecting the target for 20s. Stacks up to 2x."]},{"stats":["+65.5% Status Chance","On Kill:\r\n+32.7% Direct Damage per Status Type affecting the target for 20s. Stacks up to 2x."]},{"stats":["+72.7% Status Chance","On Kill:\r\n+36.4% Direct Damage per Status Type affecting the target for 20s. Stacks up to 2x."]},{"stats":["+80% Status Chance","On Kill:\r\n+40% Direct Damage per Status Type affecting the target for 20s. Stacks up to 2x."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/WeaponSpreadFreezeProcsMod","name":"Shivering Contagion","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"PRIMARY","type":"PRIMARY","levelStats":[{"stats":["On <DT_FREEZE_COLOR>Cold Status Effect: 17% chance to spread that status to other enemies within 6m."]},{"stats":["On <DT_FREEZE_COLOR>Cold Status Effect: 33% chance to spread that status to other enemies within 6m."]},{"stats":["On <DT_FREEZE_COLOR>Cold Status Effect: 50% chance to spread that status to other enemies within 6m."]},{"stats":["On <DT_FREEZE_COLOR>Cold Status Effect: 67% chance to spread that status to other enemies within 6m."]},{"stats":["On <DT_FREEZE_COLOR>Cold Status Effect: 84% chance to spread that status to other enemies within 6m."]},{"stats":["On <DT_FREEZE_COLOR>Cold Status Effect: 100% chance to spread that status to other enemies within 6m."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/WeaponSnipersConvertAmmoMod","name":"Sniper Ammo Mutation","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":2,"fusionLimit":5,"isUtility":true,"compatName":"Sniper","type":"---","levelStats":[{"stats":["Converts Secondary ammo pickups to 8% of Ammo Pick Up."]},{"stats":["Converts Secondary ammo pickups to 16% of Ammo Pick Up."]},{"stats":["Converts Secondary ammo pickups to 25% of Ammo Pick Up."]},{"stats":["Converts Secondary ammo pickups to 33% of Ammo Pick Up."]},{"stats":["Converts Secondary ammo pickups to 42% of Ammo Pick Up."]},{"stats":["Converts Secondary ammo pickups to 50% of Ammo Pick Up."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/WeaponSlashDamageMod","name":"Sawtooth Clip","polarity":"AP_TACTIC","rarity":"COMMON","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":["+15% <DT_SLASH_COLOR>Slash"]},{"stats":["+30% <DT_SLASH_COLOR>Slash"]},{"stats":["+45% <DT_SLASH_COLOR>Slash"]},{"stats":["+60% <DT_SLASH_COLOR>Slash"]},{"stats":["+75% <DT_SLASH_COLOR>Slash"]},{"stats":["+90% <DT_SLASH_COLOR>Slash"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/WeaponRifleConvertAmmoMod","name":"Rifle Ammo Mutation","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":2,"fusionLimit":5,"isUtility":true,"compatName":"Assault Rifle","type":"PRIMARY","levelStats":[{"stats":["Converts Secondary ammo pickups to 8% of Ammo Pick Up."]},{"stats":["Converts Secondary ammo pickups to 16% of Ammo Pick Up."]},{"stats":["Converts Secondary ammo pickups to 25% of Ammo Pick Up."]},{"stats":["Converts Secondary ammo pickups to 33% of Ammo Pick Up."]},{"stats":["Converts Secondary ammo pickups to 42% of Ammo Pick Up."]},{"stats":["Converts Secondary ammo pickups to 50% of Ammo Pick Up."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/WeaponResistSelfDamageMod","name":"Cautious 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to reduce the Stagger effect from self-imposed Radial Attacks"]},{"stats":["+100% chance to reduce the Stagger effect from self-imposed Radial Attacks"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/WeaponReloadSpeedMod","name":"Fast Hands","polarity":"AP_TACTIC","rarity":"COMMON","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":["+5% Reload Speed"]},{"stats":["+10% Reload Speed"]},{"stats":["+15% Reload Speed"]},{"stats":["+20% Reload Speed"]},{"stats":["+25% Reload Speed"]},{"stats":["+30% Reload Speed"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/WeaponRecoilReductionMod","name":"Stabilizer","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"isUtility":true,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":["-15% Weapon Recoil"]},{"stats":["-30% Weapon Recoil"]},{"stats":["-45% Weapon Recoil"]},{"stats":["-60% Weapon Recoil"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/WeaponPunctureDepthMod","name":"Metal Auger","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":10,"fusionLimit":5,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":["+0.4 Punch Through"]},{"stats":["+0.7 Punch Through"]},{"stats":["+1 Punch Through"]},{"stats":["+1.4 Punch Through"]},{"stats":["+1.8 Punch Through"]},{"stats":["+2.1 Punch Through"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/WeaponProjectileSpeedMod","name":"Terminal Velocity","polarity":"AP_ATTACK","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"isUtility":true,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":["+15% Projectile Speed"]},{"stats":["+30% Projectile Speed"]},{"stats":["+45% Projectile Speed"]},{"stats":["+60% Projectile Speed"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/WeaponProcTimeMod","name":"Continuous 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100%."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/WeaponIncreaseRadialExplosionMod","name":"Firestorm","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Rifle","type":"PRIMARY","description":["Improves the Blast Radius of weapons with Radial Attacks."],"levelStats":[{"stats":["+6% Blast Range"]},{"stats":["+12% Blast Range"]},{"stats":["+18% Blast Range"]},{"stats":["+24% Blast Range"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/WeaponImpactDamageMod","name":"Rupture","polarity":"AP_TACTIC","rarity":"COMMON","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":["+15% <DT_IMPACT_COLOR>Impact"]},{"stats":["+30% <DT_IMPACT_COLOR>Impact"]},{"stats":["+45% <DT_IMPACT_COLOR>Impact"]},{"stats":["+60% <DT_IMPACT_COLOR>Impact"]},{"stats":["+75% <DT_IMPACT_COLOR>Impact"]},{"stats":["+90% <DT_IMPACT_COLOR>Impact"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/WeaponGrenadeStickyMod","name":"Adhesive Blast","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":5,"isUtility":true,"compatName":"Unique","type":"PRIMARY","levelStats":[{"stats":["Grenades have 17% chance to stick to surfaces."]},{"stats":["Grenades have 33% chance to stick to surfaces."]},{"stats":["Grenades have 50% chance to stick to surfaces."]},{"stats":["Grenades have 67% chance to stick to surfaces."]},{"stats":["Grenades have 83% chance to stick to surfaces."]},{"stats":["Grenades have 100% chance to stick to surfaces."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/WeaponFreezeDamageMod","name":"Cryo Rounds","polarity":"AP_DEFENSE","rarity":"UNCOMMON","codexSecret":false,"baseDrain":6,"fusionLimit":5,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":["+15% <DT_FREEZE_COLOR>Cold"]},{"stats":["+30% <DT_FREEZE_COLOR>Cold"]},{"stats":["+45% <DT_FREEZE_COLOR>Cold"]},{"stats":["+60% <DT_FREEZE_COLOR>Cold"]},{"stats":["+75% <DT_FREEZE_COLOR>Cold"]},{"stats":["+90% <DT_FREEZE_COLOR>Cold"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/WeaponFireRateMod","name":"Speed Trigger","polarity":"AP_ATTACK","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":["+10% Fire Rate (x2 for Bows)"]},{"stats":["+20% Fire Rate (x2 for Bows)"]},{"stats":["+30% Fire Rate (x2 for Bows)"]},{"stats":["+40% Fire Rate (x2 for Bows)"]},{"stats":["+50% Fire Rate (x2 for Bows)"]},{"stats":["+60% Fire Rate (x2 for Bows)"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/WeaponFireIterationsSPMod","name":"Galvanized Chamber","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":10,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":["+7.3% Multishot","On Kill:\r\n+2.7% Multishot for 20s. Stacks up to 5x."]},{"stats":["+14.5% Multishot","On Kill:\r\n+5.5% Multishot for 20s. Stacks up to 5x."]},{"stats":["+21.8% Multishot","On Kill:\r\n+8.2% Multishot for 20s. Stacks up to 5x."]},{"stats":["+29.1% Multishot","On Kill:\r\n+10.9% Multishot for 20s. Stacks up to 5x."]},{"stats":["+36.4% Multishot","On Kill:\r\n+13.6% Multishot for 20s. Stacks up to 5x."]},{"stats":["+43.6% Multishot","On Kill:\r\n+16.4% Multishot for 20s. Stacks up to 5x."]},{"stats":["+50.9% Multishot","On Kill:\r\n+19.1% Multishot for 20s. Stacks up to 5x."]},{"stats":["+58.2% Multishot","On Kill:\r\n+21.8% Multishot for 20s. Stacks up to 5x."]},{"stats":["+65.5% Multishot","On Kill:\r\n+24.5% Multishot for 20s. Stacks up to 5x."]},{"stats":["+72.7% Multishot","On Kill:\r\n+27.3% Multishot for 20s. Stacks up to 5x."]},{"stats":["+80% Multishot","On Kill:\r\n+30% Multishot for 20s. Stacks up to 5x."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/WeaponFireIterationsMod","name":"Split Chamber","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":10,"fusionLimit":5,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":["+15% Multishot"]},{"stats":["+30% Multishot"]},{"stats":["+45% Multishot"]},{"stats":["+60% Multishot"]},{"stats":["+75% Multishot"]},{"stats":["+90% Multishot"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/WeaponFireDamageMod","name":"Hellfire","polarity":"AP_TACTIC","rarity":"UNCOMMON","codexSecret":false,"baseDrain":6,"fusionLimit":5,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":["+15% <DT_FIRE_COLOR>Heat"]},{"stats":["+30% <DT_FIRE_COLOR>Heat"]},{"stats":["+45% <DT_FIRE_COLOR>Heat"]},{"stats":["+60% <DT_FIRE_COLOR>Heat"]},{"stats":["+75% <DT_FIRE_COLOR>Heat"]},{"stats":["+90% <DT_FIRE_COLOR>Heat"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/WeaponFactionDamageMurmurs","name":"Bane of The 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<DT_PUNCTURE_COLOR>Puncture"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/WeaponElectricityDamageMod","name":"Stormbringer","polarity":"AP_TACTIC","rarity":"UNCOMMON","codexSecret":false,"baseDrain":6,"fusionLimit":5,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":["+15% <DT_ELECTRICITY_COLOR>Electricity"]},{"stats":["+30% <DT_ELECTRICITY_COLOR>Electricity"]},{"stats":["+45% <DT_ELECTRICITY_COLOR>Electricity"]},{"stats":["+60% <DT_ELECTRICITY_COLOR>Electricity"]},{"stats":["+75% <DT_ELECTRICITY_COLOR>Electricity"]},{"stats":["+90% <DT_ELECTRICITY_COLOR>Electricity"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/WeaponDamageAmountMod","name":"Serration","polarity":"AP_ATTACK","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":10,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":["+15% Damage"]},{"stats":["+30% Damage"]},{"stats":["+45% Damage"]},{"stats":["+60% Damage"]},{"stats":["+75% Damage"]},{"stats":["+90% Damage"]},{"stats":["+105% Damage"]},{"stats":["+120% Damage"]},{"stats":["+135% Damage"]},{"stats":["+150% Damage"]},{"stats":["+165% Damage"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/WeaponDamageAmountInvisibleMod","name":"Spectral Serration","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":10,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":["+30% Damage while Invisible"]},{"stats":["+60% Damage while Invisible"]},{"stats":["+90% Damage while Invisible"]},{"stats":["+120% Damage while Invisible"]},{"stats":["+150% Damage while Invisible"]},{"stats":["+180% Damage while Invisible"]},{"stats":["+210% Damage while Invisible"]},{"stats":["+240% Damage while Invisible"]},{"stats":["+270% Damage while Invisible"]},{"stats":["+300% Damage while Invisible"]},{"stats":["+330% Damage while Invisible"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/WeaponCritDamageMod","name":"Vital Sense","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":["+20% Critical Damage"]},{"stats":["+40% Critical Damage"]},{"stats":["+60% Critical Damage"]},{"stats":["+80% Critical Damage"]},{"stats":["+100% Critical Damage"]},{"stats":["+120% Critical Damage"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/WeaponCritChanceMod","name":"Point Strike","polarity":"AP_ATTACK","rarity":"COMMON","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":["+25% Critical Chance"]},{"stats":["+50% Critical Chance"]},{"stats":["+75% Critical Chance"]},{"stats":["+100% Critical Chance"]},{"stats":["+125% Critical Chance"]},{"stats":["+150% Critical Chance"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/WeaponClipMaxMod","name":"Magazine Warp","polarity":"AP_TACTIC","rarity":"COMMON","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":["+5% Magazine Capacity"]},{"stats":["+10% Magazine Capacity"]},{"stats":["+15% Magazine Capacity"]},{"stats":["+20% Magazine Capacity"]},{"stats":["+25% Magazine Capacity"]},{"stats":["+30% Magazine Capacity"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/WeaponBowConvertAmmoMod","name":"Arrow Mutation","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":2,"fusionLimit":5,"isUtility":true,"compatName":"Bow","type":"PRIMARY","levelStats":[{"stats":["Converts Secondary ammo pickups to 8% of Ammo Pick Up."]},{"stats":["Converts Secondary ammo pickups to 16% of Ammo Pick Up."]},{"stats":["Converts Secondary ammo pickups to 25% of Ammo Pick Up."]},{"stats":["Converts Secondary ammo pickups to 33% of Ammo Pick Up."]},{"stats":["Converts Secondary ammo pickups to 42% of Ammo Pick Up."]},{"stats":["Converts Secondary ammo pickups to 50% of Ammo Pick Up."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/WeaponBleedOnImpactProcRifleMod","name":"Internal Bleeding","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":10,"fusionLimit":5,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":[" <DT_IMPACT_COLOR>Impact Status Effects have 10% chance to apply a <DT_SLASH_COLOR>Slash Status Effect (x2 when Fire Rate is below 2.5)"]},{"stats":[" <DT_IMPACT_COLOR>Impact Status Effects have 15% chance to apply a <DT_SLASH_COLOR>Slash Status Effect (x2 when Fire Rate is below 2.5)"]},{"stats":[" <DT_IMPACT_COLOR>Impact Status Effects have 20% chance to apply a <DT_SLASH_COLOR>Slash Status Effect (x2 when Fire Rate is below 2.5)"]},{"stats":[" <DT_IMPACT_COLOR>Impact Status Effects have 25% chance to apply a <DT_SLASH_COLOR>Slash Status Effect (x2 when Fire Rate is below 2.5)"]},{"stats":[" <DT_IMPACT_COLOR>Impact Status Effects have 30% chance to apply a <DT_SLASH_COLOR>Slash Status Effect (x2 when Fire Rate is below 2.5)"]},{"stats":[" <DT_IMPACT_COLOR>Impact Status Effects have 35% chance to apply a <DT_SLASH_COLOR>Slash Status Effect (x2 when Fire Rate is below 2.5)"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/WeaponBeamExplodeOnDeath","name":"Combustion Beam","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"PRIMARY","type":"PRIMARY","levelStats":[{"stats":["Enemies killed explode, dealing 100 Damage shortly after death."]},{"stats":["Enemies killed explode, dealing 200 Damage shortly after death."]},{"stats":["Enemies killed explode, dealing 300 Damage shortly after death."]},{"stats":["Enemies killed explode, dealing 400 Damage shortly after death."]},{"stats":["Enemies killed explode, dealing 500 Damage shortly after death."]},{"stats":["Enemies killed explode, dealing 600 Damage shortly after death."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/WeaponBeamDistanceMod","name":"Sinister 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Fire Rate cannot be modified."],"levelStats":[{"stats":["+40% Damage","+0.25 Punch Through"]},{"stats":["+80% Damage","+0.5 Punch Through"]},{"stats":["+120% Damage","+0.75 Punch Through"]},{"stats":["+160% Damage","+1 Punch Through"]},{"stats":["+200% Damage","+1.25 Punch Through"]},{"stats":["+240% Damage","+1.5 Punch Through"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/GrenadeLauncherProjectileMod","name":"Napalm Grenades","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"Penta","type":"PRIMARY","description":["Grenades leave a burning patch on impact."],"levelStats":[{"stats":["+5 Final Status Chance"]},{"stats":["+10 Final Status Chance"]},{"stats":["+15 Final Status Chance"]},{"stats":["+20 Final Status Chance"]},{"stats":["+25 Final Status Chance"]},{"stats":["+30 Final Status Chance"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/EventSniperReloadDamageMod","name":"Primed Chamber","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":true,"baseDrain":4,"fusionLimit":3,"compatName":"Sniper","type":"PRIMARY","levelStats":[{"stats":["+25% Damage on first shot in Magazine"]},{"stats":["+50% Damage on first shot in Magazine"]},{"stats":["+75% Damage on first shot in Magazine"]},{"stats":["+100% Damage on first shot in Magazine"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/EnergyOnHeadshotRifle","name":"Sharpshooter","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":2,"fusionLimit":10,"compatName":"Sniper","type":"PRIMARY","levelStats":[{"stats":["On Weak Point Kill:\r\n+5 Energy"]},{"stats":["On Weak Point Kill:\r\n+6 Energy"]},{"stats":["On Weak Point Kill:\r\n+7 Energy"]},{"stats":["On Weak Point Kill:\r\n+8 Energy"]},{"stats":["On Weak Point Kill:\r\n+9 Energy"]},{"stats":["On Weak Point Kill:\r\n+10 Energy"]},{"stats":["On Weak Point Kill:\r\n+11 Energy"]},{"stats":["On Weak Point Kill:\r\n+12 Energy"]},{"stats":["On Weak Point Kill:\r\n+13 Energy"]},{"stats":["On Weak Point Kill:\r\n+14 Energy"]},{"stats":["On Weak Point Kill:\r\n+15 Energy"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/BowMultiShotOnHitMod","name":"Split Flights","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":10,"fusionLimit":5,"compatName":"Bow","type":"PRIMARY","levelStats":[{"stats":["On Hit:\r\n+16.7% Multishot\r\n-30% Accuracy for 0.333s. Stacks up to 4x.\r\n(Non-AOE Bows)"]},{"stats":["On Hit:\r\n+33.3% Multishot\r\n-60% Accuracy for 0.666s. Stacks up to 4x.\r\n(Non-AOE Bows)"]},{"stats":["On Hit:\r\n+50% Multishot\r\n-90% Accuracy for 0.999s. Stacks up to 4x.\r\n(Non-AOE Bows)"]},{"stats":["On Hit:\r\n+66.7% Multishot\r\n-120% Accuracy for 1s. Stacks up to 4x.\r\n(Non-AOE Bows)"]},{"stats":["On Hit:\r\n+83.3% Multishot\r\n-150% Accuracy for 2s. Stacks up to 4x.\r\n(Non-AOE Bows)"]},{"stats":["On Hit:\r\n+100% Multishot\r\n-180% Accuracy for 2s. Stacks up to 4x.\r\n(Non-AOE Bows)"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/BowExplosionChanceMod","name":"Thunderbolt","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Bow","type":"PRIMARY","levelStats":[{"stats":["+7.5% Chance to Explode (Use with Caution)"]},{"stats":["+15% Chance to Explode (Use with Caution)"]},{"stats":["+22.5% Chance to Explode (Use with Caution)"]},{"stats":["+30% Chance to Explode (Use with Caution)"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Expert/WeaponSnipersConvertAmmoModExpert","name":"Primed Sniper Ammo Mutation","polarity":"AP_TACTIC","rarity":"LEGENDARY","codexSecret":true,"baseDrain":0,"fusionLimit":10,"isUtility":true,"compatName":"Sniper","type":"---","levelStats":[{"stats":["Converts Secondary ammo pickups to 8% of Ammo Pick Up."]},{"stats":["Converts Secondary ammo pickups to 16% of Ammo Pick Up."]},{"stats":["Converts Secondary ammo pickups to 25% of Ammo Pick Up."]},{"stats":["Converts Secondary ammo pickups to 33% of Ammo Pick Up."]},{"stats":["Converts Secondary ammo pickups to 42% of Ammo Pick Up."]},{"stats":["Converts Secondary ammo pickups to 50% of Ammo Pick Up."]},{"stats":["Converts Secondary ammo pickups to 58% of Ammo Pick Up."]},{"stats":["Converts Secondary ammo pickups to 67% of Ammo Pick Up."]},{"stats":["Converts Secondary ammo pickups to 75% of Ammo Pick Up."]},{"stats":["Converts Secondary ammo pickups to 84% of Ammo Pick Up."]},{"stats":["Converts Secondary ammo pickups to 92% of Ammo Pick Up."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Expert/WeaponRifleConvertAmmoModExpert","name":"Primed Rifle Ammo Mutation","polarity":"AP_TACTIC","rarity":"LEGENDARY","codexSecret":true,"baseDrain":0,"fusionLimit":10,"isUtility":true,"compatName":"Assault Rifle","type":"PRIMARY","levelStats":[{"stats":["Converts Secondary ammo pickups to 8% of Ammo Pick Up."]},{"stats":["Converts Secondary ammo pickups to 16% of Ammo Pick Up."]},{"stats":["Converts Secondary ammo pickups to 25% of Ammo Pick Up."]},{"stats":["Converts Secondary ammo pickups to 33% of Ammo Pick Up."]},{"stats":["Converts Secondary ammo pickups to 42% of Ammo Pick Up."]},{"stats":["Converts Secondary ammo pickups to 50% of Ammo Pick Up."]},{"stats":["Converts Secondary ammo pickups to 58% of Ammo Pick Up."]},{"stats":["Converts Secondary ammo pickups to 67% of Ammo Pick Up."]},{"stats":["Converts Secondary ammo pickups to 75% of Ammo Pick Up."]},{"stats":["Converts Secondary ammo pickups to 84% of Ammo Pick Up."]},{"stats":["Converts Secondary ammo pickups to 92% of Ammo Pick Up."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Expert/WeaponReloadSpeedModExpert","name":"Primed Fast Hands","polarity":"AP_TACTIC","rarity":"LEGENDARY","codexSecret":true,"baseDrain":2,"fusionLimit":10,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":["+5% Reload Speed"]},{"stats":["+10% Reload Speed"]},{"stats":["+15% Reload Speed"]},{"stats":["+20% Reload Speed"]},{"stats":["+25% Reload Speed"]},{"stats":["+30% Reload Speed"]},{"stats":["+35% Reload Speed"]},{"stats":["+40% Reload Speed"]},{"stats":["+45% Reload Speed"]},{"stats":["+50% Reload Speed"]},{"stats":["+55% Reload Speed"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Expert/WeaponRecoilReductionModExpert","name":"Primed Stabilizer","polarity":"AP_TACTIC","rarity":"LEGENDARY","codexSecret":true,"baseDrain":2,"fusionLimit":10,"isUtility":true,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":["-7.7% Weapon Recoil"]},{"stats":["-15.5% Weapon Recoil"]},{"stats":["-23.2% Weapon Recoil"]},{"stats":["-30.9% Weapon Recoil"]},{"stats":["-38.6% Weapon Recoil"]},{"stats":["-46.4% Weapon Recoil"]},{"stats":["-54.1% Weapon Recoil"]},{"stats":["-61.8% Weapon Recoil"]},{"stats":["-69.5% Weapon Recoil"]},{"stats":["-77.3% Weapon Recoil"]},{"stats":["-85% Weapon Recoil"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Expert/WeaponIncreaseRadialExplosionModExpert","name":"Primed 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<DT_FREEZE_COLOR>Cold"]},{"stats":["+75% <DT_FREEZE_COLOR>Cold"]},{"stats":["+90% <DT_FREEZE_COLOR>Cold"]},{"stats":["+105% <DT_FREEZE_COLOR>Cold"]},{"stats":["+120% <DT_FREEZE_COLOR>Cold"]},{"stats":["+135% <DT_FREEZE_COLOR>Cold"]},{"stats":["+150% <DT_FREEZE_COLOR>Cold"]},{"stats":["+165% <DT_FREEZE_COLOR>Cold"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Expert/WeaponClipMaxModExpert","name":"Primed Magazine Warp","polarity":"AP_TACTIC","rarity":"LEGENDARY","codexSecret":false,"baseDrain":4,"fusionLimit":10,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":["+5% Magazine Capacity"]},{"stats":["+10% Magazine Capacity"]},{"stats":["+15% Magazine Capacity"]},{"stats":["+20% Magazine Capacity"]},{"stats":["+25% Magazine Capacity"]},{"stats":["+30% Magazine Capacity"]},{"stats":["+35% Magazine Capacity"]},{"stats":["+40% Magazine Capacity"]},{"stats":["+45% Magazine Capacity"]},{"stats":["+50% Magazine Capacity"]},{"stats":["+55% Magazine Capacity"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Expert/PrimedWeaponFactionDamageMurmurs","name":"Primed Bane of The Murmur","polarity":"AP_ATTACK","rarity":"LEGENDARY","codexSecret":true,"baseDrain":4,"fusionLimit":10,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":["x1.05 Damage to Murmur"]},{"stats":["x1.1 Damage to Murmur"]},{"stats":["x1.15 Damage to Murmur"]},{"stats":["x1.2 Damage to Murmur"]},{"stats":["x1.25 Damage to Murmur"]},{"stats":["x1.3 Damage to Murmur"]},{"stats":["x1.35 Damage to Murmur"]},{"stats":["x1.4 Damage to Murmur"]},{"stats":["x1.45 Damage to Murmur"]},{"stats":["x1.5 Damage to Murmur"]},{"stats":["x1.55 Damage to Murmur"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Expert/PrimedWeaponFactionDamageInfested","name":"Primed Bane of Infested","polarity":"AP_ATTACK","rarity":"LEGENDARY","codexSecret":true,"baseDrain":4,"fusionLimit":10,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":["x1.05 Damage to Infested"]},{"stats":["x1.1 Damage to Infested"]},{"stats":["x1.15 Damage to Infested"]},{"stats":["x1.2 Damage to Infested"]},{"stats":["x1.25 Damage to Infested"]},{"stats":["x1.3 Damage to Infested"]},{"stats":["x1.35 Damage to Infested"]},{"stats":["x1.4 Damage to Infested"]},{"stats":["x1.45 Damage to Infested"]},{"stats":["x1.5 Damage to Infested"]},{"stats":["x1.55 Damage to Infested"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Expert/PrimedWeaponFactionDamageGrineer","name":"Primed Bane of Grineer","polarity":"AP_ATTACK","rarity":"LEGENDARY","codexSecret":true,"baseDrain":4,"fusionLimit":10,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":["x1.05 Damage to Grineer"]},{"stats":["x1.1 Damage to Grineer"]},{"stats":["x1.15 Damage to Grineer"]},{"stats":["x1.2 Damage to Grineer"]},{"stats":["x1.25 Damage to Grineer"]},{"stats":["x1.3 Damage to Grineer"]},{"stats":["x1.35 Damage to Grineer"]},{"stats":["x1.4 Damage to Grineer"]},{"stats":["x1.45 Damage to Grineer"]},{"stats":["x1.5 Damage to Grineer"]},{"stats":["x1.55 Damage to Grineer"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Expert/PrimedWeaponFactionDamageCorrupted","name":"Primed Bane of Orokin","polarity":"AP_ATTACK","rarity":"LEGENDARY","codexSecret":true,"baseDrain":4,"fusionLimit":10,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":["x1.05 Damage to Orokin"]},{"stats":["x1.1 Damage to Orokin"]},{"stats":["x1.15 Damage to Orokin"]},{"stats":["x1.2 Damage to Orokin"]},{"stats":["x1.25 Damage to Orokin"]},{"stats":["x1.3 Damage to Orokin"]},{"stats":["x1.35 Damage to Orokin"]},{"stats":["x1.4 Damage to Orokin"]},{"stats":["x1.45 Damage to Orokin"]},{"stats":["x1.5 Damage to Orokin"]},{"stats":["x1.55 Damage to Orokin"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Expert/PrimedWeaponFactionDamageCorpus","name":"Primed Bane of Corpus","polarity":"AP_ATTACK","rarity":"LEGENDARY","codexSecret":true,"baseDrain":4,"fusionLimit":10,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":["x1.05 Damage to Corpus"]},{"stats":["x1.1 Damage to Corpus"]},{"stats":["x1.15 Damage to Corpus"]},{"stats":["x1.2 Damage to Corpus"]},{"stats":["x1.25 Damage to Corpus"]},{"stats":["x1.3 Damage to Corpus"]},{"stats":["x1.35 Damage to Corpus"]},{"stats":["x1.4 Damage to Corpus"]},{"stats":["x1.45 Damage to Corpus"]},{"stats":["x1.5 Damage to Corpus"]},{"stats":["x1.55 Damage to Corpus"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Event/StatusProcWhileAimingRifleMod","name":"Catalyzer Link","polarity":"AP_ATTACK","rarity":"COMMON","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":["On Ability Cast:\r\n+10% Status Chance when Aiming for 2s"]},{"stats":["On Ability Cast:\r\n+20% Status Chance when Aiming for 3s"]},{"stats":["On Ability Cast:\r\n+30% Status Chance when Aiming for 5s"]},{"stats":["On Ability Cast:\r\n+40% Status Chance when Aiming for 6s"]},{"stats":["On Ability Cast:\r\n+50% Status Chance when Aiming for 8s"]},{"stats":["On Ability Cast:\r\n+60% Status Chance when Aiming for 9s"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Event/SomaCritChanceOnHitMod","name":"Hata-Satya","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"Soma Prime","type":"PRIMARY","levelStats":[{"stats":["Each hit increases Critical Chance by 0.2%. Resets upon reloading or holstering."]},{"stats":["Each hit increases Critical Chance by 0.4%. Resets upon reloading or holstering."]},{"stats":["Each hit increases Critical Chance by 0.6%. Resets upon reloading or holstering."]},{"stats":["Each hit increases Critical Chance by 0.8%. Resets upon reloading or holstering."]},{"stats":["Each hit increases Critical Chance by 1%. Resets upon reloading or holstering."]},{"stats":["Each hit increases Critical Chance by 1.2%. Resets upon reloading or holstering."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Event/ParisHealOnStatusMod","name":"Bhisaj-Bal","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":2,"fusionLimit":5,"isUtility":true,"compatName":"Paris Prime","type":"PRIMARY","levelStats":[{"stats":["Restore 50 Health for every 3 Status effects.","+15% Status Chance"]},{"stats":["Restore 100 Health for every 3 Status effects.","+30% Status Chance"]},{"stats":["Restore 150 Health for every 3 Status effects.","+45% Status Chance"]},{"stats":["Restore 200 Health for every 3 Status effects.","+60% Status Chance"]},{"stats":["Restore 250 Health for every 3 Status effects.","+75% Status Chance"]},{"stats":["Restore 300 Health for every 3 Status effects.","+90% Status Chance"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Event/FireRateWhileAimingRifleMod","name":"Spring-Loaded Chamber","polarity":"AP_ATTACK","rarity":"UNCOMMON","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"Assault Rifle","type":"PRIMARY","levelStats":[{"stats":["On Reload:\r\n+12.5% Fire Rate when Aiming for 2s"]},{"stats":["On Reload:\r\n+25% Fire Rate when Aiming for 3s"]},{"stats":["On Reload:\r\n+37.5% Fire Rate when Aiming for 5s"]},{"stats":["On Reload:\r\n+50% Fire Rate when Aiming for 6s"]},{"stats":["On Reload:\r\n+62.5% Fire Rate when Aiming for 8s"]},{"stats":["On Reload:\r\n+75% Fire Rate when Aiming for 9s"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Event/CritDamageWhileAimingRifleMod","name":"Bladed Rounds","polarity":"AP_ATTACK","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":["On Kill:\r\n+20% Critical Damage when Aiming for 2s"]},{"stats":["On Kill:\r\n+40% Critical Damage when Aiming for 3s"]},{"stats":["On Kill:\r\n+60% Critical Damage when Aiming for 5s"]},{"stats":["On Kill:\r\n+80% Critical Damage when Aiming for 6s"]},{"stats":["On Kill:\r\n+100% Critical Damage when Aiming for 8s"]},{"stats":["On Kill:\r\n+120% Critical Damage when Aiming for 9s"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Event/CritChanceWhileAimingRifleSPMod","name":"Galvanized Scope","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":2,"fusionLimit":10,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":["On Weak Point Hit:\r\n+10.9% Critical Chance when Aiming for 12s\r\nOn Weak Point Kill:\r\n+3.6% Critical Chance when Aiming for 12s. Stacks up to 5x."]},{"stats":["On Weak Point Hit:\r\n+21.8% Critical Chance when Aiming for 12s\r\nOn Weak Point Kill:\r\n+7.3% Critical Chance when Aiming for 12s. Stacks up to 5x."]},{"stats":["On Weak Point Hit:\r\n+32.7% Critical Chance when Aiming for 12s\r\nOn Weak Point Kill:\r\n+10.9% Critical Chance when Aiming for 12s. Stacks up to 5x."]},{"stats":["On Weak Point Hit:\r\n+43.6% Critical Chance when Aiming for 12s\r\nOn Weak Point Kill:\r\n+14.5% Critical Chance when Aiming for 12s. Stacks up to 5x."]},{"stats":["On Weak Point Hit:\r\n+54.6% Critical Chance when Aiming for 12s\r\nOn Weak Point Kill:\r\n+18.2% Critical Chance when Aiming for 12s. Stacks up to 5x."]},{"stats":["On Weak Point Hit:\r\n+65.5% Critical Chance when Aiming for 12s\r\nOn Weak Point Kill:\r\n+21.8% Critical Chance when Aiming for 12s. Stacks up to 5x."]},{"stats":["On Weak Point Hit:\r\n+76.4% Critical Chance when Aiming for 12s\r\nOn Weak Point Kill:\r\n+25.5% Critical Chance when Aiming for 12s. Stacks up to 5x."]},{"stats":["On Weak Point Hit:\r\n+87.3% Critical Chance when Aiming for 12s\r\nOn Weak Point Kill:\r\n+29.1% Critical Chance when Aiming for 12s. Stacks up to 5x."]},{"stats":["On Weak Point Hit:\r\n+98.2% Critical Chance when Aiming for 12s\r\nOn Weak Point Kill:\r\n+32.7% Critical Chance when Aiming for 12s. Stacks up to 5x."]},{"stats":["On Weak Point Hit:\r\n+109.1% Critical Chance when Aiming for 12s\r\nOn Weak Point Kill:\r\n+36.4% Critical Chance when Aiming for 12s. Stacks up to 5x."]},{"stats":["On Weak Point Hit:\r\n+120% Critical Chance when Aiming for 12s\r\nOn Weak Point Kill:\r\n+40% Critical Chance when Aiming for 12s. Stacks up to 5x."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Event/CritChanceWhileAimingRifleMod","name":"Argon Scope","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":["On Weak Point Hit:\r\n+22.5% Critical Chance when Aiming for 2s"]},{"stats":["On Weak Point Hit:\r\n+45% Critical Chance when Aiming for 3s"]},{"stats":["On Weak Point Hit:\r\n+67.5% Critical Chance when Aiming for 5s"]},{"stats":["On Weak Point Hit:\r\n+90% Critical Chance when Aiming for 6s"]},{"stats":["On Weak Point Hit:\r\n+112.5% Critical Chance when Aiming for 8s"]},{"stats":["On Weak Point Hit:\r\n+135% Critical Chance when Aiming for 9s"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Event/AccuracyWhileAimingRifleMod","name":"Guided Ordnance","polarity":"AP_ATTACK","rarity":"UNCOMMON","codexSecret":false,"baseDrain":2,"fusionLimit":5,"isUtility":true,"compatName":"Assault Rifle","type":"PRIMARY","levelStats":[{"stats":["On Hit:\r\n+5% Accuracy when Aiming for 2s"]},{"stats":["On Hit:\r\n+10% Accuracy when Aiming for 3s"]},{"stats":["On Hit:\r\n+15% Accuracy when Aiming for 5s"]},{"stats":["On Hit:\r\n+20% Accuracy when Aiming for 6s"]},{"stats":["On Hit:\r\n+25% Accuracy when Aiming for 8s"]},{"stats":["On Hit:\r\n+30% Accuracy when Aiming for 9s"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Event/ProjectNightwatch/VulkarNightwatchMod","name":"Harkonar Scope","polarity":"AP_TACTIC","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"Sniper","type":"PRIMARY","levelStats":[{"stats":["+2s Combo Duration"]},{"stats":["+4s Combo Duration"]},{"stats":["+6s Combo Duration"]},{"stats":["+8s Combo Duration"]},{"stats":["+10s Combo Duration"]},{"stats":["+12s Combo Duration"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Event/ProjectNightwatch/OgrisNightwatchMod","name":"Nightwatch Napalm","polarity":"AP_ATTACK","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"Ogris","type":"PRIMARY","levelStats":[{"stats":["Rockets disperse napalm, inflicting 5% damage over 1s across 15% of the explosion area."]},{"stats":["Rockets disperse napalm, inflicting 10% damage over 2s across 30% of the explosion area."]},{"stats":["Rockets disperse napalm, inflicting 15% damage over 3s across 45% of the explosion area."]},{"stats":["Rockets disperse napalm, inflicting 20% damage over 4s across 60% of the explosion area."]},{"stats":["Rockets disperse napalm, inflicting 25% damage over 5s across 75% of the explosion area."]},{"stats":["Rockets disperse napalm, inflicting 30% damage over 6s across 90% of the explosion area."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Event/Nightwave/NightwaveZylokAugmentMod","name":"Eximus Advantage","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"Zylok","type":"SECONDARY","levelStats":[{"stats":["Headshots on Eximus enemies increase Secondary Damage by +100% for 10 secs."]},{"stats":["Headshots on Eximus enemies increase Secondary Damage by +200% for 10 secs."]},{"stats":["Headshots on Eximus enemies increase Secondary Damage by +300% for 10 secs."]},{"stats":["Headshots on Eximus enemies increase Secondary Damage by +400% for 10 secs."]},{"stats":["Headshots on Eximus enemies increase Secondary Damage by +500% for 10 secs."]},{"stats":["Headshots on Eximus enemies increase Secondary Damage by +600% for 10 secs."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Event/Nightwave/NightwaveTigrisAugmentMod","name":"Combat Reload","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"Tigris","type":"PRIMARY","levelStats":[{"stats":["If 5 pellets are headshots, increase reload speed by +20% for 3s."]},{"stats":["If 5 pellets are headshots, increase reload speed by +40% for 3s."]},{"stats":["If 5 pellets are headshots, increase reload speed by +60% for 3s."]},{"stats":["If 5 pellets are headshots, increase reload speed by +80% for 3s."]},{"stats":["If 5 pellets are headshots, increase reload speed by +100% for 3s."]},{"stats":["If 5 pellets are headshots, increase reload speed by +120% for 3s."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Event/Nightwave/NightwaveTiberonAugmentMod","name":"Critical Precision","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"Tiberon","type":"PRIMARY","levelStats":[{"stats":["Burst Fire Only: Headshots increase Critical Chance by 2.5% up to 500%. Missing with all shots in a burst removes up to 100% of this bonus Critical Chance."]},{"stats":["Burst Fire Only: Headshots increase Critical Chance by 4% up to 500%. Missing with all shots in a burst removes up to 100% of this bonus Critical Chance."]},{"stats":["Burst Fire Only: Headshots increase Critical Chance by 5.5% up to 500%. Missing with all shots in a burst removes up to 100% of this bonus Critical Chance."]},{"stats":["Burst Fire Only: Headshots increase Critical Chance by 7% up to 500%. Missing with all shots in a burst removes up to 100% of this bonus Critical Chance."]},{"stats":["Burst Fire Only: Headshots increase Critical Chance by 8.5% up to 500%. Missing with all shots in a burst removes up to 100% of this bonus Critical Chance."]},{"stats":["Burst Fire Only: Headshots increase Critical Chance by 10% up to 500%. Missing with all shots in a burst removes up to 100% of this bonus Critical Chance."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Event/Nightwave/NightwaveSporothrixAugmentMod","name":"Volatile Variant","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"Sporothrix","type":"PRIMARY","levelStats":[{"stats":["Shots have +3 Punch Through and barbs explode instantly. Barbs that strike enemies directly have +4m radius and +25% Status Chance."]},{"stats":["Shots have +3 Punch Through and barbs explode instantly. Barbs that strike enemies directly have +4m radius and +30% Status Chance."]},{"stats":["Shots have +3 Punch Through and barbs explode instantly. Barbs that strike enemies directly have +4m radius and +35% Status Chance."]},{"stats":["Shots have +3 Punch Through and barbs explode instantly. Barbs that strike enemies directly have +4m radius and +40% Status Chance."]},{"stats":["Shots have +3 Punch Through and barbs explode instantly. Barbs that strike enemies directly have +4m radius and +45% Status Chance."]},{"stats":["Shots have +3 Punch Through and barbs explode instantly. Barbs that strike enemies directly have +4m radius and +50% Status Chance."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Event/Nightwave/NightwaveLasGooAKAugmentMod","name":"Overpressured Rounds","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"EFV-5 Jupiter","type":"PRIMARY","levelStats":[{"stats":["Rifle kills add 20% Falloff Distance and decrease Spread for next attack with Buckshot. Buckshot kills restore 25% of the current Magazine."]},{"stats":["Rifle kills add 40% Falloff Distance and decrease Spread for next attack with Buckshot. Buckshot kills restore 30% of the current Magazine."]},{"stats":["Rifle kills add 60% Falloff Distance and decrease Spread for next attack with Buckshot. Buckshot kills restore 35% of the current Magazine."]},{"stats":["Rifle kills add 80% Falloff Distance and decrease Spread for next attack with Buckshot. Buckshot kills restore 40% of the current Magazine."]},{"stats":["Rifle kills add 100% Falloff Distance and decrease Spread for next attack with Buckshot. Buckshot kills restore 45% of the current Magazine."]},{"stats":["Rifle kills add 120% Falloff Distance and decrease Spread for next attack with Buckshot. Buckshot kills restore 50% of the current Magazine."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Event/Nightwave/NightwaveHemaAugmentMod","name":"Necrophagic Vigor","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"Hema","type":"PRIMARY","levelStats":[{"stats":["Reloading drains up to half your Health based on ammo created, increasing Critical Chance and Critical Damage by +10% for every 20 Health drained. Capped at 360%."]},{"stats":["Reloading drains up to half your Health based on ammo created, increasing Critical Chance and Critical Damage by +12% for every 20 Health drained. Capped at 360%."]},{"stats":["Reloading drains up to half your Health based on ammo created, increasing Critical Chance and Critical Damage by +14% for every 20 Health drained. Capped at 360%."]},{"stats":["Reloading drains up to half your Health based on ammo created, increasing Critical Chance and Critical Damage by +16% for every 20 Health drained. Capped at 360%."]},{"stats":["Reloading drains up to half your Health based on ammo created, increasing Critical Chance and Critical Damage by +18% for every 20 Health drained. Capped at 360%."]},{"stats":["Reloading drains up to half your Health based on ammo created, increasing Critical Chance and Critical Damage by +20% for every 20 Health drained. Capped at 360%."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Event/Nightwave/NightwaveGorgonAugmentMod","name":"Metamorphic Magazine","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"Gorgon","type":"PRIMARY","levelStats":[{"stats":["+15% Magazine Capacity","+15% Ammo Maximum","Inflicting 20 cumulative attacks on an enemy will petrify them for 5s."]},{"stats":["+30% Magazine Capacity","+30% Ammo Maximum","Inflicting 20 cumulative attacks on an enemy will petrify them for 5s."]},{"stats":["+45% Magazine Capacity","+45% Ammo Maximum","Inflicting 20 cumulative attacks on an enemy will petrify them for 5s."]},{"stats":["+60% Magazine Capacity","+60% Ammo Maximum","Inflicting 20 cumulative attacks on an enemy will petrify them for 5s."]},{"stats":["+75% Magazine Capacity","+75% Ammo Maximum","Inflicting 20 cumulative attacks on an enemy will petrify them for 5s."]},{"stats":["+90% Magazine Capacity","+90% Ammo Maximum","Inflicting 20 cumulative attacks on an enemy will petrify them for 5s."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Event/Nightwave/NightwaveEmbolistAugmentMod","name":"Vile Discharge","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"Embolist","type":"SECONDARY","levelStats":[{"stats":["Damage is accumulated up to 5,000. Use Alt-fire to launch an explosive vile sac dealing and resetting the accumulated damage."]},{"stats":["Damage is accumulated up to 10,000. Use Alt-fire to launch an explosive vile sac dealing and resetting the accumulated damage."]},{"stats":["Damage is accumulated up to 15,000. Use Alt-fire to launch an explosive vile sac dealing and resetting the accumulated damage."]},{"stats":["Damage is accumulated up to 20,000. Use Alt-fire to launch an explosive vile sac dealing and resetting the accumulated damage."]},{"stats":["Damage is accumulated up to 25,000. Use Alt-fire to launch an explosive vile sac dealing and resetting the accumulated damage."]},{"stats":["Damage is accumulated up to 30,000. Use Alt-fire to launch an explosive vile sac dealing and resetting the accumulated damage."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Event/Nightwave/NightwaveBattacorAugmentMod","name":"Sentient Barrage","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"Battacor","type":"PRIMARY","levelStats":[{"stats":["Discharge from Alt-Fire now has infinite Body Punch Through but no longer explodes on contact. Each enemy hit will refill one charge, and reaching a full charge will increase the Critical Chance and Critical Damage of the next discharge by 50%."]},{"stats":["Discharge from Alt-Fire now has infinite Body Punch Through but no longer explodes on contact. Each enemy hit will refill one charge, and reaching a full charge will increase the Critical Chance and Critical Damage of the next discharge by 100%."]},{"stats":["Discharge from Alt-Fire now has infinite Body Punch Through but no longer explodes on contact. Each enemy hit will refill one charge, and reaching a full charge will increase the Critical Chance and Critical Damage of the next discharge by 150%."]},{"stats":["Discharge from Alt-Fire now has infinite Body Punch Through but no longer explodes on contact. Each enemy hit will refill one charge, and reaching a full charge will increase the Critical Chance and Critical Damage of the next discharge by 200%."]},{"stats":["Discharge from Alt-Fire now has infinite Body Punch Through but no longer explodes on contact. Each enemy hit will refill one charge, and reaching a full charge will increase the Critical Chance and Critical Damage of the next discharge by 250%."]},{"stats":["Discharge from Alt-Fire now has infinite Body Punch Through but no longer explodes on contact. Each enemy hit will refill one charge, and reaching a full charge will increase the Critical Chance and Critical Damage of the next discharge by 300%."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Event/Nightwave/NightwaveBasmuAugmentMod","name":"Dreadful Killshot","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"Basmu","type":"PRIMARY","levelStats":[{"stats":["Increased Damage and Status Chance by +10% for every 75 Warframe Health. Capped at 360%"]},{"stats":["Increased Damage and Status Chance by +12% for every 75 Warframe Health. Capped at 360%"]},{"stats":["Increased Damage and Status Chance by +14% for every 75 Warframe Health. Capped at 360%"]},{"stats":["Increased Damage and Status Chance by +16% for every 75 Warframe Health. Capped at 360%"]},{"stats":["Increased Damage and Status Chance by +18% for every 75 Warframe Health. Capped at 360%"]},{"stats":["Increased Damage and Status Chance by +20% for every 75 Warframe Health. Capped at 360%"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Event/Nightwave/NightwaveAkjagaraAugmentMod","name":"Range Advantage","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"Akjagara","type":"SECONDARY","levelStats":[{"stats":["+50% damage if no enemies are within 10m."]},{"stats":["+100% damage if no enemies are within 10m."]},{"stats":["+150% damage if no enemies are within 10m."]},{"stats":["+200% damage if no enemies are within 10m."]},{"stats":["+250% damage if no enemies are within 10m."]},{"stats":["+300% damage if no enemies are within 10m."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Event/CorpusArena/TetraCorpusArenaMod","name":"Kinetic Ricochet","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":2,"fusionLimit":5,"isUtility":true,"compatName":"Tetra","type":"PRIMARY","levelStats":[{"stats":["Shots now bounce up to 1x and travel 5% further."]},{"stats":["Shots now bounce up to 2x and travel 10% further."]},{"stats":["Shots now bounce up to 3x and travel 15% further."]},{"stats":["Shots now bounce up to 4x and travel 20% further."]},{"stats":["Shots now bounce up to 5x and travel 25% further."]},{"stats":["Shots now bounce up to 6x and travel 30% further."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Event/CorpusArena/SupraCorpusArenaMod","name":"Thermagnetic Shells","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":2,"fusionLimit":3,"compatName":"Detron","type":"SECONDARY","levelStats":[{"stats":["Enemies explode on death, dealing 20 <DT_MAGNETIC_COLOR>Magnetic Damage (+10% Enemy Max Health) in a 1.5m radius."]},{"stats":["Enemies explode on death, dealing 40 <DT_MAGNETIC_COLOR>Magnetic Damage (+20% Enemy Max Health) in a 3m radius."]},{"stats":["Enemies explode on death, dealing 60 <DT_MAGNETIC_COLOR>Magnetic Damage (+30% Enemy Max Health) in a 4.5m radius."]},{"stats":["Enemies explode on death, dealing 80 <DT_MAGNETIC_COLOR>Magnetic Damage (+40% Enemy Max Health) in a 6m radius."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Event/CorpusArena/PentaCorpusArenaMod","name":"Tether Grenades","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":2,"fusionLimit":5,"isUtility":true,"compatName":"Penta","type":"PRIMARY","levelStats":[{"stats":["Grenades tether up to 2 enemies from 4m away."]},{"stats":["Grenades tether up to 3 enemies from 5m away."]},{"stats":["Grenades tether up to 3 enemies from 6m away."]},{"stats":["Grenades tether up to 4 enemies from 7m away."]},{"stats":["Grenades tether up to 4 enemies from 8m away."]},{"stats":["Grenades tether up to 5 enemies from 9m away."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Event/CorpusArena/FluxRifleCorpusArenaMod","name":"Flux Overdrive","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"Flux Rifle","type":"PRIMARY","levelStats":[{"stats":["Status Chance fluctuates between +25% and +41% over 5s while the beam is fired."]},{"stats":["Status Chance fluctuates between +50% and +83% over 5s while the beam is fired."]},{"stats":["Status Chance fluctuates between +75% and +125% over 5s while the beam is fired."]},{"stats":["Status Chance fluctuates between +100% and +167% over 5s while the beam is fired."]},{"stats":["Status Chance fluctuates between +125% and +209% over 5s while the beam is fired."]},{"stats":["Status Chance fluctuates between +150% and +250% over 5s while the beam is fired."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Event/Arbitration/ShootPickUpRifleMod","name":"Mending Shot","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":10,"isUtility":true,"compatName":"Rifle (No Aoe)","type":"PRIMARY","levelStats":[{"stats":["Shoot Health Orbs to obtain them with +10% extra effect."]},{"stats":["Shoot Health Orbs to obtain them with +20% extra effect."]},{"stats":["Shoot Health Orbs to obtain them with +30% extra effect."]},{"stats":["Shoot Health Orbs to obtain them with +40% extra effect."]},{"stats":["Shoot Health Orbs to obtain them with +50% extra effect."]},{"stats":["Shoot Health Orbs to obtain them with +60% extra effect."]},{"stats":["Shoot Health Orbs to obtain them with +70% extra effect."]},{"stats":["Shoot Health Orbs to obtain them with +80% extra effect."]},{"stats":["Shoot Health Orbs to obtain them with +90% extra effect."]},{"stats":["Shoot Health Orbs to obtain them with +100% extra effect."]},{"stats":["Shoot Health Orbs to obtain them with +110% extra effect."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Event/Arbitration/JumpRefreshOnKillRifleMod","name":"Aerial Ace","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":5,"isUtility":true,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":["On Kill:\r\nRefresh Double Jump up to 1x while Airborne."]},{"stats":["On Kill:\r\nRefresh Double Jump up to 2x while Airborne."]},{"stats":["On Kill:\r\nRefresh Double Jump up to 3x while Airborne."]},{"stats":["On Kill:\r\nRefresh Double Jump up to 4x while Airborne."]},{"stats":["On Kill:\r\nRefresh Double Jump up to 5x while Airborne."]},{"stats":["On Kill:\r\nRefresh Double Jump up to 6x while Airborne."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Event/Arbitration/InfCrpShockSwarmRifleArbitrationMod","name":"Bursting Mass","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"Mutalist Quanta","type":"PRIMARY","levelStats":[{"stats":["The infested mass accumulates 50% of the damage that goes through it and deals it in 15m radius when it expires. Secondary fire will manually detonate an existing mass."]},{"stats":["The infested mass accumulates 80% of the damage that goes through it and deals it in 15m radius when it expires. Secondary fire will manually detonate an existing mass."]},{"stats":["The infested mass accumulates 110% of the damage that goes through it and deals it in 15m radius when it expires. Secondary fire will manually detonate an existing mass."]},{"stats":["The infested mass accumulates 140% of the damage that goes through it and deals it in 15m radius when it expires. Secondary fire will manually detonate an existing mass."]},{"stats":["The infested mass accumulates 170% of the damage that goes through it and deals it in 15m radius when it expires. Secondary fire will manually detonate an existing mass."]},{"stats":["The infested mass accumulates 200% of the damage that goes through it and deals it in 15m radius when it expires. Secondary fire will manually detonate an existing mass."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Event/Arbitration/GrnSniperRifleArbitrationMod","name":"Meticulous Aim","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"Vulkar","type":"PRIMARY","levelStats":[{"stats":["+17.5% Headshot Damage","-7.5% Bodyshot Damage"]},{"stats":["+35% Headshot Damage","-15% Bodyshot Damage"]},{"stats":["+52.5% Headshot Damage","-22.5% Bodyshot Damage"]},{"stats":["+70% Headshot Damage","-30% Bodyshot Damage"]},{"stats":["+87.5% Headshot Damage","-37.5% Bodyshot Damage"]},{"stats":["+105% Headshot Damage","-45% Bodyshot Damage"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Event/Arbitration/GrnHarpoonGunArbitrationMod","name":"Exposing Harpoon","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"Harpak","type":"PRIMARY","levelStats":[{"stats":["Pulling an enemy will give +100% Critical Chance for 15s."]},{"stats":["Pulling an enemy will give +130% Critical Chance for 15s."]},{"stats":["Pulling an enemy will give +160% Critical Chance for 15s."]},{"stats":["Pulling an enemy will give +200% Critical Chance for 15s."]},{"stats":["Pulling an enemy will give +250% Critical Chance for 15s."]},{"stats":["Pulling an enemy will give +300% Critical Chance for 15s."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Event/Arbitration/GrnGrenadeLauncherArbitrationMod","name":"Precision Strike","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"compatName":"Tonkor","type":"PRIMARY","levelStats":[{"stats":["Hitting an enemy directly with the grenade increases Reload Speed by 37% for 5s."]},{"stats":["Hitting an enemy directly with the grenade increases Reload Speed by 75% for 5s."]},{"stats":["Hitting an enemy directly with the grenade increases Reload Speed by 110% for 5s."]},{"stats":["Hitting an enemy directly with the grenade increases Reload Speed by 150% for 5s."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Rifle/Event/Arbitration/GrnAssaultRifleArbitrationMod","name":"Wild Frenzy","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"Grakata","type":"PRIMARY","levelStats":[{"stats":["Secondary Fire will shoot with +200% Fire Rate until the magazine is empty. Killing 2 or more enemies will refund 25% of the ammo."]},{"stats":["Secondary Fire will shoot with +222% Fire Rate until the magazine is empty. Killing 2 or more enemies will refund 40% of the ammo."]},{"stats":["Secondary Fire will shoot with +250% Fire Rate until the magazine is empty. Killing 2 or more enemies will refund 55% of the ammo."]},{"stats":["Secondary Fire will shoot with +285% Fire Rate until the magazine is empty. Killing 2 or more enemies will refund 70% of the ammo."]},{"stats":["Secondary Fire will shoot with +333% Fire Rate until the magazine is empty. Killing 2 or more enemies will refund 85% of the ammo."]},{"stats":["Secondary Fire will shoot with +400% Fire Rate until the magazine is empty. 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Falls"]},{"stats":["+36% Chance to Resist Falls"]},{"stats":["+42% Chance to Resist Falls"]},{"stats":["+48% Chance to Resist Falls"]},{"stats":["+54% Chance to Resist Falls"]},{"stats":["+60% Chance to Resist Falls"]},{"stats":["+66% Chance to Resist Falls"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Hoverboard/HBEscapePlanMod","name":"Quick Escape","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"compatName":"K-Drive","type":"---","levelStats":[{"stats":["Gain invulnerability for 1.5s mounting a K-drive, but will expire early upon dismounting. 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"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Hoverboard/HBEnergyTricksMod","name":"Juice","polarity":"AP_DEFENSE","rarity":"COMMON","codexSecret":false,"baseDrain":4,"fusionLimit":10,"compatName":"K-Drive","type":"---","levelStats":[{"stats":["Executing tricks charges Energy: 5 Energy per 100 Trick Points."]},{"stats":["Executing tricks charges Energy: 10 Energy per 100 Trick Points."]},{"stats":["Executing tricks charges Energy: 15 Energy per 100 Trick Points."]},{"stats":["Executing tricks charges Energy: 20 Energy per 100 Trick Points."]},{"stats":["Executing tricks charges Energy: 25 Energy per 100 Trick Points."]},{"stats":["Executing tricks charges Energy: 30 Energy per 100 Trick Points."]},{"stats":["Executing tricks charges Energy: 35 Energy per 100 Trick Points."]},{"stats":["Executing tricks charges Energy: 40 Energy per 100 Trick Points."]},{"stats":["Executing tricks charges Energy: 45 Energy per 100 Trick Points."]},{"stats":["Executing tricks charges Energy: 50 Energy per 100 Trick Points."]},{"stats":["Executing tricks charges Energy: 55 Energy per 100 Trick Points."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Hoverboard/HBEnergyInjectionMod","name":"Vapor Trail","polarity":"AP_TACTIC","rarity":"COMMON","codexSecret":false,"baseDrain":4,"fusionLimit":10,"compatName":"K-Drive","type":"---","levelStats":[{"stats":["Add 1 Boost Speed. Consumes 10 Energy/s"]},{"stats":["Add 2 Boost Speed. Consumes 10 Energy/s"]},{"stats":["Add 3 Boost Speed. Consumes 10 Energy/s"]},{"stats":["Add 4 Boost Speed. Consumes 10 Energy/s"]},{"stats":["Add 5 Boost Speed. Consumes 10 Energy/s"]},{"stats":["Add 6 Boost Speed. Consumes 10 Energy/s"]},{"stats":["Add 7 Boost Speed. Consumes 10 Energy/s"]},{"stats":["Add 8 Boost Speed. Consumes 10 Energy/s"]},{"stats":["Add 9 Boost Speed. Consumes 10 Energy/s"]},{"stats":["Add 10 Boost Speed. Consumes 10 Energy/s"]},{"stats":["Add 11 Boost Speed. Consumes 10 Energy/s"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Hoverboard/HBEliteTricksterMod","name":"Primo Flair","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"K-Drive","type":"---","levelStats":[{"stats":["Increase Maximum Trick Combo to 3500"]},{"stats":["Increase Maximum Trick Combo to 4000"]},{"stats":["Increase Maximum Trick Combo to 4500"]},{"stats":["Increase Maximum Trick Combo to 5000"]},{"stats":["Increase Maximum Trick Combo to 5500"]},{"stats":["Increase Maximum Trick Combo to 6000"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Hoverboard/HBElementTrailMod","name":"Trail Blazer","polarity":"AP_DEFENSE","rarity":"COMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"compatName":"K-Drive","type":"---","levelStats":[{"stats":["Tricks leave a trail inflicting 10 <DT_FIRE_COLOR>Heat Damage to enemies."]},{"stats":["Tricks leave a trail inflicting 20 <DT_FIRE_COLOR>Heat Damage to enemies."]},{"stats":["Tricks leave a trail inflicting 30 <DT_FIRE_COLOR>Heat Damage to enemies."]},{"stats":["Tricks leave a trail inflicting 40 <DT_FIRE_COLOR>Heat Damage to enemies."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Hoverboard/HBDoubleJumpHeightMod","name":"Poppin' Vert","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"compatName":"K-Drive","type":"---","levelStats":[{"stats":["+20% K-Drive Double Jump Height"]},{"stats":["+40% K-Drive Double Jump Height"]},{"stats":["+60% K-Drive Double Jump Height"]},{"stats":["+80% K-Drive Double Jump Height"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Hoverboard/HBColdLeakMod","name":"Cold Arrival","polarity":"AP_ATTACK","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"compatName":"K-Drive","type":"---","levelStats":[{"stats":["Dismounting deals 100 <DT_FREEZE_COLOR>Cold Damage to enemies within 1m."]},{"stats":["Dismounting deals 200 <DT_FREEZE_COLOR>Cold Damage to enemies within 2m."]},{"stats":["Dismounting deals 300 <DT_FREEZE_COLOR>Cold Damage to enemies within 3m."]},{"stats":["Dismounting deals 400 <DT_FREEZE_COLOR>Cold Damage to enemies within 4m."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Hoverboard/HBAirGravMod","name":"Air Time","polarity":"AP_TACTIC","rarity":"COMMON","codexSecret":false,"baseDrain":2,"fusionLimit":3,"compatName":"K-Drive","type":"---","levelStats":[{"stats":["-5% Gravity while Falling Down"]},{"stats":["-10% Gravity while Falling Down"]},{"stats":["-15% Gravity while Falling Down"]},{"stats":["-20% Gravity while Falling Down"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/DualSource/Shotgun/ShotgunMedicMod","name":"Amalgam Shotgun Barrage","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":5,"compatName":"Shotgun","type":"PRIMARY","levelStats":[{"stats":["+14% Fire Rate","+8% Revive Speed"]},{"stats":["+28% Fire Rate","+15% Revive Speed"]},{"stats":["+42% Fire Rate","+23% Revive Speed"]},{"stats":["+56% Fire Rate","+30% Revive Speed"]},{"stats":["+71% Fire Rate","+38% Revive Speed"]},{"stats":["+85% Fire Rate","+45% Revive Speed"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/DualSource/Rifle/SerratedRushMod","name":"Amalgam Serration","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":10,"compatName":"Rifle","type":"PRIMARY","levelStats":[{"stats":["+14% Damage","+2% Sprint Speed"]},{"stats":["+28% Damage","+5% Sprint Speed"]},{"stats":["+42% Damage","+7% Sprint Speed"]},{"stats":["+56% Damage","+9% Sprint Speed"]},{"stats":["+71% Damage","+11% Sprint Speed"]},{"stats":["+85% Damage","+14% Sprint Speed"]},{"stats":["+99% Damage","+16% Sprint Speed"]},{"stats":["+113% Damage","+18% Sprint Speed"]},{"stats":["+127% Damage","+20% Sprint Speed"]},{"stats":["+141% Damage","+23% Sprint Speed"]},{"stats":["+155% Damage","+25% Sprint Speed"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/DualSource/Rifle/JavlokSwordShieldMod","name":"Amalgam Javlok Magazine 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Multiplier","+0.5% Life Steal on Nikanas","<LINE_SEPARATOR>\r\n10% chance to pickup used arrows."]},{"stats":["+25% to Headshot Multiplier","+1% Life Steal on Nikanas","<LINE_SEPARATOR>\r\n20% chance to pickup used arrows."]},{"stats":["+37.5% to Headshot Multiplier","+1.5% Life Steal on Nikanas","<LINE_SEPARATOR>\r\n30% chance to pickup used arrows."]},{"stats":["+50% to Headshot Multiplier","+2% Life Steal on Nikanas","<LINE_SEPARATOR>\r\n40% chance to pickup used arrows."]},{"stats":["+62.5% to Headshot Multiplier","+2.5% Life Steal on Nikanas","<LINE_SEPARATOR>\r\n50% chance to pickup used arrows."]},{"stats":["+75% to Headshot Multiplier","+3% Life Steal on Nikanas","<LINE_SEPARATOR>\r\n60% chance to pickup used arrows."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/DualSource/Rifle/ArgonakDaggerMod","name":"Amalgam Argonak Metal 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Through."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/DualSource/Pistol/MultishotDodgeMod","name":"Amalgam Barrel Diffusion","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":10,"fusionLimit":5,"compatName":"Pistol","type":"SECONDARY","levelStats":[{"stats":["+18% Multishot","+10% Dodge Speed"]},{"stats":["+37% Multishot","+20% Dodge Speed"]},{"stats":["+55% Multishot","+30% Dodge Speed"]},{"stats":["+73% Multishot","+40% Dodge Speed"]},{"stats":["+91% Multishot","+50% Dodge Speed"]},{"stats":["+110% Multishot","+60% Dodge Speed"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/DualSource/Melee/RipkasShotgunMod","name":"Amalgam Ripkas True Steel","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":5,"compatName":"Ripkas","type":"MELEE","levelStats":[{"stats":["+31% Critical Chance (x2 for Heavy Attacks)","+3% Reload Speed on Shotguns","<LINE_SEPARATOR>\r\n+17% Gore Chance"]},{"stats":["+62% Critical Chance (x2 for Heavy Attacks)","+7% Reload Speed on Shotguns","<LINE_SEPARATOR>\r\n+33% Gore Chance"]},{"stats":["+93% Critical Chance (x2 for Heavy Attacks)","+10% Reload Speed on Shotguns","<LINE_SEPARATOR>\r\n+50% Gore Chance"]},{"stats":["+125% Critical Chance (x2 for Heavy Attacks)","+13% Reload Speed on Shotguns","<LINE_SEPARATOR>\r\n+67% Gore Chance"]},{"stats":["+156% Critical Chance (x2 for Heavy Attacks)","+17% Reload Speed on Shotguns","<LINE_SEPARATOR>\r\n+84% Gore Chance"]},{"stats":["+187% Critical Chance (x2 for Heavy Attacks)","+20% Reload Speed on Shotguns","<LINE_SEPARATOR>\r\n+100% Gore Chance"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/DualSource/Melee/FuraxLauncherMod","name":"Amalgam Furax Body Count","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":5,"compatName":"Furax","type":"MELEE","levelStats":[{"stats":["+2.5s Combo Duration\r\n+8% Fire Rate for Secondary Weapons\r\n<LINE_SEPARATOR>\r\nMelee kills <DT_EXPLOSION_COLOR>Blast and stagger enemies in 2.5m"]},{"stats":["+5s Combo Duration\r\n+15% Fire Rate for Secondary Weapons\r\n<LINE_SEPARATOR>\r\nMelee kills <DT_EXPLOSION_COLOR>Blast and stagger enemies in 5m"]},{"stats":["+7.5s Combo Duration\r\n+23% Fire Rate for Secondary Weapons\r\n<LINE_SEPARATOR>\r\nMelee kills <DT_EXPLOSION_COLOR>Blast and stagger enemies in 7.5m"]},{"stats":["+10s Combo Duration\r\n+30% Fire Rate for Secondary Weapons\r\n<LINE_SEPARATOR>\r\nMelee kills <DT_EXPLOSION_COLOR>Blast and stagger enemies in 10m"]},{"stats":["+12.5s Combo Duration\r\n+38% Fire Rate for Secondary Weapons\r\n<LINE_SEPARATOR>\r\nMelee kills <DT_EXPLOSION_COLOR>Blast and stagger enemies in 12.5m"]},{"stats":["+15s Combo Duration\r\n+45% Fire Rate for Secondary Weapons\r\n<LINE_SEPARATOR>\r\nMelee kills <DT_EXPLOSION_COLOR>Blast and stagger enemies in 15m"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/DualSource/Melee/CritDamageChargeSpeedMod","name":"Amalgam Organ 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Disinfection and 10% chance to drop a Live Heartcell "]},{"stats":["Gain 10% Disinfection and 10% chance to drop a Live Heartcell "]}]},{"uniqueName":"/Lotus/Upgrades/Mods/DataSpike/Potency/GainAntivirusOnUseMod","name":"Immuno Shield","polarity":"AP_UNIVERSAL","rarity":"COMMON","codexSecret":false,"baseDrain":0,"fusionLimit":3,"compatName":"Parazon","type":"PARAZON","levelStats":[{"stats":["Gain 15% Disinfection and gain 5000 Affinity"]},{"stats":["Gain 15% Disinfection and gain 5000 Affinity"]},{"stats":["Gain 15% Disinfection and gain 5000 Affinity"]},{"stats":["Gain 15% Disinfection and gain 5000 Affinity"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/DataSpike/Potency/GainAntivirusLargeOnSingleUseMod","name":"Instant Secure","polarity":"AP_UNIVERSAL","rarity":"COMMON","codexSecret":false,"baseDrain":0,"fusionLimit":3,"compatName":"Parazon","type":"PARAZON","levelStats":[{"stats":["Gain 15% Disinfection and gain 10,000 Höllars"]},{"stats":["Gain 15% Disinfection and gain 10,000 Höllars"]},{"stats":["Gain 15% Disinfection and gain 10,000 Höllars"]},{"stats":["Gain 15% Disinfection and gain 10,000 Höllars"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/DataSpike/Potency/GainAntivirusAndWeaponDamageOnUseMod","name":"Threat Blocker","polarity":"AP_UNIVERSAL","rarity":"UNCOMMON","codexSecret":false,"baseDrain":0,"fusionLimit":3,"compatName":"Parazon","type":"PARAZON","levelStats":[{"stats":["Gain 10% Disinfection and 25% chance to drop a Potency mod"]},{"stats":["Gain 10% Disinfection and 25% chance to drop a Potency mod"]},{"stats":["Gain 10% Disinfection and 25% chance to drop a Potency mod"]},{"stats":["Gain 10% Disinfection and 25% chance to drop a Potency mod"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/DataSpike/Potency/GainAntivirusAndSpeedOnUseMod","name":"Turbo Protect","polarity":"AP_UNIVERSAL","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":3,"compatName":"Parazon","type":"PARAZON","levelStats":[{"stats":["Gain 10% Disinfection and 25% chance to drop an Antivirus mod"]},{"stats":["Gain 10% Disinfection and 25% chance to drop an Antivirus mod"]},{"stats":["Gain 10% Disinfection and 25% chance to drop an Antivirus mod"]},{"stats":["Gain 10% Disinfection and 25% chance to drop an Antivirus mod"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/DataSpike/Cipher/OnHackSprintSpeedMod","name":"Runtime","polarity":"AP_UNIVERSAL","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":0,"compatName":"Parazon","type":"PARAZON","levelStats":[{"stats":["+75% Sprint Speed for 15s after Hacking"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/DataSpike/Cipher/OnHackLockersMod","name":"Master Key","polarity":"AP_UNIVERSAL","rarity":"COMMON","codexSecret":false,"baseDrain":0,"fusionLimit":0,"compatName":"Parazon","type":"PARAZON","levelStats":[{"stats":["Unlock 5 lockers within 20m after Hacking"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/DataSpike/Cipher/OnHackInvisMod","name":"Untraceable","polarity":"AP_UNIVERSAL","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":0,"compatName":"Parazon","type":"PARAZON","levelStats":[{"stats":["Invisible for 15s after Hacking"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/DataSpike/Cipher/OnFailHackResetMod","name":"Failsafe","polarity":"AP_UNIVERSAL","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":0,"compatName":"Parazon","type":"PARAZON","levelStats":[{"stats":["+50% to retry on Hacking failure"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/DataSpike/Cipher/ElectrifyOnHackMod","name":"Live Wire","polarity":"AP_UNIVERSAL","rarity":"COMMON","codexSecret":false,"baseDrain":0,"fusionLimit":0,"compatName":"Parazon","type":"PARAZON","levelStats":[{"stats":["Shock enemies within 20m while Hacking"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/DataSpike/Cipher/DamageReductionOnHackMod","name":"Firewall","polarity":"AP_UNIVERSAL","rarity":"UNCOMMON","codexSecret":false,"baseDrain":0,"fusionLimit":0,"compatName":"Parazon","type":"PARAZON","levelStats":[{"stats":["Reduces damage by 75% while hacking"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/DataSpike/Cipher/AutoHackMod","name":"Auto Breach","polarity":"AP_UNIVERSAL","rarity":"UNCOMMON","codexSecret":false,"baseDrain":0,"fusionLimit":0,"compatName":"Parazon","type":"PARAZON","levelStats":[{"stats":["+30% chance to auto complete Hacking"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/DataSpike/Assassin/SwiftExecuteMod","name":"Swift Mercy","polarity":"AP_UNIVERSAL","rarity":"COMMON","codexSecret":false,"baseDrain":0,"fusionLimit":0,"compatName":"Parazon","type":"PARAZON","levelStats":[{"stats":["Speed of Mercy Kills increased by 50%"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/DataSpike/Assassin/OnExecutionTerrifyMod","name":"Malicious Code","polarity":"AP_UNIVERSAL","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":0,"compatName":"Parazon","type":"PARAZON","levelStats":[{"stats":["50% chance on Mercy Kill for enemies within 15m to cower in fear for 8s"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/DataSpike/Assassin/OnExecutionReviveCompanionMod","name":"Hard Reset","polarity":"AP_UNIVERSAL","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":0,"compatName":"Parazon","type":"PARAZON","levelStats":[{"stats":["Mercy Kills reduce Companion Recovery by 15s"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/DataSpike/Assassin/OnExecutionParkourSpeedMod","name":"Hit And Run","polarity":"AP_UNIVERSAL","rarity":"UNCOMMON","codexSecret":false,"baseDrain":0,"fusionLimit":0,"compatName":"Parazon","type":"PARAZON","levelStats":[{"stats":["+60% Parkour Speed after a Mercy for 15s"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/DataSpike/Assassin/OnExecutionHealthDropMod","name":"Blood For Life","polarity":"AP_UNIVERSAL","rarity":"COMMON","codexSecret":false,"baseDrain":0,"fusionLimit":0,"compatName":"Parazon","type":"PARAZON","levelStats":[{"stats":["100% chance to drop a Health Orb on Mercy"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/DataSpike/Assassin/OnExecutionEnergyDropMod","name":"Blood For Energy","polarity":"AP_UNIVERSAL","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":0,"compatName":"Parazon","type":"PARAZON","levelStats":[{"stats":["50% chance to drop an Energy Orb on Mercy"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/DataSpike/Assassin/OnExecutionDrainPowerMod","name":"Power Drain","polarity":"AP_UNIVERSAL","rarity":"UNCOMMON","codexSecret":false,"baseDrain":0,"fusionLimit":0,"compatName":"Parazon","type":"PARAZON","levelStats":[{"stats":["Next ability cast after Mercy Kill gains +50% Ability Strength"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/DataSpike/Assassin/OnExecutionBlindMod","name":"Out of Sight","polarity":"AP_UNIVERSAL","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":0,"compatName":"Parazon","type":"PARAZON","levelStats":[{"stats":["Blinds enemies within 18m on Mercy Kill"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/DataSpike/Assassin/OnExecutionAmmoMod","name":"Blood For Ammo","polarity":"AP_UNIVERSAL","rarity":"COMMON","codexSecret":false,"baseDrain":0,"fusionLimit":0,"compatName":"Parazon","type":"PARAZON","levelStats":[{"stats":["Mercy Kill refills Primary and Secondary Magazine by 100%"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Bows/Event/Nightwave/NightwaveStalkerBowAugmentMod","name":"Unseen Dread","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"Dread","type":"PRIMARY","levelStats":[{"stats":["Become invisible for 5 seconds when you strike 3 or more enemies with a single projectile. Deal 50% more Critical Damage with Dread while invisible."]},{"stats":["Become invisible for 5 seconds when you strike 3 or more enemies with a single projectile. Deal 75% more Critical Damage with Dread while invisible."]},{"stats":["Become invisible for 5 seconds when you strike 3 or more enemies with a single projectile. Deal 100% more Critical Damage with Dread while invisible."]},{"stats":["Become invisible for 5 seconds when you strike 3 or more enemies with a single projectile. Deal 125% more Critical Damage with Dread while invisible."]},{"stats":["Become invisible for 5 seconds when you strike 3 or more enemies with a single projectile. Deal 150% more Critical Damage with Dread while invisible."]},{"stats":["Become invisible for 5 seconds when you strike 3 or more enemies with a single projectile. Deal 175% more Critical Damage with Dread while invisible."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Aura/WarframeAuraWickedStrikesMod","name":"Swift Momentum","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":-2,"fusionLimit":5,"compatName":"AURA","type":"AURA","levelStats":[{"stats":["Squad receives +5% Heavy Attack Wind Up Speed and +1s Melee Combo Duration"]},{"stats":["Squad receives +10% Heavy Attack Wind Up Speed and +2s Melee Combo Duration"]},{"stats":["Squad receives +15% Heavy Attack Wind Up Speed and +3s Melee Combo Duration"]},{"stats":["Squad receives +20% Heavy Attack Wind Up Speed and +4s Melee Combo Duration"]},{"stats":["Squad receives +25% Heavy Attack Wind Up Speed and +5s Melee Combo Duration"]},{"stats":["Squad receives +30% Heavy Attack Wind Up Speed and +6s Melee Combo Duration"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Aura/WarframeAuraVerticalityMod","name":"Aerodynamic","polarity":"AP_DEFENSE","rarity":"RARE","codexSecret":false,"baseDrain":-2,"fusionLimit":5,"compatName":"AURA","type":"AURA","levelStats":[{"stats":["Squad takes 4% reduced damage while airborne, gains +1s Aim Glide and +2s Wall Latch"]},{"stats":["Squad takes 8% reduced damage while airborne, gains +2s Aim Glide and +4s Wall Latch"]},{"stats":["Squad takes 12% reduced damage while airborne, gains +3s Aim Glide and +6s Wall Latch"]},{"stats":["Squad takes 16% reduced damage while airborne, gains +4s Aim Glide and +8s Wall Latch"]},{"stats":["Squad takes 20% reduced damage while airborne, gains +5s Aim Glide and +10s Wall Latch"]},{"stats":["Squad takes 24% reduced damage while airborne, gains +6s Aim Glide and +12s Wall Latch"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Aura/WarframeAuraLoyalHerdMod","name":"Shepherd","polarity":"AP_DEFENSE","rarity":"RARE","codexSecret":false,"baseDrain":-2,"fusionLimit":5,"compatName":"AURA","type":"AURA","levelStats":[{"stats":["Squad's Companions receive +50 Health and +30 Armor"]},{"stats":["Squad's Companions receive +100 Health and +60 Armor"]},{"stats":["Squad's Companions receive +150 Health and +90 Armor"]},{"stats":["Squad's Companions receive +200 Health and +120 Armor"]},{"stats":["Squad's Companions receive +250 Health and +150 Armor"]},{"stats":["Squad's Companions receive +300 Health and +180 Armor"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Aura/WarframeAuraBloodLetterMod","name":"Combat Discipline","polarity":"AP_DEFENSE","rarity":"RARE","codexSecret":false,"baseDrain":-2,"fusionLimit":5,"compatName":"AURA","type":"AURA","levelStats":[{"stats":["You lose <LOWER_IS_BETTER>1 Health on kill\r\nSquadmates gain 5 Health on kill"]},{"stats":["You lose <LOWER_IS_BETTER>2 Health on kill\r\nSquadmates gain 8 Health on kill"]},{"stats":["You lose <LOWER_IS_BETTER>4 Health on kill\r\nSquadmates gain 11 Health on kill"]},{"stats":["You lose <LOWER_IS_BETTER>6 Health on kill\r\nSquadmates gain 14 Health on kill"]},{"stats":["You lose <LOWER_IS_BETTER>8 Health on kill\r\nSquadmates gain 17 Health on kill"]},{"stats":["You lose <LOWER_IS_BETTER>10 Health on kill\r\nSquadmates gain 20 Health on kill"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Aura/WarframeAuraBladedRestraintMod","name":"Melee Guidance","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":-2,"fusionLimit":5,"compatName":"AURA","type":"AURA","levelStats":[{"stats":["You lose <LOWER_IS_BETTER>1s Melee Combo Duration\r\nSquadmates gain 2s Melee Combo Duration"]},{"stats":["You lose <LOWER_IS_BETTER>2s Melee Combo Duration\r\nSquadmates gain 4s Melee Combo Duration"]},{"stats":["You lose <LOWER_IS_BETTER>3s Melee Combo Duration\r\nSquadmates gain 6s Melee Combo Duration"]},{"stats":["You lose <LOWER_IS_BETTER>4s Melee Combo Duration\r\nSquadmates gain 8s Melee Combo Duration"]},{"stats":["You lose <LOWER_IS_BETTER>5s Melee Combo Duration\r\nSquadmates gain 10s Melee Combo Duration"]},{"stats":["You lose <LOWER_IS_BETTER>6s Melee Combo Duration\r\nSquadmates gain 12s Melee Combo Duration"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Aura/RobotPoorAimAuraMod","name":"EMP Aura","polarity":"AP_DEFENSE","rarity":"UNCOMMON","codexSecret":false,"baseDrain":-2,"fusionLimit":5,"compatName":"AURA","type":"AURA","levelStats":[{"stats":["Enemy Corpus lose -2.5% Accuracy"]},{"stats":["Enemy Corpus lose -5% Accuracy"]},{"stats":["Enemy Corpus lose -7.5% Accuracy"]},{"stats":["Enemy Corpus lose -10% Accuracy"]},{"stats":["Enemy Corpus lose -12.5% Accuracy"]},{"stats":["Enemy Corpus lose -15% Accuracy"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Aura/PlayerWeakpointCriticalChanceAuraMod","name":"Worthy Comradery","polarity":"AP_ATTACK","rarity":"UNCOMMON","codexSecret":false,"baseDrain":-2,"fusionLimit":5,"compatName":"AURA","type":"AURA","levelStats":[{"stats":["Squad receives +12.5% Weak Point Critical Chance"]},{"stats":["Squad receives +25% Weak Point Critical Chance"]},{"stats":["Squad receives +37.5% Weak Point Critical Chance"]},{"stats":["Squad receives +50% Weak Point Critical Chance"]},{"stats":["Squad receives +62.5% Weak Point Critical Chance"]},{"stats":["Squad receives +75% Weak Point Critical Chance"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Aura/PlayerSprintAuraMod","name":"Sprint Boost","polarity":"AP_TACTIC","rarity":"UNCOMMON","codexSecret":false,"baseDrain":-2,"fusionLimit":5,"compatName":"AURA","type":"AURA","levelStats":[{"stats":["Squad receives +2.5% Sprint Speed"]},{"stats":["Squad receives +5% Sprint Speed"]},{"stats":["Squad receives +7.5% Sprint Speed"]},{"stats":["Squad receives +10% Sprint Speed"]},{"stats":["Squad receives +12.5% Sprint Speed"]},{"stats":["Squad receives +15% Sprint Speed"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Aura/PlayerSniperDamageAuraMod","name":"Dead Eye","polarity":"AP_ATTACK","rarity":"UNCOMMON","codexSecret":false,"baseDrain":-2,"fusionLimit":5,"compatName":"AURA","type":"AURA","levelStats":[{"stats":["Squad receives +8.8% Sniper Rifle Damage"]},{"stats":["Squad receives +17.5% Sniper Rifle Damage"]},{"stats":["Squad receives +26.2% Sniper Rifle Damage"]},{"stats":["Squad receives +35% Sniper Rifle Damage"]},{"stats":["Squad receives +43.8% Sniper Rifle Damage"]},{"stats":["Squad receives +52.5% Sniper Rifle Damage"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Aura/PlayerSniperAmmoAuraMod","name":"Sniper Scavenger","polarity":"AP_TACTIC","rarity":"UNCOMMON","codexSecret":false,"baseDrain":-2,"fusionLimit":5,"compatName":"AURA","type":"AURA","levelStats":[{"stats":["Squad receives +25% Sniper Rifle Ammo Recovery"]},{"stats":["Squad receives +50% Sniper Rifle Ammo Recovery"]},{"stats":["Squad receives +75% Sniper Rifle Ammo Recovery"]},{"stats":["Squad receives +100% Sniper Rifle Ammo Recovery"]},{"stats":["Squad receives +125% Sniper Rifle Ammo Recovery"]},{"stats":["Squad receives +150% Sniper Rifle Ammo Recovery"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Aura/PlayerShellDamageAuraMod","name":"Shotgun Amp","polarity":"AP_ATTACK","rarity":"UNCOMMON","codexSecret":false,"baseDrain":-2,"fusionLimit":5,"compatName":"AURA","type":"AURA","levelStats":[{"stats":["Squad receives +3% Shotgun Damage"]},{"stats":["Squad receives +6% Shotgun Damage"]},{"stats":["Squad receives +9% Shotgun Damage"]},{"stats":["Squad receives +12% Shotgun Damage"]},{"stats":["Squad receives +15% Shotgun Damage"]},{"stats":["Squad receives +18% Shotgun Damage"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Aura/PlayerShellAmmoAuraMod","name":"Shotgun Scavenger","polarity":"AP_TACTIC","rarity":"UNCOMMON","codexSecret":false,"baseDrain":-2,"fusionLimit":5,"compatName":"AURA","type":"AURA","levelStats":[{"stats":["Squad receives +25% Shotgun Ammo Recovery"]},{"stats":["Squad receives +50% Shotgun Ammo Recovery"]},{"stats":["Squad receives +75% Shotgun Ammo Recovery"]},{"stats":["Squad receives +100% Shotgun Ammo Recovery"]},{"stats":["Squad receives +125% Shotgun Ammo Recovery"]},{"stats":["Squad receives +150% Shotgun Ammo Recovery"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Aura/PlayerRifleDamageAuraMod","name":"Rifle Amp","polarity":"AP_ATTACK","rarity":"UNCOMMON","codexSecret":false,"baseDrain":-2,"fusionLimit":5,"compatName":"AURA","type":"AURA","levelStats":[{"stats":["Squad receives +4.5% Rifle Damage"]},{"stats":["Squad receives +9% Rifle Damage"]},{"stats":["Squad receives +13.5% Rifle Damage"]},{"stats":["Squad receives +18% Rifle Damage"]},{"stats":["Squad receives +22.5% Rifle Damage"]},{"stats":["Squad receives +27% Rifle Damage"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Aura/PlayerRifleAmmoAuraMod","name":"Rifle Scavenger","polarity":"AP_TACTIC","rarity":"UNCOMMON","codexSecret":false,"baseDrain":-2,"fusionLimit":5,"compatName":"AURA","type":"AURA","levelStats":[{"stats":["Squad receives +25% Rifle Ammo Recovery"]},{"stats":["Squad receives +50% Rifle Ammo Recovery"]},{"stats":["Squad receives +75% Rifle Ammo Recovery"]},{"stats":["Squad receives +100% Rifle Ammo Recovery"]},{"stats":["Squad receives +125% Rifle Ammo Recovery"]},{"stats":["Squad receives +150% Rifle Ammo Recovery"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Aura/PlayerPoisonImmunityAuraMod","name":"Toxin Resistance","polarity":"AP_DEFENSE","rarity":"UNCOMMON","codexSecret":false,"baseDrain":-2,"fusionLimit":5,"compatName":"AURA","type":"AURA","levelStats":[{"stats":["+2.5% <DT_POISON_COLOR>Toxin Resistance"]},{"stats":["+5% <DT_POISON_COLOR>Toxin Resistance"]},{"stats":["+7.5% <DT_POISON_COLOR>Toxin Resistance"]},{"stats":["+10% <DT_POISON_COLOR>Toxin Resistance"]},{"stats":["+12.5% <DT_POISON_COLOR>Toxin Resistance"]},{"stats":["+15% <DT_POISON_COLOR>Toxin Resistance"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Aura/PlayerPistolDamageAuraMod","name":"Pistol Amp","polarity":"AP_ATTACK","rarity":"UNCOMMON","codexSecret":false,"baseDrain":-2,"fusionLimit":5,"compatName":"AURA","type":"AURA","levelStats":[{"stats":["Squad receives +4.5% Pistol Damage"]},{"stats":["Squad receives +9% Pistol Damage"]},{"stats":["Squad receives +13.5% Pistol Damage"]},{"stats":["Squad receives +18% Pistol Damage"]},{"stats":["Squad receives +22.5% Pistol Damage"]},{"stats":["Squad receives +27% Pistol Damage"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Aura/PlayerPistolAmmoAuraMod","name":"Pistol Scavenger","polarity":"AP_TACTIC","rarity":"UNCOMMON","codexSecret":false,"baseDrain":-2,"fusionLimit":5,"compatName":"AURA","type":"AURA","levelStats":[{"stats":["Squad receives +25% Pistol Ammo Recovery"]},{"stats":["Squad receives +50% Pistol Ammo Recovery"]},{"stats":["Squad receives +75% Pistol Ammo Recovery"]},{"stats":["Squad receives +100% Pistol Ammo Recovery"]},{"stats":["Squad receives +125% Pistol Ammo Recovery"]},{"stats":["Squad receives +150% Pistol Ammo Recovery"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Aura/PlayerMeleeStartingComboAuraMod","name":"Ready Steel","polarity":"AP_DEFENSE","rarity":"UNCOMMON","codexSecret":false,"baseDrain":-2,"fusionLimit":5,"compatName":"AURA","type":"AURA","levelStats":[{"stats":["Squad begins the mission with +4 Initial Combo"]},{"stats":["Squad begins the mission with +8 Initial Combo"]},{"stats":["Squad begins the mission with +12 Initial Combo"]},{"stats":["Squad begins the mission with +16 Initial Combo"]},{"stats":["Squad begins the mission with +20 Initial Combo"]},{"stats":["Squad begins the mission with +24 Initial Combo"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Aura/PlayerMeleeAuraMod","name":"Steel Charge","polarity":"AP_ATTACK","rarity":"UNCOMMON","codexSecret":false,"baseDrain":-4,"fusionLimit":5,"compatName":"AURA","type":"AURA","levelStats":[{"stats":["Squad receives +10% Melee Damage"]},{"stats":["Squad receives +20% Melee Damage"]},{"stats":["Squad receives +30% Melee Damage"]},{"stats":["Squad receives +40% Melee Damage"]},{"stats":["Squad receives +50% Melee Damage"]},{"stats":["Squad receives +60% Melee Damage"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Aura/PlayerLootRadarAuraMod","name":"Loot Detector","polarity":"AP_TACTIC","rarity":"UNCOMMON","codexSecret":false,"baseDrain":-2,"fusionLimit":5,"compatName":"AURA","type":"AURA","description":["Minimap shows loot crates."],"levelStats":[{"stats":["Squad receives +5m Loot Radar"]},{"stats":["Squad receives +10m Loot Radar"]},{"stats":["Squad receives +15m Loot Radar"]},{"stats":["Squad receives +20m Loot Radar"]},{"stats":["Squad receives +25m Loot Radar"]},{"stats":["Squad receives +30m Loot Radar"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Aura/PlayerHolsterSpeedAuraMod","name":"Holster Amp","polarity":"AP_TACTIC","rarity":"UNCOMMON","codexSecret":false,"baseDrain":-2,"fusionLimit":5,"compatName":"AURA","type":"AURA","levelStats":[{"stats":["On Equip:\r\nSquad gains 10% Weapon Damage for 3s"]},{"stats":["On Equip:\r\nSquad gains 20% Weapon Damage for 3s"]},{"stats":["On Equip:\r\nSquad gains 30% Weapon Damage for 3s"]},{"stats":["On Equip:\r\nSquad gains 40% Weapon Damage for 3s"]},{"stats":["On Equip:\r\nSquad gains 50% Weapon Damage for 3s"]},{"stats":["On Equip:\r\nSquad gains 60% Weapon Damage for 3s"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Aura/PlayerHealthRegenAuraMod","name":"Rejuvenation","polarity":"AP_DEFENSE","rarity":"UNCOMMON","codexSecret":false,"baseDrain":-2,"fusionLimit":5,"compatName":"AURA","type":"AURA","levelStats":[{"stats":["Squad receives +0.5 Health Regen/s"]},{"stats":["Squad receives +1 Health Regen/s"]},{"stats":["Squad receives +1.5 Health Regen/s"]},{"stats":["Squad receives +2 Health Regen/s"]},{"stats":["Squad receives +2.5 Health Regen/s"]},{"stats":["Squad receives +3 Health Regen/s"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Aura/PlayerHealthAuraMod","name":"Physique","polarity":"AP_DEFENSE","rarity":"UNCOMMON","codexSecret":false,"baseDrain":-2,"fusionLimit":5,"compatName":"AURA","type":"AURA","levelStats":[{"stats":["Squad gains +3% Maximum Health"]},{"stats":["Squad gains +7% Maximum Health"]},{"stats":["Squad gains +10% Maximum Health"]},{"stats":["Squad gains +13% Maximum Health"]},{"stats":["Squad gains +17% Maximum Health"]},{"stats":["Squad gains +20% Maximum Health"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Aura/PlayerEnergyRegenAuraMod","name":"Energy Siphon","polarity":"AP_TACTIC","rarity":"UNCOMMON","codexSecret":false,"baseDrain":-2,"fusionLimit":5,"compatName":"AURA","type":"AURA","levelStats":[{"stats":["Squad receives +0.1 Energy Regen/s"]},{"stats":["Squad receives +0.2 Energy Regen/s"]},{"stats":["Squad receives +0.3 Energy Regen/s"]},{"stats":["Squad receives +0.4 Energy Regen/s"]},{"stats":["Squad receives +0.5 Energy Regen/s"]},{"stats":["Squad receives +0.6 Energy Regen/s"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Aura/PlayerEnergyHealthRegenAuraMod","name":"Dreamer's Bond","polarity":"AP_ANY","rarity":"UNCOMMON","codexSecret":false,"baseDrain":-2,"fusionLimit":5,"compatName":"AURA","type":"AURA","levelStats":[{"stats":["Squad receives +0.05 Energy Regen/s and +0.25 Health Regen/s"]},{"stats":["Squad receives +0.1 Energy Regen/s and +0.5 Health Regen/s"]},{"stats":["Squad receives +0.15 Energy Regen/s and +0.75 Health Regen/s"]},{"stats":["Squad receives +0.2 Energy Regen/s and +1 Health Regen/s"]},{"stats":["Squad receives +0.25 Energy Regen/s and +1.25 Health Regen/s"]},{"stats":["Squad receives +0.3 Energy Regen/s and +1.5 Health Regen/s"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Aura/PlayerEnemyRadarAuraMod","name":"Enemy Radar","polarity":"AP_TACTIC","rarity":"UNCOMMON","codexSecret":false,"baseDrain":-2,"fusionLimit":5,"compatName":"AURA","type":"AURA","description":["Highlights enemies on the Minimap"],"levelStats":[{"stats":["Squad receives +5 Enemy Radar"]},{"stats":["Squad receives +10 Enemy Radar"]},{"stats":["Squad receives +15 Enemy Radar"]},{"stats":["Squad receives +20 Enemy Radar"]},{"stats":["Squad receives +25 Enemy Radar"]},{"stats":["Squad receives +30 Enemy Radar"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Aura/PlayerCompanionSummonDamageAuraMod","name":"Summoner's Wrath","polarity":"AP_ATTACK","rarity":"UNCOMMON","codexSecret":false,"baseDrain":-2,"fusionLimit":5,"compatName":"AURA","type":"AURA","levelStats":[{"stats":["Squad receives 12.5% Companion and Summon Damage"]},{"stats":["Squad receives 25% Companion and Summon Damage"]},{"stats":["Squad receives 37.5% Companion and Summon Damage"]},{"stats":["Squad receives 50% Companion and Summon Damage"]},{"stats":["Squad receives 62.5% Companion and Summon Damage"]},{"stats":["Squad receives 75% Companion and Summon Damage"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Aura/InfestationSpeedReductionAuraMod","name":"Infested Impedance","polarity":"AP_DEFENSE","rarity":"UNCOMMON","codexSecret":false,"baseDrain":-2,"fusionLimit":5,"compatName":"AURA","type":"AURA","levelStats":[{"stats":["Enemy Infested lose -3% Speed"]},{"stats":["Enemy Infested lose -6% Speed"]},{"stats":["Enemy Infested lose -9% Speed"]},{"stats":["Enemy Infested lose -12% Speed"]},{"stats":["Enemy Infested lose -15% Speed"]},{"stats":["Enemy Infested lose -18% Speed"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Aura/EnemyShieldReductionAuraMod","name":"Shield Disruption","polarity":"AP_TACTIC","rarity":"UNCOMMON","codexSecret":false,"baseDrain":-2,"fusionLimit":5,"compatName":"AURA","type":"AURA","levelStats":[{"stats":["Enemies lose -3% Shield Capacity"]},{"stats":["Enemies lose -6% Shield Capacity"]},{"stats":["Enemies lose -9% Shield Capacity"]},{"stats":["Enemies lose -12% Shield Capacity"]},{"stats":["Enemies lose -15% Shield Capacity"]},{"stats":["Enemies lose -18% Shield Capacity"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Aura/EnemyArmorReductionAuraMod","name":"Corrosive Projection","polarity":"AP_TACTIC","rarity":"UNCOMMON","codexSecret":false,"baseDrain":-2,"fusionLimit":5,"compatName":"AURA","type":"AURA","levelStats":[{"stats":["Enemies lose -3% Armor"]},{"stats":["Enemies lose -6% Armor"]},{"stats":["Enemies lose -9% Armor"]},{"stats":["Enemies lose -12% Armor"]},{"stats":["Enemies lose -15% Armor"]},{"stats":["Enemies lose -18% Armor"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Aura/AvatarAuraPowerMaxMod","name":"Power Donation","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":-4,"fusionLimit":5,"compatName":"AURA","type":"AURA","levelStats":[{"stats":["You lose <LOWER_IS_BETTER>5% Ability Strength\r\nSquadmates gain 5% Ability Strength"]},{"stats":["You lose <LOWER_IS_BETTER>10% Ability Strength\r\nSquadmates gain 10% Ability Strength"]},{"stats":["You lose <LOWER_IS_BETTER>15% Ability Strength\r\nSquadmates gain 15% Ability Strength"]},{"stats":["You lose <LOWER_IS_BETTER>20% Ability Strength\r\nSquadmates gain 20% Ability Strength"]},{"stats":["You lose <LOWER_IS_BETTER>25% Ability Strength\r\nSquadmates gain 25% Ability Strength"]},{"stats":["You lose <LOWER_IS_BETTER>30% Ability Strength\r\nSquadmates gain 30% Ability Strength"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Aura/FairyQuest/FairyQuestThornsAuraMod","name":"Stand United","polarity":"AP_DEFENSE","rarity":"UNCOMMON","codexSecret":false,"baseDrain":-2,"fusionLimit":5,"compatName":"AURA","type":"AURA","levelStats":[{"stats":["Squad receives +4% Armor"]},{"stats":["Squad receives +8% Armor"]},{"stats":["Squad receives +13% Armor"]},{"stats":["Squad receives +17% Armor"]},{"stats":["Squad receives +21% Armor"]},{"stats":["Squad receives +25% Armor"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Aura/FairyQuest/FairyQuestShieldsToCritAuraMod","name":"Empowered Blades","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":-2,"fusionLimit":5,"compatName":"AURA","type":"AURA","levelStats":[{"stats":["Squad receives +10% Status Chance and Status Damage on Heavy Attacks, but lose <LOWER_IS_BETTER>15 Shields per hit."]},{"stats":["Squad receives +20% Status Chance and Status Damage on Heavy Attacks, but lose <LOWER_IS_BETTER>30 Shields per hit."]},{"stats":["Squad receives +30% Status Chance and Status Damage on Heavy Attacks, but lose <LOWER_IS_BETTER>45 Shields per hit."]},{"stats":["Squad receives +40% Status Chance and Status Damage on Heavy Attacks, but lose <LOWER_IS_BETTER>60 Shields per hit."]},{"stats":["Squad receives +50% Status Chance and Status Damage on Heavy Attacks, but lose <LOWER_IS_BETTER>75 Shields per hit."]},{"stats":["Squad receives +60% Status Chance and Status Damage on Heavy Attacks, but lose <LOWER_IS_BETTER>90 Shields per hit."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Aura/FairyQuest/FairyQuestCritToAbilityAuraMod","name":"Growing Power","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":-2,"fusionLimit":5,"compatName":"AURA","type":"AURA","levelStats":[{"stats":["On Status Effect with Weapon: Squad increases personal Ability Strength by 4% for 1s."]},{"stats":["On Status Effect with Weapon: Squad increases personal Ability Strength by 8% for 2s."]},{"stats":["On Status Effect with Weapon: Squad increases personal Ability Strength by 13% for 3s."]},{"stats":["On Status Effect with Weapon: Squad increases personal Ability Strength by 17% for 4s."]},{"stats":["On Status Effect with Weapon: Squad increases personal Ability Strength by 21% for 5s."]},{"stats":["On Status Effect with Weapon: Squad increases personal Ability Strength by 25% for 6s."]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Aura/FairyQuest/FairyQuestAbilityToShieldsAuraMod","name":"Brief 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When knockdown is blocked, enter Void Mode for 3s (cooldown 7.5s)"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Antiques/DashDistanceSchools","name":"Esti Vel-Ikha","polarity":"AP_UNIVERSAL","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":5,"compatName":"ANY","type":"---","levelStats":[{"stats":["Increases maximum Void Sling distance by +5%.","+10% Void Sling radius for each Mod from a unique School"]},{"stats":["Increases maximum Void Sling distance by +10%.","+10% Void Sling radius for each Mod from a unique School"]},{"stats":["Increases maximum Void Sling distance by +15%.","+10% Void Sling radius for each Mod from a unique School"]},{"stats":["Increases maximum Void Sling distance by +20%.","+10% Void Sling radius for each Mod from a unique School"]},{"stats":["Increases maximum Void Sling distance by +25%.","+10% Void Sling radius for each Mod from a unique School"]},{"stats":["Increases maximum Void Sling distance by +30%.","+10% Void Sling radius for each Mod from a unique School"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Antiques/DamageWhileInvisible","name":"Hok-Kaal","polarity":"AP_UNIVERSAL","rarity":"COMMON","codexSecret":false,"baseDrain":0,"fusionLimit":5,"compatName":"ANY","type":"---","levelStats":[{"stats":["After using Void Mode, the next Amp attack deals x0.5 bonus damage (cooldown 5s)"]},{"stats":["After using Void Mode, the next Amp attack deals x1.0 bonus damage (cooldown 5s)"]},{"stats":["After using Void Mode, the next Amp attack deals x1.5 bonus damage (cooldown 5s)"]},{"stats":["After using Void Mode, the next Amp attack deals x2.0 bonus damage (cooldown 5s)"]},{"stats":["After using Void Mode, the next Amp attack deals x2.5 bonus damage (cooldown 5s)"]},{"stats":["After using Void Mode, the next Amp attack deals x3.0 bonus damage (cooldown 5s)"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Antiques/CritChanceSchool","name":"Omn-Evi","polarity":"AP_UNIVERSAL","rarity":"UNCOMMON","codexSecret":false,"baseDrain":0,"fusionLimit":5,"compatName":"ANY","type":"---","levelStats":[{"stats":["+10% Amp Critical Chance","+10% Amp Critical Damage for each <ZENURIK_CLEAN>Zenurik School Mod"]},{"stats":["+20% Amp Critical Chance","+10% Amp Critical Damage for each <ZENURIK_CLEAN>Zenurik School Mod"]},{"stats":["+30% Amp Critical Chance","+10% Amp Critical Damage for each <ZENURIK_CLEAN>Zenurik School Mod"]},{"stats":["+40% Amp Critical Chance","+10% Amp Critical Damage for each <ZENURIK_CLEAN>Zenurik School Mod"]},{"stats":["+50% Amp Critical Chance","+10% Amp Critical Damage for each <ZENURIK_CLEAN>Zenurik School Mod"]},{"stats":["+60% Amp Critical Chance","+10% Amp Critical Damage for each <ZENURIK_CLEAN>Zenurik School Mod"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Antiques/AntiqueArmour","name":"Lorun-Tash","polarity":"AP_UNIVERSAL","rarity":"COMMON","codexSecret":false,"baseDrain":0,"fusionLimit":3,"compatName":"ANY","type":"---","levelStats":[{"stats":["+100 Operator Armor"]},{"stats":["+200 Operator Armor"]},{"stats":["+300 Operator Armor"]},{"stats":["+400 Operator Armor"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Antiques/AmmoSchool","name":"Vik-Anam","polarity":"AP_UNIVERSAL","rarity":"UNCOMMON","codexSecret":false,"baseDrain":0,"fusionLimit":5,"compatName":"ANY","type":"---","levelStats":[{"stats":["+5% Maximum Amp Energy","+5% Amp Energy Regen Rate for each <MADURAI_CLEAN>Madurai School Mod"]},{"stats":["+10% Maximum Amp Energy","+5% Amp Energy Regen Rate for each <MADURAI_CLEAN>Madurai School Mod"]},{"stats":["+15% Maximum Amp Energy","+5% Amp Energy Regen Rate for each <MADURAI_CLEAN>Madurai School Mod"]},{"stats":["+20% Maximum Amp Energy","+5% Amp Energy Regen Rate for each <MADURAI_CLEAN>Madurai School Mod"]},{"stats":["+25% Maximum Amp Energy","+5% Amp Energy Regen Rate for each <MADURAI_CLEAN>Madurai School Mod"]},{"stats":["+30% Maximum Amp Energy","+5% Amp Energy Regen Rate for each <MADURAI_CLEAN>Madurai School Mod"]}]},{"uniqueName":"/Lotus/Upgrades/Grimoire/XataStrikeMod","name":"Xata Invocation","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":10,"fusionLimit":3,"compatName":"Tome","type":"SECONDARY","levelStats":[{"stats":["Alternate Fire grants 0.25 Energy Regen/s for 20s for each enemy hit. Stacks up to 10 times."]},{"stats":["Alternate Fire grants 0.5 Energy Regen/s for 20s for each enemy hit. Stacks up to 10 times."]},{"stats":["Alternate Fire grants 0.75 Energy Regen/s for 20s for each enemy hit. Stacks up to 10 times."]},{"stats":["Alternate Fire grants 1 Energy Regen/s for 20s for each enemy hit. Stacks up to 10 times."]}]},{"uniqueName":"/Lotus/Upgrades/Grimoire/VomeStrikeMod","name":"Vome Invocation","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":10,"fusionLimit":3,"compatName":"Tome","type":"SECONDARY","levelStats":[{"stats":["Alternate Fire increases Ability Strength by 1% for 20s for each enemy hit. Stacks up to 15 times."]},{"stats":["Alternate Fire increases Ability Strength by 2% for 20s for each enemy hit. Stacks up to 15 times."]},{"stats":["Alternate Fire increases Ability Strength by 3% for 20s for each enemy hit. Stacks up to 15 times."]},{"stats":["Alternate Fire increases Ability Strength by 4% for 20s for each enemy hit. Stacks up to 15 times."]}]},{"uniqueName":"/Lotus/Upgrades/Grimoire/RisStrikeMod","name":"Ris Invocation","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":10,"fusionLimit":3,"compatName":"Tome","type":"SECONDARY","levelStats":[{"stats":["Alternate Fire increases Ability Duration by 1% for 20s for each enemy hit. Stacks up to 15 times."]},{"stats":["Alternate Fire increases Ability Duration by 2% for 20s for each enemy hit. Stacks up to 15 times."]},{"stats":["Alternate Fire increases Ability Duration by 3% for 20s for each enemy hit. Stacks up to 15 times."]},{"stats":["Alternate Fire increases Ability Duration by 4% for 20s for each enemy hit. Stacks up to 15 times."]}]},{"uniqueName":"/Lotus/Upgrades/Grimoire/NetraStrikeMod","name":"Netra Invocation","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":10,"fusionLimit":3,"compatName":"Tome","type":"SECONDARY","levelStats":[{"stats":["Alternate Fire increases Ability Efficiency by 1% for 20s for each enemy hit. Stacks up to 15 times."]},{"stats":["Alternate Fire increases Ability Efficiency by 2% for 20s for each enemy hit. Stacks up to 15 times."]},{"stats":["Alternate Fire increases Ability Efficiency by 3% for 20s for each enemy hit. Stacks up to 15 times."]},{"stats":["Alternate Fire increases Ability Efficiency by 4% for 20s for each enemy hit. Stacks up to 15 times."]}]},{"uniqueName":"/Lotus/Upgrades/Grimoire/LohkAuraMod","name":"Lohk Canticle","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"isUtility":true,"compatName":"Tome","type":"SECONDARY","levelStats":[{"stats":["Killing enemies grants Allies within Affinity Range +7.5% Fire Rate for 15s."]},{"stats":["Killing enemies grants Allies within Affinity Range +15% Fire Rate for 15s."]},{"stats":["Killing enemies grants Allies within Affinity Range +22.5% Fire Rate for 15s."]},{"stats":["Killing enemies grants Allies within Affinity Range +30% Fire Rate for 15s."]}]},{"uniqueName":"/Lotus/Upgrades/Grimoire/KhraAuraMod","name":"Khra Canticle","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"isUtility":true,"compatName":"Tome","type":"SECONDARY","levelStats":[{"stats":["Enemies have a 3% chance to drop a Universal Orb on death."]},{"stats":["Enemies have a 6% chance to drop a Universal Orb on death."]},{"stats":["Enemies have a 9% chance to drop a Universal Orb on death."]},{"stats":["Enemies have a 12% chance to drop a Universal Orb on death."]}]},{"uniqueName":"/Lotus/Upgrades/Grimoire/JahuAuraMod","name":"Jahu Canticle","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"isUtility":true,"compatName":"Tome","type":"SECONDARY","levelStats":[{"stats":["Killing enemies reduces the Armor and Shields of other enemies within Affinity Range by 2%."]},{"stats":["Killing enemies reduces the Armor and Shields of other enemies within Affinity Range by 3%."]},{"stats":["Killing enemies reduces the Armor and Shields of other enemies within Affinity Range by 4%."]},{"stats":["Killing enemies reduces the Armor and Shields of other enemies within Affinity Range by 5%."]}]},{"uniqueName":"/Lotus/Upgrades/Grimoire/FassAuraMod","name":"Fass Canticle","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"isUtility":true,"compatName":"Tome","type":"SECONDARY","levelStats":[{"stats":["Killing enemies grants Allies in Affinity Range 25% Shield Recharge Rate and <LOWER_IS_BETTER>-7% Shield Recharge Delay for 15s."]},{"stats":["Killing enemies grants Allies in Affinity Range 30% Shield Recharge Rate and <LOWER_IS_BETTER>-14% Shield Recharge Delay for 15s."]},{"stats":["Killing enemies grants Allies in Affinity Range 35% Shield Recharge Rate and <LOWER_IS_BETTER>-21% Shield Recharge Delay for 15s."]},{"stats":["Killing enemies grants Allies in Affinity Range 40% Shield Recharge Rate and <LOWER_IS_BETTER>-28% Shield Recharge Delay for 15s."]}]},{"uniqueName":"/Lotus/Upgrades/EmpoweredHeavyMelee/PerfectReach","name":"Opportunity's Reach","polarity":"AP_ATTACK","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"isUtility":true,"compatName":"Melee","type":"MELEE","levelStats":[{"stats":["Enables Tennokai. Increases opportunity window to 2.8s and melee range by 0.75m for Tennokai attacks."]},{"stats":["Enables Tennokai. Increases opportunity window to 3.2s and melee range by 1.5m for Tennokai attacks."]},{"stats":["Enables Tennokai. Increases opportunity window to 3.6s and melee range by 2.25m for Tennokai attacks."]},{"stats":["Enables Tennokai. Increases opportunity window to 4.0s and melee range by 3m for Tennokai attacks."]}]},{"uniqueName":"/Lotus/Upgrades/EmpoweredHeavyMelee/PerfectCondition","name":"Condition's Perfection","polarity":"AP_DEFENSE","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"isUtility":true,"compatName":"Melee","type":"MELEE","levelStats":[{"stats":["Enables Tennokai. Increases status chance by +25% on Tennokai attacks."]},{"stats":["Enables Tennokai. Increases status chance by +50% on Tennokai attacks."]},{"stats":["Enables Tennokai. Increases status chance by +75% on Tennokai attacks."]},{"stats":["Enables Tennokai. Increases status chance by +100% on Tennokai attacks."]}]},{"uniqueName":"/Lotus/Upgrades/EmpoweredHeavyMelee/HeavyAgression","name":"Master's Edge","polarity":"AP_ATTACK","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":5,"isUtility":true,"compatName":"Melee","type":"MELEE","levelStats":[{"stats":["Enables Tennokai. Increases Tennokai damage by 10%."]},{"stats":["Enables Tennokai. Increases Tennokai damage by 20%."]},{"stats":["Enables Tennokai. Increases Tennokai damage by 30%."]},{"stats":["Enables Tennokai. Increases Tennokai damage by 40%."]},{"stats":["Enables Tennokai. Increases Tennokai damage by 50%."]},{"stats":["Enables Tennokai. Increases Tennokai damage by 60%."]}]},{"uniqueName":"/Lotus/Upgrades/EmpoweredHeavyMelee/FocusedAttack","name":"Dreamer's Wrath","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"isUtility":true,"compatName":"Melee","type":"MELEE","levelStats":[{"stats":["Enables Tennokai. Increases opportunity chance by 12.5% and critical damage by 8% for Tennokai attacks."]},{"stats":["Enables Tennokai. Increases opportunity chance by 25% and critical damage by 16% for Tennokai attacks."]},{"stats":["Enables Tennokai. Increases opportunity chance by 37.5% and critical damage by 24% for Tennokai attacks."]},{"stats":["Enables Tennokai. Increases opportunity chance by 50% and critical damage by 32% for Tennokai attacks."]}]},{"uniqueName":"/Lotus/Upgrades/EmpoweredHeavyMelee/CursedSyndicateEmpoweredHeavyMeleeMod","name":"Truth's Flame","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"isUtility":true,"compatName":"Melee","type":"MELEE","levelStats":[{"stats":["Enables Tennokai.\r\nTennokai kills grant an additional 4s Tennokai opportunity and increase Tennokai damage by 30%.\r\n\r\nCURSE: Suffer 25 <DT_FIRE_COLOR>Heat Damage/s for 6s.\r\n","+0.3 'Truth'"]},{"stats":["Enables Tennokai.\r\nTennokai kills grant an additional 4s Tennokai opportunity and increase Tennokai damage by 40%.\r\n\r\nCURSE: Suffer 35 <DT_FIRE_COLOR>Heat Damage/s for 6s.\r\n","+0.5 'Truth'"]},{"stats":["Enables Tennokai.\r\nTennokai kills grant an additional 4s Tennokai opportunity and increase Tennokai damage by 60%.\r\n\r\nCURSE: Suffer 50 <DT_FIRE_COLOR>Heat Damage/s for 6s.\r\n","+0.8 'Truth'"]},{"stats":["Enables Tennokai.\r\nTennokai kills grant an additional 4s Tennokai opportunity and increase Tennokai damage by 120%.\r\n\r\nCURSE: Suffer 100 <DT_FIRE_COLOR>Heat Damage/s for 6s.\r\n","+1 'Truth'"]}]},{"uniqueName":"/Lotus/Upgrades/EmpoweredHeavyMelee/CertainStrike","name":"Discipline's Merit","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"isUtility":true,"compatName":"Melee","type":"MELEE","levelStats":[{"stats":["Enables Tennokai. Opportunities occur every <LOWER_IS_BETTER>7 melee hits instead of at random."]},{"stats":["Enables Tennokai. Opportunities occur every <LOWER_IS_BETTER>6 melee hits instead of at random."]},{"stats":["Enables Tennokai. Opportunities occur every <LOWER_IS_BETTER>5 melee hits instead of at random."]},{"stats":["Enables Tennokai. Opportunities occur every <LOWER_IS_BETTER>4 melee hits instead of at random."]}]},{"uniqueName":"/Lotus/Upgrades/CosmeticEnhancers/Peculiars/InflationMod","name":"Peculiar Growth","polarity":"AP_TACTIC","rarity":"UNCOMMON","codexSecret":false,"baseDrain":2,"fusionLimit":5,"isUtility":true,"compatName":"WARFRAME","type":"WARFRAME","levelStats":[{"stats":["Damaging an enemy will inflate the body part hit for 1s."]},{"stats":["Damaging an enemy will inflate the body part hit for 2s."]},{"stats":["Damaging an enemy will inflate the body part hit for 3s."]},{"stats":["Damaging an enemy will inflate the body part hit for 4s."]},{"stats":["Damaging an enemy will inflate the body part hit for 5s."]},{"stats":["Damaging an enemy will inflate the body part hit for 6s."]}]},{"uniqueName":"/Lotus/Upgrades/CosmeticEnhancers/Peculiars/FlowerPowerMod","name":"Peculiar Bloom","polarity":"AP_TACTIC","rarity":"UNCOMMON","codexSecret":false,"baseDrain":2,"fusionLimit":5,"isUtility":true,"compatName":"WARFRAME","type":"WARFRAME","description":["Critical hits cause flowers to grow from the wounds."]},{"uniqueName":"/Lotus/Upgrades/CosmeticEnhancers/Peculiars/EvilSpiritMod","name":"Peculiar Audience","polarity":"AP_TACTIC","rarity":"UNCOMMON","codexSecret":false,"baseDrain":2,"fusionLimit":5,"isUtility":true,"compatName":"WARFRAME","type":"WARFRAME","levelStats":[{"stats":["Killing an enemy has a 10% chance to amuse a certain Void entity. Cooldown: 20s."]},{"stats":["Killing an enemy has a 20% chance to amuse a certain Void entity. Cooldown: 20s."]},{"stats":["Killing an enemy has a 30% chance to amuse a certain Void entity. Cooldown: 20s."]},{"stats":["Killing an enemy has a 40% chance to amuse a certain Void entity. Cooldown: 20s."]},{"stats":["Killing an enemy has a 50% chance to amuse a certain Void entity. Cooldown: 20s."]},{"stats":["Killing an enemy has a 60% chance to amuse a certain Void entity. Cooldown: 20s."]}]},{"uniqueName":"/Lotus/Upgrades/CosmeticEnhancers/Peculiars/DissolveEnemyMod","name":"Peculiar End","polarity":"AP_TACTIC","rarity":"COMMON","codexSecret":false,"baseDrain":2,"fusionLimit":5,"isUtility":true,"compatName":"WARFRAME","type":"WARFRAME","levelStats":[{"stats":["Finisher kills have a 50% chance to dissolve enemies in dread."]},{"stats":["Finisher kills have a 60% chance to dissolve enemies in dread."]},{"stats":["Finisher kills have a 70% chance to dissolve enemies in dread."]},{"stats":["Finisher kills have a 80% chance to dissolve enemies in dread."]},{"stats":["Finisher kills have a 90% chance to dissolve enemies in dread."]},{"stats":["Finisher kills have a 100% chance to dissolve enemies in dread."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/WeaknessScanPrecept","name":"Detect Vulnerability","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":5,"compatName":"Helios","type":"SENTINEL","description":["Upon completing research on an enemy, subsequent scans will reveal their weak points."]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/Vaporize","name":"Vaporize","polarity":"AP_PRECEPT","rarity":"COMMON","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"Dethcube","type":"SENTINEL","levelStats":[{"stats":["Every 10s the sentinel will stun and inflict 150 damage to an enemy within 5m. Damage dealt affected by Sentinel Weapon Mods."]},{"stats":["Every 10s the sentinel will stun and inflict 300 damage to an enemy within 10m. Damage dealt affected by Sentinel Weapon Mods."]},{"stats":["Every 10s the sentinel will stun and inflict 450 damage to an enemy within 15m. Damage dealt affected by Sentinel Weapon Mods."]},{"stats":["Every 10s the sentinel will stun and inflict 600 damage to an enemy within 20m. Damage dealt affected by Sentinel Weapon Mods."]},{"stats":["Every 10s the sentinel will stun and inflict 600 damage to an enemy within 25m. Damage dealt affected by Sentinel Weapon Mods."]},{"stats":["Every 10s the sentinel will stun and inflict 600 damage to an enemy within 30m. Damage dealt affected by Sentinel Weapon Mods."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/UniversalVacuum","name":"Vacuum","polarity":"AP_PRECEPT","rarity":"COMMON","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"ROBOTIC","type":"SENTINEL","levelStats":[{"stats":["8.5m Companion Gather-Link. Detects and collects items, including mods."]},{"stats":["9.5m Companion Gather-Link. Detects and collects items, including mods."]},{"stats":["10.5m Companion Gather-Link. Detects and collects items, including mods."]},{"stats":["11.5m Companion Gather-Link. Detects and collects items, including mods."]},{"stats":["12.5m Companion Gather-Link. Detects and collects items, including mods."]},{"stats":["13.5m Companion Gather-Link. Detects and collects items, including mods."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/Thumper","name":"Thumper","polarity":"AP_PRECEPT","rarity":"COMMON","codexSecret":false,"baseDrain":0,"fusionLimit":5,"compatName":"Djinn","type":"SENTINEL","levelStats":[{"stats":["Djinn will attack the first visible enemy within 35m."]},{"stats":["Djinn will attack the first visible enemy within 40m."]},{"stats":["Djinn will attack the first visible enemy within 45m."]},{"stats":["Djinn will attack the first visible enemy within 50.0m."]},{"stats":["Djinn will attack the first visible enemy within 54.9m."]},{"stats":["Djinn will attack the first visible enemy within 60m."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/ThrowGlaivePrecept","name":"Targeting Receptor","polarity":"AP_PRECEPT","rarity":"COMMON","codexSecret":false,"baseDrain":0,"fusionLimit":3,"compatName":"Helios","type":"SENTINEL","levelStats":[{"stats":["Causes the Helios Sentinel to attack targets within 10m with 1 glaives."]},{"stats":["Causes the Helios Sentinel to attack targets within 10m with 2 glaives."]},{"stats":["Causes the Helios Sentinel to attack targets within 10m with 3 glaives."]},{"stats":["Causes the Helios Sentinel to attack targets within 10m with 3 glaives."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/TaserStun","name":"Electro Pulse","polarity":"AP_PRECEPT","rarity":"COMMON","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"Diriga","type":"SENTINEL","levelStats":[{"stats":["Every 10s, Sentinel will continually zap an enemy within 15m, trapping them in a stunned state."]},{"stats":["Every 9s, Sentinel will continually zap an enemy within 15m, trapping them in a stunned state."]},{"stats":["Every 8s, Sentinel will continually zap an enemy within 15m, trapping them in a stunned state."]},{"stats":["Every 7s, Sentinel will continually zap an enemy within 15m, trapping them in a stunned state."]},{"stats":["Every 6s, Sentinel will continually zap an enemy within 15m, trapping them in a stunned state."]},{"stats":["Every 5s, Sentinel will continually zap an enemy within 15m, trapping them in a stunned state."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/ShieldVampire","name":"Molecular Conversion","polarity":"AP_PRECEPT","rarity":"COMMON","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"Taxon","type":"SENTINEL","levelStats":[{"stats":["Blast enemies within 10m, converting 50 Damage into Shields for the Warframe."]},{"stats":["Blast enemies within 10m, converting 75 Damage into Shields for the Warframe."]},{"stats":["Blast enemies within 10m, converting 100 Damage into Shields for the Warframe."]},{"stats":["Blast enemies within 10m, converting 125 Damage into Shields for the Warframe."]},{"stats":["Blast enemies within 10m, converting 150 Damage into Shields for the Warframe."]},{"stats":["Blast enemies within 10m, converting 200 Damage into Shields for the Warframe."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/SentinelAttack","name":"Assault Mode","polarity":"AP_PRECEPT","rarity":"COMMON","codexSecret":false,"baseDrain":0,"fusionLimit":5,"compatName":"Sentinel","type":"SENTINEL","levelStats":[{"stats":["Sentinel will attack the first visible enemy within 17.5m."]},{"stats":["Sentinel will attack the first visible enemy within 20m."]},{"stats":["Sentinel will attack the first visible enemy within 22.5m."]},{"stats":["Sentinel will attack the first visible enemy within 25.0m."]},{"stats":["Sentinel will attack the first visible enemy within 27.4m."]},{"stats":["Sentinel will attack the first visible enemy within 30m."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/Sanctuary","name":"Sanctuary","polarity":"AP_DEFENSE","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":10,"compatName":"ROBOTIC","type":"SENTINEL","levelStats":[{"stats":["Creates a shield with 300 Health around the player when they are reviving fallen allies."]},{"stats":["Creates a shield with 450 Health around the player when they are reviving fallen allies."]},{"stats":["Creates a shield with 600 Health around the player when they are reviving fallen allies."]},{"stats":["Creates a shield with 750 Health around the player when they are reviving fallen allies."]},{"stats":["Creates a shield with 900 Health around the player when they are reviving fallen allies."]},{"stats":["Creates a shield with 1050 Health around the player when they are reviving fallen allies."]},{"stats":["Creates a shield with 1200 Health around the player when they are reviving fallen allies."]},{"stats":["Creates a shield with 1350 Health around the player when they are reviving fallen allies."]},{"stats":["Creates a shield with 1500 Health around the player when they are reviving fallen allies."]},{"stats":["Creates a shield with 1650 Health around the player when they are reviving fallen allies."]},{"stats":["Creates a shield with 1800 Health around the player when they are reviving fallen allies."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/RevivePlayer","name":"Sacrifice","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Sentinel","type":"SENTINEL","levelStats":[{"stats":["Sentinel incapacitates itself to revive its downed owner to 25% health and shields in <LOWER_IS_BETTER>7s. Sentinel Recovery timer increases by 15s.","+15s Companion Recovery Time"]},{"stats":["Sentinel incapacitates itself to revive its downed owner to 50% health and shields in <LOWER_IS_BETTER>6s. Sentinel Recovery timer increases by 15s.","+15s Companion Recovery Time"]},{"stats":["Sentinel incapacitates itself to revive its downed owner to 75% health and shields in <LOWER_IS_BETTER>5s. Sentinel Recovery timer increases by 15s.","+15s Companion Recovery Time"]},{"stats":["Sentinel incapacitates itself to revive its downed owner to 100% health and shields in <LOWER_IS_BETTER>4s. Sentinel Recovery timer increases by 15s.","+15s Companion Recovery Time"]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/Revenge","name":"Revenge","polarity":"AP_PRECEPT","rarity":"COMMON","codexSecret":false,"baseDrain":0,"fusionLimit":5,"compatName":"Shade","type":"SENTINEL","levelStats":[{"stats":["Sentinel will not attack an enemy unless that enemy has attacked the Sentinel's master within 5.8m."]},{"stats":["Sentinel will not attack an enemy unless that enemy has attacked the Sentinel's master within 6.6m."]},{"stats":["Sentinel will not attack an enemy unless that enemy has attacked the Sentinel's master within 7.5m."]},{"stats":["Sentinel will not attack an enemy unless that enemy has attacked the Sentinel's master within 8.3m."]},{"stats":["Sentinel will not attack an enemy unless that enemy has attacked the Sentinel's master within 9.1m."]},{"stats":["Sentinel will not attack an enemy unless that enemy has attacked the Sentinel's master within 10m."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/RespawnSelf","name":"Reawaken","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"Djinn","type":"SENTINEL","levelStats":[{"stats":["Energy Orbs reduce Sentinel Recovery timer by 6s. Djinn recovers with 50 Overshields per Energy Orb collected. Djinn's max Overshields increase by 150."]},{"stats":["Energy Orbs reduce Sentinel Recovery timer by 6s. Djinn recovers with 100 Overshields per Energy Orb collected. Djinn's max Overshields increase by 300."]},{"stats":["Energy Orbs reduce Sentinel Recovery timer by 6s. Djinn recovers with 150 Overshields per Energy Orb collected. Djinn's max Overshields increase by 450."]},{"stats":["Energy Orbs reduce Sentinel Recovery timer by 6s. Djinn recovers with 200 Overshields per Energy Orb collected. Djinn's max Overshields increase by 600."]},{"stats":["Energy Orbs reduce Sentinel Recovery timer by 6s. Djinn recovers with 250 Overshields per Energy Orb collected. Djinn's max Overshields increase by 750."]},{"stats":["Energy Orbs reduce Sentinel Recovery timer by 6s. Djinn recovers with 300 Overshields per Energy Orb collected. Djinn's max Overshields increase by 900."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/RepairShip","name":"Auto Omni","polarity":"AP_PRECEPT","rarity":"COMMON","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"Nautilus","type":"SENTINEL","levelStats":[{"stats":["Nautilus has 17% chance to repair nearby Railjack hull damages and extinguishes fires on Railjack. Cooldown: 20s."]},{"stats":["Nautilus has 34% chance to repair nearby Railjack hull damages and extinguishes fires on Railjack. Cooldown: 20s."]},{"stats":["Nautilus has 51% chance to repair nearby Railjack hull damages and extinguishes fires on Railjack. Cooldown: 20s."]},{"stats":["Nautilus has 68% chance to repair nearby Railjack hull damages and extinguishes fires on Railjack. Cooldown: 20s."]},{"stats":["Nautilus has 85% chance to repair nearby Railjack hull damages and extinguishes fires on Railjack. Cooldown: 20s."]},{"stats":["Nautilus has 100% chance to repair nearby Railjack hull damages and extinguishes fires on Railjack. Cooldown: 20s."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/Regen","name":"Regen","polarity":"AP_PRECEPT","rarity":"COMMON","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"Sentinel","type":"SENTINEL","levelStats":[{"stats":["Sentinel recovery time reduced by 5s. Revives with 10s of invulnerability."]},{"stats":["Sentinel recovery time reduced by 8s. Revives with 10s of invulnerability."]},{"stats":["Sentinel recovery time reduced by 11s. Revives with 10s of invulnerability."]},{"stats":["Sentinel recovery time reduced by 14s. Revives with 10s of invulnerability."]},{"stats":["Sentinel recovery time reduced by 17s. Revives with 10s of invulnerability."]},{"stats":["Sentinel recovery time reduced by 20s. Revives with 10s of invulnerability."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/ProcAbsorb","name":"Negate","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"Wyrm","type":"SENTINEL","levelStats":[{"stats":["Sentinel prevents Status Effects from applying to its owner once every <LOWER_IS_BETTER>15s."]},{"stats":["Sentinel prevents Status Effects from applying to its owner once every <LOWER_IS_BETTER>13s."]},{"stats":["Sentinel prevents Status Effects from applying to its owner once every <LOWER_IS_BETTER>11s."]},{"stats":["Sentinel prevents Status Effects from applying to its owner once every <LOWER_IS_BETTER>9s."]},{"stats":["Sentinel prevents Status Effects from applying to its owner once every <LOWER_IS_BETTER>7s."]},{"stats":["Sentinel prevents Status Effects from applying to its owner once every <LOWER_IS_BETTER>5s."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/PrimedRegen","name":"Primed Regen","polarity":"AP_PRECEPT","rarity":"LEGENDARY","codexSecret":true,"baseDrain":4,"fusionLimit":10,"compatName":"Sentinel","type":"SENTINEL","levelStats":[{"stats":["Sentinel recovery time reduced by 5s. Revives with 10s of invulnerability."]},{"stats":["Sentinel recovery time reduced by 8s. Revives with 10s of invulnerability."]},{"stats":["Sentinel recovery time reduced by 11s. Revives with 10s of invulnerability."]},{"stats":["Sentinel recovery time reduced by 14s. Revives with 10s of invulnerability."]},{"stats":["Sentinel recovery time reduced by 17s. Revives with 10s of invulnerability."]},{"stats":["Sentinel recovery time reduced by 20s. Revives with 10s of invulnerability."]},{"stats":["Sentinel recovery time reduced by 23s. Revives with 10s of invulnerability."]},{"stats":["Sentinel recovery time reduced by 26s. Revives with 10s of invulnerability."]},{"stats":["Sentinel recovery time reduced by 29s. Revives with 10s of invulnerability."]},{"stats":["Sentinel recovery time reduced by 32s. Revives with 10s of invulnerability."]},{"stats":["Sentinel recovery time reduced by 35s. Revives with 10s of invulnerability."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/PlantScannerPrecept","name":"Botanist","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"Oxylus","type":"SENTINEL","levelStats":[{"stats":["Oxylus Sentinel will automatically pick any plants within 20m over <LOWER_IS_BETTER>5.0s."]},{"stats":["Oxylus Sentinel will automatically pick any plants within 26m over <LOWER_IS_BETTER>4.4s."]},{"stats":["Oxylus Sentinel will automatically pick any plants within 32m over <LOWER_IS_BETTER>3.8s."]},{"stats":["Oxylus Sentinel will automatically pick any plants within 38m over <LOWER_IS_BETTER>3.2s."]},{"stats":["Oxylus Sentinel will automatically pick any plants within 44m over <LOWER_IS_BETTER>2.6s."]},{"stats":["Oxylus Sentinel will automatically pick any plants within 50m over <LOWER_IS_BETTER>2.0s."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/Looter","name":"Looter","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"Carrier","type":"SENTINEL","levelStats":[{"stats":["Emits a pulse wave to break open Loot Crates within 12m."]},{"stats":["Emits a pulse wave to break open Loot Crates within 14m."]},{"stats":["Emits a pulse wave to break open Loot Crates within 16m."]},{"stats":["Emits a pulse wave to break open Loot Crates within 18m."]},{"stats":["Emits a pulse wave to break open Loot Crates within 20m."]},{"stats":["Emits a pulse wave to break open Loot Crates within 22m."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/LocateResources","name":"Scan Matter","polarity":"AP_PRECEPT","rarity":"COMMON","codexSecret":false,"baseDrain":0,"fusionLimit":3,"compatName":"Oxylus","type":"SENTINEL","levelStats":[{"stats":["Reveals resource containers and mineral deposits within 15m. Automatically breaks containers and collects resources every 3s."]},{"stats":["Reveals resource containers and mineral deposits within 30m. Automatically breaks containers and collects resources every 3s."]},{"stats":["Reveals resource containers and mineral deposits within 45m. Automatically breaks containers and collects resources every 3s."]},{"stats":["Reveals resource containers and mineral deposits within 60m. Automatically breaks containers and collects resources every 3s."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/ItemVacum","name":"Ammo Case","polarity":"AP_PRECEPT","rarity":"COMMON","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"Carrier","type":"SENTINEL","levelStats":[{"stats":["Increases Ammo Capacity by 5% and converts Ammo Pickups into ammo for equipped weapons after 5s."]},{"stats":["Increases Ammo Capacity by 10% and converts Ammo Pickups into ammo for equipped weapons after 4s."]},{"stats":["Increases Ammo Capacity by 13% and converts Ammo Pickups into ammo for equipped weapons after 3.5s."]},{"stats":["Increases Ammo Capacity by 15% and converts Ammo Pickups into ammo for equipped weapons after 3s."]},{"stats":["Increases Ammo Capacity by 17% and converts Ammo Pickups into ammo for equipped weapons after 2.5s."]},{"stats":["Increases Ammo Capacity by 25% and converts Ammo Pickups into ammo for equipped weapons after 2s."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/ItemDropOnAssist","name":"Energy Generator","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"Dethcube","type":"SENTINEL","levelStats":[{"stats":["Dethcube drops an Energy Orb after assisting in <LOWER_IS_BETTER>15 kills."]},{"stats":["Dethcube drops an Energy Orb after assisting in <LOWER_IS_BETTER>14 kills."]},{"stats":["Dethcube drops an Energy Orb after assisting in <LOWER_IS_BETTER>13 kills."]},{"stats":["Dethcube drops an Energy Orb after assisting in <LOWER_IS_BETTER>12 kills."]},{"stats":["Dethcube drops an Energy Orb after assisting in <LOWER_IS_BETTER>11 kills."]},{"stats":["Dethcube drops an Energy Orb after assisting in <LOWER_IS_BETTER>10 kills."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/HealBot","name":"Odomedic","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":2,"fusionLimit":3,"compatName":"ROBOTIC","type":"SENTINEL","levelStats":[{"stats":["Every <LOWER_IS_BETTER>12m traversed by Wall Running regenerates +10 Health over 1s. This effect can stack up to 3x."]},{"stats":["Every <LOWER_IS_BETTER>9m traversed by Wall Running regenerates +20 Health over 2s. This effect can stack up to 3x."]},{"stats":["Every <LOWER_IS_BETTER>6m traversed by Wall Running regenerates +30 Health over 3s. This effect can stack up to 3x."]},{"stats":["Every <LOWER_IS_BETTER>3m traversed by Wall Running regenerates +40 Health over 4s. This effect can stack up to 3x."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/HeadShot","name":"Calculated Shot","polarity":"AP_PRECEPT","rarity":"COMMON","codexSecret":false,"baseDrain":0,"fusionLimit":5,"compatName":"Diriga","type":"SENTINEL","levelStats":[{"stats":["Sentinel charges a powerful shot and fires at the first enemy within 40.8m."]},{"stats":["Sentinel charges a powerful shot and fires at the first enemy within 46.6m."]},{"stats":["Sentinel charges a powerful shot and fires at the first enemy within 52.5m."]},{"stats":["Sentinel charges a powerful shot and fires at the first enemy within 58.3m."]},{"stats":["Sentinel charges a powerful shot and fires at the first enemy within 64.1m."]},{"stats":["Sentinel charges a powerful shot and fires at the first enemy within 70m."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/Guardian","name":"Guardian","polarity":"AP_PRECEPT","rarity":"COMMON","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"ROBOTIC","type":"SENTINEL","levelStats":[{"stats":["Boosts owner's shield by 58% when it runs out."]},{"stats":["Boosts owner's shield by 67% when it runs out."]},{"stats":["Boosts owner's shield by 75% when it runs out."]},{"stats":["Boosts owner's shield by 83% when it runs out."]},{"stats":["Boosts owner's shield by 92% when it runs out."]},{"stats":["Boosts owner's shield by 100% when it runs out."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/GhostAugmentCard","name":"Ambush","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Shade","type":"SENTINEL","levelStats":[{"stats":["When Ghost invisibility is broken, Shade's owner is granted +60% Weapon Damage for 3s."]},{"stats":["When Ghost invisibility is broken, Shade's owner is granted +120% Weapon Damage for 3s."]},{"stats":["When Ghost invisibility is broken, Shade's owner is granted +180% Weapon Damage for 3s."]},{"stats":["When Ghost invisibility is broken, Shade's owner is granted +240% Weapon Damage for 3s."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/Ghost","name":"Ghost","polarity":"AP_PRECEPT","rarity":"COMMON","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"Shade","type":"SENTINEL","levelStats":[{"stats":["Cloaks owner when enemies are within 14m. The cloak is disrupted if owner attacks."]},{"stats":["Cloaks owner when enemies are within 16m. The cloak is disrupted if owner attacks."]},{"stats":["Cloaks owner when enemies are within 18m. The cloak is disrupted if owner attacks."]},{"stats":["Cloaks owner when enemies are within 20m. The cloak is disrupted if owner attacks."]},{"stats":["Cloaks owner when enemies are within 22m. The cloak is disrupted if owner attacks."]},{"stats":["Cloaks owner when enemies are within 24m. The cloak is disrupted if owner attacks."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/GatherEnemies","name":"Cordon","polarity":"AP_PRECEPT","rarity":"COMMON","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"Nautilus","type":"SENTINEL","levelStats":[{"stats":["Nautilus forces enemies within 5m of the target into clusters for easier targeting. Cooldown: 15s."]},{"stats":["Nautilus forces enemies within 10m of the target into clusters for easier targeting. Cooldown: 15s."]},{"stats":["Nautilus forces enemies within 15m of the target into clusters for easier targeting. Cooldown: 15s."]},{"stats":["Nautilus forces enemies within 20m of the target into clusters for easier targeting. Cooldown: 15s."]},{"stats":["Nautilus forces enemies within 25m of the target into clusters for easier targeting. Cooldown: 15s."]},{"stats":["Nautilus forces enemies within 30m of the target into clusters for easier targeting. Cooldown: 15s."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/CrowdDispersion","name":"Crowd Dispersion","polarity":"AP_PRECEPT","rarity":"COMMON","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"Wyrm","type":"SENTINEL","levelStats":[{"stats":["Unleashes a 6.0m radial knockdown when multiple enemies are nearby, dealing 6.0 Damage."]},{"stats":["Unleashes a 6.8m radial knockdown when multiple enemies are nearby, dealing 6.8 Damage."]},{"stats":["Unleashes a 7.6m radial knockdown when multiple enemies are nearby, dealing 7.6 Damage."]},{"stats":["Unleashes a 8.4m radial knockdown when multiple enemies are nearby, dealing 8.4 Damage."]},{"stats":["Unleashes a 9.2m radial knockdown when multiple enemies are nearby, dealing 9.2 Damage."]},{"stats":["Unleashes a 10.0m radial knockdown when multiple enemies are nearby, dealing 10.0 Damage."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/CoolantLeak","name":"Coolant Leak","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":2,"fusionLimit":3,"compatName":"ROBOTIC","type":"SENTINEL","levelStats":[{"stats":["Unleashes a 4m radial blast of <DT_FREEZE_COLOR>Cold when multiple enemies are nearby. Add 3 stacks. 10s cooldown."]},{"stats":["Unleashes a 6m radial blast of <DT_FREEZE_COLOR>Cold when multiple enemies are nearby. Add 3 stacks. 10s cooldown."]},{"stats":["Unleashes a 8m radial blast of <DT_FREEZE_COLOR>Cold when multiple enemies are nearby. Add 3 stacks. 10s cooldown."]},{"stats":["Unleashes a 10m radial blast of <DT_FREEZE_COLOR>Cold when multiple enemies are nearby. Add 3 stacks. 10s cooldown."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/CodexScannerPrecept","name":"Investigator","polarity":"AP_PRECEPT","rarity":"COMMON","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"Helios","type":"SENTINEL","levelStats":[{"stats":["Helios Sentinel will scan objects and enemies within 20m over 5.0s. This consumes Codex Scanner charges."]},{"stats":["Helios Sentinel will scan objects and enemies within 26m over 4.4s. This consumes Codex Scanner charges."]},{"stats":["Helios Sentinel will scan objects and enemies within 32m over 3.8s. This consumes Codex Scanner charges."]},{"stats":["Helios Sentinel will scan objects and enemies within 38m over 3.2s. This consumes Codex Scanner charges."]},{"stats":["Helios Sentinel will scan objects and enemies within 44m over 2.6s. This consumes Codex Scanner charges."]},{"stats":["Helios Sentinel will scan objects and enemies within 50m over 2.0s. This consumes Codex Scanner charges."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/BeastUniversalVacuum","name":"Fetch","polarity":"AP_PRECEPT","rarity":"UNCOMMON","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"BEAST","type":"SENTINEL","levelStats":[{"stats":["8.5m Companion Gather-Link. Detects and collects items, including mods."]},{"stats":["9.5m Companion Gather-Link. Detects and collects items, including mods."]},{"stats":["10.5m Companion Gather-Link. Detects and collects items, including mods."]},{"stats":["11.5m Companion Gather-Link. Detects and collects items, including mods."]},{"stats":["12.5m Companion Gather-Link. Detects and collects items, including mods."]},{"stats":["13.5m Companion Gather-Link. Detects and collects items, including mods."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/BeastResourceDoublingMod","name":"Resourceful Retriever","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"BEAST","type":"SENTINEL","levelStats":[{"stats":["5.5% chance to double Resource pickups"]},{"stats":["8% chance to double Resource pickups"]},{"stats":["10.5% chance to double Resource pickups"]},{"stats":["13% chance to double Resource pickups"]},{"stats":["15.5% chance to double Resource pickups"]},{"stats":["18% chance to double Resource pickups"]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/BeastLoyalRetriever","name":"Loyal Retriever","polarity":"AP_TACTIC","rarity":"UNCOMMON","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"BEAST","type":"SENTINEL","levelStats":[{"stats":["3% chance to double Credit and Resource pickups"]},{"stats":["5% chance to double Credit and Resource pickups"]},{"stats":["7% chance to double Credit and Resource pickups"]},{"stats":["9% chance to double Credit and Resource pickups"]},{"stats":["11% chance to double Credit and Resource pickups"]},{"stats":["13% chance to double Credit and Resource pickups"]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/BeastCreditDoublingMod","name":"Prosperous Retriever","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"BEAST","type":"SENTINEL","levelStats":[{"stats":["5.5% chance to double Credit pickups"]},{"stats":["8% chance to double Credit pickups"]},{"stats":["10.5% chance to double Credit pickups"]},{"stats":["13% chance to double Credit pickups"]},{"stats":["15.5% chance to double Credit pickups"]},{"stats":["18% chance to double Credit pickups"]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/Bait","name":"Fatal Attraction","polarity":"AP_PRECEPT","rarity":"COMMON","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"Djinn","type":"SENTINEL","levelStats":[{"stats":["Enemies within 10m are drawn to you. Once they are within 3.5m, they detonate for 100 Damage. Kill them before detonation to increase lure time and reduce cooldown."]},{"stats":["Enemies within 12m are drawn to you. Once they are within 4m, they detonate for 125 Damage. Kill them before detonation to increase lure time and reduce cooldown."]},{"stats":["Enemies within 14m are drawn to you. Once they are within 4.5m, they detonate for 150 Damage. Kill them before detonation to increase lure time and reduce cooldown."]},{"stats":["Enemies within 16m are drawn to you. Once they are within 5m, they detonate for 180 Damage. Kill them before detonation to increase lure time and reduce cooldown."]},{"stats":["Enemies within 18m are drawn to you. Once they are within 5.5m, they detonate for 200 Damage. Kill them before detonation to increase lure time and reduce cooldown."]},{"stats":["Enemies within 20m are drawn to you. Once they are within 6m, they detonate for 250 Damage. Kill them before detonation to increase lure time and reduce cooldown."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/ArcTrap","name":"Arc Coil","polarity":"AP_PRECEPT","rarity":"COMMON","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"Diriga","type":"SENTINEL","levelStats":[{"stats":["Sentinel will zap up to 2 enemies within 10m, dealing 100 <DT_ELECTRICITY_COLOR>Electricity Damage with a 10% Status Chance."]},{"stats":["Sentinel will zap up to 3 enemies within 10m, dealing 100 <DT_ELECTRICITY_COLOR>Electricity Damage with a 10% Status Chance."]},{"stats":["Sentinel will zap up to 4 enemies within 10m, dealing 100 <DT_ELECTRICITY_COLOR>Electricity Damage with a 10% Status Chance."]},{"stats":["Sentinel will zap up to 5 enemies within 10m, dealing 100 <DT_ELECTRICITY_COLOR>Electricity Damage with a 10% Status Chance."]},{"stats":["Sentinel will zap up to 6 enemies within 10m, dealing 100 <DT_ELECTRICITY_COLOR>Electricity Damage with a 10% Status Chance."]},{"stats":["Sentinel will zap up to 7 enemies within 10m, dealing 100 <DT_ELECTRICITY_COLOR>Electricity Damage with a 10% Status Chance."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/AntigravDilator","name":"Anti-Grav Array","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"compatName":"ROBOTIC","type":"SENTINEL","levelStats":[{"stats":["Increase height of owner's jumps by +10%."]},{"stats":["Increase height of owner's jumps by +20%."]},{"stats":["Increase height of owner's jumps by +30%."]},{"stats":["Increase height of owner's jumps by +40%."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/VoidBond/VoidVinculum","name":"Astral Bond","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"COMPANION","type":"SENTINEL","levelStats":[{"stats":["Damage dealt by Operator or Drifter grants 10% damage and 5% <DT_RADIANT_COLOR>Void Damage to your Companion's attacks for 10s. Companion Void Damage adds +5% Amp and Energy Efficiency to Operator or Drifter for 5s."]},{"stats":["Damage dealt by Operator or Drifter grants 20% damage and 10% <DT_RADIANT_COLOR>Void Damage to your Companion's attacks for 10s. Companion Void Damage adds +10% Amp and Energy Efficiency to Operator or Drifter for 5s."]},{"stats":["Damage dealt by Operator or Drifter grants 30% damage and 15% <DT_RADIANT_COLOR>Void Damage to your Companion's attacks for 10s. Companion Void Damage adds +15% Amp and Energy Efficiency to Operator or Drifter for 5s."]},{"stats":["Damage dealt by Operator or Drifter grants 40% damage and 20% <DT_RADIANT_COLOR>Void Damage to your Companion's attacks for 10s. Companion Void Damage adds +20% Amp and Energy Efficiency to Operator or Drifter for 5s."]},{"stats":["Damage dealt by Operator or Drifter grants 50% damage and 25% <DT_RADIANT_COLOR>Void Damage to your Companion's attacks for 10s. Companion Void Damage adds +25% Amp and Energy Efficiency to Operator or Drifter for 5s."]},{"stats":["Damage dealt by Operator or Drifter grants 60% damage and 30% <DT_RADIANT_COLOR>Void Damage to your Companion's attacks for 10s. Companion Void Damage adds +30% Amp and Energy Efficiency to Operator or Drifter for 5s."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/VoidBond/VoidClone","name":"Duplex Bond","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"COMPANION","type":"SENTINEL","levelStats":[{"stats":["Companion will clone itself each time you expend 100 energy, up to 3 clones. Clones live 5s and cannot use Abilities. Their kills have a 8% chance of dropping Energy Orbs."]},{"stats":["Companion will clone itself each time you expend 100 energy, up to 3 clones. Clones live 10s and cannot use Abilities. Their kills have a 16% chance of dropping Energy Orbs."]},{"stats":["Companion will clone itself each time you expend 100 energy, up to 3 clones. Clones live 15s and cannot use Abilities. Their kills have a 25% chance of dropping Energy Orbs."]},{"stats":["Companion will clone itself each time you expend 100 energy, up to 3 clones. Clones live 20s and cannot use Abilities. Their kills have a 33% chance of dropping Energy Orbs."]},{"stats":["Companion will clone itself each time you expend 100 energy, up to 3 clones. Clones live 25s and cannot use Abilities. Their kills have a 41% chance of dropping Energy Orbs."]},{"stats":["Companion will clone itself each time you expend 100 energy, up to 3 clones. Clones live 30s and cannot use Abilities. Their kills have a 50% chance of dropping Energy Orbs."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/VoidBond/TenaciousPartner","name":"Tenacious Bond","polarity":"AP_DEFENSE","rarity":"RARE","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"COMPANION","type":"SENTINEL","levelStats":[{"stats":["Headshot kills reduce Companion Recovery timer by 0.5s. If the Companion's Critical Chance is over 50% then you gain +0.2x Final Critical Damage Multiplier."]},{"stats":["Headshot kills reduce Companion Recovery timer by 1s. If the Companion's Critical Chance is over 50% then you gain +0.4x Final Critical Damage Multiplier."]},{"stats":["Headshot kills reduce Companion Recovery timer by 1.5s. If the Companion's Critical Chance is over 50% then you gain +0.6x Final Critical Damage Multiplier."]},{"stats":["Headshot kills reduce Companion Recovery timer by 2s. If the Companion's Critical Chance is over 50% then you gain +0.8x Final Critical Damage Multiplier."]},{"stats":["Headshot kills reduce Companion Recovery timer by 2.5s. If the Companion's Critical Chance is over 50% then you gain +1.0x Final Critical Damage Multiplier."]},{"stats":["Headshot kills reduce Companion Recovery timer by 3s. If the Companion's Critical Chance is over 50% then you gain +1.2x Final Critical Damage Multiplier."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/VoidBond/TandemTactics","name":"Tandem Bond","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"BEAST","type":"SENTINEL","levelStats":[{"stats":["Companion melee hits increase your Combo by 1. Heavy Attacks increase Companion melee damage by 5% multiplied by your combo multiplier for 30s."]},{"stats":["Companion melee hits increase your Combo by 2. Heavy Attacks increase Companion melee damage by 10% multiplied by your combo multiplier for 30s."]},{"stats":["Companion melee hits increase your Combo by 3. Heavy Attacks increase Companion melee damage by 15% multiplied by your combo multiplier for 30s."]},{"stats":["Companion melee hits increase your Combo by 4. Heavy Attacks increase Companion melee damage by 20% multiplied by your combo multiplier for 30s."]},{"stats":["Companion melee hits increase your Combo by 5. Heavy Attacks increase Companion melee damage by 25% multiplied by your combo multiplier for 30s."]},{"stats":["Companion melee hits increase your Combo by 6. Heavy Attacks increase Companion melee damage by 30% multiplied by your combo multiplier for 30s."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/VoidBond/Proliferation","name":"Contagious Bond","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"COMPANION","type":"SENTINEL","levelStats":[{"stats":["When your Companion kills an enemy afflicted with a Status Effect, 8% of the Status Effect spreads to other enemies within 1.5m. Max 100 stacks."]},{"stats":["When your Companion kills an enemy afflicted with a Status Effect, 17% of the Status Effect spreads to other enemies within 3m. Max 100 stacks."]},{"stats":["When your Companion kills an enemy afflicted with a Status Effect, 25% of the Status Effect spreads to other enemies within 4.5m. Max 100 stacks."]},{"stats":["When your Companion kills an enemy afflicted with a Status Effect, 33% of the Status Effect spreads to other enemies within 6m. Max 100 stacks."]},{"stats":["When your Companion kills an enemy afflicted with a Status Effect, 42% of the Status Effect spreads to other enemies within 7.5m. Max 100 stacks."]},{"stats":["When your Companion kills an enemy afflicted with a Status Effect, 50% of the Status Effect spreads to other enemies within 9m. Max 100 stacks."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/VoidBond/PreyDrive","name":"Mystic Bond","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"COMPANION","type":"SENTINEL","levelStats":[{"stats":["After your Companion uses Abilities with cooldowns <LOWER_IS_BETTER>10 times, you may cast a Warframe Ability without expending Energy."]},{"stats":["After your Companion uses Abilities with cooldowns <LOWER_IS_BETTER>9 times, you may cast a Warframe Ability without expending Energy."]},{"stats":["After your Companion uses Abilities with cooldowns <LOWER_IS_BETTER>8 times, you may cast a Warframe Ability without expending Energy."]},{"stats":["After your Companion uses Abilities with cooldowns <LOWER_IS_BETTER>7 times, you may cast a Warframe Ability without expending Energy."]},{"stats":["After your Companion uses Abilities with cooldowns <LOWER_IS_BETTER>6 times, you may cast a Warframe Ability without expending Energy."]},{"stats":["After your Companion uses Abilities with cooldowns <LOWER_IS_BETTER>5 times, you may cast a Warframe Ability without expending Energy."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/VoidBond/PredatoryResponse","name":"Covert Bond","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"COMPANION","type":"SENTINEL","levelStats":[{"stats":["Finisher and Mercy Kills grant your Companion 1s of stealth that attacks will not disrupt. Max 60s."]},{"stats":["Finisher and Mercy Kills grant your Companion 3s of stealth that attacks will not disrupt. Max 60s."]},{"stats":["Finisher and Mercy Kills grant your Companion 5s of stealth that attacks will not disrupt. Max 60s."]},{"stats":["Finisher and Mercy Kills grant your Companion 6s of stealth that attacks will not disrupt. Max 60s."]},{"stats":["Finisher and Mercy Kills grant your Companion 8s of stealth that attacks will not disrupt. Max 60s."]},{"stats":["Finisher and Mercy Kills grant your Companion 10s of stealth that attacks will not disrupt. Max 60s."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/VoidBond/MutualNourishment","name":"Restorative Bond","polarity":"AP_DEFENSE","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"COMPANION","type":"SENTINEL","levelStats":[{"stats":["Health Orbs restore 10 more health and reduce Companion Recovery Time by 0.5s."]},{"stats":["Health Orbs restore 20 more health and reduce Companion Recovery Time by 1s."]},{"stats":["Health Orbs restore 30 more health and reduce Companion Recovery Time by 1.5s."]},{"stats":["Health Orbs restore 40 more health and reduce Companion Recovery Time by 2s."]},{"stats":["Health Orbs restore 50 more health and reduce Companion Recovery Time by 2.5s."]},{"stats":["Health Orbs restore 60 more health and reduce Companion Recovery Time by 3s."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/VoidBond/EximusHunter","name":"Momentous Bond","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"COMPANION","type":"SENTINEL","levelStats":[{"stats":["Killing Eximus enemies grants 20% bonus of a random Elemental Damage to your Companion for 30s and reduces Companion Recovery Time by 3s."]},{"stats":["Killing Eximus enemies grants 40% bonus of a random Elemental Damage to your Companion for 30s and reduces Companion Recovery Time by 6s."]},{"stats":["Killing Eximus enemies grants 60% bonus of a random Elemental Damage to your Companion for 30s and reduces Companion Recovery Time by 9s."]},{"stats":["Killing Eximus enemies grants 80% bonus of a random Elemental Damage to your Companion for 30s and reduces Companion Recovery Time by 12s."]},{"stats":["Killing Eximus enemies grants 100% bonus of a random Elemental Damage to your Companion for 30s and reduces Companion Recovery Time by 15s."]},{"stats":["Killing Eximus enemies grants 120% bonus of a random Elemental Damage to your Companion for 30s and reduces Companion Recovery Time by 18s."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/VoidBond/Copilot","name":"Aerial Bond","polarity":"AP_DEFENSE","rarity":"RARE","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"COMPANION","type":"SENTINEL","levelStats":[{"stats":["Airborne kills decrease Companion Recovery Time by 0.5s and 1.5s for headshot kills. Companion creates a field of cold that increases up to 10% and 2.5m radius while Warframe is airborne, lasting for 3s after returning to ground."]},{"stats":["Airborne kills decrease Companion Recovery Time by 1s and 3s for headshot kills. Companion creates a field of cold that increases up to 15% and 4m radius while Warframe is airborne, lasting for 3s after returning to ground."]},{"stats":["Airborne kills decrease Companion Recovery Time by 1.5s and 4.5s for headshot kills. Companion creates a field of cold that increases up to 20% and 5.5m radius while Warframe is airborne, lasting for 3s after returning to ground."]},{"stats":["Airborne kills decrease Companion Recovery Time by 2s and 6s for headshot kills. Companion creates a field of cold that increases up to 25% and 7m radius while Warframe is airborne, lasting for 3s after returning to ground."]},{"stats":["Airborne kills decrease Companion Recovery Time by 2.5s and 7.5s for headshot kills. Companion creates a field of cold that increases up to 30% and 8.5m radius while Warframe is airborne, lasting for 3s after returning to ground."]},{"stats":["Airborne kills decrease Companion Recovery Time by 3s and 9s for headshot kills. Companion creates a field of cold that increases up to 35% and 10m radius while Warframe is airborne, lasting for 3s after returning to ground."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/VoidBond/CompoundingLaceration","name":"Manifold Bond","polarity":"AP_DEFENSE","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"ROBOTIC","type":"SENTINEL","levelStats":[{"stats":["Companion Precept Mods apply Status Effects from Companion weapons. Killing enemies with <LOWER_IS_BETTER>6 or more unique Status Effects reduces Companion Ability cooldowns by 0.5s."]},{"stats":["Companion Precept Mods apply Status Effects from Companion weapons. Killing enemies with <LOWER_IS_BETTER>5 or more unique Status Effects reduces Companion Ability cooldowns by 1s."]},{"stats":["Companion Precept Mods apply Status Effects from Companion weapons. Killing enemies with <LOWER_IS_BETTER>5 or more unique Status Effects reduces Companion Ability cooldowns by 1.5s."]},{"stats":["Companion Precept Mods apply Status Effects from Companion weapons. Killing enemies with <LOWER_IS_BETTER>4 or more unique Status Effects reduces Companion Ability cooldowns by 2s."]},{"stats":["Companion Precept Mods apply Status Effects from Companion weapons. Killing enemies with <LOWER_IS_BETTER>4 or more unique Status Effects reduces Companion Ability cooldowns by 2.5s."]},{"stats":["Companion Precept Mods apply Status Effects from Companion weapons. Killing enemies with <LOWER_IS_BETTER>3 or more unique Status Effects reduces Companion Ability cooldowns by 3s."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/VoidBond/BoneSplitter","name":"Vicious Bond","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"COMPANION","type":"SENTINEL","levelStats":[{"stats":["Companion melee attacks strip 2.5% of enemy armor. Enemies recently damaged by Abilities spread the effect to other enemies in a 1.5m radius."]},{"stats":["Companion melee attacks strip 5% of enemy armor. Enemies recently damaged by Abilities spread the effect to other enemies in a 3m radius."]},{"stats":["Companion melee attacks strip 7.5% of enemy armor. Enemies recently damaged by Abilities spread the effect to other enemies in a 4.5m radius."]},{"stats":["Companion melee attacks strip 10% of enemy armor. Enemies recently damaged by Abilities spread the effect to other enemies in a 6m radius."]},{"stats":["Companion melee attacks strip 12.5% of enemy armor. Enemies recently damaged by Abilities spread the effect to other enemies in a 7.5m radius."]},{"stats":["Companion melee attacks strip 15% of enemy armor. Enemies recently damaged by Abilities spread the effect to other enemies in a 9m radius."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/VoidBond/BondedExaltation","name":"Seismic Bond","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"COMPANION","type":"SENTINEL","levelStats":[{"stats":["While a channeled Ability is active, Companion melee attacks create a 4m shockwave for 5% of their melee attack damage. Damage dealt by your Companion increases your Ability Efficiency by 0.5% for 2 seconds. Max 10 stacks."]},{"stats":["While a channeled Ability is active, Companion melee attacks create a 4m shockwave for 10% of their melee attack damage. Damage dealt by your Companion increases your Ability Efficiency by 1% for 4 seconds. Max 10 stacks."]},{"stats":["While a channeled Ability is active, Companion melee attacks create a 4m shockwave for 15% of their melee attack damage. Damage dealt by your Companion increases your Ability Efficiency by 1.5% for 6 seconds. Max 10 stacks."]},{"stats":["While a channeled Ability is active, Companion melee attacks create a 4m shockwave for 20% of their melee attack damage. Damage dealt by your Companion increases your Ability Efficiency by 2% for 8 seconds. Max 10 stacks."]},{"stats":["While a channeled Ability is active, Companion melee attacks create a 4m shockwave for 25% of their melee attack damage. Damage dealt by your Companion increases your Ability Efficiency by 2.5% for 10 seconds. Max 10 stacks."]},{"stats":["While a channeled Ability is active, Companion melee attacks create a 4m shockwave for 30% of their melee attack damage. Damage dealt by your Companion increases your Ability Efficiency by 3% for 12 seconds. Max 10 stacks."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/VoidBond/AlacrityField","name":"Reinforced Bond","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"COMPANION","type":"SENTINEL","levelStats":[{"stats":["If the Companion exceeds 1200 Max Shields or Overshields then your fire rate is increased 10%. Reloading restores 25 Overshields to your companion."]},{"stats":["If the Companion exceeds 1200 Max Shields or Overshields then your fire rate is increased 20%. Reloading restores 50 Overshields to your companion."]},{"stats":["If the Companion exceeds 1200 Max Shields or Overshields then your fire rate is increased 30%. Reloading restores 75 Overshields to your companion."]},{"stats":["If the Companion exceeds 1200 Max Shields or Overshields then your fire rate is increased 40%. Reloading restores 100 Overshields to your companion."]},{"stats":["If the Companion exceeds 1200 Max Shields or Overshields then your fire rate is increased 50%. Reloading restores 125 Overshields to your companion."]},{"stats":["If the Companion exceeds 1200 Max Shields or Overshields then your fire rate is increased 60%. Reloading restores 150 Overshields to your companion."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/Events/ProjectNightwatch/SentinelHealthRegenPreceptNightwatchMod","name":"Medi-Ray","polarity":"AP_PRECEPT","rarity":"UNCOMMON","codexSecret":false,"baseDrain":0,"fusionLimit":5,"compatName":"ROBOTIC","type":"SENTINEL","levelStats":[{"stats":["Sentinel will occasionally heal its owner, restoring 2% Health over 4s."]},{"stats":["Sentinel will occasionally heal its owner, restoring 4% Health over 4s."]},{"stats":["Sentinel will occasionally heal its owner, restoring 6% Health over 4s."]},{"stats":["Sentinel will occasionally heal its owner, restoring 8% Health over 4s."]},{"stats":["Sentinel will occasionally heal its owner, restoring 10% Health over 4s."]},{"stats":["Sentinel will occasionally heal its owner, restoring 12% Health over 4s."]}]},{"uniqueName":"/Lotus/Types/Sentinels/SentinelPrecepts/Events/CorpusArena/ShieldAuraPrecept","name":"Shield Charger","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":5,"compatName":"ROBOTIC","type":"SENTINEL","levelStats":[{"stats":["Increase Warframe Max Shields and Shield Regeneration by 10% for 5s."]},{"stats":["Increase Warframe Max Shields and Shield Regeneration by 20% for 6s."]},{"stats":["Increase Warframe Max Shields and Shield Regeneration by 30% for 7s."]},{"stats":["Increase Warframe Max Shields and Shield Regeneration by 40% for 8s."]},{"stats":["Increase Warframe Max Shields and Shield Regeneration by 50% for 9s."]},{"stats":["Increase Warframe Max Shields and Shield Regeneration by 60% for 10s."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/ZanukaPets/ZanukaPetPrecepts/ZanukaPetTeslaShotPrecept","name":"Synergized Prospectus","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":5,"compatName":"Hound","type":"SENTINEL","levelStats":[{"stats":["Fires a spark that seeks out the nearest enemy in 30m, dealing 50 <DT_ELECTRICITY_COLOR>Electricity Damage in a 1m radius. The spark ricochets up to 2x, seeking out the nearest enemy in 5m."]},{"stats":["Fires a spark that seeks out the nearest enemy in 30m, dealing 100 <DT_ELECTRICITY_COLOR>Electricity Damage in a 2m radius. The spark ricochets up to 3x, seeking out the nearest enemy in 10m."]},{"stats":["Fires a spark that seeks out the nearest enemy in 30m, dealing 150 <DT_ELECTRICITY_COLOR>Electricity Damage in a 4m radius. The spark ricochets up to 4x, seeking out the nearest enemy in 15m."]},{"stats":["Fires a spark that seeks out the nearest enemy in 30m, dealing 200 <DT_ELECTRICITY_COLOR>Electricity Damage in a 6m radius. The spark ricochets up to 5x, seeking out the nearest enemy in 20m."]},{"stats":["Fires a spark that seeks out the nearest enemy in 30m, dealing 250 <DT_ELECTRICITY_COLOR>Electricity Damage in a 8m radius. The spark ricochets up to 6x, seeking out the nearest enemy in 25m."]},{"stats":["Fires a spark that seeks out the nearest enemy in 30m, dealing 300 <DT_ELECTRICITY_COLOR>Electricity Damage in a 10m radius. The spark ricochets up to 7x, seeking out the nearest enemy in 30m."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/ZanukaPets/ZanukaPetPrecepts/ZanukaPetStealEximusPrecept","name":"Null Audit","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":5,"compatName":"Hound","type":"SENTINEL","levelStats":[{"stats":["The Hound utilizes the same Aura and Abilities as an Eximus enemy for 10s, while stripping its Overguard by 50%."]},{"stats":["The Hound utilizes the same Aura and Abilities as an Eximus enemy for 20s, while stripping its Overguard by 50%."]},{"stats":["The Hound utilizes the same Aura and Abilities as an Eximus enemy for 30s, while stripping its Overguard by 50%."]},{"stats":["The Hound utilizes the same Aura and Abilities as an Eximus enemy for 40s, while stripping its Overguard by 50%."]},{"stats":["The Hound utilizes the same Aura and Abilities as an Eximus enemy for 50s, while stripping its Overguard by 50%."]},{"stats":["The Hound utilizes the same Aura and Abilities as an Eximus enemy for 60s, while stripping its Overguard by 50%."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/ZanukaPets/ZanukaPetPrecepts/ZanukaPetPhotonStrikePrecept","name":"Aerial Prospectus","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":5,"compatName":"Hound","type":"SENTINEL","levelStats":[{"stats":["Launches a beacon at an enemy within 12m that calls down an Orbital Strike dealing 200 <DT_EXPLOSION_COLOR>Blast Damage in a 2m radius."]},{"stats":["Launches a beacon at an enemy within 15m that calls down an Orbital Strike dealing 400 <DT_EXPLOSION_COLOR>Blast Damage in a 3m radius."]},{"stats":["Launches a beacon at an enemy within 18m that calls down an Orbital Strike dealing 600 <DT_EXPLOSION_COLOR>Blast Damage in a 4m radius."]},{"stats":["Launches a beacon at an enemy within 21m that calls down an Orbital Strike dealing 800 <DT_EXPLOSION_COLOR>Blast Damage in a 5m radius."]},{"stats":["Launches a beacon at an enemy within 24m that calls down an Orbital Strike dealing 1000 <DT_EXPLOSION_COLOR>Blast Damage in a 6m radius."]},{"stats":["Launches a beacon at an enemy within 27m that calls down an Orbital Strike dealing 1200 <DT_EXPLOSION_COLOR>Blast Damage in a 7m radius."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/ZanukaPets/ZanukaPetPrecepts/ZanukaPetMegaLaserPrecept","name":"Focused Prospectus","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":5,"compatName":"Hound","type":"SENTINEL","levelStats":[{"stats":["Fires a beam of energy that deals 150 <DT_FIRE_COLOR>Heat Damage over 2s."]},{"stats":["Fires a beam of energy that deals 300 <DT_FIRE_COLOR>Heat Damage over 2.5s."]},{"stats":["Fires a beam of energy that deals 450 <DT_FIRE_COLOR>Heat Damage over 3s."]},{"stats":["Fires a beam of energy that deals 600 <DT_FIRE_COLOR>Heat Damage over 3.5s."]},{"stats":["Fires a beam of energy that deals 750 <DT_FIRE_COLOR>Heat Damage over 4s."]},{"stats":["Fires a beam of energy that deals 900 <DT_FIRE_COLOR>Heat Damage over 4.5s."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/ZanukaPets/ZanukaPetPrecepts/ZanukaPetMagneticRepulsePrecept","name":"Reflex Denial","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":5,"compatName":"Hound","type":"SENTINEL","levelStats":[{"stats":["Generates a shield that reflects 15% Damage taken in pulses over 5s as <DT_MAGNETIC_COLOR>Magnetic Damage in a 2m radius."]},{"stats":["Generates a shield that reflects 30% Damage taken in pulses over 6s as <DT_MAGNETIC_COLOR>Magnetic Damage in a 4m radius."]},{"stats":["Generates a shield that reflects 45% Damage taken in pulses over 7s as <DT_MAGNETIC_COLOR>Magnetic Damage in a 6m radius."]},{"stats":["Generates a shield that reflects 60% Damage taken in pulses over 8s as <DT_MAGNETIC_COLOR>Magnetic Damage in a 8m radius."]},{"stats":["Generates a shield that reflects 75% Damage taken in pulses over 9s as <DT_MAGNETIC_COLOR>Magnetic Damage in a 10m radius."]},{"stats":["Generates a shield that reflects 90% Damage taken in pulses over 10s as <DT_MAGNETIC_COLOR>Magnetic Damage in a 12m radius."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/ZanukaPets/ZanukaPetPrecepts/ZanukaPetEvasionPrecept","name":"Evasive Denial","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":5,"compatName":"Hound","type":"SENTINEL","levelStats":[{"stats":["Teleports a safe distance away and engages a displacement field gaining 25% chance to dodge enemy fire for 3s."]},{"stats":["Teleports a safe distance away and engages a displacement field gaining 35% chance to dodge enemy fire for 4s."]},{"stats":["Teleports a safe distance away and engages a displacement field gaining 45% chance to dodge enemy fire for 5s."]},{"stats":["Teleports a safe distance away and engages a displacement field gaining 55% chance to dodge enemy fire for 6s."]},{"stats":["Teleports a safe distance away and engages a displacement field gaining 65% chance to dodge enemy fire for 7s."]},{"stats":["Teleports a safe distance away and engages a displacement field gaining 75% chance to dodge enemy fire for 8s."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/ZanukaPets/ZanukaPetPrecepts/ZanukaPetDisarmPulsePrecept","name":"Repo Audit","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":5,"compatName":"Hound","type":"SENTINEL","levelStats":[{"stats":["Emits a magnetic pulse that disarms enemies within 5m."]},{"stats":["Emits a magnetic pulse that disarms enemies within 10m."]},{"stats":["Emits a magnetic pulse that disarms enemies within 15m."]},{"stats":["Emits a magnetic pulse that disarms enemies within 20m."]},{"stats":["Emits a magnetic pulse that disarms enemies within 25m."]},{"stats":["Emits a magnetic pulse that disarms enemies within 30m."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/ZanukaPets/ZanukaPetPrecepts/ZanukaPetClonePrecept","name":"Diversified Denial","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":5,"compatName":"Hound","type":"SENTINEL","levelStats":[{"stats":["Fabricate 3 Specters that fight for 5s. Each deals 35% of the Hound's damage and cannot use Abilities."]},{"stats":["Fabricate 3 Specters that fight for 10s. Each deals 45% of the Hound's damage and cannot use Abilities."]},{"stats":["Fabricate 3 Specters that fight for 15s. Each deals 55% of the Hound's damage and cannot use Abilities."]},{"stats":["Fabricate 3 Specters that fight for 20s. Each deals 65% of the Hound's damage and cannot use Abilities."]},{"stats":["Fabricate 3 Specters that fight for 25s. Each deals 75% of the Hound's damage and cannot use Abilities."]},{"stats":["Fabricate 3 Specters that fight for 30s. Each deals 85% of the Hound's damage and cannot use Abilities."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/ZanukaPets/ZanukaPetPrecepts/ZanukaPetAntiMeleePrecept","name":"Equilibrium Audit","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":5,"compatName":"Hound","type":"SENTINEL","levelStats":[{"stats":["Unleashes a series of shockwaves that knockdown enemies within 5m and deal 50 damage."]},{"stats":["Unleashes a series of shockwaves that knockdown enemies within 7m and deal 100 damage."]},{"stats":["Unleashes a series of shockwaves that knockdown enemies within 9m and deal 150 damage."]},{"stats":["Unleashes a series of shockwaves that knockdown enemies within 11m and deal 200 damage."]},{"stats":["Unleashes a series of shockwaves that knockdown enemies within 13m and deal 250 damage."]},{"stats":["Unleashes a series of shockwaves that knockdown enemies within 15m and deal 300 damage."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/MoaPets/MoaPetPrecept/MoaTractorBeamPrecept","name":"Tractor Beam","polarity":"AP_PRECEPT","rarity":"COMMON","codexSecret":false,"baseDrain":2,"fusionLimit":3,"compatName":"Moa","type":"SENTINEL","levelStats":[{"stats":["+20% Aim Glide Duration\r\n<LOWER_IS_BETTER>-12.5% Gravity"]},{"stats":["+50% Aim Glide Duration\r\n<LOWER_IS_BETTER>-25% Gravity"]},{"stats":["+75% Aim Glide Duration\r\n<LOWER_IS_BETTER>-37.5% Gravity"]},{"stats":["+100% Aim Glide Duration\r\n<LOWER_IS_BETTER>-50% Gravity"]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/MoaPets/MoaPetPrecept/MoaTetherVaccumMinePrecept","name":"Whiplash Mine","polarity":"AP_PRECEPT","rarity":"COMMON","codexSecret":false,"baseDrain":2,"fusionLimit":3,"compatName":"Moa","type":"SENTINEL","levelStats":[{"stats":["Deploys a tether mine snaring all enemies in a 5m. After 3s, all enemies still in range get pulled to the mine."]},{"stats":["Deploys a tether mine snaring all enemies in a 10m. After 3s, all enemies still in range get pulled to the mine."]},{"stats":["Deploys a tether mine snaring all enemies in a 15m. After 3s, all enemies still in range get pulled to the mine."]},{"stats":["Deploys a tether mine snaring all enemies in a 20m. After 3s, all enemies still in range get pulled to the mine."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/MoaPets/MoaPetPrecept/MoaStasisFieldPrecept","name":"Stasis Field","polarity":"AP_PRECEPT","rarity":"COMMON","codexSecret":false,"baseDrain":4,"fusionLimit":5,"compatName":"Moa","type":"SENTINEL","levelStats":[{"stats":["Creates a stasis field for 5s. While inside the field, all enemy projectiles move 15% slower and deal 10% less Damage."]},{"stats":["Creates a stasis field for 10s. While inside the field, all enemy projectiles move 30% slower and deal 20% less Damage."]},{"stats":["Creates a stasis field for 15s. While inside the field, all enemy projectiles move 45% slower and deal 30% less Damage."]},{"stats":["Creates a stasis field for 20s. While inside the field, all enemy projectiles move 60% slower and deal 40% less Damage."]},{"stats":["Creates a stasis field for 25s. While inside the field, all enemy projectiles move 75% slower and deal 50% less Damage."]},{"stats":["Creates a stasis field for 30s. While inside the field, all enemy projectiles move 90% slower and deal 60% less Damage."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/MoaPets/MoaPetPrecept/MoaShockwavePrecept","name":"Shockwave Actuators","polarity":"AP_PRECEPT","rarity":"COMMON","codexSecret":false,"baseDrain":2,"fusionLimit":3,"compatName":"Moa","type":"SENTINEL","levelStats":[{"stats":["Blasts a shockwave knocking down those within 12m. The shockwave recharges every 25s."]},{"stats":["Blasts a shockwave knocking down those within 12m. The shockwave recharges every 20s."]},{"stats":["Blasts a shockwave knocking down those within 12m. The shockwave recharges every 15s."]},{"stats":["Blasts a shockwave knocking down those within 12m. The shockwave recharges every 10s."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/MoaPets/MoaPetPrecept/MoaLiftBombPrecept","name":"Anti-Grav Grenade","polarity":"AP_PRECEPT","rarity":"COMMON","codexSecret":false,"baseDrain":2,"fusionLimit":3,"compatName":"Moa","type":"SENTINEL","levelStats":[{"stats":["A grenade that levitates enemies in a 1.5m. After 6s afflicted enemies come crashing down, causing  <DT_IMPACT_COLOR>Impact Damage equal to 20% of the damage taken while floating."]},{"stats":["A grenade that levitates enemies in a 3m. After 6s afflicted enemies come crashing down, causing  <DT_IMPACT_COLOR>Impact Damage equal to 40% of the damage taken while floating."]},{"stats":["A grenade that levitates enemies in a 4.5m. After 6s afflicted enemies come crashing down, causing  <DT_IMPACT_COLOR>Impact Damage equal to 60% of the damage taken while floating."]},{"stats":["A grenade that levitates enemies in a 6m. After 6s afflicted enemies come crashing down, causing  <DT_IMPACT_COLOR>Impact Damage equal to 80% of the damage taken while floating."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/MoaPets/MoaPetPrecept/MoaHackerPrecept","name":"Security Override","polarity":"AP_PRECEPT","rarity":"COMMON","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"Moa","type":"SENTINEL","levelStats":[{"stats":["Auto-hacks consoles over 12s. 5% chance to mind control basic robotic enemies and turrets in 30m for 4s after Hacking."]},{"stats":["Auto-hacks consoles over 10s. 10% chance to mind control basic robotic enemies and turrets in 30m for 6s after Hacking."]},{"stats":["Auto-hacks consoles over 8s. 15% chance to mind control basic robotic enemies and turrets in 30m for 8s after Hacking."]},{"stats":["Auto-hacks consoles over 6s. 20% chance to mind control basic robotic enemies and turrets in 30m for 10s after Hacking."]},{"stats":["Auto-hacks consoles over 4s. 25% chance to mind control basic robotic enemies and turrets in 30m for 12s after Hacking."]},{"stats":["Auto-hacks consoles over 2s. 30% chance to mind control basic robotic enemies and turrets in 30m for 14s after Hacking."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/MoaPets/MoaPetPrecept/MoaChargePrecept","name":"Blast Shield","polarity":"AP_PRECEPT","rarity":"COMMON","codexSecret":false,"baseDrain":2,"fusionLimit":5,"compatName":"Moa","type":"SENTINEL","levelStats":[{"stats":["Overshields increased by +500. Leap at an enemy within 5m dealing 5 <DT_IMPACT_COLOR>Impact Damage and knocking down other enemies within 2.5m and resets Overshields."]},{"stats":["Overshields increased by +1000. Leap at an enemy within 6m dealing 10 <DT_IMPACT_COLOR>Impact Damage and knocking down other enemies within 3m and resets Overshields."]},{"stats":["Overshields increased by +1500. Leap at an enemy within 7m dealing 15 <DT_IMPACT_COLOR>Impact Damage and knocking down other enemies within 3.5m and resets Overshields."]},{"stats":["Overshields increased by +2000. Leap at an enemy within 8m dealing 20 <DT_IMPACT_COLOR>Impact Damage and knocking down other enemies within 4m and resets Overshields."]},{"stats":["Overshields increased by +2500. Leap at an enemy within 9m dealing 25 <DT_IMPACT_COLOR>Impact Damage and knocking down other enemies within 4.5m and resets Overshields."]},{"stats":["Overshields increased by +3000. Leap at an enemy within 10m dealing 30 <DT_IMPACT_COLOR>Impact Damage and knocking down other enemies within 5m and resets Overshields."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/KubrowPetPrecepts/KubrowVipChasePrecept","name":"Unleashed","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":5,"compatName":"Sunika Kubrow","type":"KUBROW","levelStats":[{"stats":["The kubrow hunts for Eximus units protected by Overguard within 35m and deals +300% Damage against Overguard."]},{"stats":["The kubrow hunts for Eximus units protected by Overguard within 40m and deals +300% Damage against Overguard."]},{"stats":["The kubrow hunts for Eximus units protected by Overguard within 45m and deals +300% Damage against Overguard."]},{"stats":["The kubrow hunts for Eximus units protected by Overguard within 50m and deals +300% Damage against Overguard."]},{"stats":["The kubrow hunts for Eximus units protected by Overguard within 55m and deals +300% Damage against Overguard."]},{"stats":["The kubrow hunts for Eximus units protected by Overguard within 60m and deals +300% Damage against Overguard."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/KubrowPetPrecepts/KubrowThiefPrecept","name":"Scavenge","polarity":"AP_PRECEPT","rarity":"COMMON","codexSecret":false,"baseDrain":0,"fusionLimit":5,"compatName":"BEAST","type":"SENTINEL","levelStats":[{"stats":["+15% chance for the pet to pry open a locked locker."]},{"stats":["+30% chance for the pet to pry open a locked locker."]},{"stats":["+45% chance for the pet to pry open a locked locker."]},{"stats":["+60% chance for the pet to pry open a locked locker."]},{"stats":["+75% chance for the pet to pry open a locked locker."]},{"stats":["+90% chance for the pet to pry open a locked locker."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/KubrowPetPrecepts/KubrowShieldPrecept","name":"Protect","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":5,"compatName":"Raksa Kubrow","type":"KUBROW","levelStats":[{"stats":["The kubrow comes to the defense of its master, replenishing both of their shields by 5% of its maximum shields and adding its shield regeneration rate to its master's for 3s."]},{"stats":["The kubrow comes to the defense of its master, replenishing both of their shields by 10% of its maximum shields and adding its shield regeneration rate to its master's for 3s."]},{"stats":["The kubrow comes to the defense of its master, replenishing both of their shields by 15% of its maximum shields and adding its shield regeneration rate to its master's for 3s."]},{"stats":["The kubrow comes to the defense of its master, replenishing both of their shields by 20% of its maximum shields and adding its shield regeneration rate to its master's for 3s."]},{"stats":["The kubrow comes to the defense of its master, replenishing both of their shields by 25% of its maximum shields and adding its shield regeneration rate to its master's for 3s."]},{"stats":["The kubrow comes to the defense of its master, replenishing both of their shields by 30% of its maximum shields and adding its shield regeneration rate to its master's for 3s."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/KubrowPetPrecepts/KubrowSanctuary","name":"Shelter","polarity":"AP_DEFENSE","rarity":"UNCOMMON","codexSecret":false,"baseDrain":6,"fusionLimit":10,"compatName":"BEAST","type":"SENTINEL","levelStats":[{"stats":["Creates a shield with 300 Health around the player when they are reviving fallen allies."]},{"stats":["Creates a shield with 450 Health around the player when they are reviving fallen allies."]},{"stats":["Creates a shield with 600 Health around the player when they are reviving fallen allies."]},{"stats":["Creates a shield with 750 Health around the player when they are reviving fallen allies."]},{"stats":["Creates a shield with 900 Health around the player when they are reviving fallen allies."]},{"stats":["Creates a shield with 1050 Health around the player when they are reviving fallen allies."]},{"stats":["Creates a shield with 1200 Health around the player when they are reviving fallen allies."]},{"stats":["Creates a shield with 1350 Health around the player when they are reviving fallen allies."]},{"stats":["Creates a shield with 1500 Health around the player when they are reviving fallen allies."]},{"stats":["Creates a shield with 1650 Health around the player when they are reviving fallen allies."]},{"stats":["Creates a shield with 1800 Health around the player when they are reviving fallen allies."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/KubrowPetPrecepts/KubrowLootPrecept","name":"Retrieve","polarity":"AP_PRECEPT","rarity":"COMMON","codexSecret":false,"baseDrain":0,"fusionLimit":5,"compatName":"Chesa Kubrow","type":"KUBROW","levelStats":[{"stats":["Kubrow has 7.5% chance to scavenge additional loot from a fallen enemy or containers within 5m, every 10s."]},{"stats":["Kubrow has 15% chance to scavenge additional loot from a fallen enemy or containers within 10m, every 10s."]},{"stats":["Kubrow has 22.5% chance to scavenge additional loot from a fallen enemy or containers within 15m, every 10s."]},{"stats":["Kubrow has 30% chance to scavenge additional loot from a fallen enemy or containers within 20m, every 10s."]},{"stats":["Kubrow has 37.5% chance to scavenge additional loot from a fallen enemy or containers within 25m, every 10s."]},{"stats":["Kubrow has 45% chance to scavenge additional loot from a fallen enemy or containers within 30m, every 10s."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/KubrowPetPrecepts/KubrowGrabPrecept","name":"Proboscis","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":3,"compatName":"Helminth Charger","type":"HELMINTH CHARGER","levelStats":[{"stats":["Helminth Charger whips a proboscis out at an enemy within 15m, pulling them back and dealing 25 damage."]},{"stats":["Helminth Charger whips a proboscis out at an enemy within 20m, pulling them back and dealing 50 damage."]},{"stats":["Helminth Charger whips a proboscis out at an enemy within 25m, pulling them back and dealing 75 damage."]},{"stats":["Helminth Charger whips a proboscis out at an enemy within 30m, pulling them back and dealing 100 damage."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/KubrowPetPrecepts/KubrowFearPrecept","name":"Howl","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":5,"compatName":"Raksa Kubrow","type":"KUBROW","levelStats":[{"stats":["The kubrow cries out with a blood-curdling howl that strikes fear into 5 enemies within 4m for 6s."]},{"stats":["The kubrow cries out with a blood-curdling howl that strikes fear into 7 enemies within 8m for 8s."]},{"stats":["The kubrow cries out with a blood-curdling howl that strikes fear into 9 enemies within 12m for 10s."]},{"stats":["The kubrow cries out with a blood-curdling howl that strikes fear into 11 enemies within 16m for 12s."]},{"stats":["The kubrow cries out with a blood-curdling howl that strikes fear into 13 enemies within 20m for 14s."]},{"stats":["The kubrow cries out with a blood-curdling howl that strikes fear into 15 enemies within 24m for 16s."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/KubrowPetPrecepts/KubrowDisarmPrecept","name":"Neutralize","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":5,"compatName":"Chesa Kubrow","type":"KUBROW","levelStats":[{"stats":["The kubrow roars, causing enemies within 5m to stumble and drop their weapons."]},{"stats":["The kubrow roars, causing enemies within 6m to stumble and drop their weapons."]},{"stats":["The kubrow roars, causing enemies within 7m to stumble and drop their weapons."]},{"stats":["The kubrow roars, causing enemies within 8m to stumble and drop their weapons."]},{"stats":["The kubrow roars, causing enemies within 9m to stumble and drop their weapons."]},{"stats":["The kubrow roars, causing enemies within 10m to stumble and drop their weapons."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/KubrowPetPrecepts/KubrowDigPrecept","name":"Dig","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":5,"compatName":"Sahasa Kubrow","type":"KUBROW","description":["The kubrow sniffs out buried objects and digs them up."],"levelStats":[{"stats":["+45% Success Chance"]},{"stats":["+90% Success Chance"]},{"stats":["+135% Success Chance"]},{"stats":["+180% Success Chance"]},{"stats":["+225% Success Chance"]},{"stats":["+270% Success Chance"]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/KubrowPetPrecepts/KubrowCloakPrecept","name":"Stalk","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":5,"compatName":"Huras Kubrow","type":"KUBROW","levelStats":[{"stats":["The kubrow cloaks itself and its master to stalk down its prey when they are within 14m."]},{"stats":["The kubrow cloaks itself and its master to stalk down its prey when they are within 16m."]},{"stats":["The kubrow cloaks itself and its master to stalk down its prey when they are within 18m."]},{"stats":["The kubrow cloaks itself and its master to stalk down its prey when they are within 20m."]},{"stats":["The kubrow cloaks itself and its master to stalk down its prey when they are within 22m."]},{"stats":["The kubrow cloaks itself and its master to stalk down its prey when they are within 24m."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/KubrowPetPrecepts/KubrowChargePrecept","name":"Hunt","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":5,"compatName":"Huras Kubrow","type":"KUBROW","levelStats":[{"stats":["The kubrow charges at a target, dragging them and dealing 20% damage to all in its path."]},{"stats":["The kubrow charges at a target, dragging them and dealing 40% damage to all in its path."]},{"stats":["The kubrow charges at a target, dragging them and dealing 60% damage to all in its path."]},{"stats":["The kubrow charges at a target, dragging them and dealing 80% damage to all in its path."]},{"stats":["The kubrow charges at a target, dragging them and dealing 100% damage to all in its path."]},{"stats":["The kubrow charges at a target, dragging them and dealing 120% damage to all in its path."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/KubrowPetPrecepts/ChargerChargePrecept","name":"Trample","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":true,"baseDrain":0,"fusionLimit":5,"compatName":"Helminth Charger","type":"HELMINTH CHARGER","levelStats":[{"stats":["The Helminth Charger rushes an enemy, dealing 35 Damage to all in its path. It gains +10% Melee Damage, Max Health and Armor for every enemy hit for 5s."]},{"stats":["The Helminth Charger rushes an enemy, dealing 60 Damage to all in its path. It gains +10% Melee Damage, Max Health and Armor for every enemy hit for 5s."]},{"stats":["The Helminth Charger rushes an enemy, dealing 85 Damage to all in its path. It gains +10% Melee Damage, Max Health and Armor for every enemy hit for 5s."]},{"stats":["The Helminth Charger rushes an enemy, dealing 110 Damage to all in its path. It gains +10% Melee Damage, Max Health and Armor for every enemy hit for 5s."]},{"stats":["The Helminth Charger rushes an enemy, dealing 135 Damage to all in its path. It gains +10% Melee Damage, Max Health and Armor for every enemy hit for 5s."]},{"stats":["The Helminth Charger rushes an enemy, dealing 160 Damage to all in its path. It gains +10% Melee Damage, Max Health and Armor for every enemy hit for 5s."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/CreaturePets/CreaturePrecepts/VulpineInfestedCatbrowRespawn","name":"Sly Devolution","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":3,"compatName":"Sly Vulpaphyla","type":"KAVAT","levelStats":[{"stats":["Devolves into its larval form when downed and regains its true form after 30s. Your kills reduce enemy accuracy against Warframes by 5% for 2s."]},{"stats":["Devolves into its larval form when downed and regains its true form after 30s. Your kills reduce enemy accuracy against Warframes by 10% for 4s."]},{"stats":["Devolves into its larval form when downed and regains its true form after 30s. Your kills reduce enemy accuracy against Warframes by 15% for 6s."]},{"stats":["Devolves into its larval form when downed and regains its true form after 30s. Your kills reduce enemy accuracy against Warframes by 20% for 8s."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/CreaturePets/CreaturePrecepts/InfestedPredatorSpitParasitePrecept","name":"Endoparasitic Vector","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":3,"compatName":"Pharaoh Predasite","type":"KUBROW","levelStats":[{"stats":["Transmit an endoparasite to an enemy within 7.5m. Tentacles spawn from it, clinging to enemies within 4m slowing them as they move further from the parasite, and dealing 5 <DT_VIRAL_COLOR>Viral Damage/sec over 2s."]},{"stats":["Transmit an endoparasite to an enemy within 15m. Tentacles spawn from it, clinging to enemies within 6m slowing them as they move further from the parasite, and dealing 10 <DT_VIRAL_COLOR>Viral Damage/sec over 3s."]},{"stats":["Transmit an endoparasite to an enemy within 22.5m. Tentacles spawn from it, clinging to enemies within 8m slowing them as they move further from the parasite, and dealing 15 <DT_VIRAL_COLOR>Viral Damage/sec over 4s."]},{"stats":["Transmit an endoparasite to an enemy within 30m. Tentacles spawn from it, clinging to enemies within 10m slowing them as they move further from the parasite, and dealing 20 <DT_VIRAL_COLOR>Viral Damage/sec over 5s."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/CreaturePets/CreaturePrecepts/InfestedPredatorSpitAcidPrecept","name":"Acidic Spittle","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":3,"compatName":"Vizier Predasite","type":"KUBROW","levelStats":[{"stats":["Every <LOWER_IS_BETTER>8s spit acidic tar at an enemy within 7.5m, blinding them for 3s and dealing 30 <DT_CORROSIVE_COLOR>Corrosive Damage."]},{"stats":["Every <LOWER_IS_BETTER>7s spit acidic tar at an enemy within 15m, blinding them for 6s and dealing 60 <DT_CORROSIVE_COLOR>Corrosive Damage."]},{"stats":["Every <LOWER_IS_BETTER>6s spit acidic tar at an enemy within 22.5m, blinding them for 9s and dealing 90 <DT_CORROSIVE_COLOR>Corrosive Damage."]},{"stats":["Every <LOWER_IS_BETTER>5s spit acidic tar at an enemy within 30m, blinding them for 12s and dealing 120 <DT_CORROSIVE_COLOR>Corrosive Damage."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/CreaturePets/CreaturePrecepts/InfestedPredatorMaggotSummonerPrecept","name":"Volatile Parasite","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":3,"compatName":"PREDASITE","type":"KUBROW","levelStats":[{"stats":["Every <LOWER_IS_BETTER>30s spits out a maggot that latches onto the nearest enemy, drawing fire from those within 10m. On death, the maggot bursts, dealing 25% of accumulated damage <DT_VIRAL_COLOR>Viral Damage (+40% damage if the enemy dies while latched) to those within 2.5m."]},{"stats":["Every <LOWER_IS_BETTER>25s spits out a maggot that latches onto the nearest enemy, drawing fire from those within 20m. On death, the maggot bursts, dealing 50% of accumulated damage <DT_VIRAL_COLOR>Viral Damage (+40% damage if the enemy dies while latched) to those within 5m."]},{"stats":["Every <LOWER_IS_BETTER>20s spits out a maggot that latches onto the nearest enemy, drawing fire from those within 30m. On death, the maggot bursts, dealing 75% of accumulated damage <DT_VIRAL_COLOR>Viral Damage (+40% damage if the enemy dies while latched) to those within 7.5m."]},{"stats":["Every <LOWER_IS_BETTER>15s spits out a maggot that latches onto the nearest enemy, drawing fire from those within 40m. On death, the maggot bursts, dealing 100% of accumulated damage <DT_VIRAL_COLOR>Viral Damage (+40% damage if the enemy dies while latched) to those within 10m."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/CreaturePets/CreaturePrecepts/InfestedPredatorInfectiousBitePrecept","name":"Infectious Bite","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":3,"compatName":"Medjay Predasite","type":"KUBROW","levelStats":[{"stats":["An attack that deals +50% Finisher Damage and infects the target with a Virus that grows 1 volatile pustules that react to damage and explode."]},{"stats":["An attack that deals +100% Finisher Damage and infects the target with a Virus that grows 2 volatile pustules that react to damage and explode."]},{"stats":["An attack that deals +150% Finisher Damage and infects the target with a Virus that grows 3 volatile pustules that react to damage and explode."]},{"stats":["An attack that deals +200% Finisher Damage and infects the target with a Virus that grows 4 volatile pustules that react to damage and explode."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/CreaturePets/CreaturePrecepts/InfestedPredatorHealingSporesPrecept","name":"Iatric Mycelium","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":3,"compatName":"Vizier Predasite","type":"KUBROW","levelStats":[{"stats":["Release a trail of spores every <LOWER_IS_BETTER>20s that heal the companion and its allies for 75 health over 5s."]},{"stats":["Release a trail of spores every <LOWER_IS_BETTER>16s that heal the companion and its allies for 150 health over 5s."]},{"stats":["Release a trail of spores every <LOWER_IS_BETTER>12s that heal the companion and its allies for 225 health over 5s."]},{"stats":["Release a trail of spores every <LOWER_IS_BETTER>8s that heal the companion and its allies for 300 health over 5s."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/CreaturePets/CreaturePrecepts/InfestedPredatorFinisherSporesPrecept","name":"Paralytic Spores","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":3,"compatName":"Medjay Predasite","type":"KUBROW","levelStats":[{"stats":["Charges at an enemy within 30m dealing 40 damage. This releases spores that affect enemies within 15m, opening them up to Melee Finishers, and slowing them by 50% for 10s."]},{"stats":["Charges at an enemy within 30m dealing 80 damage. This releases spores that affect enemies within 15m, opening them up to Melee Finishers, and slowing them by 50% for 10s."]},{"stats":["Charges at an enemy within 30m dealing 120 damage. This releases spores that affect enemies within 15m, opening them up to Melee Finishers, and slowing them by 50% for 10s."]},{"stats":["Charges at an enemy within 30m dealing 160 damage. This releases spores that affect enemies within 15m, opening them up to Melee Finishers, and slowing them by 50% for 10s."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/CreaturePets/CreaturePrecepts/InfestedPredatorBuffSporesPrecept","name":"Anabolic Pollination","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":3,"compatName":"Pharaoh Predasite","type":"KUBROW","levelStats":[{"stats":["Release a cloud of spores that persists for 10s increasing <DT_POISON_COLOR>Toxin Damage by +25% for 15s."]},{"stats":["Release a cloud of spores that persists for 10s increasing <DT_POISON_COLOR>Toxin Damage by +50% for 15s."]},{"stats":["Release a cloud of spores that persists for 10s increasing <DT_POISON_COLOR>Toxin Damage by +75% for 15s."]},{"stats":["Release a cloud of spores that persists for 10s increasing <DT_POISON_COLOR>Toxin Damage by +100% for 15s."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/CreaturePets/CreaturePrecepts/InfestedKavatViralQuillsPrecept","name":"Viral Quills","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":3,"compatName":"Panzer Vulpaphyla","type":"KAVAT","levelStats":[{"stats":["Launches 3 quills at enemies within 20m, each dealing 15 <DT_VIRAL_COLOR>Viral Damage with 40% Status Chance. If the target is affected by a Viral Status, a Spore is added. <LOWER_IS_BETTER>10s cooldown."]},{"stats":["Launches 4 quills at enemies within 20m, each dealing 30 <DT_VIRAL_COLOR>Viral Damage with 40% Status Chance. If the target is affected by a Viral Status, a Spore is added. <LOWER_IS_BETTER>8s cooldown."]},{"stats":["Launches 5 quills at enemies within 20m, each dealing 45 <DT_VIRAL_COLOR>Viral Damage with 40% Status Chance. If the target is affected by a Viral Status, a Spore is added. <LOWER_IS_BETTER>6s cooldown."]},{"stats":["Launches 6 quills at enemies within 20m, each dealing 60 <DT_VIRAL_COLOR>Viral Damage with 40% Status Chance. If the target is affected by a Viral Status, a Spore is added. <LOWER_IS_BETTER>4s cooldown."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/CreaturePets/CreaturePrecepts/InfestedCatbrowVampireShieldPrecept","name":"Martyr Symbiosis","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":3,"compatName":"VULPAPHYLA","type":"KAVAT","levelStats":[{"stats":["Drains and stores 5 health from corpses within 10m up to 10% of your health. If your health falls below 10%, Companion downs itself to heal you."]},{"stats":["Drains and stores 10 health from corpses within 15m up to 20% of your health. If your health falls below 10%, Companion downs itself to heal you."]},{"stats":["Drains and stores 15 health from corpses within 20m up to 30% of your health. If your health falls below 10%, Companion downs itself to heal you."]},{"stats":["Drains and stores 20 health from corpses within 25m up to 40% of your health. If your health falls below 10%, Companion downs itself to heal you."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/CreaturePets/CreaturePrecepts/InfestedCatbrowGoreTossPrecept","name":"Crescent Charge","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":3,"compatName":"Crescent Vulpaphyla","type":"KAVAT","levelStats":[{"stats":["Charges an enemy within 25m dealing <DT_PUNCTURE_COLOR>Puncture Damage and lifting them. While lifted, enemy is flung at nearby foes dealing an additional 5% of the thrown enemy's health and adding 5 <DT_PUNCTURE_COLOR>Puncture Status to enemies within 5m."]},{"stats":["Charges an enemy within 25m dealing <DT_PUNCTURE_COLOR>Puncture Damage and lifting them. While lifted, enemy is flung at nearby foes dealing an additional 10% of the thrown enemy's health and adding 5 <DT_PUNCTURE_COLOR>Puncture Status to enemies within 5m."]},{"stats":["Charges an enemy within 25m dealing <DT_PUNCTURE_COLOR>Puncture Damage and lifting them. While lifted, enemy is flung at nearby foes dealing an additional 15% of the thrown enemy's health and adding 5 <DT_PUNCTURE_COLOR>Puncture Status to enemies within 5m."]},{"stats":["Charges an enemy within 25m dealing <DT_PUNCTURE_COLOR>Puncture Damage and lifting them. While lifted, enemy is flung at nearby foes dealing an additional 20% of the thrown enemy's health and adding 5 <DT_PUNCTURE_COLOR>Puncture Status to enemies within 5m."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/CreaturePets/CreaturePrecepts/InfestedCatbrowEvasionBuffPrecept","name":"Survival Instinct","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":3,"compatName":"Sly Vulpaphyla","type":"KAVAT","levelStats":[{"stats":["On Bullet Jump:\r\nEnemies lose sight of you for 0.6s. <LOWER_IS_BETTER>8s cooldown."]},{"stats":["On Bullet Jump:\r\nEnemies lose sight of you for 0.9s. <LOWER_IS_BETTER>7s cooldown."]},{"stats":["On Bullet Jump:\r\nEnemies lose sight of you for 1.2s. <LOWER_IS_BETTER>6s cooldown."]},{"stats":["On Bullet Jump:\r\nEnemies lose sight of you for 1.5s. <LOWER_IS_BETTER>5s cooldown."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/CreaturePets/CreaturePrecepts/HornedInfestedCatbrowRespawn","name":"Crescent Devolution","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":3,"compatName":"Crescent Vulpaphyla","type":"KAVAT","levelStats":[{"stats":["Devolves into its larval form when downed and charges at enemies, dealing 25 <DT_PUNCTURE_COLOR>Puncture Damage. Regains true form after 30s."]},{"stats":["Devolves into its larval form when downed and charges at enemies, dealing 50 <DT_PUNCTURE_COLOR>Puncture Damage. Regains true form after 30s."]},{"stats":["Devolves into its larval form when downed and charges at enemies, dealing 75 <DT_PUNCTURE_COLOR>Puncture Damage. Regains true form after 30s."]},{"stats":["Devolves into its larval form when downed and charges at enemies, dealing 100 <DT_PUNCTURE_COLOR>Puncture Damage. Regains true form after 30s."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/CreaturePets/CreaturePrecepts/ArmoredInfestedCatbrowRespawn","name":"Panzer Devolution","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":3,"compatName":"Panzer Vulpaphyla","type":"KAVAT","levelStats":[{"stats":["Devolves into its larval form when downed and attacks enemies with quills, dealing 15 <DT_VIRAL_COLOR>Viral Damage each. Regains true form after 30s."]},{"stats":["Devolves into its larval form when downed and attacks enemies with quills, dealing 30 <DT_VIRAL_COLOR>Viral Damage each. Regains true form after 30s."]},{"stats":["Devolves into its larval form when downed and attacks enemies with quills, dealing 45 <DT_VIRAL_COLOR>Viral Damage each. Regains true form after 30s."]},{"stats":["Devolves into its larval form when downed and attacks enemies with quills, dealing 60 <DT_VIRAL_COLOR>Viral Damage each. Regains true form after 30s."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/CatbrowPetPrecepts/CatbrowVampireBitePrecept","name":"Draining Bite","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":3,"compatName":"Vasca Kavat","type":"KAVAT","levelStats":[{"stats":["Vasca Kavat inflicts 2 stacks of <DT_SLASH_COLOR>Slash at 37.5% of its melee damage and restores 2% Health to itself."]},{"stats":["Vasca Kavat inflicts 3 stacks of <DT_SLASH_COLOR>Slash at 75% of its melee damage and restores 5% Health to itself."]},{"stats":["Vasca Kavat inflicts 4 stacks of <DT_SLASH_COLOR>Slash at 112.5% of its melee damage and restores 7% Health to itself."]},{"stats":["Vasca Kavat inflicts 5 stacks of <DT_SLASH_COLOR>Slash at 150% of its melee damage and restores 10% Health to itself."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/CatbrowPetPrecepts/CatbrowTremorSensePrecept","name":"Fear Sense","polarity":"AP_PRECEPT","rarity":"UNCOMMON","codexSecret":false,"baseDrain":2,"fusionLimit":3,"compatName":"Kavat","type":"KAVAT","levelStats":[{"stats":["The Kavat senses the weaknesses of enemies within 25m. For 25s, its attacks deal +50% damage and stagger with a 30% chance of knockdown."]},{"stats":["The Kavat senses the weaknesses of enemies within 25m. For 25s, its attacks deal +100% damage and stagger with a 30% chance of knockdown."]},{"stats":["The Kavat senses the weaknesses of enemies within 25m. For 25s, its attacks deal +150% damage and stagger with a 30% chance of knockdown."]},{"stats":["The Kavat senses the weaknesses of enemies within 25m. For 25s, its attacks deal +200% damage and stagger with a 30% chance of knockdown."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/CatbrowPetPrecepts/CatbrowTransfusionPrecept","name":"Transfusion","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":3,"compatName":"Vasca Kavat","type":"KAVAT","levelStats":[{"stats":["When its Master is bleeding out, the Vasca Kavat sacrifices <LOWER_IS_BETTER>80% of its Health to raise them."]},{"stats":["When its Master is bleeding out, the Vasca Kavat sacrifices <LOWER_IS_BETTER>60% of its Health to raise them."]},{"stats":["When its Master is bleeding out, the Vasca Kavat sacrifices <LOWER_IS_BETTER>40% of its Health to raise them."]},{"stats":["When its Master is bleeding out, the Vasca Kavat sacrifices <LOWER_IS_BETTER>20% of its Health to raise them."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/CatbrowPetPrecepts/CatbrowSwipePrecept","name":"Swipe","polarity":"AP_ATTACK","rarity":"UNCOMMON","codexSecret":false,"baseDrain":2,"fusionLimit":3,"compatName":"Kavat Claws","type":"MELEE","levelStats":[{"stats":["Strikes 1 additional enemies and increases Attack Range by 0.5m."]},{"stats":["Strikes 2 additional enemies and increases Attack Range by 1m."]},{"stats":["Strikes 3 additional enemies and increases Attack Range by 1.5m."]},{"stats":["Strikes 4 additional enemies and increases Attack Range by 2m."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/CatbrowPetPrecepts/CatbrowShredPrecept","name":"Sharpened Claws","polarity":"AP_ATTACK","rarity":"UNCOMMON","codexSecret":false,"baseDrain":2,"fusionLimit":3,"compatName":"Kavat","type":"KAVAT","levelStats":[{"stats":["A vicious attack dealing 150% damage that sunders armor by 30% and rends flesh."]},{"stats":["A vicious attack dealing 200% damage that sunders armor by 60% and rends flesh."]},{"stats":["A vicious attack dealing 250% damage that sunders armor by 90% and rends flesh."]},{"stats":["A vicious attack dealing 300% damage that sunders armor by 120% and rends flesh."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/CatbrowPetPrecepts/CatbrowReflectPrecept","name":"Reflect","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":3,"compatName":"Adarza Kavat","type":"KAVAT","levelStats":[{"stats":["Adarza Kavat has a 10% chance to reflect damage back to an enemy, amplifying it by 15%."]},{"stats":["Adarza Kavat has a 20% chance to reflect damage back to an enemy, amplifying it by 30%."]},{"stats":["Adarza Kavat has a 30% chance to reflect damage back to an enemy, amplifying it by 45%."]},{"stats":["Adarza Kavat has a 40% chance to reflect damage back to an enemy, amplifying it by 60%."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/CatbrowPetPrecepts/CatbrowPouncePrecept","name":"Pounce","polarity":"AP_ATTACK","rarity":"UNCOMMON","codexSecret":false,"baseDrain":2,"fusionLimit":3,"compatName":"Kavat","type":"KAVAT","levelStats":[{"stats":["The Kavat pounces at an enemy, dealing 60% Damage and stunning them for a short duration."]},{"stats":["The Kavat pounces at an enemy, dealing 70% Damage and stunning them for a short duration."]},{"stats":["The Kavat pounces at an enemy, dealing 80% Damage and stunning them for a short duration."]},{"stats":["The Kavat pounces at an enemy, dealing 90% Damage and stunning them for a short duration."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/CatbrowPetPrecepts/CatbrowMarkTerritoryPrecept","name":"Territorial Aggression","polarity":"AP_PRECEPT","rarity":"UNCOMMON","codexSecret":false,"baseDrain":2,"fusionLimit":3,"compatName":"Kavat","type":"KAVAT","levelStats":[{"stats":["The Kavat stakes their territory in a radius of 3m for 5s. Each second, enemies within this area have a 30% chance of being attacked by a shadow Kavat."]},{"stats":["The Kavat stakes their territory in a radius of 4m for 10s. Each second, enemies within this area have a 30% chance of being attacked by a shadow Kavat."]},{"stats":["The Kavat stakes their territory in a radius of 5m for 15s. Each second, enemies within this area have a 30% chance of being attacked by a shadow Kavat."]},{"stats":["The Kavat stakes their territory in a radius of 6m for 15s. Each second, enemies within this area have a 30% chance of being attacked by a shadow Kavat."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/CatbrowPetPrecepts/CatbrowLuckPrecept","name":"Charm","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":3,"compatName":"Smeeta Kavat","type":"KAVAT","levelStats":[{"stats":["Smeeta Kavat has a 10% chance every <LOWER_IS_BETTER>30s to bestow its owner with good fortune."]},{"stats":["Smeeta Kavat has a 20% chance every <LOWER_IS_BETTER>29s to bestow its owner with good fortune."]},{"stats":["Smeeta Kavat has a 30% chance every <LOWER_IS_BETTER>28s to bestow its owner with good fortune."]},{"stats":["Smeeta Kavat has a 40% chance every <LOWER_IS_BETTER>27s to bestow its owner with good fortune."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/CatbrowPetPrecepts/CatbrowDistractPrecept","name":"Mischief","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":3,"compatName":"Smeeta Kavat","type":"KAVAT","levelStats":[{"stats":["Smeeta Kavat becomes invisible for 6s every <LOWER_IS_BETTER>10s while a decoy kavat draws fire. Decoy has a 0% chance to evade damage and blinds nearby enemies on death."]},{"stats":["Smeeta Kavat becomes invisible for 7s every <LOWER_IS_BETTER>9s while a decoy kavat draws fire. Decoy has a 5% chance to evade damage and blinds nearby enemies on death."]},{"stats":["Smeeta Kavat becomes invisible for 8s every <LOWER_IS_BETTER>8s while a decoy kavat draws fire. Decoy has a 10% chance to evade damage and blinds nearby enemies on death."]},{"stats":["Smeeta Kavat becomes invisible for 9s every <LOWER_IS_BETTER>7s while a decoy kavat draws fire. Decoy has a 15% chance to evade damage and blinds nearby enemies on death."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/CatbrowPetPrecepts/CatbrowCatsEyePrecept","name":"Cat's Eye","polarity":"AP_PRECEPT","rarity":"RARE","codexSecret":false,"baseDrain":0,"fusionLimit":3,"compatName":"Adarza Kavat","type":"KAVAT","levelStats":[{"stats":["Adarza Kavat grants 15% increased critical chance for 4s to allies within 15m every <LOWER_IS_BETTER>50s."]},{"stats":["Adarza Kavat grants 30% increased critical chance for 6s to allies within 20m every <LOWER_IS_BETTER>40s."]},{"stats":["Adarza Kavat grants 45% increased critical chance for 8s to allies within 22m every <LOWER_IS_BETTER>30s."]},{"stats":["Adarza Kavat grants 60% increased critical chance for 10s to allies within 25m every <LOWER_IS_BETTER>20s."]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/BeastWeapons/Stances/BeastVIPStance","name":"Assassin Posture","polarity":"AP_PRECEPT","rarity":"COMMON","codexSecret":false,"baseDrain":-2,"fusionLimit":3,"compatName":"Claws","type":"STANCE","levelStats":[{"stats":["The companion will prioritize Eximus and other high-ranking enemies. +75% Overguard Damage"]},{"stats":["The companion will prioritize Eximus and other high-ranking enemies. +150% Overguard Damage"]},{"stats":["The companion will prioritize Eximus and other high-ranking enemies. +225% Overguard Damage"]},{"stats":["The companion will prioritize Eximus and other high-ranking enemies. +300% Overguard Damage"]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/BeastWeapons/Stances/BeastSpreadAttacksStance","name":"Frenzied Posture","polarity":"AP_PRECEPT","rarity":"COMMON","codexSecret":false,"baseDrain":-2,"fusionLimit":3,"compatName":"Claws","type":"STANCE","levelStats":[{"stats":["The companion prefers to change its target after each attack. +20% Status Duration"]},{"stats":["The companion prefers to change its target after each attack. +40% Status Duration"]},{"stats":["The companion prefers to change its target after each attack. +60% Status Duration"]},{"stats":["The companion prefers to change its target after each attack. +80% Status Duration"]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/BeastWeapons/Stances/BeastProtectorStance","name":"Protector Posture","polarity":"AP_PRECEPT","rarity":"COMMON","codexSecret":false,"baseDrain":-2,"fusionLimit":3,"compatName":"Claws","type":"STANCE","levelStats":[{"stats":["The companion will prioritize attacking enemies within 15m of the Warframe. Attacks inflict +1 <DT_PUNCTURE_COLOR> Puncture Status Effects"]},{"stats":["The companion will prioritize attacking enemies within 15m of the Warframe. Attacks inflict +2 <DT_PUNCTURE_COLOR> Puncture Status Effects"]},{"stats":["The companion will prioritize attacking enemies within 15m of the Warframe. Attacks inflict +3 <DT_PUNCTURE_COLOR> Puncture Status Effects"]},{"stats":["The companion will prioritize attacking enemies within 15m of the Warframe. Attacks inflict +4 <DT_PUNCTURE_COLOR> Puncture Status Effects"]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/BeastWeapons/Stances/BeastPersistentStance","name":"Persistent Posture","polarity":"AP_PRECEPT","rarity":"COMMON","codexSecret":false,"baseDrain":-2,"fusionLimit":3,"compatName":"Claws","type":"STANCE","levelStats":[{"stats":["The companion will pick a target and then attack it relentlessly. +10% Impact Damage"]},{"stats":["The companion will pick a target and then attack it relentlessly. +20% Impact Damage"]},{"stats":["The companion will pick a target and then attack it relentlessly. +30% Impact Damage"]},{"stats":["The companion will pick a target and then attack it relentlessly. +40% Impact Damage"]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/BeastWeapons/Stances/BeastPacifistStance","name":"Elusive Posture","polarity":"AP_PRECEPT","rarity":"COMMON","codexSecret":false,"baseDrain":-2,"fusionLimit":3,"compatName":"Claws","type":"STANCE","levelStats":[{"stats":["The companion will avoid attacking. +12.5% Evasion"]},{"stats":["The companion will avoid attacking. +25% Evasion"]},{"stats":["The companion will avoid attacking. +37.5% Evasion"]},{"stats":["The companion will avoid attacking. +50% Evasion"]}]},{"uniqueName":"/Lotus/Types/Friendly/Pets/BeastWeapons/Stances/BeastNeutralStance","name":"Balanced Posture","polarity":"AP_PRECEPT","rarity":"COMMON","codexSecret":false,"baseDrain":-2,"fusionLimit":3,"compatName":"Claws","type":"STANCE","levelStats":[{"stats":["The companion acts freely as they see fit. Staggers enemies within 0.5m while moving."]},{"stats":["The companion acts freely as they see fit. Staggers enemies within 1m while moving."]},{"stats":["The companion acts freely as they see fit. Staggers enemies within 1.5m while moving."]},{"stats":["The companion acts freely as they see fit. Staggers enemies within 2m while moving."]}]},{"uniqueName":"/Lotus/Powersuits/YinYang/YinYangTargetAugmentCard","name":"Calm & Frenzy","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Equinox","type":"WARFRAME","subtype":"/Lotus/Powersuits/YinYang/YinYangBaseSuit","levelStats":[{"stats":["Rest & Rage Augment: Killing an affected enemy causes the effect to spread to enemies within 2m for 40% of the remaining duration."]},{"stats":["Rest & Rage Augment: Killing an affected enemy causes the effect to spread to enemies within 3m for 60% of the remaining duration."]},{"stats":["Rest & Rage Augment: Killing an affected enemy causes the effect to spread to enemies within 4m for 80% of the remaining duration."]},{"stats":["Rest & Rage Augment: Killing an affected enemy causes the effect to spread to enemies within 5m for 100% of the remaining duration."]}]},{"uniqueName":"/Lotus/Powersuits/YinYang/YinYangSwitchPvPAugmentCard","name":"Push & Pull","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Equinox","type":"WARFRAME","subtype":"/Lotus/Powersuits/YinYang/YinYangBaseSuit","levelStats":[{"stats":["Metamorphosis Augment: Switching to Day-form staggers enemies within 3m and knocks them down when switching to Night-form."]},{"stats":["Metamorphosis Augment: Switching to Day-form staggers enemies within 4m and knocks them down when switching to Night-form."]},{"stats":["Metamorphosis Augment: Switching to Day-form staggers enemies within 5m and knocks them down when switching to Night-form."]},{"stats":["Metamorphosis Augment: Switching to Day-form staggers enemies within 6m and knocks them down when switching to Night-form."]}]},{"uniqueName":"/Lotus/Powersuits/YinYang/YinYangSwitchAugmentCard","name":"Duality","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Equinox","type":"WARFRAME","subtype":"/Lotus/Powersuits/YinYang/YinYangBaseSuit","levelStats":[{"stats":["Metamorphosis Augment: Equinox's other half breaks free for 7s, dealing 100% Damage."]},{"stats":["Metamorphosis Augment: Equinox's other half breaks free for 8s, dealing 150% Damage."]},{"stats":["Metamorphosis Augment: Equinox's other half breaks free for 9s, dealing 200% Damage."]},{"stats":["Metamorphosis Augment: Equinox's other half breaks free for 10s, dealing 300% Damage."]}]},{"uniqueName":"/Lotus/Powersuits/YinYang/YinYangBurstAugmentCard","name":"Energy Transfer","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Equinox","type":"WARFRAME","subtype":"/Lotus/Powersuits/YinYang/YinYangBaseSuit","levelStats":[{"stats":["Mend & Maim Augment: 50% of charge is conserved when switching between forms."]},{"stats":["Mend & Maim Augment: 65% of charge is conserved when switching between forms."]},{"stats":["Mend & Maim Augment: 80% of charge is conserved when switching between forms."]},{"stats":["Mend & Maim Augment: 100% of charge is conserved when switching between forms."]}]},{"uniqueName":"/Lotus/Powersuits/YinYang/YinYangAuraAugmentCard","name":"Peaceful Provocation","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Equinox","type":"WARFRAME","subtype":"/Lotus/Powersuits/YinYang/YinYangBaseSuit","levelStats":[{"stats":["Pacify & Provoke Augment: Pacify converts damage done to allies into an aura that slows enemies by 20%. Provoke converts damage done to enemies into 6% extra Ability Strength."]},{"stats":["Pacify & Provoke Augment: Pacify converts damage done to allies into an aura that slows enemies by 30%. Provoke converts damage done to enemies into 9% extra Ability Strength."]},{"stats":["Pacify & Provoke Augment: Pacify converts damage done to allies into an aura that slows enemies by 35%. Provoke converts damage done to enemies into 12% extra Ability Strength."]},{"stats":["Pacify & Provoke Augment: Pacify converts damage done to allies into an aura that slows enemies by 40%. Provoke converts damage done to enemies into 15% extra Ability Strength."]}]},{"uniqueName":"/Lotus/Powersuits/Yareli/YareliDisksAugmentCard","name":"Surging Blades","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Yareli","type":"WARFRAME","subtype":"/Lotus/Powersuits/Yareli/YareliBaseSuit","levelStats":[{"stats":["Aquablades Augment: Activate Aquablades when the ability is in use or cooldown to throw one blade. Blades gain 5% damage when any Aquablade hits an enemy. No cost to throw with Merulina."]},{"stats":["Aquablades Augment: Activate Aquablades when the ability is in use or cooldown to throw one blade. Blades gain 6% damage when any Aquablade hits an enemy. No cost to throw with Merulina."]},{"stats":["Aquablades Augment: Activate Aquablades when the ability is in use or cooldown to throw one blade. Blades gain 8% damage when any Aquablade hits an enemy. No cost to throw with Merulina."]},{"stats":["Aquablades Augment: Activate Aquablades when the ability is in use or cooldown to throw one blade. Blades gain 10% damage when any Aquablade hits an enemy. No cost to throw with Merulina."]}]},{"uniqueName":"/Lotus/Powersuits/Yareli/YareliBoardAugmentTwoCard","name":"Loyal Merulina","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Yareli","type":"WARFRAME","subtype":"/Lotus/Powersuits/Yareli/YareliBaseSuit","levelStats":[{"stats":["Merulina Augment: Yareli no longer rides Merulina. Instead, Merulina follows her and casts Sea Snare on nearby enemies. 5s cooldown."]},{"stats":["Merulina Augment: Yareli no longer rides Merulina. Instead, Merulina follows her and casts Sea Snare on nearby enemies. 4s cooldown."]},{"stats":["Merulina Augment: Yareli no longer rides Merulina. Instead, Merulina follows her and casts Sea Snare on nearby enemies. 3s cooldown."]},{"stats":["Merulina Augment: Yareli no longer rides Merulina. Instead, Merulina follows her and casts Sea Snare on nearby enemies. 2s cooldown."]}]},{"uniqueName":"/Lotus/Powersuits/Yareli/YareliBoardAugmentCard","name":"Merulina Guardian","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Yareli","type":"WARFRAME","subtype":"/Lotus/Powersuits/Yareli/YareliBaseSuit","levelStats":[{"stats":["Merulina Augment: Enemies eliminated during Sea Snares heal 5% of Merulina's health. Upon healing, gain +50% Reload Speed and Fire Rate on Secondary weapons for 8s."]},{"stats":["Merulina Augment: Enemies eliminated during Sea Snares heal 10% of Merulina's health. Upon healing, gain +100% Reload Speed and Fire Rate on Secondary weapons for 12s."]},{"stats":["Merulina Augment: Enemies eliminated during Sea Snares heal 15% of Merulina's health. Upon healing, gain +150% Reload Speed and Fire Rate on Secondary weapons for 16s."]},{"stats":["Merulina Augment: Enemies eliminated during Sea Snares heal 20% of Merulina's health. Upon healing, gain +200% Reload Speed and Fire Rate on Secondary weapons for 20s."]}]},{"uniqueName":"/Lotus/Powersuits/Wraith/WraithSowAugmentCard","name":"Dark Propagation","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Sevagoth","type":"WARFRAME","subtype":"/Lotus/Powersuits/Wraith/WraithBaseSuit","levelStats":[{"stats":["Sow Augment: Enemies killed while inflicted with Sow spread its effect in a 9m radius. Shadow's Death Harvest also inflicts Sow."]},{"stats":["Sow Augment: Enemies killed while inflicted with Sow spread its effect in a 11m radius. Shadow's Death Harvest also inflicts Sow."]},{"stats":["Sow Augment: Enemies killed while inflicted with Sow spread its effect in a 13m radius. Shadow's Death Harvest also inflicts Sow."]},{"stats":["Sow Augment: Enemies killed while inflicted with Sow spread its effect in a 15m radius. Shadow's Death Harvest also inflicts Sow."]}]},{"uniqueName":"/Lotus/Powersuits/Wraith/WraithReapAugmentCard","name":"Shadow Haze","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Sevagoth","type":"WARFRAME","subtype":"/Lotus/Powersuits/Wraith/WraithBaseSuit","levelStats":[{"stats":["Reap Augment: Increase Critical Chance by 35% on enemies inflicted with Death Harvest. A new Shadow emerges from those enemies when they perish. Limit of 3 Shadows."]},{"stats":["Reap Augment: Increase Critical Chance by 40% on enemies inflicted with Death Harvest. A new Shadow emerges from those enemies when they perish. Limit of 3 Shadows."]},{"stats":["Reap Augment: Increase Critical Chance by 45% on enemies inflicted with Death Harvest. A new Shadow emerges from those enemies when they perish. Limit of 3 Shadows."]},{"stats":["Reap Augment: Increase Critical Chance by 50% on enemies inflicted with Death Harvest. A new Shadow emerges from those enemies when they perish. Limit of 3 Shadows."]}]},{"uniqueName":"/Lotus/Powersuits/Wisp/WispSunAugmentCard","name":"Cataclysmic Gate","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Wisp","type":"WARFRAME","subtype":"/Lotus/Powersuits/Wisp/WispBaseSuit","levelStats":[{"stats":["Sol Gate Augment : Wisp and 2 spectral images cast a single blast of Sol Gate, leaving an area with 500 <DT_FIRE_COLOR>Heat Damage / Second with guaranteed Heat and Radiation Status Effects for 5s. "]},{"stats":["Sol Gate Augment : Wisp and 2 spectral images cast a single blast of Sol Gate, leaving an area with 500 <DT_FIRE_COLOR>Heat Damage / Second with guaranteed Heat and Radiation Status Effects for 7s. "]},{"stats":["Sol Gate Augment : Wisp and 2 spectral images cast a single blast of Sol Gate, leaving an area with 500 <DT_FIRE_COLOR>Heat Damage / Second with guaranteed Heat and Radiation Status Effects for 8s. "]},{"stats":["Sol Gate Augment : Wisp and 2 spectral images cast a single blast of Sol Gate, leaving an area with 500 <DT_FIRE_COLOR>Heat Damage / Second with guaranteed Heat and Radiation Status Effects for 10s. "]}]},{"uniqueName":"/Lotus/Powersuits/Wisp/WispReservoirAugmentCard","name":"Fused Reservoir","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"isUtility":true,"compatName":"Wisp","type":"WARFRAME","subtype":"/Lotus/Powersuits/Wisp/WispBaseSuit","levelStats":[{"stats":["Reservoirs Augment: Adds a fourth reservoir that gives the effects of all three. Costs <LOWER_IS_BETTER>300% more Energy."]},{"stats":["Reservoirs Augment: Adds a fourth reservoir that gives the effects of all three. Costs <LOWER_IS_BETTER>270% more Energy."]},{"stats":["Reservoirs Augment: Adds a fourth reservoir that gives the effects of all three. Costs <LOWER_IS_BETTER>250% more Energy."]},{"stats":["Reservoirs Augment: Adds a fourth reservoir that gives the effects of all three. Costs <LOWER_IS_BETTER>200% more Energy."]}]},{"uniqueName":"/Lotus/Powersuits/Wisp/WispHarnessAugmentCard","name":"Critical Surge","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Wisp","type":"WARFRAME","subtype":"/Lotus/Powersuits/Wisp/WispBaseSuit","levelStats":[{"stats":["Breach Surge Augment: Teleporting to a Reservoir costs 50% Energy and grants 2.5% Critical Chance to Primary Weapons per meter traveled for 9s. Maximum 250% Critical Chance."]},{"stats":["Breach Surge Augment: Teleporting to a Reservoir costs 50% Energy and grants 5% Critical Chance to Primary Weapons per meter traveled for 9s. Maximum 250% Critical Chance."]},{"stats":["Breach Surge Augment: Teleporting to a Reservoir costs 50% Energy and grants 7.5% Critical Chance to Primary Weapons per meter traveled for 9s. Maximum 250% Critical Chance."]},{"stats":["Breach Surge Augment: Teleporting to a Reservoir costs 50% Energy and grants 10% Critical Chance to Primary Weapons per meter traveled for 9s. Maximum 250% Critical Chance."]}]},{"uniqueName":"/Lotus/Powersuits/Werewolf/WerewolfShroudAugmentCard","name":"Prey of Dynar","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Voruna","type":"WARFRAME","subtype":"/Lotus/Powersuits/Werewolf/WerewolfBaseSuit","levelStats":[{"stats":["Shroud of Dynar Augment: Increase an enemy’s Damage Vulnerability by 50%. Using Fang of Raksh on that enemy increases its spread radius by 75%."]},{"stats":["Shroud of Dynar Augment: Increase an enemy’s Damage Vulnerability by 50%. Using Fang of Raksh on that enemy increases its spread radius by 100%."]},{"stats":["Shroud of Dynar Augment: Increase an enemy’s Damage Vulnerability by 50%. Using Fang of Raksh on that enemy increases its spread radius by 125%."]},{"stats":["Shroud of Dynar Augment: Increase an enemy’s Damage Vulnerability by 50%. Using Fang of Raksh on that enemy increases its spread radius by 150%."]}]},{"uniqueName":"/Lotus/Powersuits/Werewolf/WerewolfHowlAugmentCard","name":"Ulfrun's Endurance","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Voruna","type":"WARFRAME","subtype":"/Lotus/Powersuits/Werewolf/WerewolfBaseSuit","levelStats":[{"stats":["Ulfrun's Descent Augment: During Ulfrun’s attack, enemies that die from <DT_SLASH_COLOR>Slash Status within 5m restore Voruna’s charges."]},{"stats":["Ulfrun's Descent Augment: During Ulfrun’s attack, enemies that die from <DT_SLASH_COLOR>Slash Status within 10m restore Voruna’s charges."]},{"stats":["Ulfrun's Descent Augment: During Ulfrun’s attack, enemies that die from <DT_SLASH_COLOR>Slash Status within 15m restore Voruna’s charges."]},{"stats":["Ulfrun's Descent Augment: During Ulfrun’s attack, enemies that die from <DT_SLASH_COLOR>Slash Status within 20m restore Voruna’s charges."]}]},{"uniqueName":"/Lotus/Powersuits/Volt/SpeedPvPAugmentCard","name":"Kinetic Collision","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Volt","type":"WARFRAME","subtype":"/Lotus/Powersuits/Volt/VoltBaseSuit","levelStats":[{"stats":["Speed Augment: Running into an opponent increases the duration of Speed by 1s."]},{"stats":["Speed Augment: Running into an opponent increases the duration of Speed by 2s."]},{"stats":["Speed Augment: Running into an opponent increases the duration of Speed by 3s."]},{"stats":["Speed Augment: Running into an opponent increases the duration of Speed by 4s."]}]},{"uniqueName":"/Lotus/Powersuits/Volt/SpeedAugmentCard","name":"Shocking Speed","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Volt","type":"WARFRAME","subtype":"/Lotus/Powersuits/Volt/VoltBaseSuit","levelStats":[{"stats":["Speed Augment: While moving under the effects of Speed, enemies within 3m will take 75 <DT_ELECTRICITY_COLOR>Electricity Damage with guaranteed Status effect."]},{"stats":["Speed Augment: While moving under the effects of Speed, enemies within 3m will take 150 <DT_ELECTRICITY_COLOR>Electricity Damage with guaranteed Status effect."]},{"stats":["Speed Augment: While moving under the effects of Speed, enemies within 3m will take 225 <DT_ELECTRICITY_COLOR>Electricity Damage with guaranteed Status effect."]},{"stats":["Speed Augment: While moving under the effects of Speed, enemies within 3m will take 300 <DT_ELECTRICITY_COLOR>Electricity Damage with guaranteed Status effect."]}]},{"uniqueName":"/Lotus/Powersuits/Volt/ShockAugmentCard","name":"Shock Trooper","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Volt","type":"WARFRAME","subtype":"/Lotus/Powersuits/Volt/VoltBaseSuit","levelStats":[{"stats":["Shock Augment: Hold to cast will grant all allies within 15m an additional 50% <DT_ELECTRICITY_COLOR>Electricity Damage to their attacks for 28s."]},{"stats":["Shock Augment: Hold to cast will grant all allies within 15m an additional 65% <DT_ELECTRICITY_COLOR>Electricity Damage to their attacks for 32s."]},{"stats":["Shock Augment: Hold to cast will grant all allies within 15m an additional 80% <DT_ELECTRICITY_COLOR>Electricity Damage to their attacks for 36s."]},{"stats":["Shock Augment: Hold to cast will grant all allies within 15m an additional 100% <DT_ELECTRICITY_COLOR>Electricity Damage to their attacks for 40s."]}]},{"uniqueName":"/Lotus/Powersuits/Volt/ShieldPvPAugmentCard","name":"Recharge Barrier","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Volt","type":"WARFRAME","subtype":"/Lotus/Powersuits/Volt/VoltBaseSuit","levelStats":[{"stats":["Electric Shield Augment: Allies that pass through have 20% Shields restored."]},{"stats":["Electric Shield Augment: Allies that pass through have 25% Shields restored."]},{"stats":["Electric Shield Augment: Allies that pass through have 30% Shields restored."]},{"stats":["Electric Shield Augment: Allies that pass through have 35% Shields restored."]}]},{"uniqueName":"/Lotus/Powersuits/Volt/ShieldAugmentCard","name":"Transistor Shield","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Volt","type":"WARFRAME","subtype":"/Lotus/Powersuits/Volt/VoltBaseSuit","levelStats":[{"stats":["Electric Shield Augment: Allies can pick up Electric Shield. 150% of damage absorbed will be added to Volt's Static Discharge."]},{"stats":["Electric Shield Augment: Allies can pick up Electric Shield. 200% of damage absorbed will be added to Volt's Static Discharge."]},{"stats":["Electric Shield Augment: Allies can pick up Electric Shield. 250% of damage absorbed will be added to Volt's Static Discharge."]},{"stats":["Electric Shield Augment: Allies can pick up Electric Shield. 300% of damage absorbed will be added to Volt's Static Discharge."]}]},{"uniqueName":"/Lotus/Powersuits/Volt/OverloadAugmentCard","name":"Capacitance","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Volt","type":"WARFRAME","subtype":"/Lotus/Powersuits/Volt/VoltBaseSuit","levelStats":[{"stats":["Discharge Augment: Converts 1.5% of Damage dealt into Shields split between Volt and Squadmates."]},{"stats":["Discharge Augment: Converts 2% of Damage dealt into Shields split between Volt and Squadmates."]},{"stats":["Discharge Augment: Converts 2.5% of Damage dealt into Shields split between Volt and Squadmates."]},{"stats":["Discharge Augment: Converts 3% of Damage dealt into Shields split between Volt and Squadmates."]}]},{"uniqueName":"/Lotus/Powersuits/Trinity/WellOfLifeAugmentCard","name":"Pool of Life","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Trinity","type":"WARFRAME","subtype":"/Lotus/Powersuits/Trinity/TrinityBaseSuit","levelStats":[{"stats":["Well of Life Augment: On death, marked enemies will drop 1 Health Orbs with a 100% chance of dropping an Energy Orb."]},{"stats":["Well of Life Augment: On death, marked enemies will drop 2 Health Orbs with a 100% chance of dropping an Energy Orb."]},{"stats":["Well of Life Augment: On death, marked enemies will drop 3 Health Orbs with a 100% chance of dropping an Energy Orb."]},{"stats":["Well of Life Augment: On death, marked enemies will drop 4 Health Orbs with a 100% chance of dropping an Energy Orb."]}]},{"uniqueName":"/Lotus/Powersuits/Trinity/LinkAugmentCard","name":"Abating Link","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Trinity","type":"WARFRAME","subtype":"/Lotus/Powersuits/Trinity/TrinityBaseSuit","levelStats":[{"stats":["Link Augment: Reduces Armor Rating by 30% on enemies targeted by Link."]},{"stats":["Link Augment: Reduces Armor Rating by 40% on enemies targeted by Link."]},{"stats":["Link Augment: Reduces Armor Rating by 50% on enemies targeted by Link."]},{"stats":["Link Augment: Reduces Armor Rating by 60% on enemies targeted by Link."]}]},{"uniqueName":"/Lotus/Powersuits/Trinity/EnergyVampireAugmentCard","name":"Vampire Leech","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Trinity","type":"WARFRAME","subtype":"/Lotus/Powersuits/Trinity/TrinityBaseSuit","levelStats":[{"stats":["Energy Vampire Augment: Excess Energy replenishes Shields by 150%."]},{"stats":["Energy Vampire Augment: Excess Energy replenishes Shields by 175%."]},{"stats":["Energy Vampire Augment: Excess Energy replenishes Shields by 200%."]},{"stats":["Energy Vampire Augment: Excess Energy replenishes Shields by 225%."]}]},{"uniqueName":"/Lotus/Powersuits/Trinity/BlessingAugmentCard","name":"Champion's Blessing","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Trinity","type":"WARFRAME","subtype":"/Lotus/Powersuits/Trinity/TrinityBaseSuit","levelStats":[{"stats":["Blessing Augment: Gain Primary and Secondary Critical Chance for 12s for each percent you heal on allies up to 350%."]},{"stats":["Blessing Augment: Gain Primary and Secondary Critical Chance for 18s for each percent you heal on allies up to 350%."]},{"stats":["Blessing Augment: Gain Primary and Secondary Critical Chance for 24s for each percent you heal on allies up to 350%."]},{"stats":["Blessing Augment: Gain Primary and Secondary Critical Chance for 30s for each percent you heal on allies up to 350%."]}]},{"uniqueName":"/Lotus/Powersuits/Trapper/ZapTrapAugmentCard","name":"Tesla Bank","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Vauban","type":"WARFRAME","subtype":"/Lotus/Powersuits/Trapper/TrapperBaseSuit","levelStats":[{"stats":["Tesla Nervos Augment: Enemy health when a Nervos is first attached is converted into 5m burst of <DT_ELECTRICITY_COLOR>Electricity when killed."]},{"stats":["Tesla Nervos Augment: Enemy health when a Nervos is first attached is converted into 6m burst of <DT_ELECTRICITY_COLOR>Electricity when killed."]},{"stats":["Tesla Nervos Augment: Enemy health when a Nervos is first attached is converted into 7m burst of <DT_ELECTRICITY_COLOR>Electricity when killed."]},{"stats":["Tesla Nervos Augment: Enemy health when a Nervos is first attached is converted into 8m burst of <DT_ELECTRICITY_COLOR>Electricity when killed."]}]},{"uniqueName":"/Lotus/Powersuits/Trapper/MagHoleAugmentCard","name":"Photon Repeater","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Vauban","type":"WARFRAME","subtype":"/Lotus/Powersuits/Trapper/TrapperBaseSuit","levelStats":[{"stats":["Photon Strike Augment: If Photon Strike hits at least <LOWER_IS_BETTER>8 enemies, the next cast will cost no Energy and fire two additional strikes."]},{"stats":["Photon Strike Augment: If Photon Strike hits at least <LOWER_IS_BETTER>7 enemies, the next cast will cost no Energy and fire two additional strikes."]},{"stats":["Photon Strike Augment: If Photon Strike hits at least <LOWER_IS_BETTER>6 enemies, the next cast will cost no Energy and fire two additional strikes."]},{"stats":["Photon Strike Augment: If Photon Strike hits at least <LOWER_IS_BETTER>5 enemies, the next cast will cost no Energy and fire two additional strikes."]}]},{"uniqueName":"/Lotus/Powersuits/Trapper/LevTrapAugmentCard","name":"Enduring Bastille","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Vauban","type":"WARFRAME","subtype":"/Lotus/Powersuits/Trapper/TrapperBaseSuit","levelStats":[{"stats":["Bastille Augment: Killing an enemy in Bastille extends the duration by 2s. Vortex's duration is increased by 50% of its Maximum Duration for each additional Vortex thrown into it."]},{"stats":["Bastille Augment: Killing an enemy in Bastille extends the duration by 2s. Vortex's duration is increased by 55% of its Maximum Duration for each additional Vortex thrown into it."]},{"stats":["Bastille Augment: Killing an enemy in Bastille extends the duration by 2s. Vortex's duration is increased by 60% of its Maximum Duration for each additional Vortex thrown into it."]},{"stats":["Bastille Augment: Killing an enemy in Bastille extends the duration by 2s. Vortex's duration is increased by 70% of its Maximum Duration for each additional Vortex thrown into it."]}]},{"uniqueName":"/Lotus/Powersuits/Tengu/TurbulenceAugmentCard","name":"Jet Stream","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Zephyr","type":"WARFRAME","subtype":"/Lotus/Powersuits/Tengu/TenguBaseSuit","levelStats":[{"stats":["Turbulence Augment: Turbulence increases Movement Speed by 20% and Projectile Speed by 50% for Zephyr and her allies."]},{"stats":["Turbulence Augment: Turbulence increases Movement Speed by 25% and Projectile Speed by 65% for Zephyr and her allies."]},{"stats":["Turbulence Augment: Turbulence increases Movement Speed by 30% and Projectile Speed by 80% for Zephyr and her allies."]},{"stats":["Turbulence Augment: Turbulence increases Movement Speed by 40% and Projectile Speed by 100% for Zephyr and her allies."]}]},{"uniqueName":"/Lotus/Powersuits/Tengu/TornadoAugmentCard","name":"Funnel Clouds","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Zephyr","type":"WARFRAME","subtype":"/Lotus/Powersuits/Tengu/TenguBaseSuit","levelStats":[{"stats":["Tornado Augment: Creates 2 additional tornadoes. All tornadoes are 50% their original size and won't pick up enemies."]},{"stats":["Tornado Augment: Creates 4 additional tornadoes. All tornadoes are 50% their original size and won't pick up enemies."]},{"stats":["Tornado Augment: Creates 6 additional tornadoes. All tornadoes are 50% their original size and won't pick up enemies."]},{"stats":["Tornado Augment: Creates 8 additional tornadoes. All tornadoes are 50% their original size and won't pick up enemies."]}]},{"uniqueName":"/Lotus/Powersuits/Tengu/TenguDisablePassiveMod","name":"Anchored Glide","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":2,"fusionLimit":5,"isUtility":true,"compatName":"Zephyr","type":"WARFRAME","subtype":"/Lotus/Powersuits/Tengu/TenguBaseSuit","levelStats":[{"stats":["Disable Zephyr's reduced airborne gravity. Increase Ability Strength by 3%."]},{"stats":["Disable Zephyr's reduced airborne gravity. Increase Ability Strength by 5%."]},{"stats":["Disable Zephyr's reduced airborne gravity. Increase Ability Strength by 8%."]},{"stats":["Disable Zephyr's reduced airborne gravity. Increase Ability Strength by 10%."]},{"stats":["Disable Zephyr's reduced airborne gravity. Increase Ability Strength by 13%."]},{"stats":["Disable Zephyr's reduced airborne gravity. Increase Ability Strength by 15%."]}]},{"uniqueName":"/Lotus/Powersuits/Tengu/TenguBurstAugmentCard","name":"Airburst Rounds","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Zephyr","type":"WARFRAME","subtype":"/Lotus/Powersuits/Tengu/TenguBaseSuit","levelStats":[{"stats":["Airburst Augment: Each enemy hit by Airburst increases secondary damage by 10% for 5s."]},{"stats":["Airburst Augment: Each enemy hit by Airburst increases secondary damage by 20% for 8s."]},{"stats":["Airburst Augment: Each enemy hit by Airburst increases secondary damage by 30% for 11s."]},{"stats":["Airburst Augment: Each enemy hit by Airburst increases secondary damage by 40% for 14s."]}]},{"uniqueName":"/Lotus/Powersuits/Tengu/DiveBombAugmentCard","name":"Target Fixation","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Zephyr","type":"WARFRAME","subtype":"/Lotus/Powersuits/Tengu/TenguBaseSuit","levelStats":[{"stats":["Tail Wind Augment: Casting Tail Wind resets Zephyr’s bullet jump. Each enemy hit increases Tail Wind Damage by 40%. Damage resets upon being on the ground for 2s."]},{"stats":["Tail Wind Augment: Casting Tail Wind resets Zephyr’s bullet jump. Each enemy hit increases Tail Wind Damage by 60%. Damage resets upon being on the ground for 2s."]},{"stats":["Tail Wind Augment: Casting Tail Wind resets Zephyr’s bullet jump. Each enemy hit increases Tail Wind Damage by 80%. Damage resets upon being on the ground for 2s."]},{"stats":["Tail Wind Augment: Casting Tail Wind resets Zephyr’s bullet jump. Each enemy hit increases Tail Wind Damage by 100%. Damage resets upon being on the ground for 2s."]}]},{"uniqueName":"/Lotus/Powersuits/Temple/TemplePassiveAugment1Card","name":"Rhythm Guard","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Temple","type":"WARFRAME","subtype":"/Lotus/Powersuits/Temple/TempleBaseSuit","levelStats":[{"stats":["Passive Augment: Gain 25 Overguard when using an Ability on the Backbeat. Amount doubles up to 400 per Beat, but resets if the Beat is missed."]},{"stats":["Passive Augment: Gain 50 Overguard when using an Ability on the Backbeat. Amount doubles up to 800 per Beat, but resets if the Beat is missed."]},{"stats":["Passive Augment: Gain 75 Overguard when using an Ability on the Backbeat. Amount doubles up to 1200 per Beat, but resets if the Beat is missed."]},{"stats":["Passive Augment: Gain 100 Overguard when using an Ability on the Backbeat. Amount doubles up to 1600 per Beat, but resets if the Beat is missed."]}]},{"uniqueName":"/Lotus/Powersuits/Sentient/SentientWhirlwindAugmentCard","name":"Razor Mortar","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Caliban","type":"WARFRAME","subtype":"/Lotus/Powersuits/Sentient/SentientBaseSuit","levelStats":[{"stats":["Razor Gyre Augment: Groups enemies together, while Lethal Progeny's Ortholysts focus fire on those enemies with +40% <DT_ELECTRICITY_COLOR>Electricity Damage and Fire Rate for 3s."]},{"stats":["Razor Gyre Augment: Groups enemies together, while Lethal Progeny's Ortholysts focus fire on those enemies with +50% <DT_ELECTRICITY_COLOR>Electricity Damage and Fire Rate for 4s."]},{"stats":["Razor Gyre Augment: Groups enemies together, while Lethal Progeny's Ortholysts focus fire on those enemies with +60% <DT_ELECTRICITY_COLOR>Electricity Damage and Fire Rate for 5s."]},{"stats":["Razor Gyre Augment: Groups enemies together, while Lethal Progeny's Ortholysts focus fire on those enemies with +70% <DT_ELECTRICITY_COLOR>Electricity Damage and Fire Rate for 6s."]}]},{"uniqueName":"/Lotus/Powersuits/Saryn/WeaponPoisonAugmentCard","name":"Contagion Cloud","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Saryn","type":"WARFRAME","subtype":"/Lotus/Powersuits/Saryn/SarynBaseSuit","levelStats":[{"stats":["Toxic Lash Augment: Create 5m toxic clouds, dealing 150 <DT_POISON_COLOR>Toxin Damage/s for 8s with every kill. Damage is twice as strong for Melee kills."]},{"stats":["Toxic Lash Augment: Create 5m toxic clouds, dealing 175 <DT_POISON_COLOR>Toxin Damage/s for 9s with every kill. Damage is twice as strong for Melee kills."]},{"stats":["Toxic Lash Augment: Create 5m toxic clouds, dealing 250 <DT_POISON_COLOR>Toxin Damage/s for 10s with every kill. Damage is twice as strong for Melee kills."]},{"stats":["Toxic Lash Augment: Create 5m toxic clouds, dealing 300 <DT_POISON_COLOR>Toxin Damage/s for 12s with every kill. Damage is twice as strong for Melee kills."]}]},{"uniqueName":"/Lotus/Powersuits/Saryn/ShedAugmentCard","name":"Regenerative Molt","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Saryn","type":"WARFRAME","subtype":"/Lotus/Powersuits/Saryn/SarynBaseSuit","levelStats":[{"stats":["Molt Augment: After casting Molt, Saryn regenerates 20 Health/s for 10s."]},{"stats":["Molt Augment: After casting Molt, Saryn regenerates 30 Health/s for 10s."]},{"stats":["Molt Augment: After casting Molt, Saryn regenerates 40 Health/s for 10s."]},{"stats":["Molt Augment: After casting Molt, Saryn regenerates 50 Health/s for 10s."]}]},{"uniqueName":"/Lotus/Powersuits/Saryn/PoisonAugmentTwoCard","name":"Revealing Spores","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"isUtility":true,"compatName":"Saryn","type":"WARFRAME","subtype":"/Lotus/Powersuits/Saryn/SarynBaseSuit","levelStats":[{"stats":["Spores Augment: Infected enemies within 10m appear on the minimap. +10 Enemy Radar."]},{"stats":["Spores Augment: Infected enemies within 20m appear on the minimap. +20 Enemy Radar."]},{"stats":["Spores Augment: Infected enemies within 30m appear on the minimap. +30 Enemy Radar."]},{"stats":["Spores Augment: Infected enemies within 40m appear on the minimap. +40 Enemy Radar."]}]},{"uniqueName":"/Lotus/Powersuits/Saryn/PoisonAugmentCard","name":"Venom Dose","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Saryn","type":"WARFRAME","subtype":"/Lotus/Powersuits/Saryn/SarynBaseSuit","levelStats":[{"stats":["Spores Augment: Hold to cast will grant all allies within 15m an additional 50% <DT_CORROSIVE_COLOR>Corrosive Damage to their attacks for 28s."]},{"stats":["Spores Augment: Hold to cast will grant all allies within 15m an additional 65% <DT_CORROSIVE_COLOR>Corrosive Damage to their attacks for 32s."]},{"stats":["Spores Augment: Hold to cast will grant all allies within 15m an additional 80% <DT_CORROSIVE_COLOR>Corrosive Damage to their attacks for 36s."]},{"stats":["Spores Augment: Hold to cast will grant all allies within 15m an additional 100% <DT_CORROSIVE_COLOR>Corrosive Damage to their attacks for 40s."]}]},{"uniqueName":"/Lotus/Powersuits/Sandman/SandmanSwarmAugmentCard","name":"Negation Armor","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Inaros","type":"WARFRAME","subtype":"/Lotus/Powersuits/Sandman/SandmanBaseSuit","levelStats":[{"stats":["Scarab Shell Augment: When Inaros takes fatal damage, he consumes Scarab Shell to heal with a brief invulnerability that ends with a deadly <DT_SLASH_COLOR>Slash Status Effect. Cooldown <LOWER_IS_BETTER>60s."]},{"stats":["Scarab Shell Augment: When Inaros takes fatal damage, he consumes Scarab Shell to heal with a brief invulnerability that ends with a deadly <DT_SLASH_COLOR>Slash Status Effect. Cooldown <LOWER_IS_BETTER>48s."]},{"stats":["Scarab Shell Augment: When Inaros takes fatal damage, he consumes Scarab Shell to heal with a brief invulnerability that ends with a deadly <DT_SLASH_COLOR>Slash Status Effect. Cooldown <LOWER_IS_BETTER>38s."]},{"stats":["Scarab Shell Augment: When Inaros takes fatal damage, he consumes Scarab Shell to heal with a brief invulnerability that ends with a deadly <DT_SLASH_COLOR>Slash Status Effect. Cooldown <LOWER_IS_BETTER>30s."]}]},{"uniqueName":"/Lotus/Powersuits/Sandman/SandmanStormAugmentCard","name":"Elemental Sandstorm","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Inaros","type":"WARFRAME","subtype":"/Lotus/Powersuits/Sandman/SandmanBaseSuit","levelStats":[{"stats":["Sandstorm Augment: Sandstorm gains 20% Ability Range and has a 25% chance of inflicting Status Effects based on the Damage Types on the equipped Melee Weapon."]},{"stats":["Sandstorm Augment: Sandstorm gains 30% Ability Range and has a 50% chance of inflicting Status Effects based on the Damage Types on the equipped Melee Weapon."]},{"stats":["Sandstorm Augment: Sandstorm gains 40% Ability Range and has a 75% chance of inflicting Status Effects based on the Damage Types on the equipped Melee Weapon."]},{"stats":["Sandstorm Augment: Sandstorm gains 50% Ability Range and has a 100% chance of inflicting Status Effects based on the Damage Types on the equipped Melee Weapon."]}]},{"uniqueName":"/Lotus/Powersuits/Sandman/SandmanBlastAugmentCard","name":"Desiccation's Curse","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Inaros","type":"WARFRAME","subtype":"/Lotus/Powersuits/Sandman/SandmanBaseSuit","levelStats":[{"stats":["Desiccation Augment: Killing a blinded enemy with a Finisher has a 35% chance to summon a Swarm Kavat that will spread Scarab Swarm. Maximum Swarm Kavats +2."]},{"stats":["Desiccation Augment: Killing a blinded enemy with a Finisher has a 50% chance to summon a Swarm Kavat that will spread Scarab Swarm. Maximum Swarm Kavats +2."]},{"stats":["Desiccation Augment: Killing a blinded enemy with a Finisher has a 70% chance to summon a Swarm Kavat that will spread Scarab Swarm. Maximum Swarm Kavats +2."]},{"stats":["Desiccation Augment: Killing a blinded enemy with a Finisher has a 100% chance to summon a Swarm Kavat that will spread Scarab Swarm. Maximum Swarm Kavats +2."]}]},{"uniqueName":"/Lotus/Powersuits/Runner/RunnerTransferAugmentCard","name":"Thermal Transfer","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Gauss","type":"WARFRAME","subtype":"/Lotus/Powersuits/Runner/RunnerBaseSuit","levelStats":[{"stats":["Thermal Sunder Augment: Allies in range gain 40% bonus Elemental Damage for 18s."]},{"stats":["Thermal Sunder Augment: Allies in range gain 50% bonus Elemental Damage for 22s."]},{"stats":["Thermal Sunder Augment: Allies in range gain 60% bonus Elemental Damage for 26s."]},{"stats":["Thermal Sunder Augment: Allies in range gain 75% bonus Elemental Damage for 30s."]}]},{"uniqueName":"/Lotus/Powersuits/Runner/RunnerRushAugmentCard","name":"Mach Crash","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Gauss","type":"WARFRAME","subtype":"/Lotus/Powersuits/Runner/RunnerBaseSuit","levelStats":[{"stats":["Mach Rush Augment: Impact shockwave leaves behind a vacuum that sucks in enemies within 5m."]},{"stats":["Mach Rush Augment: Impact shockwave leaves behind a vacuum that sucks in enemies within 6m."]},{"stats":["Mach Rush Augment: Impact shockwave leaves behind a vacuum that sucks in enemies within 7m."]},{"stats":["Mach Rush Augment: Impact shockwave leaves behind a vacuum that sucks in enemies within 8m."]}]},{"uniqueName":"/Lotus/Powersuits/Rhino/RhinoStompAugmentCard","name":"Reinforcing Stomp","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Rhino","type":"WARFRAME","subtype":"/Lotus/Powersuits/Rhino/RhinoBaseSuit","levelStats":[{"stats":["Rhino Stomp Augment: Iron Skin Health is replenished by 1% for each enemy affected."]},{"stats":["Rhino Stomp Augment: Iron Skin Health is replenished by 2% for each enemy affected."]},{"stats":["Rhino Stomp Augment: Iron Skin Health is replenished by 3% for each enemy affected."]},{"stats":["Rhino Stomp Augment: Iron Skin Health is replenished by 4% for each enemy affected."]}]},{"uniqueName":"/Lotus/Powersuits/Rhino/RhinoChargeAugmentCard","name":"Ironclad Charge","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Rhino","type":"WARFRAME","subtype":"/Lotus/Powersuits/Rhino/RhinoBaseSuit","levelStats":[{"stats":["Rhino Charge Augment: Each enemy hit increases Rhino's Armor Rating by 12% for 4s."]},{"stats":["Rhino Charge Augment: Each enemy hit increases Rhino's Armor Rating by 25% for 6s."]},{"stats":["Rhino Charge Augment: Each enemy hit increases Rhino's Armor Rating by 37% for 8s."]},{"stats":["Rhino Charge Augment: Each enemy hit increases Rhino's Armor Rating by 50% for 10s."]}]},{"uniqueName":"/Lotus/Powersuits/Rhino/RadialBlastAugmentCard","name":"Piercing Roar","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Rhino","type":"WARFRAME","subtype":"/Lotus/Powersuits/Rhino/RhinoBaseSuit","levelStats":[{"stats":["Roar Augment: Roar gains +40% range. Enemies within 10m are knocked down and suffer 5 stacks of <DT_PUNCTURE_COLOR>Puncture Status."]},{"stats":["Roar Augment: Roar gains +40% range. Enemies within 15m are knocked down and suffer 5 stacks of <DT_PUNCTURE_COLOR>Puncture Status."]},{"stats":["Roar Augment: Roar gains +40% range. Enemies within 20m are knocked down and suffer 5 stacks of <DT_PUNCTURE_COLOR>Puncture Status."]},{"stats":["Roar Augment: Roar gains +40% range. Enemies within 25m are knocked down and suffer 5 stacks of <DT_PUNCTURE_COLOR>Puncture Status."]}]},{"uniqueName":"/Lotus/Powersuits/Rhino/IronSkinAugmentCard","name":"Iron Shrapnel","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Rhino","type":"WARFRAME","subtype":"/Lotus/Powersuits/Rhino/RhinoBaseSuit","levelStats":[{"stats":["Iron Skin Augment: Recasting Iron Skin will cause it to detonate, dealing 40% of its remaining Health as <DT_PUNCTURE_COLOR>Puncture Damage, and knocking down enemies."]},{"stats":["Iron Skin Augment: Recasting Iron Skin will cause it to detonate, dealing 60% of its remaining Health as <DT_PUNCTURE_COLOR>Puncture Damage, and knocking down enemies."]},{"stats":["Iron Skin Augment: Recasting Iron Skin will cause it to detonate, dealing 80% of its remaining Health as <DT_PUNCTURE_COLOR>Puncture Damage, and knocking down enemies."]},{"stats":["Iron Skin Augment: Recasting Iron Skin will cause it to detonate, dealing 100% of its remaining Health as <DT_PUNCTURE_COLOR>Puncture Damage, and knocking down enemies."]}]},{"uniqueName":"/Lotus/Powersuits/Revenant/RevenantSentientAugmentCard","name":"Mesmer Shield","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Revenant","type":"WARFRAME","subtype":"/Lotus/Powersuits/Revenant/RevenantBaseSuit","levelStats":[{"stats":["Mesmer Skin Augment: Revenant receives +12% Mesmer Skin Strength and allies within Affinity Range are granted a maximum of 2 charges."]},{"stats":["Mesmer Skin Augment: Revenant receives +25% Mesmer Skin Strength and allies within Affinity Range are granted a maximum of 3 charges."]},{"stats":["Mesmer Skin Augment: Revenant receives +37% Mesmer Skin Strength and allies within Affinity Range are granted a maximum of 4 charges."]},{"stats":["Mesmer Skin Augment: Revenant receives +50% Mesmer Skin Strength and allies within Affinity Range are granted a maximum of 5 charges."]}]},{"uniqueName":"/Lotus/Powersuits/Revenant/RevenantMarkAugmentCard","name":"Thrall Pact","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Revenant","type":"WARFRAME","subtype":"/Lotus/Powersuits/Revenant/RevenantBaseSuit","levelStats":[{"stats":["Enthrall Augment: Gain +10% Primary Weapon Damage for each active Thrall."]},{"stats":["Enthrall Augment: Gain +15% Primary Weapon Damage for each active Thrall."]},{"stats":["Enthrall Augment: Gain +20% Primary Weapon Damage for each active Thrall."]},{"stats":["Enthrall Augment: Gain +25% Primary Weapon Damage for each active Thrall."]}]},{"uniqueName":"/Lotus/Powersuits/Revenant/RevenantAfflictionAugmentCard","name":"Blinding Reave","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Revenant","type":"WARFRAME","subtype":"/Lotus/Powersuits/Revenant/RevenantBaseSuit","levelStats":[{"stats":["Reave Augment: Reave gains +40% range and enemies are blinded by its fog for 6s."]},{"stats":["Reave Augment: Reave gains +40% range and enemies are blinded by its fog for 7s."]},{"stats":["Reave Augment: Reave gains +40% range and enemies are blinded by its fog for 8s."]},{"stats":["Reave Augment: Reave gains +40% range and enemies are blinded by its fog for 10s."]}]},{"uniqueName":"/Lotus/Powersuits/Ranger/RangerStealAugmentCard","name":"Infiltrate","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Ivara","type":"WARFRAME","subtype":"/Lotus/Powersuits/Ranger/RangerBaseSuit","levelStats":[{"stats":["Prowl Augment: Ivara is able to bypass laser barriers and gains 10% Movement Speed."]},{"stats":["Prowl Augment: Ivara is able to bypass laser barriers and gains 15% Movement Speed."]},{"stats":["Prowl Augment: Ivara is able to bypass laser barriers and gains 20% Movement Speed."]},{"stats":["Prowl Augment: Ivara is able to bypass laser barriers and gains 25% Movement Speed."]}]},{"uniqueName":"/Lotus/Powersuits/Ranger/RangerQuiverPvPAugmentCard","name":"Power of Three","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Ivara","type":"WARFRAME","subtype":"/Lotus/Powersuits/Ranger/RangerBaseSuit","levelStats":[{"stats":["Quiver Augment: Quiver fires three arrows and consumes <LOWER_IS_BETTER>50 more Energy."]},{"stats":["Quiver Augment: Quiver fires three arrows and consumes <LOWER_IS_BETTER>40 more Energy."]},{"stats":["Quiver Augment: Quiver fires three arrows and consumes <LOWER_IS_BETTER>30 more Energy."]},{"stats":["Quiver Augment: Quiver fires three arrows and consumes <LOWER_IS_BETTER>20 more Energy."]}]},{"uniqueName":"/Lotus/Powersuits/Ranger/RangerQuiverAugmentCard","name":"Empowered Quiver","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Ivara","type":"WARFRAME","subtype":"/Lotus/Powersuits/Ranger/RangerBaseSuit","levelStats":[{"stats":["Quiver Augment: Dashwire grants allies 75% Critical Damage. Cloak arrow has a 50% chance to prevent Status Effects."]},{"stats":["Quiver Augment: Dashwire grants allies 80% Critical Damage. Cloak arrow has a 65% chance to prevent Status Effects."]},{"stats":["Quiver Augment: Dashwire grants allies 90% Critical Damage. Cloak arrow has a 80% chance to prevent Status Effects."]},{"stats":["Quiver Augment: Dashwire grants allies 100% Critical Damage. Cloak arrow has a 100% chance to prevent Status Effects."]}]},{"uniqueName":"/Lotus/Powersuits/Ranger/RangerControlAugmentCard","name":"Piercing Navigator","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Ivara","type":"WARFRAME","subtype":"/Lotus/Powersuits/Ranger/RangerBaseSuit","levelStats":[{"stats":["Navigator Augment: Each hit increases the projectile's Critical Chance by 20% up to a max of 250%.\r\n+3 Projectile Punch Through. "]},{"stats":["Navigator Augment: Each hit increases the projectile's Critical Chance by 30% up to a max of 250%.\r\n+3 Projectile Punch Through. "]},{"stats":["Navigator Augment: Each hit increases the projectile's Critical Chance by 40% up to a max of 250%.\r\n+3 Projectile Punch Through. "]},{"stats":["Navigator Augment: Each hit increases the projectile's Critical Chance by 50% up to a max of 250%.\r\n+3 Projectile Punch Through. "]}]},{"uniqueName":"/Lotus/Powersuits/Ranger/RangerBowAugmentCard","name":"Concentrated Arrow","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Ivara","type":"WARFRAME","subtype":"/Lotus/Powersuits/Ranger/RangerBaseSuit","levelStats":[{"stats":["Artemis Bow Augment: Fires a single arrow with +25% Base Critical Chance on full charge, additional +20% Chance and explodes in a 7m radius on Weak Points. Removes Punch Through."]},{"stats":["Artemis Bow Augment: Fires a single arrow with +25% Base Critical Chance on full charge, additional +30% Chance and explodes in a 7m radius on Weak Points. Removes Punch Through."]},{"stats":["Artemis Bow Augment: Fires a single arrow with +25% Base Critical Chance on full charge, additional +40% Chance and explodes in a 7m radius on Weak Points. Removes Punch Through."]},{"stats":["Artemis Bow Augment: Fires a single arrow with +25% Base Critical Chance on full charge, additional +50% Chance and explodes in a 7m radius on Weak Points. Removes Punch Through."]}]},{"uniqueName":"/Lotus/Powersuits/Priest/PriestRavageAugmentCard","name":"Warding Thurible","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Harrow","type":"WARFRAME","subtype":"/Lotus/Powersuits/Priest/PriestBaseSuit","levelStats":[{"stats":["Thurible Augment: Allies in range take 30% less Damage while channeling Thurible and grant 0.5 additional Energy charge whenever damaged."]},{"stats":["Thurible Augment: Allies in range take 35% less Damage while channeling Thurible and grant 0.6 additional Energy charge whenever damaged."]},{"stats":["Thurible Augment: Allies in range take 40% less Damage while channeling Thurible and grant 0.8 additional Energy charge whenever damaged."]},{"stats":["Thurible Augment: Allies in range take 50% less Damage while channeling Thurible and grant 1.0 additional Energy charge whenever damaged."]}]},{"uniqueName":"/Lotus/Powersuits/Priest/PriestPactAugmentCard","name":"Lasting Covenant","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Harrow","type":"WARFRAME","subtype":"/Lotus/Powersuits/Priest/PriestBaseSuit","levelStats":[{"stats":["Covenant Augment: Weak Point kills increase Critical Chance bonus duration by 1s."]},{"stats":["Covenant Augment: Weak Point kills increase Critical Chance bonus duration by 1.5s."]},{"stats":["Covenant Augment: Weak Point kills increase Critical Chance bonus duration by 2s."]},{"stats":["Covenant Augment: Weak Point kills increase Critical Chance bonus duration by 3s."]}]},{"uniqueName":"/Lotus/Powersuits/Priest/PriestCondemnAugmentCard","name":"Tribunal","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Harrow","type":"WARFRAME","subtype":"/Lotus/Powersuits/Priest/PriestBaseSuit","levelStats":[{"stats":["Condemn Augment: Other players will trigger 40% of the effects of Penance and Thurible when attacking chained enemies."]},{"stats":["Condemn Augment: Other players will trigger 60% of the effects of Penance and Thurible when attacking chained enemies."]},{"stats":["Condemn Augment: Other players will trigger 80% of the effects of Penance and Thurible when attacking chained enemies."]},{"stats":["Condemn Augment: Other players will trigger 100% of the effects of Penance and Thurible when attacking chained enemies."]}]},{"uniqueName":"/Lotus/Powersuits/Pirate/TidalWaveAugmentCard","name":"Tidal Impunity","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Hydroid","type":"WARFRAME","subtype":"/Lotus/Powersuits/Pirate/PirateBaseSuit","levelStats":[{"stats":["Tidal Surge Augment: Clears Status Effects and grants 8s of Status Immunity for yourself and allies that come in contact with it. Reduces Tidal Surge's Energy cost to 15."]},{"stats":["Tidal Surge Augment: Clears Status Effects and grants 9s of Status Immunity for yourself and allies that come in contact with it. Reduces Tidal Surge's Energy cost to 15."]},{"stats":["Tidal Surge Augment: Clears Status Effects and grants 10s of Status Immunity for yourself and allies that come in contact with it. Reduces Tidal Surge's Energy cost to 15."]},{"stats":["Tidal Surge Augment: Clears Status Effects and grants 12s of Status Immunity for yourself and allies that come in contact with it. Reduces Tidal Surge's Energy cost to 15."]}]},{"uniqueName":"/Lotus/Powersuits/Pirate/LiquifyAugmentCard","name":"Rousing Plunder","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Hydroid","type":"WARFRAME","subtype":"/Lotus/Powersuits/Pirate/PirateBaseSuit","levelStats":[{"stats":["Plunder Augment: Plunder gains 20% max <DT_CORROSIVE_COLOR>Corrosive Damage and Armor, and heals allies within Affinity range for 20 Health."]},{"stats":["Plunder Augment: Plunder gains 30% max <DT_CORROSIVE_COLOR>Corrosive Damage and Armor, and heals allies within Affinity range for 30 Health."]},{"stats":["Plunder Augment: Plunder gains 40% max <DT_CORROSIVE_COLOR>Corrosive Damage and Armor, and heals allies within Affinity range for 40 Health."]},{"stats":["Plunder Augment: Plunder gains 50% max <DT_CORROSIVE_COLOR>Corrosive Damage and Armor, and heals allies within Affinity range for 50 Health."]}]},{"uniqueName":"/Lotus/Powersuits/Pirate/KrakenAugmentCard","name":"Pilfering Swarm","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Hydroid","type":"WARFRAME","subtype":"/Lotus/Powersuits/Pirate/PirateBaseSuit","levelStats":[{"stats":["Tentacle Swarm Augment: Enemies held by tentacles have a 25% chance at additional drops."]},{"stats":["Tentacle Swarm Augment: Enemies held by tentacles have a 50% chance at additional drops."]},{"stats":["Tentacle Swarm Augment: Enemies held by tentacles have a 75% chance at additional drops."]},{"stats":["Tentacle Swarm Augment: Enemies held by tentacles have a 100% chance at additional drops."]}]},{"uniqueName":"/Lotus/Powersuits/Pirate/CannonBarrageAugmentCard","name":"Viral Tempest","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Hydroid","type":"WARFRAME","subtype":"/Lotus/Powersuits/Pirate/PirateBaseSuit","levelStats":[{"stats":["Tempest Barrage Augment: Each projectile has a 60% chance of inflicting a <DT_VIRAL_COLOR>Viral Status Effect."]},{"stats":["Tempest Barrage Augment: Each projectile has a 70% chance of inflicting a <DT_VIRAL_COLOR>Viral Status Effect."]},{"stats":["Tempest Barrage Augment: Each projectile has a 80% chance of inflicting a <DT_VIRAL_COLOR>Viral Status Effect."]},{"stats":["Tempest Barrage Augment: Each projectile has a 100% chance of inflicting a <DT_VIRAL_COLOR>Viral Status Effect."]}]},{"uniqueName":"/Lotus/Powersuits/PaxDuviricus/PaxFieldAugmentCard","name":"Wrath of Ukko","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Kullervo","type":"WARFRAME","subtype":"/Lotus/Powersuits/PaxDuviricus/PaxDuviricusBaseSuit","levelStats":[{"stats":["Storm of Ukko Augment: Wrathful Advance moves the storm of daggers to the teleportation location and increases its duration by 3s."]},{"stats":["Storm of Ukko Augment: Wrathful Advance moves the storm of daggers to the teleportation location and increases its duration by 4s."]},{"stats":["Storm of Ukko Augment: Wrathful Advance moves the storm of daggers to the teleportation location and increases its duration by 5s."]},{"stats":["Storm of Ukko Augment: Wrathful Advance moves the storm of daggers to the teleportation location and increases its duration by 6s."]}]},{"uniqueName":"/Lotus/Powersuits/PaxDuviricus/PaxBladesAugmentCard","name":"Volatile Recompense","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Kullervo","type":"WARFRAME","subtype":"/Lotus/Powersuits/PaxDuviricus/PaxDuviricusBaseSuit","levelStats":[{"stats":["Recompense Augment: Daggers whirl in a ring around Kullervo for 10s, slashing nearby foes and dealing <DT_EXPLOSION_COLOR>Blast Damage and Status Effect before returning to the ring."]},{"stats":["Recompense Augment: Daggers whirl in a ring around Kullervo for 15s, slashing nearby foes and dealing <DT_EXPLOSION_COLOR>Blast Damage and Status Effect before returning to the ring."]},{"stats":["Recompense Augment: Daggers whirl in a ring around Kullervo for 20s, slashing nearby foes and dealing <DT_EXPLOSION_COLOR>Blast Damage and Status Effect before returning to the ring."]},{"stats":["Recompense Augment: Daggers whirl in a ring around Kullervo for 25s, slashing nearby foes and dealing <DT_EXPLOSION_COLOR>Blast Damage and Status Effect before returning to the ring."]}]},{"uniqueName":"/Lotus/Powersuits/Paladin/StairwayToHeavenAugmentCard","name":"Hallowed Eruption","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Oberon","type":"WARFRAME","subtype":"/Lotus/Powersuits/Paladin/PaladinBaseSuit","levelStats":[{"stats":["Hallowed Ground Augment: Reactivate to deal all Remaining Damage and <DT_RADIATION_COLOR>Radiation Status.\r\nPassive: +50% Hallowed Ground Duration."]},{"stats":["Hallowed Ground Augment: Reactivate to deal all Remaining Damage and <DT_RADIATION_COLOR>Radiation Status.\r\nPassive: +100% Hallowed Ground Duration."]},{"stats":["Hallowed Ground Augment: Reactivate to deal all Remaining Damage and <DT_RADIATION_COLOR>Radiation Status.\r\nPassive: +150% Hallowed Ground Duration."]},{"stats":["Hallowed Ground Augment: Reactivate to deal all Remaining Damage and <DT_RADIATION_COLOR>Radiation Status.\r\nPassive: +200% Hallowed Ground Duration."]}]},{"uniqueName":"/Lotus/Powersuits/Paladin/SmiteAugmentCard","name":"Smite Infusion","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Oberon","type":"WARFRAME","subtype":"/Lotus/Powersuits/Paladin/PaladinBaseSuit","levelStats":[{"stats":["Smite Augment: Hold to cast will grant all allies within 15m an additional 50% <DT_RADIATION_COLOR>Radiation Damage to their attacks for 28s."]},{"stats":["Smite Augment: Hold to cast will grant all allies within 15m an additional 65% <DT_RADIATION_COLOR>Radiation Damage to their attacks for 32s."]},{"stats":["Smite Augment: Hold to cast will grant all allies within 15m an additional 80% <DT_RADIATION_COLOR>Radiation Damage to their attacks for 36s."]},{"stats":["Smite Augment: Hold to cast will grant all allies within 15m an additional 100% <DT_RADIATION_COLOR>Radiation Damage to their attacks for 40s."]}]},{"uniqueName":"/Lotus/Powersuits/Paladin/RegenerationAugmentCard","name":"Phoenix Renewal","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Oberon","type":"WARFRAME","subtype":"/Lotus/Powersuits/Paladin/PaladinBaseSuit","levelStats":[{"stats":["Renewal Augment: Taking fatal damage while under the effects of Renewal will instead Heal you or allies to 20% Health. This effect triggers only once for each ally every 60s."]},{"stats":["Renewal Augment: Taking fatal damage while under the effects of Renewal will instead Heal you or allies to 25% Health. This effect triggers only once for each ally every 60s."]},{"stats":["Renewal Augment: Taking fatal damage while under the effects of Renewal will instead Heal you or allies to 35% Health. This effect triggers only once for each ally every 60s."]},{"stats":["Renewal Augment: Taking fatal damage while under the effects of Renewal will instead Heal you or allies to 50% Health. This effect triggers only once for each ally every 60s."]}]},{"uniqueName":"/Lotus/Powersuits/Paladin/ReckoningPvPAugmentCard","name":"Defiled Reckoning","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Oberon","type":"WARFRAME","subtype":"/Lotus/Powersuits/Paladin/PaladinBaseSuit","levelStats":[{"stats":["Reckoning Augment: Health Orbs become unusable by enemies for 2.5s."]},{"stats":["Reckoning Augment: Health Orbs become unusable by enemies for 5s."]},{"stats":["Reckoning Augment: Health Orbs become unusable by enemies for 7.5s."]},{"stats":["Reckoning Augment: Health Orbs become unusable by enemies for 10s."]}]},{"uniqueName":"/Lotus/Powersuits/Paladin/ReckoningAugmentCard","name":"Hallowed Reckoning","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Oberon","type":"WARFRAME","subtype":"/Lotus/Powersuits/Paladin/PaladinBaseSuit","levelStats":[{"stats":["Reckoning Augment: Reckoning gains +40% range. A 1.5m radius around each affected enemy grants bonus armor to allies and deals 150 damage per second to enemies."]},{"stats":["Reckoning Augment: Reckoning gains +40% range. A 2m radius around each affected enemy grants bonus armor to allies and deals 200 damage per second to enemies."]},{"stats":["Reckoning Augment: Reckoning gains +40% range. A 2.5m radius around each affected enemy grants bonus armor to allies and deals 250 damage per second to enemies."]},{"stats":["Reckoning Augment: Reckoning gains +40% range. A 3m radius around each affected enemy grants bonus armor to allies and deals 300 damage per second to enemies."]}]},{"uniqueName":"/Lotus/Powersuits/Pagemaster/PagemasterBookAugment1Card","name":"Noctua Swarm","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Dante","type":"WARFRAME","subtype":"/Lotus/Powersuits/Pagemaster/PagemasterBaseSuit","levelStats":[{"stats":["Noctua Augment: Alternate Fire releases Paragrimms that swarm 8m around the point of aim for 6s, silencing enemies and stealing their Energy for allies."]},{"stats":["Noctua Augment: Alternate Fire releases Paragrimms that swarm 8m around the point of aim for 9s, silencing enemies and stealing their Energy for allies."]},{"stats":["Noctua Augment: Alternate Fire releases Paragrimms that swarm 8m around the point of aim for 12s, silencing enemies and stealing their Energy for allies."]},{"stats":["Noctua Augment: Alternate Fire releases Paragrimms that swarm 8m around the point of aim for 15s, silencing enemies and stealing their Energy for allies."]}]},{"uniqueName":"/Lotus/Powersuits/Pacifist/PacifistWaveAugmentCard","name":"Endless Lullaby","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Baruuk","type":"WARFRAME","subtype":"/Lotus/Powersuits/Pacifist/PacifistBaseSuit","levelStats":[{"stats":["Lull Augment: Performing a finisher on or killing a sleeping enemy will retrigger Lull for 25% of the remaining duration.\r\nPassive: +50% Lull Duration."]},{"stats":["Lull Augment: Performing a finisher on or killing a sleeping enemy will retrigger Lull for 50% of the remaining duration.\r\nPassive: +50% Lull Duration."]},{"stats":["Lull Augment: Performing a finisher on or killing a sleeping enemy will retrigger Lull for 75% of the remaining duration.\r\nPassive: +50% Lull Duration."]},{"stats":["Lull Augment: Performing a finisher on or killing a sleeping enemy will retrigger Lull for 100% of the remaining duration.\r\nPassive: +50% Lull Duration."]}]},{"uniqueName":"/Lotus/Powersuits/Pacifist/PacifistFistAugmentCard","name":"Reactive Storm","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Baruuk","type":"WARFRAME","subtype":"/Lotus/Powersuits/Pacifist/PacifistBaseSuit","levelStats":[{"stats":["Serene Storm Augment: Desert Wind is granted +100% Status Chance and changes its damage type to match enemy weaknesses."]},{"stats":["Serene Storm Augment: Desert Wind is granted +150% Status Chance and changes its damage type to match enemy weaknesses."]},{"stats":["Serene Storm Augment: Desert Wind is granted +200% Status Chance and changes its damage type to match enemy weaknesses."]},{"stats":["Serene Storm Augment: Desert Wind is granted +250% Status Chance and changes its damage type to match enemy weaknesses."]}]},{"uniqueName":"/Lotus/Powersuits/Pacifist/PacifistDodgeAugmentCard","name":"Elusive Retribution","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Baruuk","type":"WARFRAME","subtype":"/Lotus/Powersuits/Pacifist/PacifistBaseSuit","levelStats":[{"stats":["Elude Augment: Every attack Baruuk Eludes increases his Melee Attack Speed and Melee Critical Damage by 5% up to 3 stacks. Stacks last 6s."]},{"stats":["Elude Augment: Every attack Baruuk Eludes increases his Melee Attack Speed and Melee Critical Damage by 5% up to 4 stacks. Stacks last 6s."]},{"stats":["Elude Augment: Every attack Baruuk Eludes increases his Melee Attack Speed and Melee Critical Damage by 5% up to 5 stacks. Stacks last 6s."]},{"stats":["Elude Augment: Every attack Baruuk Eludes increases his Melee Attack Speed and Melee Critical Damage by 5% up to 6 stacks. Stacks last 6s."]}]},{"uniqueName":"/Lotus/Powersuits/Oraxia/BroodAugmentCard","name":"Brood's Oversurge","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Oraxia","type":"WARFRAME","subtype":"/Lotus/Powersuits/Oraxia/OraxiaBaseSuit","levelStats":[{"stats":["Widow's Brood Augment: Scuttlers are galvanized with Electricity. Hold to direct all active Scuttlers at the aimed target, inflicting 1250 <DT_ELECTRICITY_COLOR> Electricity Damage and Status Effect in a radius."]},{"stats":["Widow's Brood Augment: Scuttlers are galvanized with Electricity. Hold to direct all active Scuttlers at the aimed target, inflicting 1500 <DT_ELECTRICITY_COLOR> Electricity Damage and Status Effect in a radius."]},{"stats":["Widow's Brood Augment: Scuttlers are galvanized with Electricity. Hold to direct all active Scuttlers at the aimed target, inflicting 1750 <DT_ELECTRICITY_COLOR> Electricity Damage and Status Effect in a radius."]},{"stats":["Widow's Brood Augment: Scuttlers are galvanized with Electricity. Hold to direct all active Scuttlers at the aimed target, inflicting 2000 <DT_ELECTRICITY_COLOR> Electricity Damage and Status Effect in a radius."]}]},{"uniqueName":"/Lotus/Powersuits/Odalisk/OdaliskDispensaryAugmentCard","name":"Repair Dispensary","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"isUtility":true,"compatName":"Protea","type":"WARFRAME","subtype":"/Lotus/Powersuits/Odalisk/OdaliskBaseSuit","levelStats":[{"stats":["Dispensary Augment: Dispensary also creates pick ups that heal companions for 5% of their maximum health and reduce their incapacitation timer by 3 sec."]},{"stats":["Dispensary Augment: Dispensary also creates pick ups that heal companions for 10% of their maximum health and reduce their incapacitation timer by 6 sec."]},{"stats":["Dispensary Augment: Dispensary also creates pick ups that heal companions for 15% of their maximum health and reduce their incapacitation timer by 9 sec."]},{"stats":["Dispensary Augment: Dispensary also creates pick ups that heal companions for 20% of their maximum health and reduce their incapacitation timer by 12 sec."]}]},{"uniqueName":"/Lotus/Powersuits/Odalisk/OdaliskBFGAugmentCard","name":"Temporal Artillery","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Protea","type":"WARFRAME","subtype":"/Lotus/Powersuits/Odalisk/OdaliskBaseSuit","levelStats":[{"stats":["Blaze Artillery Augment : When Temporal Anchor is activated, one existing Artillery unit will attach to Protea, halting its duration countdown. Max combo count is 14x."]},{"stats":["Blaze Artillery Augment : When Temporal Anchor is activated, one existing Artillery unit will attach to Protea, halting its duration countdown. Max combo count is 16x."]},{"stats":["Blaze Artillery Augment : When Temporal Anchor is activated, one existing Artillery unit will attach to Protea, halting its duration countdown. Max combo count is 18x."]},{"stats":["Blaze Artillery Augment : When Temporal Anchor is activated, one existing Artillery unit will attach to Protea, halting its duration countdown. Max combo count is 20x."]}]},{"uniqueName":"/Lotus/Powersuits/Odalisk/OdaliskAnchorAugmentCard","name":"Temporal Erosion","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Protea","type":"WARFRAME","subtype":"/Lotus/Powersuits/Odalisk/OdaliskBaseSuit","levelStats":[{"stats":["Temporal Anchor Augment: While Temporal Anchor is active, each strike of Grenade Fan and Blaze Artillery strips 5% Armor from enemies."]},{"stats":["Temporal Anchor Augment: While Temporal Anchor is active, each strike of Grenade Fan and Blaze Artillery strips 7% Armor from enemies."]},{"stats":["Temporal Anchor Augment: While Temporal Anchor is active, each strike of Grenade Fan and Blaze Artillery strips 8% Armor from enemies."]},{"stats":["Temporal Anchor Augment: While Temporal Anchor is active, each strike of Grenade Fan and Blaze Artillery strips 10% Armor from enemies."]}]},{"uniqueName":"/Lotus/Powersuits/Nokko/NokkoRerootAugmentCard","name":"Reroot Rampage","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Nokko","type":"WARFRAME","subtype":"/Lotus/Powersuits/Nokko/NokkoBaseSuit","levelStats":[{"stats":["Reroot Augment: Collecting Reroot orbs summons additional Sprodlings inflicting 175 <DT_POISON_COLOR> Toxin Damage with increased Critical Chance each hit."]},{"stats":["Reroot Augment: Collecting Reroot orbs summons additional Sprodlings inflicting 200 <DT_POISON_COLOR> Toxin Damage with increased Critical Chance each hit."]},{"stats":["Reroot Augment: Collecting Reroot orbs summons additional Sprodlings inflicting 225 <DT_POISON_COLOR> Toxin Damage with increased Critical Chance each hit."]},{"stats":["Reroot Augment: Collecting Reroot orbs summons additional Sprodlings inflicting 250 <DT_POISON_COLOR> Toxin Damage with increased Critical Chance each hit."]}]},{"uniqueName":"/Lotus/Powersuits/Ninja/TeleportToAugmentCard","name":"Teleport Rush","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Ash","type":"WARFRAME","subtype":"/Lotus/Powersuits/Ninja/NinjaBaseSuit","levelStats":[{"stats":["Teleport Augment: Using Teleport increases Parkour Velocity by 15% for 12s. Executing a target with Teleport extends Smoke Screen's duration by 5s. Teleport Mercy Kills fully refresh the duration."]},{"stats":["Teleport Augment: Using Teleport increases Parkour Velocity by 20% for 12s. Executing a target with Teleport extends Smoke Screen's duration by 5s. Teleport Mercy Kills fully refresh the duration."]},{"stats":["Teleport Augment: Using Teleport increases Parkour Velocity by 25% for 12s. Executing a target with Teleport extends Smoke Screen's duration by 5s. Teleport Mercy Kills fully refresh the duration."]},{"stats":["Teleport Augment: Using Teleport increases Parkour Velocity by 30% for 12s. Executing a target with Teleport extends Smoke Screen's duration by 5s. Teleport Mercy Kills fully refresh the duration."]}]},{"uniqueName":"/Lotus/Powersuits/Ninja/SmokeScreenPvPAugmentCard","name":"Tear Gas","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Ash","type":"WARFRAME","subtype":"/Lotus/Powersuits/Ninja/NinjaBaseSuit","levelStats":[{"stats":["Smoke Screen Augment: Blinds enemies within 1m for 3s."]},{"stats":["Smoke Screen Augment: Blinds enemies within 2m for 3s."]},{"stats":["Smoke Screen Augment: Blinds enemies within 3m for 3s."]},{"stats":["Smoke Screen Augment: Blinds enemies within 4m for 3s."]}]},{"uniqueName":"/Lotus/Powersuits/Ninja/SmokeScreenAugmentCard","name":"Smoke Shadow","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Ash","type":"WARFRAME","subtype":"/Lotus/Powersuits/Ninja/NinjaBaseSuit","levelStats":[{"stats":["Smoke Screen Augment: Conceals allies within 8m and grants 60% Critical Chance while invisible."]},{"stats":["Smoke Screen Augment: Conceals allies within 10m and grants 90% Critical Chance while invisible."]},{"stats":["Smoke Screen Augment: Conceals allies within 12m and grants 120% Critical Chance while invisible."]},{"stats":["Smoke Screen Augment: Conceals allies within 15m and grants 150% Critical Chance while invisible."]}]},{"uniqueName":"/Lotus/Powersuits/Ninja/NinjaStormAugmentCard","name":"Rising Storm","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Ash","type":"WARFRAME","subtype":"/Lotus/Powersuits/Ninja/NinjaBaseSuit","levelStats":[{"stats":["Blade Storm Augment: Blade Storm attacks increase your Ability Combo Counter by 1.\r\nPassive: +10s Combo Duration"]},{"stats":["Blade Storm Augment: Blade Storm attacks increase your Ability Combo Counter by 2.\r\nPassive: +10s Combo Duration"]},{"stats":["Blade Storm Augment: Blade Storm attacks increase your Ability Combo Counter by 3.\r\nPassive: +10s Combo Duration"]},{"stats":["Blade Storm Augment: Blade Storm attacks increase your Ability Combo Counter by 4.\r\nPassive: +10s Combo Duration"]}]},{"uniqueName":"/Lotus/Powersuits/Ninja/GlaiveAugmentCard","name":"Seeking Shuriken","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Ash","type":"WARFRAME","subtype":"/Lotus/Powersuits/Ninja/NinjaBaseSuit","levelStats":[{"stats":["Shuriken Augment: Hits expose weaknesses on enemies, reducing their Armor by 35% for 2s."]},{"stats":["Shuriken Augment: Hits expose weaknesses on enemies, reducing their Armor by 45% for 4s."]},{"stats":["Shuriken Augment: Hits expose weaknesses on enemies, reducing their Armor by 55% for 6s."]},{"stats":["Shuriken Augment: Hits expose weaknesses on enemies, reducing their Armor by 70% for 8s."]}]},{"uniqueName":"/Lotus/Powersuits/Nezha/NezhaTrailAugmentCard","name":"Pyroclastic Flow","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Nezha","type":"WARFRAME","subtype":"/Lotus/Powersuits/Nezha/NezhaBaseSuit","levelStats":[{"stats":["Fire Walker Augment: Accumulate 100% of the damage Fire Walker deals, unleashing it in a trail of fire that lasts 6s."]},{"stats":["Fire Walker Augment: Accumulate 150% of the damage Fire Walker deals, unleashing it in a trail of fire that lasts 7s."]},{"stats":["Fire Walker Augment: Accumulate 200% of the damage Fire Walker deals, unleashing it in a trail of fire that lasts 8s."]},{"stats":["Fire Walker Augment: Accumulate 250% of the damage Fire Walker deals, unleashing it in a trail of fire that lasts 10s."]}]},{"uniqueName":"/Lotus/Powersuits/Nezha/NezhaSpearAugmentTwoCard","name":"Divine Retribution","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Nezha","type":"WARFRAME","subtype":"/Lotus/Powersuits/Nezha/NezhaBaseSuit","levelStats":[{"stats":["Divine Spears Augment: Status Effects spread to all speared enemies. Spear explosions scale by 0.75x of remaining <DT_SLASH_COLOR>Slash, <DT_POISON_COLOR>Toxin and <DT_FIRE_COLOR>Heat Status Effects. Base Radius is 14m."]},{"stats":["Divine Spears Augment: Status Effects spread to all speared enemies. Spear explosions scale by 1x of remaining <DT_SLASH_COLOR>Slash, <DT_POISON_COLOR>Toxin and <DT_FIRE_COLOR>Heat Status Effects. Base Radius is 14m."]},{"stats":["Divine Spears Augment: Status Effects spread to all speared enemies. Spear explosions scale by 1.25x of remaining <DT_SLASH_COLOR>Slash, <DT_POISON_COLOR>Toxin and <DT_FIRE_COLOR>Heat Status Effects. Base Radius is 14m."]},{"stats":["Divine Spears Augment: Status Effects spread to all speared enemies. Spear explosions scale by 1.5x of remaining <DT_SLASH_COLOR>Slash, <DT_POISON_COLOR>Toxin and <DT_FIRE_COLOR>Heat Status Effects. Base Radius is 14m."]}]},{"uniqueName":"/Lotus/Powersuits/Nezha/NezhaSashPvPAugmentCard","name":"Ward Recovery","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Nezha","type":"WARFRAME","subtype":"/Lotus/Powersuits/Nezha/NezhaBaseSuit","levelStats":[{"stats":["Warding Halo Augment: 35% of the casting cost returned based on how much protection is left."]},{"stats":["Warding Halo Augment: 40% of the casting cost returned based on how much protection is left."]},{"stats":["Warding Halo Augment: 45% of the casting cost returned based on how much protection is left."]},{"stats":["Warding Halo Augment: 50% of the casting cost returned based on how much protection is left."]}]},{"uniqueName":"/Lotus/Powersuits/Nezha/NezhaSashAugmentCard","name":"Safeguard","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Nezha","type":"WARFRAME","subtype":"/Lotus/Powersuits/Nezha/NezhaBaseSuit","levelStats":[{"stats":["Warding Halo Augment: Can now be cast on allies with 20% effectiveness."]},{"stats":["Warding Halo Augment: Can now be cast on allies with 30% effectiveness."]},{"stats":["Warding Halo Augment: Can now be cast on allies with 40% effectiveness."]},{"stats":["Warding Halo Augment: Can now be cast on allies with 50% effectiveness."]}]},{"uniqueName":"/Lotus/Powersuits/Nezha/NezhaRingAugmentCard","name":"Reaping Chakram","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Nezha","type":"WARFRAME","subtype":"/Lotus/Powersuits/Nezha/NezhaBaseSuit","levelStats":[{"stats":["Blazing Chakram Augment: Each enemy hit increases the ring's Damage by 1.25x and the chance for enemies to drop Health Orbs on death by +0.10x."]},{"stats":["Blazing Chakram Augment: Each enemy hit increases the ring's Damage by 1.5x and the chance for enemies to drop Health Orbs on death by +0.15x."]},{"stats":["Blazing Chakram Augment: Each enemy hit increases the ring's Damage by 1.75x and the chance for enemies to drop Health Orbs on death by +0.20x."]},{"stats":["Blazing Chakram Augment: Each enemy hit increases the ring's Damage by 2x and the chance for enemies to drop Health Orbs on death by +0.25x."]}]},{"uniqueName":"/Lotus/Powersuits/Nezha/NezhaDisablePassiveMod","name":"Controlled Slide","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":2,"fusionLimit":5,"isUtility":true,"compatName":"Nezha","type":"WARFRAME","subtype":"/Lotus/Powersuits/Nezha/NezhaBaseSuit","levelStats":[{"stats":["Disable Nezha's passive ability. Increase Ability Strength by 3%."]},{"stats":["Disable Nezha's passive ability. Increase Ability Strength by 5%."]},{"stats":["Disable Nezha's passive ability. Increase Ability Strength by 8%."]},{"stats":["Disable Nezha's passive ability. Increase Ability Strength by 10%."]},{"stats":["Disable Nezha's passive ability. Increase Ability Strength by 13%."]},{"stats":["Disable Nezha's passive ability. Increase Ability Strength by 15%."]}]},{"uniqueName":"/Lotus/Powersuits/Necro/TerrorTotemAugmentCard","name":"Creeping Terrify","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Nekros","type":"WARFRAME","subtype":"/Lotus/Powersuits/Necro/NecroBaseSuit","levelStats":[{"stats":["Terrify Augment: Affected enemies have 30% reduced Movement Speed."]},{"stats":["Terrify Augment: Affected enemies have 40% reduced Movement Speed."]},{"stats":["Terrify Augment: Affected enemies have 50% reduced Movement Speed."]},{"stats":["Terrify Augment: Affected enemies have 60% reduced Movement Speed."]}]},{"uniqueName":"/Lotus/Powersuits/Necro/SoulPunchPvPAugmentCard","name":"Discharge Strike","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Nekros","type":"WARFRAME","subtype":"/Lotus/Powersuits/Necro/NecroBaseSuit","levelStats":[{"stats":["Soul Punch Augment: Depletes up to 10 Energy from the target."]},{"stats":["Soul Punch Augment: Depletes up to 15 Energy from the target."]},{"stats":["Soul Punch Augment: Depletes up to 20 Energy from the target."]},{"stats":["Soul Punch Augment: Depletes up to 25 Energy from the target."]}]},{"uniqueName":"/Lotus/Powersuits/Necro/SoulPunchAugmentCard","name":"Soul Survivor","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Nekros","type":"WARFRAME","subtype":"/Lotus/Powersuits/Necro/NecroBaseSuit","levelStats":[{"stats":["Soul Punch Augment: Use on a downed ally to revive them with 15% Health."]},{"stats":["Soul Punch Augment: Use on a downed ally to revive them with 20% Health."]},{"stats":["Soul Punch Augment: Use on a downed ally to revive them with 25% Health."]},{"stats":["Soul Punch Augment: Use on a downed ally to revive them with 30% Health."]}]},{"uniqueName":"/Lotus/Powersuits/Necro/SearchTheDeadAugmentCard","name":"Despoil","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Nekros","type":"WARFRAME","subtype":"/Lotus/Powersuits/Necro/NecroBaseSuit","levelStats":[{"stats":["Desecrate Augment: No longer consumes Energy, but consumes <LOWER_IS_BETTER>16 Health per corpse instead."]},{"stats":["Desecrate Augment: No longer consumes Energy, but consumes <LOWER_IS_BETTER>14 Health per corpse instead."]},{"stats":["Desecrate Augment: No longer consumes Energy, but consumes <LOWER_IS_BETTER>12 Health per corpse instead."]},{"stats":["Desecrate Augment: No longer consumes Energy, but consumes <LOWER_IS_BETTER>10 Health per corpse instead."]}]},{"uniqueName":"/Lotus/Powersuits/Necro/CloneTheDeadAugmentCard","name":"Shield of Shadows","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Nekros","type":"WARFRAME","subtype":"/Lotus/Powersuits/Necro/NecroBaseSuit","levelStats":[{"stats":["Shadows of the Dead Augment: Each Shadow within 50m take 3% of the Damage done to Nekros in his stead."]},{"stats":["Shadows of the Dead Augment: Each Shadow within 50m take 4% of the Damage done to Nekros in his stead."]},{"stats":["Shadows of the Dead Augment: Each Shadow within 50m take 5% of the Damage done to Nekros in his stead."]},{"stats":["Shadows of the Dead Augment: Each Shadow within 50m take 6% of the Damage done to Nekros in his stead."]}]},{"uniqueName":"/Lotus/Powersuits/MonkeyKing/MonkeyStaffAugmentCard","name":"Primal Rage","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Wukong","type":"WARFRAME","subtype":"/Lotus/Powersuits/MonkeyKing/MonkeyKingBaseSuit","levelStats":[{"stats":["Primal Fury Augment: Killing an enemy increases Critical Chance by 8%. The increase decays by 1%/s"]},{"stats":["Primal Fury Augment: Killing an enemy increases Critical Chance by 10%. The increase decays by 1%/s"]},{"stats":["Primal Fury Augment: Killing an enemy increases Critical Chance by 12%. The increase decays by 1%/s"]},{"stats":["Primal Fury Augment: Killing an enemy increases Critical Chance by 15%. The increase decays by 1%/s"]}]},{"uniqueName":"/Lotus/Powersuits/MonkeyKing/MonkeyPokeAugmentCard","name":"Celestial Stomp","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Wukong","type":"WARFRAME","subtype":"/Lotus/Powersuits/MonkeyKing/MonkeyKingBaseSuit","levelStats":[{"stats":["Celestial Twin Augment: Hold to command the twin to perform a slam attack suspending enemies in the air within 12m for 25 Energy."]},{"stats":["Celestial Twin Augment: Hold to command the twin to perform a slam attack suspending enemies in the air within 14m for 25 Energy."]},{"stats":["Celestial Twin Augment: Hold to command the twin to perform a slam attack suspending enemies in the air within 17m for 25 Energy."]},{"stats":["Celestial Twin Augment: Hold to command the twin to perform a slam attack suspending enemies in the air within 20m for 25 Energy."]}]},{"uniqueName":"/Lotus/Powersuits/MonkeyKing/MonkeyCloudAugmentCard","name":"Enveloping Cloud","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Wukong","type":"WARFRAME","subtype":"/Lotus/Powersuits/MonkeyKing/MonkeyKingBaseSuit","levelStats":[{"stats":["Cloud Walker Augment: Allies within 2.5m of the cloud become invisible to enemies for 8s."]},{"stats":["Cloud Walker Augment: Allies within 3m of the cloud become invisible to enemies for 10s."]},{"stats":["Cloud Walker Augment: Allies within 3.5m of the cloud become invisible to enemies for 12s."]},{"stats":["Cloud Walker Augment: Allies within 4m of the cloud become invisible to enemies for 14s."]}]},{"uniqueName":"/Lotus/Powersuits/Magician/VolatileAugmentCard","name":"Rift Torrent","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Limbo","type":"WARFRAME","subtype":"/Lotus/Powersuits/Magician/MagicianBaseSuit","levelStats":[{"stats":["Rift Surge Augment: Limbo deals 15% Extra Damage for each enemy affected by Rift Surge while in the rift."]},{"stats":["Rift Surge Augment: Limbo deals 20% Extra Damage for each enemy affected by Rift Surge while in the rift."]},{"stats":["Rift Surge Augment: Limbo deals 25% Extra Damage for each enemy affected by Rift Surge while in the rift."]},{"stats":["Rift Surge Augment: Limbo deals 30% Extra Damage for each enemy affected by Rift Surge while in the rift."]}]},{"uniqueName":"/Lotus/Powersuits/Magician/TearInSpaceAugmentCard","name":"Cataclysmic Continuum","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Limbo","type":"WARFRAME","subtype":"/Lotus/Powersuits/Magician/MagicianBaseSuit","levelStats":[{"stats":["Cataclysm Augment: Duration increased by 0.30s for each enemy killed."]},{"stats":["Cataclysm Augment: Duration increased by 0.5s for each enemy killed."]},{"stats":["Cataclysm Augment: Duration increased by 0.69s for each enemy killed."]},{"stats":["Cataclysm Augment: Duration increased by 1s for each enemy killed."]}]},{"uniqueName":"/Lotus/Powersuits/Magician/BanishAugmentCard","name":"Rift Haven","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Limbo","type":"WARFRAME","subtype":"/Lotus/Powersuits/Magician/MagicianBaseSuit","levelStats":[{"stats":["Banish Augment: Allies banished to the rift will have 10% of their Maximum Health restored every second."]},{"stats":["Banish Augment: Allies banished to the rift will have 15% of their Maximum Health restored every second."]},{"stats":["Banish Augment: Allies banished to the rift will have 20% of their Maximum Health restored every second."]},{"stats":["Banish Augment: Allies banished to the rift will have 25% of their Maximum Health restored every second."]}]},{"uniqueName":"/Lotus/Powersuits/Mag/ShieldRegenPvPAugmentCard","name":"Shield Overload","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Mag","type":"WARFRAME","subtype":"/Lotus/Powersuits/Mag/MagBaseSuit","levelStats":[{"stats":["Polarize Augment: Increases the time for the target's Shields to regenerate by 4s."]},{"stats":["Polarize Augment: Increases the time for the target's Shields to regenerate by 5s."]},{"stats":["Polarize Augment: Increases the time for the target's Shields to regenerate by 7s."]},{"stats":["Polarize Augment: Increases the time for the target's Shields to regenerate by 9s."]}]},{"uniqueName":"/Lotus/Powersuits/Mag/ShieldRegenAugmentCard","name":"Counter Pulse","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Mag","type":"WARFRAME","subtype":"/Lotus/Powersuits/Mag/MagBaseSuit","levelStats":[{"stats":["Polarize Augment: Enemy weapons are jammed and robotics are disabled for 2s when hit by Polarize."]},{"stats":["Polarize Augment: Enemy weapons are jammed and robotics are disabled for 2.5s when hit by Polarize."]},{"stats":["Polarize Augment: Enemy weapons are jammed and robotics are disabled for 3s when hit by Polarize."]},{"stats":["Polarize Augment: Enemy weapons are jammed and robotics are disabled for 4s when hit by Polarize."]}]},{"uniqueName":"/Lotus/Powersuits/Mag/PullPvPAugmentCard","name":"Sapping Reach","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Mag","type":"WARFRAME","subtype":"/Lotus/Powersuits/Mag/MagBaseSuit","levelStats":[{"stats":["Pull Augment: Steals up to 10 Energy from the target."]},{"stats":["Pull Augment: Steals up to 15 Energy from the target."]},{"stats":["Pull Augment: Steals up to 20 Energy from the target."]},{"stats":["Pull Augment: Steals up to 25 Energy from the target."]}]},{"uniqueName":"/Lotus/Powersuits/Mag/PullAugmentCard","name":"Greedy Pull","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Mag","type":"WARFRAME","subtype":"/Lotus/Powersuits/Mag/MagBaseSuit","levelStats":[{"stats":["Pull Augment: Adds 40% chance to pull pickups towards Mag."]},{"stats":["Pull Augment: Adds 60% chance to pull pickups towards Mag."]},{"stats":["Pull Augment: Adds 80% chance to pull pickups towards Mag."]},{"stats":["Pull Augment: Adds 100% chance to pull pickups towards Mag."]}]},{"uniqueName":"/Lotus/Powersuits/Mag/CrushAugmentCard","name":"Fracturing Crush","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Mag","type":"WARFRAME","subtype":"/Lotus/Powersuits/Mag/MagBaseSuit","levelStats":[{"stats":["Crush Augment: Crush gains +50% casting speed. The armor of surviving enemies decreases by 30% and they are unable to move for 4s."]},{"stats":["Crush Augment: Crush gains +50% casting speed. The armor of surviving enemies decreases by 45% and they are unable to move for 5s."]},{"stats":["Crush Augment: Crush gains +50% casting speed. The armor of surviving enemies decreases by 60% and they are unable to move for 6s."]},{"stats":["Crush Augment: Crush gains +50% casting speed. The armor of surviving enemies decreases by 75% and they are unable to move for 7s."]}]},{"uniqueName":"/Lotus/Powersuits/Mag/BulletAttractorAugmentCard","name":"Magnetized Discharge","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Mag","type":"WARFRAME","subtype":"/Lotus/Powersuits/Mag/MagBaseSuit","levelStats":[{"stats":["Magnetize Augment: Recast on the target to detonate. Enemies hit have a 20% chance to be disarmed.\r\nPassive: +20% Magnetize Range."]},{"stats":["Magnetize Augment: Recast on the target to detonate. Enemies hit have a 30% chance to be disarmed.\r\nPassive: +25% Magnetize Range."]},{"stats":["Magnetize Augment: Recast on the target to detonate. Enemies hit have a 40% chance to be disarmed.\r\nPassive: +35% Magnetize Range."]},{"stats":["Magnetize Augment: Recast on the target to detonate. Enemies hit have a 50% chance to be disarmed.\r\nPassive: +45% Magnetize Range."]}]},{"uniqueName":"/Lotus/Powersuits/Loki/SwitchAugmentCard","name":"Safeguard Switch","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Loki","type":"WARFRAME","subtype":"/Lotus/Powersuits/Loki/LokiBaseSuit","levelStats":[{"stats":["Switch Teleport Augment: Switch with an enemy for 1.5s invulnerability. Switch with an ally to give ally 3s invulnerability. Switch also removes negative status effects on Loki and allies."]},{"stats":["Switch Teleport Augment: Switch with an enemy for 2s invulnerability. Switch with an ally to give ally 4s invulnerability. Switch also removes negative status effects on Loki and allies."]},{"stats":["Switch Teleport Augment: Switch with an enemy for 2.5s invulnerability. Switch with an ally to give ally 5s invulnerability. Switch also removes negative status effects on Loki and allies."]},{"stats":["Switch Teleport Augment: Switch with an enemy for 3s invulnerability. Switch with an ally to give ally 6s invulnerability. Switch also removes negative status effects on Loki and allies."]}]},{"uniqueName":"/Lotus/Powersuits/Loki/InvisibilityAugmentCard","name":"Hushed Invisibility","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"isUtility":true,"compatName":"Loki","type":"WARFRAME","subtype":"/Lotus/Powersuits/Loki/LokiBaseSuit","levelStats":[{"stats":["Invisibility Augment: Weapon noise is reduced by 50% while invisible."]},{"stats":["Invisibility Augment: Weapon noise is reduced by 65% while invisible."]},{"stats":["Invisibility Augment: Weapon noise is reduced by 80% while invisible."]},{"stats":["Invisibility Augment: Weapon noise is reduced by 100% while invisible."]}]},{"uniqueName":"/Lotus/Powersuits/Loki/DisarmAugmentCard","name":"Irradiating Disarm","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Loki","type":"WARFRAME","subtype":"/Lotus/Powersuits/Loki/LokiBaseSuit","levelStats":[{"stats":["Radial Disarm Augment: Enemies will be affected by <DT_RADIATION_COLOR>Radiation Status for 4s"]},{"stats":["Radial Disarm Augment: Enemies will be affected by <DT_RADIATION_COLOR>Radiation Status for 5s"]},{"stats":["Radial Disarm Augment: Enemies will be affected by <DT_RADIATION_COLOR>Radiation Status for 7s"]},{"stats":["Radial Disarm Augment: Enemies will be affected by <DT_RADIATION_COLOR>Radiation Status for 9s"]}]},{"uniqueName":"/Lotus/Powersuits/Loki/DecoyPvPAugmentCard","name":"Deceptive Bond","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Loki","type":"WARFRAME","subtype":"/Lotus/Powersuits/Loki/LokiBaseSuit","levelStats":[{"stats":["Decoy Augment: 20% of damage Loki takes is transferred to Decoy, and vice versa."]},{"stats":["Decoy Augment: 30% of damage Loki takes is transferred to Decoy, and vice versa."]},{"stats":["Decoy Augment: 45% of damage Loki takes is transferred to Decoy, and vice versa."]},{"stats":["Decoy Augment: 50% of damage Loki takes is transferred to Decoy, and vice versa."]}]},{"uniqueName":"/Lotus/Powersuits/Loki/DecoyAugmentTwoCard","name":"Damage Decoy","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Loki","type":"WARFRAME","subtype":"/Lotus/Powersuits/Loki/LokiBaseSuit","levelStats":[{"stats":["Decoy Augment: Decoy can be cast on enemies. Enemies who attack that decoy receive 5 random Status Effects, and the reflected damage is increased by 200%."]},{"stats":["Decoy Augment: Decoy can be cast on enemies. Enemies who attack that decoy receive 5 random Status Effects, and the reflected damage is increased by 250%."]},{"stats":["Decoy Augment: Decoy can be cast on enemies. Enemies who attack that decoy receive 5 random Status Effects, and the reflected damage is increased by 300%."]},{"stats":["Decoy Augment: Decoy can be cast on enemies. Enemies who attack that decoy receive 5 random Status Effects, and the reflected damage is increased by 350%."]}]},{"uniqueName":"/Lotus/Powersuits/Loki/DecoyAugmentCard","name":"Savior Decoy","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Loki","type":"WARFRAME","subtype":"/Lotus/Powersuits/Loki/LokiBaseSuit","levelStats":[{"stats":["Decoy Augment: If Loki takes fatal damage, Decoy absorbs the damage and swaps locations. Also increases Casting Speed of Decoy by 20%"]},{"stats":["Decoy Augment: If Loki takes fatal damage, Decoy absorbs the damage and swaps locations. Also increases Casting Speed of Decoy by 25%"]},{"stats":["Decoy Augment: If Loki takes fatal damage, Decoy absorbs the damage and swaps locations. Also increases Casting Speed of Decoy by 35%"]},{"stats":["Decoy Augment: If Loki takes fatal damage, Decoy absorbs the damage and swaps locations. Also increases Casting Speed of Decoy by 50%"]}]},{"uniqueName":"/Lotus/Powersuits/Koumei/KoumeiStringsAugmentCard","name":"Kumihimo Loading","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Koumei","type":"WARFRAME","subtype":"/Lotus/Powersuits/Koumei/KoumeiBaseSuit","levelStats":[{"stats":["Kumihimo Augment: <LOWER_IS_BETTER>12 kills with weapons affected by Koumei's Passive give a loaded die that always rolls 6. Hold to cast empowered Kumihimo and consume all dice."]},{"stats":["Kumihimo Augment: <LOWER_IS_BETTER>10 kills with weapons affected by Koumei's Passive give a loaded die that always rolls 6. Hold to cast empowered Kumihimo and consume all dice."]},{"stats":["Kumihimo Augment: <LOWER_IS_BETTER>8 kills with weapons affected by Koumei's Passive give a loaded die that always rolls 6. Hold to cast empowered Kumihimo and consume all dice."]},{"stats":["Kumihimo Augment: <LOWER_IS_BETTER>6 kills with weapons affected by Koumei's Passive give a loaded die that always rolls 6. Hold to cast empowered Kumihimo and consume all dice."]}]},{"uniqueName":"/Lotus/Powersuits/Koumei/KoumeiFortuneAugmentCard","name":"Omikuji's Fortune","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Koumei","type":"WARFRAME","subtype":"/Lotus/Powersuits/Koumei/KoumeiBaseSuit","levelStats":[{"stats":["Omikuji Augment: Reduce Omikuji's Cooldown by 1s when you kill an enemy with the weapon affected by Koumei's Passive."]},{"stats":["Omikuji Augment: Reduce Omikuji's Cooldown by 2s when you kill an enemy with the weapon affected by Koumei's Passive."]},{"stats":["Omikuji Augment: Reduce Omikuji's Cooldown by 3s when you kill an enemy with the weapon affected by Koumei's Passive."]},{"stats":["Omikuji Augment: Reduce Omikuji's Cooldown by 4s when you kill an enemy with the weapon affected by Koumei's Passive."]}]},{"uniqueName":"/Lotus/Powersuits/Khora/KhoraKavatAugmentCard","name":"Venari Bodyguard","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Khora","type":"WARFRAME","subtype":"/Lotus/Powersuits/Khora/KhoraBaseSuit","levelStats":[{"stats":["Venari Augment: Venari dies in Khora's place. Recovery timer increased to 150s. Killing enemies decreases the timer by 1s."]},{"stats":["Venari Augment: Venari dies in Khora's place. Recovery timer increased to 150s. Killing enemies decreases the timer by 2s."]},{"stats":["Venari Augment: Venari dies in Khora's place. Recovery timer increased to 150s. Killing enemies decreases the timer by 3s."]},{"stats":["Venari Augment: Venari dies in Khora's place. Recovery timer increased to 150s. Killing enemies decreases the timer by 4s."]}]},{"uniqueName":"/Lotus/Powersuits/Khora/KhoraCrackAugmentCard","name":"Accumulating Whipclaw","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Khora","type":"WARFRAME","subtype":"/Lotus/Powersuits/Khora/KhoraBaseSuit","levelStats":[{"stats":["Whipclaw Augment: Hitting 3 enemies will grant a 10% stacking Damage Bonus to subsequent Whipclaws. Bonus will decay after 10s."]},{"stats":["Whipclaw Augment: Hitting 3 enemies will grant a 15% stacking Damage Bonus to subsequent Whipclaws. Bonus will decay after 10s."]},{"stats":["Whipclaw Augment: Hitting 3 enemies will grant a 20% stacking Damage Bonus to subsequent Whipclaws. Bonus will decay after 10s."]},{"stats":["Whipclaw Augment: Hitting 3 enemies will grant a 35% stacking Damage Bonus to subsequent Whipclaws. Bonus will decay after 10s."]}]},{"uniqueName":"/Lotus/Powersuits/Khora/KhoraCageAugmentCard","name":"Pilfering Strangledome","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Khora","type":"WARFRAME","subtype":"/Lotus/Powersuits/Khora/KhoraBaseSuit","levelStats":[{"stats":["Strangledome Augment: Enemies held in Strangledome have a 30% chance of dropping additional loot."]},{"stats":["Strangledome Augment: Enemies held in Strangledome have a 35% chance of dropping additional loot."]},{"stats":["Strangledome Augment: Enemies held in Strangledome have a 50% chance of dropping additional loot."]},{"stats":["Strangledome Augment: Enemies held in Strangledome have a 65% chance of dropping additional loot."]}]},{"uniqueName":"/Lotus/Powersuits/Jade/SelfBulletAttractorPvPAugmentCard","name":"Singularity","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Nyx","type":"WARFRAME","subtype":"/Lotus/Powersuits/Jade/JadeBaseSuit","levelStats":[{"stats":["Absorb Augment: Create a ring every 3s that drags in enemies at 9m/s."]},{"stats":["Absorb Augment: Create a ring every 3s that drags in enemies at 11m/s."]},{"stats":["Absorb Augment: Create a ring every 3s that drags in enemies at 13m/s."]},{"stats":["Absorb Augment: Create a ring every 3s that drags in enemies at 15m/s."]}]},{"uniqueName":"/Lotus/Powersuits/Jade/SelfBulletAttractorAugmentCard","name":"Assimilate","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Nyx","type":"WARFRAME","subtype":"/Lotus/Powersuits/Jade/JadeBaseSuit","levelStats":[{"stats":["Absorb Augment: Nyx can use weapons during Absorb and its duration is infinite, but it consumes <LOWER_IS_BETTER>11 <ENERGY> Energy/s and its area of effect is halved."]},{"stats":["Absorb Augment: Nyx can use weapons during Absorb and its duration is infinite, but it consumes <LOWER_IS_BETTER>9.5 <ENERGY> Energy/s and its area of effect is halved."]},{"stats":["Absorb Augment: Nyx can use weapons during Absorb and its duration is infinite, but it consumes <LOWER_IS_BETTER>8 <ENERGY> Energy/s and its area of effect is halved."]},{"stats":["Absorb Augment: Nyx can use weapons during Absorb and its duration is infinite, but it consumes <LOWER_IS_BETTER>6.5 <ENERGY> Energy/s and its area of effect is halved."]}]},{"uniqueName":"/Lotus/Powersuits/Jade/MindControlAugmentCard","name":"Mind Freak","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Nyx","type":"WARFRAME","subtype":"/Lotus/Powersuits/Jade/JadeBaseSuit","levelStats":[{"stats":["Mind Control Augment: Controlled target inflicts +400% Damage and gains +25% Movement and Attack Speed."]},{"stats":["Mind Control Augment: Controlled target inflicts +600% Damage and gains +25% Movement and Attack Speed."]},{"stats":["Mind Control Augment: Controlled target inflicts +800% Damage and gains +25% Movement and Attack Speed."]},{"stats":["Mind Control Augment: Controlled target inflicts +1000% Damage and gains +25% Movement and Attack Speed."]}]},{"uniqueName":"/Lotus/Powersuits/Jade/DaggerAugmentCard","name":"Pacifying Bolts","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Nyx","type":"WARFRAME","subtype":"/Lotus/Powersuits/Jade/JadeBaseSuit","levelStats":[{"stats":["Psychic Bolts Augment: Throw an additional 3 force bolts with guaranteed <DT_RADIATION_COLOR>Radiation Status Effect. Enemies struck are confused for 4s."]},{"stats":["Psychic Bolts Augment: Throw an additional 3 force bolts with guaranteed <DT_RADIATION_COLOR>Radiation Status Effect. Enemies struck are confused for 6s."]},{"stats":["Psychic Bolts Augment: Throw an additional 3 force bolts with guaranteed <DT_RADIATION_COLOR>Radiation Status Effect. Enemies struck are confused for 8s."]},{"stats":["Psychic Bolts Augment: Throw an additional 3 force bolts with guaranteed <DT_RADIATION_COLOR>Radiation Status Effect. Enemies struck are confused for 10s."]}]},{"uniqueName":"/Lotus/Powersuits/Jade/ChaosAugmentCard","name":"Chaos Sphere","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Nyx","type":"WARFRAME","subtype":"/Lotus/Powersuits/Jade/JadeBaseSuit","levelStats":[{"stats":["Chaos Augment: Enemies entering the Effect Range will be inflicted with Chaos. Effect Range lasts for 25% of the ability duration and shrinks over time."]},{"stats":["Chaos Augment: Enemies entering the Effect Range will be inflicted with Chaos. Effect Range lasts for 30% of the ability duration and shrinks over time."]},{"stats":["Chaos Augment: Enemies entering the Effect Range will be inflicted with Chaos. Effect Range lasts for 40% of the ability duration and shrinks over time."]},{"stats":["Chaos Augment: Enemies entering the Effect Range will be inflicted with Chaos. Effect Range lasts for 50% of the ability duration and shrinks over time."]}]},{"uniqueName":"/Lotus/Powersuits/IronFrame/IronFrameStripAugmentCard","name":"Blazing Pillage","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Hildryn","type":"WARFRAME","subtype":"/Lotus/Powersuits/IronFrame/IronFrameBaseSuit","levelStats":[{"stats":["Pillage Augment: Enemies affected by Haven will be set ablaze for 50 <DT_FIRE_COLOR>Heat Damage and restore 20 additional <SHIELD>Shields to Hildryn."]},{"stats":["Pillage Augment: Enemies affected by Haven will be set ablaze for 100 <DT_FIRE_COLOR>Heat Damage and restore 30 additional <SHIELD>Shields to Hildryn."]},{"stats":["Pillage Augment: Enemies affected by Haven will be set ablaze for 150 <DT_FIRE_COLOR>Heat Damage and restore 40 additional <SHIELD>Shields to Hildryn."]},{"stats":["Pillage Augment: Enemies affected by Haven will be set ablaze for 200 <DT_FIRE_COLOR>Heat Damage and restore 50 additional <SHIELD>Shields to Hildryn."]}]},{"uniqueName":"/Lotus/Powersuits/IronFrame/IronFrameEruptionAugmentCard","name":"Aegis Gale","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Hildryn","type":"WARFRAME","subtype":"/Lotus/Powersuits/IronFrame/IronFrameBaseSuit","levelStats":[{"stats":["Aegis Storm Augment: Balefire has an Alternate Fire during Aegis Storm. The blast deals 9% of Hildryn's Max Shield as additional damage."]},{"stats":["Aegis Storm Augment: Balefire has an Alternate Fire during Aegis Storm. The blast deals 11% of Hildryn's Max Shield as additional damage."]},{"stats":["Aegis Storm Augment: Balefire has an Alternate Fire during Aegis Storm. The blast deals 13% of Hildryn's Max Shield as additional damage."]},{"stats":["Aegis Storm Augment: Balefire has an Alternate Fire during Aegis Storm. The blast deals 15% of Hildryn's Max Shield as additional damage."]}]},{"uniqueName":"/Lotus/Powersuits/IronFrame/IronFrameBlastAugmentCard","name":"Balefire Surge","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Hildryn","type":"WARFRAME","subtype":"/Lotus/Powersuits/IronFrame/IronFrameBaseSuit","levelStats":[{"stats":["Balefire Augment: Fully charged direct hits restore 100 Shield to Hildryn. Impact with Nullifier Shields will destroy them and restore 300 Shield."]},{"stats":["Balefire Augment: Fully charged direct hits restore 150 Shield to Hildryn. Impact with Nullifier Shields will destroy them and restore 450 Shield."]},{"stats":["Balefire Augment: Fully charged direct hits restore 200 Shield to Hildryn. Impact with Nullifier Shields will destroy them and restore 600 Shield."]},{"stats":["Balefire Augment: Fully charged direct hits restore 250 Shield to Hildryn. Impact with Nullifier Shields will destroy them and restore 750 Shield."]}]},{"uniqueName":"/Lotus/Powersuits/Infestation/InfestTendrilsAugmentCard","name":"Larva Burst","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Nidus","type":"WARFRAME","subtype":"/Lotus/Powersuits/Infestation/InfestationBaseSuit","levelStats":[{"stats":["Larva Augment: Reactivate Larva to detonate and deal 300 <DT_POISON_COLOR>Toxin Damage in a 2m radius. This damage and Status Effect stacks for every enemy grabbed by the Larva."]},{"stats":["Larva Augment: Reactivate Larva to detonate and deal 400 <DT_POISON_COLOR>Toxin Damage in a 4m radius. This damage and Status Effect stacks for every enemy grabbed by the Larva."]},{"stats":["Larva Augment: Reactivate Larva to detonate and deal 500 <DT_POISON_COLOR>Toxin Damage in a 6m radius. This damage and Status Effect stacks for every enemy grabbed by the Larva."]},{"stats":["Larva Augment: Reactivate Larva to detonate and deal 600 <DT_POISON_COLOR>Toxin Damage in a 8m radius. This damage and Status Effect stacks for every enemy grabbed by the Larva."]}]},{"uniqueName":"/Lotus/Powersuits/Infestation/InfestRuptureAugmentCard","name":"Teeming Virulence","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Nidus","type":"WARFRAME","subtype":"/Lotus/Powersuits/Infestation/InfestationBaseSuit","levelStats":[{"stats":["Virulence Augment: Hitting 4 enemies with Virulence grants 125% Primary Weapon Critical Chance for 9s."]},{"stats":["Virulence Augment: Hitting 4 enemies with Virulence grants 150% Primary Weapon Critical Chance for 11s."]},{"stats":["Virulence Augment: Hitting 4 enemies with Virulence grants 175% Primary Weapon Critical Chance for 13s."]},{"stats":["Virulence Augment: Hitting 4 enemies with Virulence grants 200% Primary Weapon Critical Chance for 15s."]}]},{"uniqueName":"/Lotus/Powersuits/Infestation/InfestPodsAugmentCard","name":"Insatiable","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Nidus","type":"WARFRAME","subtype":"/Lotus/Powersuits/Infestation/InfestationBaseSuit","levelStats":[{"stats":["Ravenous Augment: Nidus has a chance for additional Mutation stacks while in the infestation. The base 35% chance increases with power strength, and multiple stacks are possible above 100%."]},{"stats":["Ravenous Augment: Nidus has a chance for additional Mutation stacks while in the infestation. The base 40% chance increases with power strength, and multiple stacks are possible above 100%."]},{"stats":["Ravenous Augment: Nidus has a chance for additional Mutation stacks while in the infestation. The base 50% chance increases with power strength, and multiple stacks are possible above 100%."]},{"stats":["Ravenous Augment: Nidus has a chance for additional Mutation stacks while in the infestation. The base 60% chance increases with power strength, and multiple stacks are possible above 100%."]}]},{"uniqueName":"/Lotus/Powersuits/Infestation/InfestPassiveAugmentCard","name":"Abundant Mutation","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Nidus","type":"WARFRAME","subtype":"/Lotus/Powersuits/Infestation/InfestationBaseSuit","levelStats":[{"stats":["Passive Augment: Nidus gains an additional 150 max stacks of Mutation. Undying has a 30s cooldown."]},{"stats":["Passive Augment: Nidus gains an additional 200 max stacks of Mutation. Undying has a 30s cooldown."]},{"stats":["Passive Augment: Nidus gains an additional 250 max stacks of Mutation. Undying has a 30s cooldown."]},{"stats":["Passive Augment: Nidus gains an additional 300 max stacks of Mutation. Undying has a 30s cooldown."]}]},{"uniqueName":"/Lotus/Powersuits/Infestation/InfestLinkAugmentCard","name":"Parasitic Vitality","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Nidus","type":"WARFRAME","subtype":"/Lotus/Powersuits/Infestation/InfestationBaseSuit","levelStats":[{"stats":["Parasitic Link Augment: Nidus and any ally he's bound to gain 1% Max Health per Mutation during Parasitic Link."]},{"stats":["Parasitic Link Augment: Nidus and any ally he's bound to gain 2% Max Health per Mutation during Parasitic Link."]},{"stats":["Parasitic Link Augment: Nidus and any ally he's bound to gain 3% Max Health per Mutation during Parasitic Link."]},{"stats":["Parasitic Link Augment: Nidus and any ally he's bound to gain 4% Max Health per Mutation during Parasitic Link."]}]},{"uniqueName":"/Lotus/Powersuits/Hoplite/HopliteImpaleAugmentCard","name":"Axios Javelineers","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Styanax","type":"WARFRAME","subtype":"/Lotus/Powersuits/Hoplite/HopliteBaseSuit","levelStats":[{"stats":["Axios Javelin Augment: A pair of Styanax Specters spawn to throw javelins, creating vortexes on impact. Impale an enemy to increase vortex duration by 2s."]},{"stats":["Axios Javelin Augment: A pair of Styanax Specters spawn to throw javelins, creating vortexes on impact. Impale an enemy to increase vortex duration by 3s."]},{"stats":["Axios Javelin Augment: A pair of Styanax Specters spawn to throw javelins, creating vortexes on impact. Impale an enemy to increase vortex duration by 4s."]},{"stats":["Axios Javelin Augment: A pair of Styanax Specters spawn to throw javelins, creating vortexes on impact. Impale an enemy to increase vortex duration by 5s."]}]},{"uniqueName":"/Lotus/Powersuits/Hoplite/HopliteBashAugmentCard","name":"Tharros Lethality","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Styanax","type":"WARFRAME","subtype":"/Lotus/Powersuits/Hoplite/HopliteBaseSuit","levelStats":[{"stats":["Tharros Strike Augment: Increases Critical Damage by 25% on enemies you hit. Critical Damage bonus is doubled for Spearguns."]},{"stats":["Tharros Strike Augment: Increases Critical Damage by 50% on enemies you hit. Critical Damage bonus is doubled for Spearguns."]},{"stats":["Tharros Strike Augment: Increases Critical Damage by 75% on enemies you hit. Critical Damage bonus is doubled for Spearguns."]},{"stats":["Tharros Strike Augment: Increases Critical Damage by 100% on enemies you hit. Critical Damage bonus is doubled for Spearguns."]}]},{"uniqueName":"/Lotus/Powersuits/Hoplite/HopliteArmyAugmentCard","name":"Intrepid Stand","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Styanax","type":"WARFRAME","subtype":"/Lotus/Powersuits/Hoplite/HopliteBaseSuit","levelStats":[{"stats":["Final Stand Augment: Each javelin that damages an enemy grants 30 Overguard to Styanax and 15 Overguard to his allies within Affinity Range."]},{"stats":["Final Stand Augment: Each javelin that damages an enemy grants 40 Overguard to Styanax and 20 Overguard to his allies within Affinity Range."]},{"stats":["Final Stand Augment: Each javelin that damages an enemy grants 50 Overguard to Styanax and 25 Overguard to his allies within Affinity Range."]},{"stats":["Final Stand Augment: Each javelin that damages an enemy grants 60 Overguard to Styanax and 30 Overguard to his allies within Affinity Range."]}]},{"uniqueName":"/Lotus/Powersuits/Harlequin/PrismPvPAugmentCard","name":"Prism Guard","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Mirage","type":"WARFRAME","subtype":"/Lotus/Powersuits/Harlequin/HarlequinBaseSuit","levelStats":[{"stats":["Prism Augment: Prism follows above Mirage. Duration changed to 1s."]},{"stats":["Prism Augment: Prism follows above Mirage. Duration changed to 2s."]},{"stats":["Prism Augment: Prism follows above Mirage. Duration changed to 3s."]},{"stats":["Prism Augment: Prism follows above Mirage. Duration changed to 4s."]}]},{"uniqueName":"/Lotus/Powersuits/Harlequin/ObjectChangeAugmentCard","name":"Explosive Legerdemain","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Mirage","type":"WARFRAME","subtype":"/Lotus/Powersuits/Harlequin/HarlequinBaseSuit","levelStats":[{"stats":["Sleight of Hand Augment: Ammo and Orbs pickups are turned into proximity mines that deal 500 Damage with a 50% Status Chance."]},{"stats":["Sleight of Hand Augment: Ammo and Orbs pickups are turned into proximity mines that deal 600 Damage with a 65% Status Chance."]},{"stats":["Sleight of Hand Augment: Ammo and Orbs pickups are turned into proximity mines that deal 800 Damage with a 80% Status Chance."]},{"stats":["Sleight of Hand Augment: Ammo and Orbs pickups are turned into proximity mines that deal 1000 Damage with a 100% Status Chance."]}]},{"uniqueName":"/Lotus/Powersuits/Harlequin/LightAugmentCard","name":"Total Eclipse","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Mirage","type":"WARFRAME","subtype":"/Lotus/Powersuits/Harlequin/HarlequinBaseSuit","levelStats":[{"stats":["Eclipse Augment: While active, allies within 8m benefit from Eclipse."]},{"stats":["Eclipse Augment: While active, allies within 10m benefit from Eclipse."]},{"stats":["Eclipse Augment: While active, allies within 12m benefit from Eclipse."]},{"stats":["Eclipse Augment: While active, allies within 15m benefit from Eclipse."]}]},{"uniqueName":"/Lotus/Powersuits/Harlequin/IllusionAugmentCard","name":"Hall of Malevolence","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Mirage","type":"WARFRAME","subtype":"/Lotus/Powersuits/Harlequin/HarlequinBaseSuit","levelStats":[{"stats":["Hall of Mirrors Augment: The damage of your doppelgangers is increased by 2% every time you kill an enemy."]},{"stats":["Hall of Mirrors Augment: The damage of your doppelgangers is increased by 3% every time you kill an enemy."]},{"stats":["Hall of Mirrors Augment: The damage of your doppelgangers is increased by 4% every time you kill an enemy."]},{"stats":["Hall of Mirrors Augment: The damage of your doppelgangers is increased by 5% every time you kill an enemy."]}]},{"uniqueName":"/Lotus/Powersuits/Gyre/GyreSphereAugmentCard","name":"Coil Recharge","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Gyre","type":"WARFRAME","subtype":"/Lotus/Powersuits/Gyre/GyreBaseSuit","levelStats":[{"stats":["Coil Horizon Augment: Gyratory Sphere can be recalled. Enemies in its radius suffer 350 <DT_ELECTRICITY_COLOR> Electricity Damage and chain other enemies. Enemies pulled into detonation suffer additional discharges."]},{"stats":["Coil Horizon Augment: Gyratory Sphere can be recalled. Enemies in its radius suffer 400 <DT_ELECTRICITY_COLOR> Electricity Damage and chain other enemies. Enemies pulled into detonation suffer additional discharges."]},{"stats":["Coil Horizon Augment: Gyratory Sphere can be recalled. Enemies in its radius suffer 450 <DT_ELECTRICITY_COLOR> Electricity Damage and chain other enemies. Enemies pulled into detonation suffer additional discharges."]},{"stats":["Coil Horizon Augment: Gyratory Sphere can be recalled. Enemies in its radius suffer 500 <DT_ELECTRICITY_COLOR> Electricity Damage and chain other enemies. Enemies pulled into detonation suffer additional discharges."]}]},{"uniqueName":"/Lotus/Powersuits/Gyre/GyrePulseAugmentCard","name":"Conductive Sphere","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Gyre","type":"WARFRAME","subtype":"/Lotus/Powersuits/Gyre/GyreBaseSuit","levelStats":[{"stats":["Arcsphere Augment: Projectiles that pass through Arcsphere have guaranteed <DT_ELECTRICITY_COLOR>Electricity Status Effect and +15% <DT_ELECTRICITY_COLOR>Electricity Damage."]},{"stats":["Arcsphere Augment: Projectiles that pass through Arcsphere have guaranteed <DT_ELECTRICITY_COLOR>Electricity Status Effect and +35% <DT_ELECTRICITY_COLOR>Electricity Damage."]},{"stats":["Arcsphere Augment: Projectiles that pass through Arcsphere have guaranteed <DT_ELECTRICITY_COLOR>Electricity Status Effect and +55% <DT_ELECTRICITY_COLOR>Electricity Damage."]},{"stats":["Arcsphere Augment: Projectiles that pass through Arcsphere have guaranteed <DT_ELECTRICITY_COLOR>Electricity Status Effect and +75% <DT_ELECTRICITY_COLOR>Electricity Damage."]}]},{"uniqueName":"/Lotus/Powersuits/Gyre/GyreOverchargedAugmentCard","name":"Reverse Rotorswell","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Gyre","type":"WARFRAME","subtype":"/Lotus/Powersuits/Gyre/GyreBaseSuit","levelStats":[{"stats":["Rotorswell Augment: 20% of damage received is redirected toward the instigator as <DT_ELECTRICITY_COLOR> Electricity Damage."]},{"stats":["Rotorswell Augment: 25% of damage received is redirected toward the instigator as <DT_ELECTRICITY_COLOR> Electricity Damage."]},{"stats":["Rotorswell Augment: 30% of damage received is redirected toward the instigator as <DT_ELECTRICITY_COLOR> Electricity Damage."]},{"stats":["Rotorswell Augment: 35% of damage received is redirected toward the instigator as <DT_ELECTRICITY_COLOR> Electricity Damage."]}]},{"uniqueName":"/Lotus/Powersuits/Gyre/GyreEnergizedAugmentCard","name":"Cathode Current","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Gyre","type":"WARFRAME","subtype":"/Lotus/Powersuits/Gyre/GyreBaseSuit","levelStats":[{"stats":["Cathode Grace Augment: Eliminating an enemy while Cathode Grace is active will release an additional discharge from Rotorswell with 50% Damage and extend its duration by the same amount."]},{"stats":["Cathode Grace Augment: Eliminating an enemy while Cathode Grace is active will release an additional discharge from Rotorswell with 100% Damage and extend its duration by the same amount."]},{"stats":["Cathode Grace Augment: Eliminating an enemy while Cathode Grace is active will release an additional discharge from Rotorswell with 150% Damage and extend its duration by the same amount."]},{"stats":["Cathode Grace Augment: Eliminating an enemy while Cathode Grace is active will release an additional discharge from Rotorswell with 200% Damage and extend its duration by the same amount."]}]},{"uniqueName":"/Lotus/Powersuits/Glass/GlassShatterAugmentCard","name":"Mending Splinters","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Gara","type":"WARFRAME","subtype":"/Lotus/Powersuits/Glass/GlassBaseSuit","levelStats":[{"stats":["Splinter Storm Augment: For each target affected, Splinter Storm heals 10 Health/s."]},{"stats":["Splinter Storm Augment: For each target affected, Splinter Storm heals 11 Health/s."]},{"stats":["Splinter Storm Augment: For each target affected, Splinter Storm heals 12.5 Health/s."]},{"stats":["Splinter Storm Augment: For each target affected, Splinter Storm heals 15 Health/s."]}]},{"uniqueName":"/Lotus/Powersuits/Glass/GlassShankAugmentCard","name":"Shattered Storm","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Gara","type":"WARFRAME","subtype":"/Lotus/Powersuits/Glass/GlassBaseSuit","levelStats":[{"stats":["Shattered Lash Augment: When Gara breaks her Mass Vitrify ring with Shattered Lash, enemies struck by the glass suffer Splinter Storm at 25% Strength."]},{"stats":["Shattered Lash Augment: When Gara breaks her Mass Vitrify ring with Shattered Lash, enemies struck by the glass suffer Splinter Storm at 50% Strength."]},{"stats":["Shattered Lash Augment: When Gara breaks her Mass Vitrify ring with Shattered Lash, enemies struck by the glass suffer Splinter Storm at 75% Strength."]},{"stats":["Shattered Lash Augment: When Gara breaks her Mass Vitrify ring with Shattered Lash, enemies struck by the glass suffer Splinter Storm at 100% Strength."]}]},{"uniqueName":"/Lotus/Powersuits/Glass/GlassFragmentAugmentCard","name":"Spectrosiphon","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Gara","type":"WARFRAME","subtype":"/Lotus/Powersuits/Glass/GlassBaseSuit","levelStats":[{"stats":["Spectrorage Augment: Enemies that die within Spectrorage have a 20% chance to drop an Energy Orb."]},{"stats":["Spectrorage Augment: Enemies that die within Spectrorage have a 30% chance to drop an Energy Orb."]},{"stats":["Spectrorage Augment: Enemies that die within Spectrorage have a 40% chance to drop an Energy Orb."]},{"stats":["Spectrorage Augment: Enemies that die within Spectrorage have a 50% chance to drop an Energy Orb."]}]},{"uniqueName":"/Lotus/Powersuits/Geode/GeodeGrowthsAugmentCard","name":"Recrystalize","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Citrine","type":"WARFRAME","subtype":"/Lotus/Powersuits/Geode/GeodeBaseSuit","levelStats":[{"stats":["Crystallize Augment: Enemies killed by crystalline growths stagger and spread the crystals to enemies within 4m."]},{"stats":["Crystallize Augment: Enemies killed by crystalline growths stagger and spread the crystals to enemies within 8m."]},{"stats":["Crystallize Augment: Enemies killed by crystalline growths stagger and spread the crystals to enemies within 12m."]},{"stats":["Crystallize Augment: Enemies killed by crystalline growths stagger and spread the crystals to enemies within 16m."]}]},{"uniqueName":"/Lotus/Powersuits/Geode/GeodeCrystalAugmentCard","name":"Prismatic Companion","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Citrine","type":"WARFRAME","subtype":"/Lotus/Powersuits/Geode/GeodeBaseSuit","levelStats":[{"stats":["Prismatic Gem Augment: The gem now attaches to your free-moving companion. \r\nPassive : +20% Prismatic Gem Duration."]},{"stats":["Prismatic Gem Augment: The gem now attaches to your free-moving companion. \r\nPassive : +30% Prismatic Gem Duration."]},{"stats":["Prismatic Gem Augment: The gem now attaches to your free-moving companion. \r\nPassive : +40% Prismatic Gem Duration."]},{"stats":["Prismatic Gem Augment: The gem now attaches to your free-moving companion. \r\nPassive : +50% Prismatic Gem Duration."]}]},{"uniqueName":"/Lotus/Powersuits/Garuda/GarudaUnstoppableAugmentCard","name":"Blending Talons","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Garuda","type":"WARFRAME","subtype":"/Lotus/Powersuits/Garuda/GarudaBaseSuit","levelStats":[{"stats":["Seeking Talons Augment: Tap to perform a 6m AoE around Garuda. Garuda's Talons gain 25% additional Combo Count Chance when hitting targets affected by <DT_SLASH_COLOR>Slash Status."]},{"stats":["Seeking Talons Augment: Tap to perform a 7m AoE around Garuda. Garuda's Talons gain 50% additional Combo Count Chance when hitting targets affected by <DT_SLASH_COLOR>Slash Status."]},{"stats":["Seeking Talons Augment: Tap to perform a 8m AoE around Garuda. Garuda's Talons gain 75% additional Combo Count Chance when hitting targets affected by <DT_SLASH_COLOR>Slash Status."]},{"stats":["Seeking Talons Augment: Tap to perform a 9m AoE around Garuda. Garuda's Talons gain 100% additional Combo Count Chance when hitting targets affected by <DT_SLASH_COLOR>Slash Status."]}]},{"uniqueName":"/Lotus/Powersuits/Garuda/GarudaShieldAugmentCard","name":"Dread Ward","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Garuda","type":"WARFRAME","subtype":"/Lotus/Powersuits/Garuda/GarudaBaseSuit","levelStats":[{"stats":["Dread Mirror Augment: Become unkillable for 4s when Dread Mirror kills a target by ripping its life force."]},{"stats":["Dread Mirror Augment: Become unkillable for 5s when Dread Mirror kills a target by ripping its life force."]},{"stats":["Dread Mirror Augment: Become unkillable for 6s when Dread Mirror kills a target by ripping its life force."]},{"stats":["Dread Mirror Augment: Become unkillable for 8s when Dread Mirror kills a target by ripping its life force."]}]},{"uniqueName":"/Lotus/Powersuits/Garuda/GarudaBloodAugmentCard","name":"Blood Forge","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Garuda","type":"WARFRAME","subtype":"/Lotus/Powersuits/Garuda/GarudaBaseSuit","levelStats":[{"stats":["Bloodletting Augment: Garuda's equipped weapon is reloaded up to 25%."]},{"stats":["Bloodletting Augment: Garuda's equipped weapon is reloaded up to 50%."]},{"stats":["Bloodletting Augment: Garuda's equipped weapon is reloaded up to 75%."]},{"stats":["Bloodletting Augment: Garuda's equipped weapon is reloaded up to 100%."]}]},{"uniqueName":"/Lotus/Powersuits/Frost/IcicleAugmentCard","name":"Freeze Force","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Frost","type":"WARFRAME","subtype":"/Lotus/Powersuits/Frost/FrostBaseSuit","levelStats":[{"stats":["Freeze Augment: Hold to cast will grant all allies within 15m an additional 50% <DT_FREEZE_COLOR>Cold Damage to their attacks for 28s."]},{"stats":["Freeze Augment: Hold to cast will grant all allies within 15m an additional 65% <DT_FREEZE_COLOR>Cold Damage to their attacks for 32s."]},{"stats":["Freeze Augment: Hold to cast will grant all allies within 15m an additional 80% <DT_FREEZE_COLOR>Cold Damage to their attacks for 36s."]},{"stats":["Freeze Augment: Hold to cast will grant all allies within 15m an additional 100% <DT_FREEZE_COLOR>Cold Damage to their attacks for 40s."]}]},{"uniqueName":"/Lotus/Powersuits/Frost/IceSpikeAugmentCard","name":"Ice Wave Impedance","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Frost","type":"WARFRAME","subtype":"/Lotus/Powersuits/Frost/FrostBaseSuit","levelStats":[{"stats":["Ice Wave Augment: Create a frozen trail for 6 seconds. Enemies that touch it are inflicted with <DT_FREEZE_COLOR>Cold Status every second."]},{"stats":["Ice Wave Augment: Create a frozen trail for 8 seconds. Enemies that touch it are inflicted with <DT_FREEZE_COLOR>Cold Status every second."]},{"stats":["Ice Wave Augment: Create a frozen trail for 10 seconds. Enemies that touch it are inflicted with <DT_FREEZE_COLOR>Cold Status every second."]},{"stats":["Ice Wave Augment: Create a frozen trail for 12 seconds. Enemies that touch it are inflicted with <DT_FREEZE_COLOR>Cold Status every second."]}]},{"uniqueName":"/Lotus/Powersuits/Frost/IceShieldAugmentTwoCard","name":"Cold Front","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"isUtility":true,"compatName":"Frost","type":"WARFRAME","subtype":"/Lotus/Powersuits/Frost/FrostBaseSuit","levelStats":[{"stats":["Snow Globe Augment: Snow Globe is now attached to Frost with a smaller radius while increasing your mobility. Kills on frozen enemies increase the Globe health by 1% per kill. "]},{"stats":["Snow Globe Augment: Snow Globe is now attached to Frost with a smaller radius while increasing your mobility. Kills on frozen enemies increase the Globe health by 2% per kill. "]},{"stats":["Snow Globe Augment: Snow Globe is now attached to Frost with a smaller radius while increasing your mobility. Kills on frozen enemies increase the Globe health by 3% per kill. "]},{"stats":["Snow Globe Augment: Snow Globe is now attached to Frost with a smaller radius while increasing your mobility. Kills on frozen enemies increase the Globe health by 4% per kill. "]}]},{"uniqueName":"/Lotus/Powersuits/Frost/IceShieldAugmentCard","name":"Chilling Globe","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Frost","type":"WARFRAME","subtype":"/Lotus/Powersuits/Frost/FrostBaseSuit","levelStats":[{"stats":["Snow Globe Augment: Enemies that enter have a 30% chance to become frozen solid for 10s."]},{"stats":["Snow Globe Augment: Enemies that enter have a 35% chance to become frozen solid for 10s."]},{"stats":["Snow Globe Augment: Enemies that enter have a 40% chance to become frozen solid for 10s."]},{"stats":["Snow Globe Augment: Enemies that enter have a 50% chance to become frozen solid for 10s."]}]},{"uniqueName":"/Lotus/Powersuits/Frost/FrostPassiveAugmentCard","name":"Biting Frost","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Frost","type":"WARFRAME","subtype":"/Lotus/Powersuits/Frost/FrostBaseSuit","levelStats":[{"stats":["Frost gains +130% Critical Chance and +29% Critical Damage against frozen enemies."]},{"stats":["Frost gains +150% Critical Chance and +50% Critical Damage against frozen enemies."]},{"stats":["Frost gains +175% Critical Chance and +75% Critical Damage against frozen enemies."]},{"stats":["Frost gains +200% Critical Chance and +100% Critical Damage against frozen enemies."]}]},{"uniqueName":"/Lotus/Powersuits/Frost/AvalancheAugmentCard","name":"Icy Avalanche","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Frost","type":"WARFRAME","subtype":"/Lotus/Powersuits/Frost/FrostBaseSuit","levelStats":[{"stats":["Avalanche Augment: Allies within Affinity Range are coated in ice that grants 40 Overguard per enemy hit. Overguard increases by 5% of your Armor once per enemy."]},{"stats":["Avalanche Augment: Allies within Affinity Range are coated in ice that grants 45 Overguard per enemy hit. Overguard increases by 10% of your Armor once per enemy."]},{"stats":["Avalanche Augment: Allies within Affinity Range are coated in ice that grants 50 Overguard per enemy hit. Overguard increases by 15% of your Armor once per enemy."]},{"stats":["Avalanche Augment: Allies within Affinity Range are coated in ice that grants 60 Overguard per enemy hit. Overguard increases by 20% of your Armor once per enemy."]}]},{"uniqueName":"/Lotus/Powersuits/Fairy/FairyLightAugmentCard","name":"Beguiling Lantern","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Titania","type":"WARFRAME","subtype":"/Lotus/Powersuits/Fairy/FairyBaseSuit","levelStats":[{"stats":["Lantern Augment: Attracted enemies take 25% more Weapon Damage."]},{"stats":["Lantern Augment: Attracted enemies take 50% more Weapon Damage."]},{"stats":["Lantern Augment: Attracted enemies take 75% more Weapon Damage."]},{"stats":["Lantern Augment: Attracted enemies take 100% more Weapon Damage."]}]},{"uniqueName":"/Lotus/Powersuits/Fairy/FairyFlightAugmentCard","name":"Razorwing Blitz","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Titania","type":"WARFRAME","subtype":"/Lotus/Powersuits/Fairy/FairyBaseSuit","levelStats":[{"stats":["Razorwing Augment: Flight Speed increased by 25% and Fire Rate increased by 25% for 2s when using abilities. Stacks up to 4x."]},{"stats":["Razorwing Augment: Flight Speed increased by 25% and Fire Rate increased by 25% for 4s when using abilities. Stacks up to 4x."]},{"stats":["Razorwing Augment: Flight Speed increased by 25% and Fire Rate increased by 25% for 6s when using abilities. Stacks up to 4x."]},{"stats":["Razorwing Augment: Flight Speed increased by 25% and Fire Rate increased by 25% for 8s when using abilities. Stacks up to 4x."]}]},{"uniqueName":"/Lotus/Powersuits/Fairy/FairyDustAugmentCard","name":"Spellbound Harvest","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Titania","type":"WARFRAME","subtype":"/Lotus/Powersuits/Fairy/FairyBaseSuit","levelStats":[{"stats":["Spellbind Augment: Hitting at least 4 enemies with Spellbind grants Titania 20<ENERGY>. The next cast has +10% Ability Range."]},{"stats":["Spellbind Augment: Hitting at least 4 enemies with Spellbind grants Titania 30<ENERGY>. The next cast has +20% Ability Range."]},{"stats":["Spellbind Augment: Hitting at least 4 enemies with Spellbind grants Titania 40<ENERGY>. The next cast has +30% Ability Range."]},{"stats":["Spellbind Augment: Hitting at least 4 enemies with Spellbind grants Titania 50<ENERGY>. The next cast has +40% Ability Range."]}]},{"uniqueName":"/Lotus/Powersuits/Fairy/FairyDisablePassiveMod","name":"Ironclad Flight","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"isUtility":true,"compatName":"Titania","type":"WARFRAME","subtype":"/Lotus/Powersuits/Fairy/FairyBaseSuit","levelStats":[{"stats":["Disable vacuum in Razorwing. Reduced Damage by 10% while Airborne."]},{"stats":["Disable vacuum in Razorwing. Reduced Damage by 20% while Airborne."]},{"stats":["Disable vacuum in Razorwing. Reduced Damage by 30% while Airborne."]},{"stats":["Disable vacuum in Razorwing. Reduced Damage by 40% while Airborne."]}]},{"uniqueName":"/Lotus/Powersuits/Excalibur/SwordOfDoomAugmentCard","name":"Chromatic Blade","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Excalibur","type":"WARFRAME","subtype":"/Lotus/Powersuits/Excalibur/ExcaliburBaseSuit","levelStats":[{"stats":["Exalted Blade Augment: Exalted Blade's Damage Type changes depending on Excalibur's Emissive Color, and Status Chance is increased by 100%."]},{"stats":["Exalted Blade Augment: Exalted Blade's Damage Type changes depending on Excalibur's Emissive Color, and Status Chance is increased by 200%."]},{"stats":["Exalted Blade Augment: Exalted Blade's Damage Type changes depending on Excalibur's Emissive Color, and Status Chance is increased by 250%."]},{"stats":["Exalted Blade Augment: Exalted Blade's Damage Type changes depending on Excalibur's Emissive Color, and Status Chance is increased by 300%."]}]},{"uniqueName":"/Lotus/Powersuits/Excalibur/SlashDashPvPAugmentCard","name":"Purging Slash","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Excalibur","type":"WARFRAME","subtype":"/Lotus/Powersuits/Excalibur/ExcaliburBaseSuit","levelStats":[{"stats":["Slash Dash Augment: Allies in the path of Slash Dash have 1 debuffs removed and 70% Shields restored."]},{"stats":["Slash Dash Augment: Allies in the path of Slash Dash have 2 debuffs removed and 70% Shields restored."]},{"stats":["Slash Dash Augment: Allies in the path of Slash Dash have 3 debuffs removed and 70% Shields restored."]},{"stats":["Slash Dash Augment: Allies in the path of Slash Dash have 4 debuffs removed and 70% Shields restored."]}]},{"uniqueName":"/Lotus/Powersuits/Excalibur/SlashDashAugmentCard","name":"Surging Dash","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Excalibur","type":"WARFRAME","subtype":"/Lotus/Powersuits/Excalibur/ExcaliburBaseSuit","levelStats":[{"stats":["Slash Dash Augment: Each enemy hit during Slash Dash further increases your Melee Counter by 2."]},{"stats":["Slash Dash Augment: Each enemy hit during Slash Dash further increases your Melee Counter by 4."]},{"stats":["Slash Dash Augment: Each enemy hit during Slash Dash further increases your Melee Counter by 6."]},{"stats":["Slash Dash Augment: Each enemy hit during Slash Dash further increases your Melee Counter by 8."]}]},{"uniqueName":"/Lotus/Powersuits/Excalibur/RadialJavelinAugmentCard","name":"Furious Javelin","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Excalibur","type":"WARFRAME","subtype":"/Lotus/Powersuits/Excalibur/ExcaliburBaseSuit","levelStats":[{"stats":["Radial Javelin Augment: Each enemy hit will increase Excalibur's Melee Damage by 8% for 9s."]},{"stats":["Radial Javelin Augment: Each enemy hit will increase Excalibur's Melee Damage by 10% for 11s."]},{"stats":["Radial Javelin Augment: Each enemy hit will increase Excalibur's Melee Damage by 12% for 13s."]},{"stats":["Radial Javelin Augment: Each enemy hit will increase Excalibur's Melee Damage by 15% for 16s."]}]},{"uniqueName":"/Lotus/Powersuits/Excalibur/RadialBlindPvPAugmentCard","name":"Signal Flare","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Excalibur","type":"WARFRAME","subtype":"/Lotus/Powersuits/Excalibur/ExcaliburBaseSuit","levelStats":[{"stats":["Radial Blind Augment: Blinded enemies are marked on the Minimap for 3s."]},{"stats":["Radial Blind Augment: Blinded enemies are marked on the Minimap for 6s."]},{"stats":["Radial Blind Augment: Blinded enemies are marked on the Minimap for 9s."]},{"stats":["Radial Blind Augment: Blinded enemies are marked on the Minimap for 12s."]}]},{"uniqueName":"/Lotus/Powersuits/Excalibur/RadialBlindAugmentCard","name":"Radiant Finish","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Excalibur","type":"WARFRAME","subtype":"/Lotus/Powersuits/Excalibur/ExcaliburBaseSuit","levelStats":[{"stats":["Radial Blind Augment: Blinded enemies take 150% more Finisher Damage."]},{"stats":["Radial Blind Augment: Blinded enemies take 200% more Finisher Damage."]},{"stats":["Radial Blind Augment: Blinded enemies take 250% more Finisher Damage."]},{"stats":["Radial Blind Augment: Blinded enemies take 300% more Finisher Damage."]}]},{"uniqueName":"/Lotus/Powersuits/Excalibur/ExcaliburUmbraPassiveAugmentCard","name":"Warrior's Rest","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":2,"fusionLimit":5,"isUtility":true,"compatName":"Excalibur Umbra","type":"WARFRAME","subtype":"/Lotus/Powersuits/Excalibur/ExcaliburUmbra","levelStats":[{"stats":["Passive Augment: Umbra's Ability Strength increases by +2.5% but he no longer fights independently alongside his Operator."]},{"stats":["Passive Augment: Umbra's Ability Strength increases by +5% but he no longer fights independently alongside his Operator."]},{"stats":["Passive Augment: Umbra's Ability Strength increases by +7.5% but he no longer fights independently alongside his Operator."]},{"stats":["Passive Augment: Umbra's Ability Strength increases by +10% but he no longer fights independently alongside his Operator."]},{"stats":["Passive Augment: Umbra's Ability Strength increases by +12.5% but he no longer fights independently alongside his Operator."]},{"stats":["Passive Augment: Umbra's Ability Strength increases by +15% but he no longer fights independently alongside his Operator."]}]},{"uniqueName":"/Lotus/Powersuits/Ember/WorldOnFireAugmentCard","name":"Exothermic","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Ember","type":"WARFRAME","subtype":"/Lotus/Powersuits/Ember/EmberBaseSuit","levelStats":[{"stats":["Inferno Augment: Enemies killed while under the effect of Inferno have a 5% chance to drop an energy orb."]},{"stats":["Inferno Augment: Enemies killed while under the effect of Inferno have a 7.5% chance to drop an energy orb."]},{"stats":["Inferno Augment: Enemies killed while under the effect of Inferno have a 10% chance to drop an energy orb."]},{"stats":["Inferno Augment: Enemies killed while under the effect of Inferno have a 15% chance to drop an energy orb."]}]},{"uniqueName":"/Lotus/Powersuits/Ember/FireSkinAugmentCard","name":"Immolated Radiance","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Ember","type":"WARFRAME","subtype":"/Lotus/Powersuits/Ember/EmberBaseSuit","levelStats":[{"stats":["Immolation Augment: Allies within Affinity range will receive 20% of Immolation's Damage Reduction."]},{"stats":["Immolation Augment: Allies within Affinity range will receive 30% of Immolation's Damage Reduction."]},{"stats":["Immolation Augment: Allies within Affinity range will receive 40% of Immolation's Damage Reduction."]},{"stats":["Immolation Augment: Allies within Affinity range will receive 50% of Immolation's Damage Reduction."]}]},{"uniqueName":"/Lotus/Powersuits/Ember/FireBlastPvPAugmentCard","name":"Purifying Flames","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Ember","type":"WARFRAME","subtype":"/Lotus/Powersuits/Ember/EmberBaseSuit","levelStats":[{"stats":["Fire Blast Augment: Allies hit by the expanding ring of fire are cured of Status Effects and granted 1s of Status Immunity."]},{"stats":["Fire Blast Augment: Allies hit by the expanding ring of fire are cured of Status Effects and granted 2s of Status Immunity."]},{"stats":["Fire Blast Augment: Allies hit by the expanding ring of fire are cured of Status Effects and granted 3s of Status Immunity."]},{"stats":["Fire Blast Augment: Allies hit by the expanding ring of fire are cured of Status Effects and granted 4s of Status Immunity."]}]},{"uniqueName":"/Lotus/Powersuits/Ember/FireBlastAugmentCard","name":"Healing Flame","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Ember","type":"WARFRAME","subtype":"/Lotus/Powersuits/Ember/EmberBaseSuit","levelStats":[{"stats":["Fire Blast Augment: Each enemy hit heals by 10 to 20 depending on current Immolation level. With Ember, over healing grants you Overguard."]},{"stats":["Fire Blast Augment: Each enemy hit heals by 15 to 30 depending on current Immolation level. With Ember, over healing grants you Overguard."]},{"stats":["Fire Blast Augment: Each enemy hit heals by 20 to 40 depending on current Immolation level. With Ember, over healing grants you Overguard."]},{"stats":["Fire Blast Augment: Each enemy hit heals by 25 to 50 depending on current Immolation level. With Ember, over healing grants you Overguard."]}]},{"uniqueName":"/Lotus/Powersuits/Ember/FireBallAugmentCard","name":"Fireball Frenzy","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Ember","type":"WARFRAME","subtype":"/Lotus/Powersuits/Ember/EmberBaseSuit","levelStats":[{"stats":["Fireball Augment: Hold to cast will grant all allies within 15m an additional 50% <DT_FIRE_COLOR>Heat Damage to their attacks for 28s."]},{"stats":["Fireball Augment: Hold to cast will grant all allies within 15m an additional 65% <DT_FIRE_COLOR>Heat Damage to their attacks for 32s."]},{"stats":["Fireball Augment: Hold to cast will grant all allies within 15m an additional 80% <DT_FIRE_COLOR>Heat Damage to their attacks for 36s."]},{"stats":["Fireball Augment: Hold to cast will grant all allies within 15m an additional 100% <DT_FIRE_COLOR>Heat Damage to their attacks for 40s."]}]},{"uniqueName":"/Lotus/Powersuits/Dragon/DragonScalesAugmentTwoCard","name":"Guardian Armor","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Chroma","type":"WARFRAME","subtype":"/Lotus/Powersuits/Dragon/DragonBaseSuit","levelStats":[{"stats":["Vex Armor Augment: Chroma reduces the damage his squadmates within <AFFINITY_SHARE>Affinity Range take by 75%. Squad kills restore 2% of his Health over 3s and increases Vex Armor duration by 1s."]},{"stats":["Vex Armor Augment: Chroma reduces the damage his squadmates within <AFFINITY_SHARE>Affinity Range take by 75%. Squad kills restore 3% of his Health over 3s and increases Vex Armor duration by 1s."]},{"stats":["Vex Armor Augment: Chroma reduces the damage his squadmates within <AFFINITY_SHARE>Affinity Range take by 75%. Squad kills restore 4% of his Health over 3s and increases Vex Armor duration by 1s."]},{"stats":["Vex Armor Augment: Chroma reduces the damage his squadmates within <AFFINITY_SHARE>Affinity Range take by 75%. Squad kills restore 5% of his Health over 3s and increases Vex Armor duration by 1s."]}]},{"uniqueName":"/Lotus/Powersuits/Dragon/DragonScalesAugmentCard","name":"Vexing Retaliation","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Chroma","type":"WARFRAME","subtype":"/Lotus/Powersuits/Dragon/DragonBaseSuit","levelStats":[{"stats":["Vex Armor Augment: Taking 150 Damage will trigger a 4m burst. Shield damage will cause a <DT_PUNCTURE_COLOR>Puncture Status effect while Health damage will cause a <DT_EXPLOSION_COLOR>Blast Status effect."]},{"stats":["Vex Armor Augment: Taking 150 Damage will trigger a 5m burst. Shield damage will cause a <DT_PUNCTURE_COLOR>Puncture Status effect while Health damage will cause a <DT_EXPLOSION_COLOR>Blast Status effect."]},{"stats":["Vex Armor Augment: Taking 150 Damage will trigger a 7m burst. Shield damage will cause a <DT_PUNCTURE_COLOR>Puncture Status effect while Health damage will cause a <DT_EXPLOSION_COLOR>Blast Status effect."]},{"stats":["Vex Armor Augment: Taking 150 Damage will trigger a 9m burst. Shield damage will cause a <DT_PUNCTURE_COLOR>Puncture Status effect while Health damage will cause a <DT_EXPLOSION_COLOR>Blast Status effect."]}]},{"uniqueName":"/Lotus/Powersuits/Dragon/DragonPeltAugmentCard","name":"Guided Effigy","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Chroma","type":"WARFRAME","subtype":"/Lotus/Powersuits/Dragon/DragonBaseSuit","levelStats":[{"stats":["Effigy Augment: Cast and hold to make Effigy move to your aim point. Deals 1000 Damage/s and restores 2 Energy for each enemy in its path. Roars on arrival, stunning nearby enemies."]},{"stats":["Effigy Augment: Cast and hold to make Effigy move to your aim point. Deals 2000 Damage/s and restores 3 Energy for each enemy in its path. Roars on arrival, stunning nearby enemies."]},{"stats":["Effigy Augment: Cast and hold to make Effigy move to your aim point. Deals 3000 Damage/s and restores 4 Energy for each enemy in its path. Roars on arrival, stunning nearby enemies."]},{"stats":["Effigy Augment: Cast and hold to make Effigy move to your aim point. Deals 4000 Damage/s and restores 5 Energy for each enemy in its path. Roars on arrival, stunning nearby enemies."]}]},{"uniqueName":"/Lotus/Powersuits/Dragon/DragonLuckAugmentCard","name":"Everlasting Ward","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Chroma","type":"WARFRAME","subtype":"/Lotus/Powersuits/Dragon/DragonBaseSuit","levelStats":[{"stats":["Elemental Ward Augment: Allies that leave the radius will retain the effect for 50% of the remaining duration."]},{"stats":["Elemental Ward Augment: Allies that leave the radius will retain the effect for 65% of the remaining duration."]},{"stats":["Elemental Ward Augment: Allies that leave the radius will retain the effect for 80% of the remaining duration."]},{"stats":["Elemental Ward Augment: Allies that leave the radius will retain the effect for 100% of the remaining duration."]}]},{"uniqueName":"/Lotus/Powersuits/Dragon/DragonBreathAugmentCard","name":"Afterburn","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Chroma","type":"WARFRAME","subtype":"/Lotus/Powersuits/Dragon/DragonBaseSuit","levelStats":[{"stats":["Spectral Scream Augment: Upon deactivation, Chroma will launch an elemental projectile dealing 25 Damage for each second the ability was active, to a maximum of 200 Damage."]},{"stats":["Spectral Scream Augment: Upon deactivation, Chroma will launch an elemental projectile dealing 50 Damage for each second the ability was active, to a maximum of 300 Damage."]},{"stats":["Spectral Scream Augment: Upon deactivation, Chroma will launch an elemental projectile dealing 75 Damage for each second the ability was active, to a maximum of 400 Damage."]},{"stats":["Spectral Scream Augment: Upon deactivation, Chroma will launch an elemental projectile dealing 100 Damage for each second the ability was active, to a maximum of 500 Damage."]}]},{"uniqueName":"/Lotus/Powersuits/Devourer/DevourerRegurgitateAugmentCard","name":"Gastro","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Grendel","type":"WARFRAME","subtype":"/Lotus/Powersuits/Devourer/DevourerBaseSuit","levelStats":[{"stats":["Regurgitate Augment: Regurgitated enemies bounce up to 3 times, creating gas clouds that last 3s and inflict nearby enemies with <DT_GAS_COLOR> Gas Status Effect."]},{"stats":["Regurgitate Augment: Regurgitated enemies bounce up to 3 times, creating gas clouds that last 5s and inflict nearby enemies with <DT_GAS_COLOR> Gas Status Effect."]},{"stats":["Regurgitate Augment: Regurgitated enemies bounce up to 3 times, creating gas clouds that last 6s and inflict nearby enemies with <DT_GAS_COLOR> Gas Status Effect."]},{"stats":["Regurgitate Augment: Regurgitated enemies bounce up to 3 times, creating gas clouds that last 8s and inflict nearby enemies with <DT_GAS_COLOR> Gas Status Effect."]}]},{"uniqueName":"/Lotus/Powersuits/Devourer/DevourerPassiveAugmentCard","name":"Gastroparesis","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Grendel","type":"WARFRAME","subtype":"/Lotus/Powersuits/Devourer/DevourerBaseSuit","levelStats":[{"stats":["Passive Augment: Each enemy consumed adds 6% <DT_GAS_COLOR> Extra Gas Damage to Primary and Secondary Weapons."]},{"stats":["Passive Augment: Each enemy consumed adds 9% <DT_GAS_COLOR> Extra Gas Damage to Primary and Secondary Weapons."]},{"stats":["Passive Augment: Each enemy consumed adds 12% <DT_GAS_COLOR> Extra Gas Damage to Primary and Secondary Weapons."]},{"stats":["Passive Augment: Each enemy consumed adds 15% <DT_GAS_COLOR> Extra Gas Damage to Primary and Secondary Weapons."]}]},{"uniqueName":"/Lotus/Powersuits/Devourer/DevourerDevourAugmentCard","name":"Gourmand","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Grendel","type":"WARFRAME","subtype":"/Lotus/Powersuits/Devourer/DevourerBaseSuit","levelStats":[{"stats":["Feast Augment: Instead of Energy, consumes <LOWER_IS_BETTER>300 Health on cast. Glutton grants an additional 75 Armor per enemy."]},{"stats":["Feast Augment: Instead of Energy, consumes <LOWER_IS_BETTER>260 Health on cast. Glutton grants an additional 100 Armor per enemy."]},{"stats":["Feast Augment: Instead of Energy, consumes <LOWER_IS_BETTER>240 Health on cast. Glutton grants an additional 125 Armor per enemy."]},{"stats":["Feast Augment: Instead of Energy, consumes <LOWER_IS_BETTER>200 Health on cast. Glutton grants an additional 150 Armor per enemy."]}]},{"uniqueName":"/Lotus/Powersuits/Devourer/DevourerConsumeAugmentCard","name":"Hearty Nourishment","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Grendel","type":"WARFRAME","subtype":"/Lotus/Powersuits/Devourer/DevourerBaseSuit","levelStats":[{"stats":["Nourish Augment: Clear Status Effects and gain 2s of Status Immunity for each victim in Grendel's stomach."]},{"stats":["Nourish Augment: Clear Status Effects and gain 3s of Status Immunity for each victim in Grendel's stomach."]},{"stats":["Nourish Augment: Clear Status Effects and gain 4s of Status Immunity for each victim in Grendel's stomach."]},{"stats":["Nourish Augment: Clear Status Effects and gain 5s of Status Immunity for each victim in Grendel's stomach."]}]},{"uniqueName":"/Lotus/Powersuits/Devourer/DevourerBowlAugmentCard","name":"Catapult","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"isUtility":true,"compatName":"Grendel","type":"WARFRAME","subtype":"/Lotus/Powersuits/Devourer/DevourerBaseSuit","levelStats":[{"stats":["Pulverize Augment: <SECONDARY_FIRE> to launch Grendel in your aim direction. Costs <LOWER_IS_BETTER>15<ENERGY>. Crouch to slow down."]},{"stats":["Pulverize Augment: <SECONDARY_FIRE> to launch Grendel in your aim direction. Costs <LOWER_IS_BETTER>10<ENERGY>. Crouch to slow down."]},{"stats":["Pulverize Augment: <SECONDARY_FIRE> to launch Grendel in your aim direction. Costs <LOWER_IS_BETTER>7.5<ENERGY>. Crouch to slow down."]},{"stats":["Pulverize Augment: <SECONDARY_FIRE> to launch Grendel in your aim direction. Costs <LOWER_IS_BETTER>5<ENERGY>. Crouch to slow down."]}]},{"uniqueName":"/Lotus/Powersuits/DemonFrame/DemonFrameFireBallAugmentCard","name":"Infernum","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Uriel","type":"WARFRAME","subtype":"/Lotus/Powersuits/DemonFrame/DemonFrameBaseSuit","levelStats":[{"stats":["Infernalis Augment: Release Fireballs for 1000<DT_FIRE_COLOR>Heat Damage with larger volleys when grabbing Vythelas' Runes during flight. Hits from Fireballs slowly charge Brimstone."]},{"stats":["Infernalis Augment: Release Fireballs for 1250<DT_FIRE_COLOR>Heat Damage with larger volleys when grabbing Vythelas' Runes during flight. Hits from Fireballs slowly charge Brimstone."]},{"stats":["Infernalis Augment: Release Fireballs for 1350<DT_FIRE_COLOR>Heat Damage with larger volleys when grabbing Vythelas' Runes during flight. Hits from Fireballs slowly charge Brimstone."]},{"stats":["Infernalis Augment: Release Fireballs for 1500<DT_FIRE_COLOR>Heat Damage with larger volleys when grabbing Vythelas' Runes during flight. Hits from Fireballs slowly charge Brimstone."]}]},{"uniqueName":"/Lotus/Powersuits/Dagath/DagathApparitionAugmentCard","name":"Spectral Spirit","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Dagath","type":"WARFRAME","subtype":"/Lotus/Powersuits/Dagath/DagathBaseSuit","levelStats":[{"stats":["Grave Spirit Augment: Immediately assume Spectral Form. 25% chance for weapons and abilities to apply Doom. Kills outside of Spectral Form decrease its cooldown by 1s."]},{"stats":["Grave Spirit Augment: Immediately assume Spectral Form. 50% chance for weapons and abilities to apply Doom. Kills outside of Spectral Form decrease its cooldown by 1s."]},{"stats":["Grave Spirit Augment: Immediately assume Spectral Form. 75% chance for weapons and abilities to apply Doom. Kills outside of Spectral Form decrease its cooldown by 1s."]},{"stats":["Grave Spirit Augment: Immediately assume Spectral Form. 100% chance for weapons and abilities to apply Doom. Kills outside of Spectral Form decrease its cooldown by 1s."]}]},{"uniqueName":"/Lotus/Powersuits/Cowgirl/RussianRouletteAugmentCard","name":"Muzzle Flash","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Mesa","type":"WARFRAME","subtype":"/Lotus/Powersuits/Cowgirl/CowgirlBaseSuit","levelStats":[{"stats":["Shooting Gallery Augment: After 6 kill assists by a player with Shooting Gallery, Mesa's next shot will blind enemies within 6m for 3s."]},{"stats":["Shooting Gallery Augment: After 6 kill assists by a player with Shooting Gallery, Mesa's next shot will blind enemies within 8m for 4s."]},{"stats":["Shooting Gallery Augment: After 6 kill assists by a player with Shooting Gallery, Mesa's next shot will blind enemies within 10m for 5s."]},{"stats":["Shooting Gallery Augment: After 6 kill assists by a player with Shooting Gallery, Mesa's next shot will blind enemies within 12m for 6s."]}]},{"uniqueName":"/Lotus/Powersuits/Cowgirl/RicochetArmourAugmentCard","name":"Staggering Shield","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Mesa","type":"WARFRAME","subtype":"/Lotus/Powersuits/Cowgirl/CowgirlBaseSuit","levelStats":[{"stats":["Shatter Shield Augment: Reflected bullets have a chance to stagger enemies. The base 30% chance increases with power strength."]},{"stats":["Shatter Shield Augment: Reflected bullets have a chance to stagger enemies. The base 35% chance increases with power strength."]},{"stats":["Shatter Shield Augment: Reflected bullets have a chance to stagger enemies. The base 40% chance increases with power strength."]},{"stats":["Shatter Shield Augment: Reflected bullets have a chance to stagger enemies. The base 50% chance increases with power strength."]}]},{"uniqueName":"/Lotus/Powersuits/Cowgirl/GunFuPvPAugmentCard","name":"Mesa's Waltz","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"isUtility":true,"compatName":"Mesa","type":"WARFRAME","subtype":"/Lotus/Powersuits/Cowgirl/CowgirlBaseSuit","levelStats":[{"stats":["Peacemaker Augment: Mesa can move at 35% Speed while using Peacemaker."]},{"stats":["Peacemaker Augment: Mesa can move at 40% Speed while using Peacemaker."]},{"stats":["Peacemaker Augment: Mesa can move at 45% Speed while using Peacemaker."]},{"stats":["Peacemaker Augment: Mesa can move at 50% Speed while using Peacemaker."]}]},{"uniqueName":"/Lotus/Powersuits/Cowgirl/BallisticBatteryAugmentCard","name":"Ballistic Bullseye","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Mesa","type":"WARFRAME","subtype":"/Lotus/Powersuits/Cowgirl/CowgirlBaseSuit","levelStats":[{"stats":["Ballistic Battery Augment: The shot gains a +20% Final Critical Chance bonus, based on the amount charged."]},{"stats":["Ballistic Battery Augment: The shot gains a +30% Final Critical Chance bonus, based on the amount charged."]},{"stats":["Ballistic Battery Augment: The shot gains a +40% Final Critical Chance bonus, based on the amount charged."]},{"stats":["Ballistic Battery Augment: The shot gains a +50% Final Critical Chance bonus, based on the amount charged."]}]},{"uniqueName":"/Lotus/Powersuits/ConcreteFrame/ConcreteWallAugmentCard","name":"Wrecking Wall","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Qorvex","type":"WARFRAME","subtype":"/Lotus/Powersuits/ConcreteFrame/ConcreteFrameBaseSuit","levelStats":[{"stats":["Containment Wall Augment: Strip 35% of armor and shields from struck enemies. Hitting 5 or more enemies will restart the duration of any Chyrinka Pillars and empower them."]},{"stats":["Containment Wall Augment: Strip 40% of armor and shields from struck enemies. Hitting 5 or more enemies will restart the duration of any Chyrinka Pillars and empower them."]},{"stats":["Containment Wall Augment: Strip 45% of armor and shields from struck enemies. Hitting 5 or more enemies will restart the duration of any Chyrinka Pillars and empower them."]},{"stats":["Containment Wall Augment: Strip 50% of armor and shields from struck enemies. Hitting 5 or more enemies will restart the duration of any Chyrinka Pillars and empower them."]}]},{"uniqueName":"/Lotus/Powersuits/ConcreteFrame/ConcreteLaserAugmentCard","name":"Fused Crucible","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Qorvex","type":"WARFRAME","subtype":"/Lotus/Powersuits/ConcreteFrame/ConcreteFrameBaseSuit","levelStats":[{"stats":["Crucible Blast Augment: Becomes a channeled ability consuming <LOWER_IS_BETTER>35 <ENERGY> Energy/s that ramps up. While active Chyrinka Pillars trigger chain reactions and their duration is frozen. Mobility is greatly reduced."]},{"stats":["Crucible Blast Augment: Becomes a channeled ability consuming <LOWER_IS_BETTER>30 <ENERGY> Energy/s that ramps up. While active Chyrinka Pillars trigger chain reactions and their duration is frozen. Mobility is greatly reduced."]},{"stats":["Crucible Blast Augment: Becomes a channeled ability consuming <LOWER_IS_BETTER>25 <ENERGY> Energy/s that ramps up. While active Chyrinka Pillars trigger chain reactions and their duration is frozen. Mobility is greatly reduced."]},{"stats":["Crucible Blast Augment: Becomes a channeled ability consuming <LOWER_IS_BETTER>20 <ENERGY> Energy/s that ramps up. While active Chyrinka Pillars trigger chain reactions and their duration is frozen. Mobility is greatly reduced."]}]},{"uniqueName":"/Lotus/Powersuits/Choir/ChoirPoolAugmentCard","name":"Jade's Judgment","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Jade","type":"WARFRAME","subtype":"/Lotus/Powersuits/Choir/ChoirBaseSuit","levelStats":[{"stats":["Light's Judgment Augment: Enemies damaged by the well have a 2% chance per hit to spawn a Jade Light above them, damaging them for 1.5s."]},{"stats":["Light's Judgment Augment: Enemies damaged by the well have a 3% chance per hit to spawn a Jade Light above them, damaging them for 2s."]},{"stats":["Light's Judgment Augment: Enemies damaged by the well have a 4% chance per hit to spawn a Jade Light above them, damaging them for 2.5s."]},{"stats":["Light's Judgment Augment: Enemies damaged by the well have a 5% chance per hit to spawn a Jade Light above them, damaging them for 3s."]}]},{"uniqueName":"/Lotus/Powersuits/BrokenFrame/GraspAugmentCard","name":"Vampiric Grasp","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Xaku","type":"WARFRAME","subtype":"/Lotus/Powersuits/BrokenFrame/BrokenFrameBaseSuit","levelStats":[{"stats":["Grasp of Lohk Augment: When a stolen weapon deals damage to an enemy affected by The Lost: Gaze or The Vast Untime, Xaku heals by 10."]},{"stats":["Grasp of Lohk Augment: When a stolen weapon deals damage to an enemy affected by The Lost: Gaze or The Vast Untime, Xaku heals by 15."]},{"stats":["Grasp of Lohk Augment: When a stolen weapon deals damage to an enemy affected by The Lost: Gaze or The Vast Untime, Xaku heals by 20."]},{"stats":["Grasp of Lohk Augment: When a stolen weapon deals damage to an enemy affected by The Lost: Gaze or The Vast Untime, Xaku heals by 25."]}]},{"uniqueName":"/Lotus/Powersuits/BrokenFrame/EmbraceAugmentCard","name":"The Relentless Lost","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Xaku","type":"WARFRAME","subtype":"/Lotus/Powersuits/BrokenFrame/BrokenFrameBaseSuit","levelStats":[{"stats":["The Lost Augment: The Lost gains 5% Ability Strength and 6% Ability Efficiency when cast. The effect stacks up to 3x. Casting the same ability back-to-back resets the effect."]},{"stats":["The Lost Augment: The Lost gains 15% Ability Strength and 9% Ability Efficiency when cast. The effect stacks up to 3x. Casting the same ability back-to-back resets the effect."]},{"stats":["The Lost Augment: The Lost gains 25% Ability Strength and 12% Ability Efficiency when cast. The effect stacks up to 3x. Casting the same ability back-to-back resets the effect."]},{"stats":["The Lost Augment: The Lost gains 35% Ability Strength and 15% Ability Efficiency when cast. The effect stacks up to 3x. Casting the same ability back-to-back resets the effect."]}]},{"uniqueName":"/Lotus/Powersuits/BrokenFrame/BrokenDestructAugmentCard","name":"Untime Rift","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Xaku","type":"WARFRAME","subtype":"/Lotus/Powersuits/BrokenFrame/BrokenFrameBaseSuit","levelStats":[{"stats":["The Vast Untime Augment: Creates a Rift that connects to enemies suffering from <DT_RADIANT_COLOR> Void Status Effect within 9m, doubling debuffs applied by The Vast Untime and maintaining <DT_RADIANT_COLOR> Void Status."]},{"stats":["The Vast Untime Augment: Creates a Rift that connects to enemies suffering from <DT_RADIANT_COLOR> Void Status Effect within 11m, doubling debuffs applied by The Vast Untime and maintaining <DT_RADIANT_COLOR> Void Status."]},{"stats":["The Vast Untime Augment: Creates a Rift that connects to enemies suffering from <DT_RADIANT_COLOR> Void Status Effect within 13m, doubling debuffs applied by The Vast Untime and maintaining <DT_RADIANT_COLOR> Void Status."]},{"stats":["The Vast Untime Augment: Creates a Rift that connects to enemies suffering from <DT_RADIANT_COLOR> Void Status Effect within 15m, doubling debuffs applied by The Vast Untime and maintaining <DT_RADIANT_COLOR> Void Status."]}]},{"uniqueName":"/Lotus/Powersuits/Brawler/BrawlerSummonPvPAugmentCard","name":"Rumbled","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Atlas","type":"WARFRAME","subtype":"/Lotus/Powersuits/Brawler/BrawlerBaseSuit","levelStats":[{"stats":["Rumblers Augment: Atlas becomes a Rumbler with Rock Armor that grants Overguard and absorbs up to 200% of damage to Max Health."]},{"stats":["Rumblers Augment: Atlas becomes a Rumbler with Rock Armor that grants Overguard and absorbs up to 234% of damage to Max Health."]},{"stats":["Rumblers Augment: Atlas becomes a Rumbler with Rock Armor that grants Overguard and absorbs up to 265% of damage to Max Health."]},{"stats":["Rumblers Augment: Atlas becomes a Rumbler with Rock Armor that grants Overguard and absorbs up to 300% of damage to Max Health."]}]},{"uniqueName":"/Lotus/Powersuits/Brawler/BrawlerSummonAugmentCard","name":"Titanic Rumbler","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Atlas","type":"WARFRAME","subtype":"/Lotus/Powersuits/Brawler/BrawlerBaseSuit","levelStats":[{"stats":["Rumblers Augment: Create a single rumbler with 200% Health and 200% Damage.\r\nReactivating will cause him to slam the floor and knockdown enemies in 15m."]},{"stats":["Rumblers Augment: Create a single rumbler with 225% Health and 250% Damage.\r\nReactivating will cause him to slam the floor and knockdown enemies in 15m."]},{"stats":["Rumblers Augment: Create a single rumbler with 265% Health and 300% Damage.\r\nReactivating will cause him to slam the floor and knockdown enemies in 15m."]},{"stats":["Rumblers Augment: Create a single rumbler with 300% Health and 400% Damage.\r\nReactivating will cause him to slam the floor and knockdown enemies in 15m."]}]},{"uniqueName":"/Lotus/Powersuits/Brawler/BrawlerPunchAugmentCard","name":"Path of Statues","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Atlas","type":"WARFRAME","subtype":"/Lotus/Powersuits/Brawler/BrawlerBaseSuit","levelStats":[{"stats":["Landslide Augment: Leave a trail for 7s that petrifies enemies for 4s."]},{"stats":["Landslide Augment: Leave a trail for 8s that petrifies enemies for 5s."]},{"stats":["Landslide Augment: Leave a trail for 10s that petrifies enemies for 5s."]},{"stats":["Landslide Augment: Leave a trail for 12s that petrifies enemies for 6s."]}]},{"uniqueName":"/Lotus/Powersuits/Brawler/BrawlerPassiveAugmentCard","name":"Rubble Heap","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Atlas","type":"WARFRAME","subtype":"/Lotus/Powersuits/Brawler/BrawlerBaseSuit","levelStats":[{"stats":["Passive Augment: When above 1400 Rubble, Landslide costs no Energy, deals 1.25x Damage, and travels 1.25x faster."]},{"stats":["Passive Augment: When above 1400 Rubble, Landslide costs no Energy, deals 1.5x Damage, and travels 1.5x faster."]},{"stats":["Passive Augment: When above 1400 Rubble, Landslide costs no Energy, deals 1.75x Damage, and travels 1.75x faster."]},{"stats":["Passive Augment: When above 1400 Rubble, Landslide costs no Energy, deals 2x Damage, and travels 2x faster."]}]},{"uniqueName":"/Lotus/Powersuits/Brawler/BrawlerGazeAugmentCard","name":"Ore Gaze","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Atlas","type":"WARFRAME","subtype":"/Lotus/Powersuits/Brawler/BrawlerBaseSuit","levelStats":[{"stats":["Petrify Augment: Petrified enemies are scanned into the Codex and have a 10% chance to drop additional loot when killed."]},{"stats":["Petrify Augment: Petrified enemies are scanned into the Codex and have a 15% chance to drop additional loot when killed."]},{"stats":["Petrify Augment: Petrified enemies are scanned into the Codex and have a 20% chance to drop additional loot when killed."]},{"stats":["Petrify Augment: Petrified enemies are scanned into the Codex and have a 25% chance to drop additional loot when killed."]}]},{"uniqueName":"/Lotus/Powersuits/Brawler/BrawlerBarrierAugmentCard","name":"Tectonic Fracture","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Atlas","type":"WARFRAME","subtype":"/Lotus/Powersuits/Brawler/BrawlerBaseSuit","levelStats":[{"stats":["Tectonics Augment: Create up to 2 walls with 70% Health. Walls can no longer be turned into boulders."]},{"stats":["Tectonics Augment: Create up to 2 walls with 80% Health. Walls can no longer be turned into boulders."]},{"stats":["Tectonics Augment: Create up to 3 walls with 90% Health. Walls can no longer be turned into boulders."]},{"stats":["Tectonics Augment: Create up to 3 walls with 100% Health. Walls can no longer be turned into boulders."]}]},{"uniqueName":"/Lotus/Powersuits/Berserker/ShieldBashAugmentCard","name":"Prolonged Paralysis","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Valkyr","type":"WARFRAME","subtype":"/Lotus/Powersuits/Berserker/BerserkerBaseSuit","levelStats":[{"stats":["Paralysis Augment: Affected enemies are pulled towards Valkyr and the stun duration is increased by 2s."]},{"stats":["Paralysis Augment: Affected enemies are pulled towards Valkyr and the stun duration is increased by 3s."]},{"stats":["Paralysis Augment: Affected enemies are pulled towards Valkyr and the stun duration is increased by 4s."]},{"stats":["Paralysis Augment: Affected enemies are pulled towards Valkyr and the stun duration is increased by 5s."]}]},{"uniqueName":"/Lotus/Powersuits/Berserker/LastStandPvPAugmentCard","name":"Hysterical Fixation","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Valkyr","type":"WARFRAME","subtype":"/Lotus/Powersuits/Berserker/BerserkerBaseSuit","levelStats":[{"stats":["Hysteria Augment: While Hysteria is active, each kill restores 5% Maximum Shields."]},{"stats":["Hysteria Augment: While Hysteria is active, each kill restores 10% Maximum Shields."]},{"stats":["Hysteria Augment: While Hysteria is active, each kill restores 15% Maximum Shields."]},{"stats":["Hysteria Augment: While Hysteria is active, each kill restores 20% Maximum Shields."]}]},{"uniqueName":"/Lotus/Powersuits/Berserker/LastStandAugmentTwoCard","name":"Enraged","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Valkyr","type":"WARFRAME","subtype":"/Lotus/Powersuits/Berserker/BerserkerBaseSuit","levelStats":[{"stats":["Hysteria Augment: Damage increased by 200%, Critical Chance increased by 200%. Hysteria lasts for 15s, and receives a matching cooldown."]},{"stats":["Hysteria Augment: Damage increased by 250%, Critical Chance increased by 250%. Hysteria lasts for 15s, and receives a matching cooldown."]},{"stats":["Hysteria Augment: Damage increased by 300%, Critical Chance increased by 300%. Hysteria lasts for 15s, and receives a matching cooldown."]},{"stats":["Hysteria Augment: Damage increased by 350%, Critical Chance increased by 350%. Hysteria lasts for 15s, and receives a matching cooldown."]}]},{"uniqueName":"/Lotus/Powersuits/Berserker/LastStandAugmentCard","name":"Hysterical Assault","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"isUtility":true,"compatName":"Valkyr","type":"WARFRAME","subtype":"/Lotus/Powersuits/Berserker/BerserkerBaseSuit","levelStats":[{"stats":["Hysteria Augment: Attack with Valkyr's Talons to leap onto targeted enemies up to 50m away. Gain +20% Parkour Velocity and +20% Sprint Speed for 5s."]},{"stats":["Hysteria Augment: Attack with Valkyr's Talons to leap onto targeted enemies up to 50m away. Gain +30% Parkour Velocity and +30% Sprint Speed for 5s."]},{"stats":["Hysteria Augment: Attack with Valkyr's Talons to leap onto targeted enemies up to 50m away. Gain +40% Parkour Velocity and +40% Sprint Speed for 5s."]},{"stats":["Hysteria Augment: Attack with Valkyr's Talons to leap onto targeted enemies up to 50m away. Gain +50% Parkour Velocity and +50% Sprint Speed for 5s."]}]},{"uniqueName":"/Lotus/Powersuits/Berserker/IntimidateAugmentCard","name":"Eternal War","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Valkyr","type":"WARFRAME","subtype":"/Lotus/Powersuits/Berserker/BerserkerBaseSuit","levelStats":[{"stats":["Warcry Augment: While active, Warcry's duration is increased by 1.25s for each Melee Kill."]},{"stats":["Warcry Augment: While active, Warcry's duration is increased by 1.5s for each Melee Kill."]},{"stats":["Warcry Augment: While active, Warcry's duration is increased by 1.75s for each Melee Kill."]},{"stats":["Warcry Augment: While active, Warcry's duration is increased by 2s for each Melee Kill."]}]},{"uniqueName":"/Lotus/Powersuits/Berserker/GrappleAugmentCard","name":"Swing Line","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"isUtility":true,"compatName":"Valkyr","type":"WARFRAME","subtype":"/Lotus/Powersuits/Berserker/BerserkerBaseSuit","levelStats":[{"stats":["Rip Line Augment: Rip Lines has no Energy cost while Airborne.","+5% Parkour Velocity"]},{"stats":["Rip Line Augment: Rip Lines has no Energy cost while Airborne.","+10% Parkour Velocity"]},{"stats":["Rip Line Augment: Rip Lines has no Energy cost while Airborne.","+15% Parkour Velocity"]},{"stats":["Rip Line Augment: Rip Lines has no Energy cost while Airborne.","+20% Parkour Velocity"]}]},{"uniqueName":"/Lotus/Powersuits/Bard/BardMusicAugmentCard","name":"Partitioned Mallet","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Octavia","type":"WARFRAME","subtype":"/Lotus/Powersuits/Bard/BardBaseSuit","levelStats":[{"stats":["Mallet Augment: Create an additional Mallet with <LOWER_IS_BETTER>65% reduced range."]},{"stats":["Mallet Augment: Create an additional Mallet with <LOWER_IS_BETTER>50% reduced range."]},{"stats":["Mallet Augment: Create an additional Mallet with <LOWER_IS_BETTER>35% reduced range."]},{"stats":["Mallet Augment: Create an additional Mallet with <LOWER_IS_BETTER>20% reduced range."]}]},{"uniqueName":"/Lotus/Powersuits/Bard/BardCharmAugmentCard","name":"Conductor","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"isUtility":true,"compatName":"Octavia","type":"WARFRAME","subtype":"/Lotus/Powersuits/Bard/BardBaseSuit","levelStats":[{"stats":["Resonator Augment: Reactivate the ability to command Resonator to move to your aim point at 100% Speed."]},{"stats":["Resonator Augment: Reactivate the ability to command Resonator to move to your aim point at 115% Speed."]},{"stats":["Resonator Augment: Reactivate the ability to command Resonator to move to your aim point at 135% Speed."]},{"stats":["Resonator Augment: Reactivate the ability to command Resonator to move to your aim point at 150% Speed."]}]},{"uniqueName":"/Lotus/Powersuits/Banshee/SonarAugmentCard","name":"Resonance","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Banshee","type":"WARFRAME","subtype":"/Lotus/Powersuits/Banshee/BansheeBaseSuit","levelStats":[{"stats":["Sonar Augment: Killing an enemy by shooting their Sonar's weak point will trigger another Sonar for 50% of its duration."]},{"stats":["Sonar Augment: Killing an enemy by shooting their Sonar's weak point will trigger another Sonar for 65% of its duration."]},{"stats":["Sonar Augment: Killing an enemy by shooting their Sonar's weak point will trigger another Sonar for 80% of its duration."]},{"stats":["Sonar Augment: Killing an enemy by shooting their Sonar's weak point will trigger another Sonar for 100% of its duration."]}]},{"uniqueName":"/Lotus/Powersuits/Banshee/SilenceAugmentCard","name":"Savage 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Armor for each enemy hit by Sonic Boom for 15s."]},{"stats":["Sonic Boom Augment: Gain Armor for each enemy hit by Sonic Boom for 18s."]},{"stats":["Sonic Boom Augment: Gain Armor for each enemy hit by Sonic Boom for 20s."]}]},{"uniqueName":"/Lotus/Powersuits/Banshee/EarthQuakeAugmentCard","name":"Gaseous Quake","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Banshee","type":"WARFRAME","subtype":"/Lotus/Powersuits/Banshee/BansheeBaseSuit","levelStats":[{"stats":["Sound Quake Augment: Channel <DT_GAS_COLOR>Gas Damage and Status Effect leaks with a 2x Damage Multiplier that increases every second on enemies in your sight."]},{"stats":["Sound Quake Augment: Channel <DT_GAS_COLOR>Gas Damage and Status Effect leaks with a 2.25x Damage Multiplier that increases every second on enemies in your sight."]},{"stats":["Sound Quake Augment: Channel <DT_GAS_COLOR>Gas Damage and Status Effect leaks with a 2.5x Damage Multiplier that increases every second on enemies in your sight."]},{"stats":["Sound Quake Augment: Channel <DT_GAS_COLOR>Gas Damage and Status Effect leaks with a 2.75x Damage Multiplier that increases every second on enemies in your sight."]}]},{"uniqueName":"/Lotus/Powersuits/Archwing/StealthJetPack/GravInstabilityAugmentCard","name":"Cold Snap","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":" Itzal","type":"ARCHWING","description":["Cosmic Crush Augment: The black hole saps the area of heat, freezing enemies in range. Enemies near the black hole are completely frozen for |val|s."],"levelStats":[{"stats":["Cosmic Crush Augment: The black hole saps the area of heat, freezing enemies in range. Enemies near the black hole are completely frozen for 2s."]},{"stats":["Cosmic Crush Augment: The black hole saps the area of heat, freezing enemies in range. Enemies near the black hole are completely frozen for 3s."]},{"stats":["Cosmic Crush Augment: The black hole saps the area of heat, freezing enemies in range. Enemies near the black hole are completely frozen for 4s."]},{"stats":["Cosmic Crush Augment: The black hole saps the area of heat, freezing enemies in range. Enemies near the black hole are completely frozen for 5s."]}]},{"uniqueName":"/Lotus/Powersuits/Archwing/StandardJetPack/FireShieldAugmentCard","name":"Energy Field","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":" Odonata","type":"ARCHWING","levelStats":[{"stats":["Energy Shell Augment: Energy Shell applies to allies within 80m."]},{"stats":["Energy Shell Augment: Energy Shell applies to allies within 100m."]},{"stats":["Energy Shell Augment: Energy Shell applies to allies within 120m."]},{"stats":["Energy Shell Augment: Energy Shell applies to allies within 140m."]}]},{"uniqueName":"/Lotus/Powersuits/Archwing/DemolitionJetPack/ExhaustTrailAugmentCard","name":"Afterburner","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":" Elytron","type":"ARCHWING","levelStats":[{"stats":["Core Vent Augment: <DT_EXPLOSION_COLOR>Blast Damage ignites exhaust fumes for 6s. Enemies passing through the flames take 200 <DT_FIRE_COLOR>Heat Damage."]},{"stats":["Core Vent Augment: <DT_EXPLOSION_COLOR>Blast Damage ignites exhaust fumes for 8s. Enemies passing through the flames take 300 <DT_FIRE_COLOR>Heat Damage."]},{"stats":["Core Vent Augment: <DT_EXPLOSION_COLOR>Blast Damage ignites exhaust fumes for 10s. Enemies passing through the flames take 400 <DT_FIRE_COLOR>Heat Damage."]},{"stats":["Core Vent Augment: <DT_EXPLOSION_COLOR>Blast Damage ignites exhaust fumes for 12s. Enemies passing through the flames take 500 <DT_FIRE_COLOR>Heat Damage."]}]},{"uniqueName":"/Lotus/Powersuits/AntiMatter/WormHoleAugmentCard","name":"Escape Velocity","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"isUtility":true,"compatName":"Nova","type":"WARFRAME","subtype":"/Lotus/Powersuits/AntiMatter/NovaBaseSuit","levelStats":[{"stats":["Worm Hole Augment: Allies that travel through wormhole gain a 30% Speed bonus for 4s."]},{"stats":["Worm Hole Augment: Allies that travel through wormhole gain a 35% Speed bonus for 5s."]},{"stats":["Worm Hole Augment: Allies that travel through wormhole gain a 40% Speed bonus for 6s."]},{"stats":["Worm Hole Augment: Allies that travel through wormhole gain a 50% Speed bonus for 7s."]}]},{"uniqueName":"/Lotus/Powersuits/AntiMatter/NullStarAugmentCard","name":"Neutron Star","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Nova","type":"WARFRAME","subtype":"/Lotus/Powersuits/AntiMatter/NovaBaseSuit","levelStats":[{"stats":["Null Star Augment: Particles deal 120 <DT_FIRE_COLOR>Heat Damage with guaranteed Status effect in 4m. On recast, remaining particles seek out enemies with doubled search radius."]},{"stats":["Null Star Augment: Particles deal 160 <DT_FIRE_COLOR>Heat Damage with guaranteed Status effect in 5m. On recast, remaining particles seek out enemies with doubled search radius."]},{"stats":["Null Star Augment: Particles deal 200 <DT_FIRE_COLOR>Heat Damage with guaranteed Status effect in 6m. On recast, remaining particles seek out enemies with doubled search radius."]},{"stats":["Null Star Augment: Particles deal 240 <DT_FIRE_COLOR>Heat Damage with guaranteed Status effect in 8m. On recast, remaining particles seek out enemies with doubled search radius."]}]},{"uniqueName":"/Lotus/Powersuits/AntiMatter/MolecularPrimeAugmentCard","name":"Molecular Fission","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Nova","type":"WARFRAME","subtype":"/Lotus/Powersuits/AntiMatter/NovaBaseSuit","levelStats":[{"stats":["Molecular Prime Augment: Enemies hit by Null Stars are primed. When killed, primed enemies will restore a Null Star charge and have a 25% chance of restoring two."]},{"stats":["Molecular Prime Augment: Enemies hit by Null Stars are primed. When killed, primed enemies will restore a Null Star charge and have a 50% chance of restoring two."]},{"stats":["Molecular Prime Augment: Enemies hit by Null Stars are primed. When killed, primed enemies will restore a Null Star charge and have a 75% chance of restoring two."]},{"stats":["Molecular Prime Augment: Enemies hit by Null Stars are primed. 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Ophidian Bite is granted 15% additional Ability Range."]},{"stats":["Ophidian Bite Augment: Reduce Ability Cooldowns by 2s when at least 4 enemies are hit. Ophidian Bite is granted 20% additional Ability Range."]},{"stats":["Ophidian Bite Augment: Reduce Ability Cooldowns by 3s when at least 4 enemies are hit. Ophidian Bite is granted 25% additional Ability Range."]},{"stats":["Ophidian Bite Augment: Reduce Ability Cooldowns by 4s when at least 4 enemies are hit. Ophidian Bite is granted 30% additional Ability Range."]}]},{"uniqueName":"/Lotus/Powersuits/Alchemist/AlchemistTransmuteAugmentCard","name":"Lingering Transmutation","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":6,"fusionLimit":3,"compatName":"Lavos","type":"WARFRAME","subtype":"/Lotus/Powersuits/Alchemist/AlchemistBaseSuit","levelStats":[{"stats":["Transmutation Probe Augment: Probe returns to cast position after reaching max range, and remains nearby for 6s. Recall Probe by recasting. Recast again to end."]},{"stats":["Transmutation Probe Augment: Probe returns to cast position after reaching max range, and remains nearby for 9s. Recall Probe by recasting. Recast again to end."]},{"stats":["Transmutation Probe Augment: Probe returns to cast position after reaching max range, and remains nearby for 12s. Recall Probe by recasting. Recast again to end."]},{"stats":["Transmutation Probe Augment: Probe returns to cast position after reaching max range, and remains nearby for 15s. Recall Probe by recasting. 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20s."]}]},{"uniqueName":"/Lotus/Upgrades/EmpoweredHeavyMelee/TennokaiBaseMod","name":"Mentor's Legacy","polarity":"AP_TACTIC","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":0,"isUtility":true,"compatName":"Melee","type":"MELEE","description":["Enables Tennokai."]},{"uniqueName":"/Lotus/Upgrades/Mods/Antiques/SampleAntiqueUpgrade","name":"","polarity":"AP_UNIVERSAL","rarity":"COMMON","codexSecret":false,"baseDrain":0,"fusionLimit":5,"excludeFromCodex":true,"compatName":"ANY","type":"---","levelStats":[{"stats":["+5,000 HEAL RATE"]},{"stats":["+10,000 HEAL RATE"]},{"stats":["+15,000 HEAL RATE"]},{"stats":["+20,000 HEAL RATE"]},{"stats":["+25,000 HEAL RATE"]},{"stats":["+30,000 HEAL RATE"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Archwing/Rifle/Expert/ArchwingRifleAmmoMaxModExpert","name":"Primed Ammo Chain","polarity":"AP_TACTIC","rarity":"LEGENDARY","codexSecret":true,"baseDrain":0,"fusionLimit":10,"compatName":"Archgun","type":"ARCH-GUN","levelStats":[{"stats":["+15% Ammo Maximum"]},{"stats":["+30% Ammo Maximum"]},{"stats":["+45% Ammo Maximum"]},{"stats":["+60% Ammo Maximum"]},{"stats":["+75% Ammo Maximum"]},{"stats":["+90% Ammo Maximum"]},{"stats":["+105% Ammo Maximum"]},{"stats":["+120% Ammo Maximum"]},{"stats":["+135% Ammo Maximum"]},{"stats":["+150% Ammo Maximum"]},{"stats":["+165% Ammo Maximum"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Archwing/Rifle/Expert/ArchwingWeaponElectricityDamageModExpert","name":"Primed Electrified Barrel","polarity":"AP_TACTIC","rarity":"LEGENDARY","codexSecret":false,"baseDrain":4,"fusionLimit":10,"excludeFromCodex":true,"compatName":"Archgun","type":"ARCH-GUN","levelStats":[{"stats":["+17% <DT_ELECTRICITY_COLOR>Electricity"]},{"stats":["+34% <DT_ELECTRICITY_COLOR>Electricity"]},{"stats":["+51% <DT_ELECTRICITY_COLOR>Electricity"]},{"stats":["+68% <DT_ELECTRICITY_COLOR>Electricity"]},{"stats":["+85% <DT_ELECTRICITY_COLOR>Electricity"]},{"stats":["+102% <DT_ELECTRICITY_COLOR>Electricity"]},{"stats":["+119% <DT_ELECTRICITY_COLOR>Electricity"]},{"stats":["+136% <DT_ELECTRICITY_COLOR>Electricity"]},{"stats":["+153% <DT_ELECTRICITY_COLOR>Electricity"]},{"stats":["+170% <DT_ELECTRICITY_COLOR>Electricity"]},{"stats":["+187% <DT_ELECTRICITY_COLOR>Electricity"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Archwing/Rifle/Expert/ArchwingWeaponFireDamageModExpert","name":"Primed Combustion Rounds","polarity":"AP_ATTACK","rarity":"LEGENDARY","codexSecret":true,"baseDrain":4,"fusionLimit":10,"excludeFromCodex":true,"compatName":"Archgun","type":"ARCH-GUN","levelStats":[{"stats":["+17% <DT_FIRE_COLOR>Heat"]},{"stats":["+34% <DT_FIRE_COLOR>Heat"]},{"stats":["+51% <DT_FIRE_COLOR>Heat"]},{"stats":["+68% <DT_FIRE_COLOR>Heat"]},{"stats":["+85% <DT_FIRE_COLOR>Heat"]},{"stats":["+102% <DT_FIRE_COLOR>Heat"]},{"stats":["+119% <DT_FIRE_COLOR>Heat"]},{"stats":["+136% <DT_FIRE_COLOR>Heat"]},{"stats":["+153% <DT_FIRE_COLOR>Heat"]},{"stats":["+170% <DT_FIRE_COLOR>Heat"]},{"stats":["+187% <DT_FIRE_COLOR>Heat"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Archwing/Rifle/Expert/ArchwingWeaponFreezeDamageModExpert","name":"Primed Polar Magazine","polarity":"AP_DEFENSE","rarity":"LEGENDARY","codexSecret":false,"baseDrain":4,"fusionLimit":10,"excludeFromCodex":true,"compatName":"Archgun","type":"ARCH-GUN","levelStats":[{"stats":["+17% <DT_FREEZE_COLOR>Cold"]},{"stats":["+34% <DT_FREEZE_COLOR>Cold"]},{"stats":["+51% <DT_FREEZE_COLOR>Cold"]},{"stats":["+68% <DT_FREEZE_COLOR>Cold"]},{"stats":["+85% <DT_FREEZE_COLOR>Cold"]},{"stats":["+102% <DT_FREEZE_COLOR>Cold"]},{"stats":["+119% <DT_FREEZE_COLOR>Cold"]},{"stats":["+136% <DT_FREEZE_COLOR>Cold"]},{"stats":["+153% <DT_FREEZE_COLOR>Cold"]},{"stats":["+170% <DT_FREEZE_COLOR>Cold"]},{"stats":["+187% <DT_FREEZE_COLOR>Cold"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Hoverboard/HBFireWorksMod","name":"Fizzbang 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<DT_PUNCTURE_COLOR>Puncture"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Melee/Beginner/WeaponCritChanceModBeginner","name":"True Steel","polarity":"AP_ATTACK","rarity":"COMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"compatName":"Melee","type":"MELEE","levelStats":[{"stats":["+20% Critical Chance (x2 for Heavy Attacks)"]},{"stats":["+40% Critical Chance (x2 for Heavy Attacks)"]},{"stats":["+60% Critical Chance (x2 for Heavy Attacks)"]},{"stats":["+80% Critical Chance (x2 for Heavy Attacks)"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Melee/Beginner/WeaponCritDamageModBeginner","name":"Organ Shatter","polarity":"AP_ATTACK","rarity":"COMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"compatName":"Melee","type":"MELEE","levelStats":[{"stats":["+15% Critical Damage"]},{"stats":["+30% Critical Damage"]},{"stats":["+45% Critical Damage"]},{"stats":["+60% Critical Damage"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Melee/Beginner/WeaponCritFireRateBonusModBeginner","name":"Berserker 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Stacks up to 2x."]},{"stats":["On Melee Kill:\r\n+11.7% Attack Speed for 10s. Stacks up to 2x."]},{"stats":["On Melee Kill:\r\n+17.5% Attack Speed for 10s. Stacks up to 2x."]},{"stats":["On Melee Kill:\r\n+23.3% Attack Speed for 10s. 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Extinguished Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedHealthDebuffKey","description":"with a Bleeding Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedShieldDebuffKey","description":"with a Decaying Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedSpeedDebuffKey","description":"with a Hobbled Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnNewDay","description":"in one day"},{"fullName":"/Lotus/Types/Challenges/Complications/SoloPlayer","description":", while alone or in Solo Mode"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedDamageDebuffKey","description":"with an Extinguished Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedSpeedDebuffKey","description":"with a Hobbled Dragon Key equipped"}]},{"fullName":"/Lotus/Types/Challenges/HighPerfectDefense","description":"Complete a Defense mission with level 30 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sliding"},{"fullName":"/Lotus/Types/Challenges/Complications/AimGliding","description":"during Aim Glide"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnDamageTaken","description":"without taking damage"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnDowned","description":"without dying or becoming downed"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnAlarmRaised","description":"without raising any alarms"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnProc","description":"without getting afflicted by a Status Effect"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedDamageDebuffKey","description":"with an Extinguished Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnGearEnergyRestores","description":"without using energy consumables"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnNewDay","description":"in one 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Extinguished Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedHealthDebuffKey","description":"with a Bleeding Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedShieldDebuffKey","description":"with a Decaying Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedSpeedDebuffKey","description":"with a Hobbled Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnGearHealthRestores","description":"without using health consumables"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnGearEnergyRestores","description":"without using energy consumables"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnNewDay","description":"in one day"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnDamageTaken","description":"without taking damage"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnDowned","description":"without dying or becoming downed"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnMissionFailure","description":"without failing a mission"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnAlarmRaised","description":"without raising any alarms"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnProc","description":"without getting afflicted by a Status Effect"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedDamageDebuffKey","description":"with an Extinguished Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedSpeedDebuffKey","description":"with a Hobbled Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnGearHealthRestores","description":"without using health consumables"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnNewDay","description":"in one day"},{"fullName":"/Lotus/Types/Challenges/Complications/Undetected","description":"while 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equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedHealthDebuffKey","description":"with a Bleeding Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedShieldDebuffKey","description":"with a Decaying Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedSpeedDebuffKey","description":"with a Hobbled Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnNewDay","description":"in one day"},{"fullName":"/Lotus/Types/Challenges/Complications/SoloPlayer","description":", while alone or in Solo Mode"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedDamageDebuffKey","description":"with an Extinguished Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedSpeedDebuffKey","description":"with a Hobbled Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/SoloPlayer","description":", while alone or in Solo 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Extinguished Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedHealthDebuffKey","description":"with a Bleeding Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedShieldDebuffKey","description":"with a Decaying Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedSpeedDebuffKey","description":"with a Hobbled Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnNewDay","description":"in one day"},{"fullName":"/Lotus/Types/Challenges/Complications/SoloPlayer","description":", while alone or in Solo Mode"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedDamageDebuffKey","description":"with an Extinguished Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedSpeedDebuffKey","description":"with a Hobbled Dragon Key equipped"}]},{"fullName":"/Lotus/Types/Challenges/HighPerfectDefense","description":"Complete a Defense mission with level 30 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sliding"},{"fullName":"/Lotus/Types/Challenges/Complications/AimGliding","description":"during Aim Glide"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnDamageTaken","description":"without taking damage"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnDowned","description":"without dying or becoming downed"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnAlarmRaised","description":"without raising any alarms"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnProc","description":"without getting afflicted by a Status Effect"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedDamageDebuffKey","description":"with an Extinguished Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnGearEnergyRestores","description":"without using energy consumables"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnNewDay","description":"in one 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Extinguished Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedHealthDebuffKey","description":"with a Bleeding Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedShieldDebuffKey","description":"with a Decaying Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedSpeedDebuffKey","description":"with a Hobbled Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnGearHealthRestores","description":"without using health consumables"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnGearEnergyRestores","description":"without using energy consumables"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnNewDay","description":"in one day"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnDamageTaken","description":"without taking damage"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnDowned","description":"without dying or becoming downed"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnMissionFailure","description":"without failing a mission"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnAlarmRaised","description":"without raising any alarms"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnProc","description":"without getting afflicted by a Status Effect"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedDamageDebuffKey","description":"with an Extinguished Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedSpeedDebuffKey","description":"with a Hobbled Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnGearHealthRestores","description":"without using health consumables"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnNewDay","description":"in one day"},{"fullName":"/Lotus/Types/Challenges/Complications/Undetected","description":"while 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equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedHealthDebuffKey","description":"with a Bleeding Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedShieldDebuffKey","description":"with a Decaying Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedSpeedDebuffKey","description":"with a Hobbled Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnNewDay","description":"in one day"},{"fullName":"/Lotus/Types/Challenges/Complications/SoloPlayer","description":", while alone or in Solo Mode"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedDamageDebuffKey","description":"with an Extinguished Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedSpeedDebuffKey","description":"with a Hobbled Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/SoloPlayer","description":", while alone or in Solo 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a <DT_MAGNETIC>Magnetic Status Effect"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnProc","description":"without getting afflicted by a Status Effect"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnAllyDowned","description":"without an ally becoming downed"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedDamageDebuffKey","description":"with an Extinguished Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedHealthDebuffKey","description":"with a Bleeding Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedShieldDebuffKey","description":"with a Decaying Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedSpeedDebuffKey","description":"with a Hobbled Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnGearHealthRestores","description":"without using health 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equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnGearHealthRestores","description":"without using health consumables"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnGearEnergyRestores","description":"without using energy consumables"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnNewDay","description":"in one day"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnDamageTaken","description":"without taking damage"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnDowned","description":"without dying or becoming downed"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnMissionFailure","description":"without failing a mission"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnAlarmRaised","description":"without raising any alarms"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnProc","description":"without getting afflicted by a Status 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equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedHealthDebuffKey","description":"with a Bleeding Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedShieldDebuffKey","description":"with a Decaying Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedSpeedDebuffKey","description":"with a Hobbled Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnNewDay","description":"in one day"},{"fullName":"/Lotus/Types/Challenges/Complications/SoloPlayer","description":", while alone or in Solo Mode"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedDamageDebuffKey","description":"with an Extinguished Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedSpeedDebuffKey","description":"with a Hobbled Dragon Key equipped"}]},{"fullName":"/Lotus/Types/Challenges/HighPerfectDefense","description":"Complete a Defense mission with level 30 or higher enemies with 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mission"},{"fullName":"/Lotus/Types/Challenges/Complications/SoloPlayer","description":", while alone or in Solo Mode"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnProc","description":"without getting afflicted by a Status Effect"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnAllyDowned","description":"without an ally becoming downed"},{"fullName":"/Lotus/Types/Challenges/Complications/Invisible","description":"while invisible"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedDamageDebuffKey","description":"with an Extinguished Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedHealthDebuffKey","description":"with a Bleeding Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedShieldDebuffKey","description":"with a Decaying Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedSpeedDebuffKey","description":"with a Hobbled Dragon Key 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mission"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnAlarmRaised","description":"without raising any alarms"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnProc","description":"without getting afflicted by a Status Effect"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnAllyDowned","description":"without an ally becoming downed"},{"fullName":"/Lotus/Types/Challenges/Complications/Invisible","description":"while invisible"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedDamageDebuffKey","description":"with an Extinguished Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedHealthDebuffKey","description":"with a Bleeding Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedShieldDebuffKey","description":"with a Decaying Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedSpeedDebuffKey","description":"with a Hobbled Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnNewDay","description":"in one day"},{"fullName":"/Lotus/Types/Challenges/Complications/SoloPlayer","description":", while alone or in Solo Mode"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedDamageDebuffKey","description":"with an Extinguished Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedSpeedDebuffKey","description":"with a Hobbled Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/SoloPlayer","description":", while alone or in Solo Mode"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedDamageDebuffKey","description":"with an Extinguished Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedHealthDebuffKey","description":"with a Bleeding Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedShieldDebuffKey","description":"with a Decaying Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedSpeedDebuffKey","description":"with a Hobbled Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnGearEnergyRestores","description":"without using energy consumables"}]},{"fullName":"/Lotus/Types/Challenges/HighSurvivalPacifist","description":"Complete a Survival mission with level 30 or higher enemies without killing anyone","complications":[{"fullName":"/Lotus/Types/Challenges/Complications/Undetected","description":"while undetected"},{"fullName":"/Lotus/Types/Challenges/Complications/Sliding","description":"while sliding"},{"fullName":"/Lotus/Types/Challenges/Complications/AimGliding","description":"during Aim Glide"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnDamageTaken","description":"without taking damage"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnDowned","description":"without dying or becoming downed"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnAlarmRaised","description":"without raising any alarms"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnDisrupt","description":"without being disrupted by a <DT_MAGNETIC>Magnetic Status Effect"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnProc","description":"without getting afflicted by a Status Effect"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnAllyDowned","description":"without an ally becoming downed"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedDamageDebuffKey","description":"with an Extinguished Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedHealthDebuffKey","description":"with a Bleeding Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedShieldDebuffKey","description":"with a Decaying Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedSpeedDebuffKey","description":"with a Hobbled Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnGearHealthRestores","description":"without using health consumables"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnGearShieldRestores","description":"without using shield-restoring consumables"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnGearAmmoRestores","description":"without using ammo consumables"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnGearEnergyRestores","description":"without using energy consumables"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnNewDay","description":"in one day"},{"fullName":"/Lotus/Types/Challenges/Complications/Undetected","description":"while undetected"},{"fullName":"/Lotus/Types/Challenges/Complications/Sliding","description":"while 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Wall Dashing or Wall Latching without touching the floor","complications":[{"fullName":"/Lotus/Types/Challenges/Complications/Undetected","description":"while undetected"},{"fullName":"/Lotus/Types/Challenges/Complications/Sliding","description":"while sliding"},{"fullName":"/Lotus/Types/Challenges/Complications/AimGliding","description":"during Aim Glide"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnDamageTaken","description":"without taking damage"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnDowned","description":"without dying or becoming downed"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnAlarmRaised","description":"without raising any alarms"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnDisrupt","description":"without being disrupted by a <DT_MAGNETIC>Magnetic Status Effect"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnProc","description":"without getting afflicted by a Status 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while Wall Dashing or Wall Latching without touching the floor or taking damage"},{"fullName":"/Lotus/Types/Challenges/Complications/Invisible","description":"while invisible"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedDamageDebuffKey","description":"with an Extinguished Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedSpeedDebuffKey","description":"with a Hobbled Dragon Key equipped"}]},{"fullName":"/Lotus/Types/Challenges/SustainMeleeComboThree","description":"Sustain a 6x Melee Combo Multiplier for 30s","complications":[{"fullName":"/Lotus/Types/Challenges/Complications/Undetected","description":"while undetected"},{"fullName":"/Lotus/Types/Challenges/Complications/Sliding","description":"while sliding"},{"fullName":"/Lotus/Types/Challenges/Complications/AimGliding","description":"during Aim Glide"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnDamageTaken","description":"without taking damage"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnDowned","description":"without dying or becoming downed"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnAlarmRaised","description":"without raising any alarms"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnDisrupt","description":"without being disrupted by a <DT_MAGNETIC>Magnetic Status Effect"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnProc","description":"without getting afflicted by a Status Effect"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnAllyDowned","description":"without an ally becoming downed"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedDamageDebuffKey","description":"with an Extinguished Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedHealthDebuffKey","description":"with a Bleeding Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedShieldDebuffKey","description":"with a Decaying Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedSpeedDebuffKey","description":"with a Hobbled Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnGearHealthRestores","description":"without using health consumables"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnGearShieldRestores","description":"without using shield-restoring consumables"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnGearAmmoRestores","description":"without using ammo consumables"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnGearEnergyRestores","description":"without using energy consumables"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnNewDay","description":"in one day"},{"fullName":"/Lotus/Types/Challenges/Complications/Undetected","description":"while undetected"},{"fullName":"/Lotus/Types/Challenges/Complications/Sliding","description":"while sliding"},{"fullName":"/Lotus/Types/Challenges/Complications/AimGliding","description":"during Aim Glide"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnDamageTaken","description":"without taking damage"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnDowned","description":"without dying or becoming downed"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnAlarmRaised","description":"without raising any alarms"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnProc","description":"without getting afflicted by a Status Effect"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedDamageDebuffKey","description":"with an Extinguished Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnGearEnergyRestores","description":"without using energy consumables"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnNewDay","description":"in one 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Extinguished Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedHealthDebuffKey","description":"with a Bleeding Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedShieldDebuffKey","description":"with a Decaying Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedSpeedDebuffKey","description":"with a Hobbled Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnGearHealthRestores","description":"without using health consumables"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnGearEnergyRestores","description":"without using energy consumables"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnNewDay","description":"in one day"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnDamageTaken","description":"without taking damage"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnDowned","description":"without dying or becoming downed"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnMissionFailure","description":"without failing a mission"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnAlarmRaised","description":"without raising any alarms"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnProc","description":"without getting afflicted by a Status Effect"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedDamageDebuffKey","description":"with an Extinguished Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedSpeedDebuffKey","description":"with a Hobbled Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnGearHealthRestores","description":"without using health consumables"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnNewDay","description":"in one day"},{"fullName":"/Lotus/Types/Challenges/Complications/Undetected","description":"while undetected"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnDamageTaken","description":"without taking damage"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnDowned","description":"without dying or becoming downed"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnMissionFailure","description":"without failing a mission"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnAlarmRaised","description":"without raising any alarms"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnProc","description":"without getting afflicted by a Status Effect"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnAllyDowned","description":"without an ally becoming downed"},{"fullName":"/Lotus/Types/Challenges/Complications/Invisible","description":"while invisible"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedDamageDebuffKey","description":"with an Extinguished Dragon Key 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Mode"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedDamageDebuffKey","description":"with an Extinguished Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedHealthDebuffKey","description":"with a Bleeding Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedShieldDebuffKey","description":"with a Decaying Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedSpeedDebuffKey","description":"with a Hobbled Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnGearEnergyRestores","description":"without using energy consumables"},{"fullName":"/Lotus/Types/Challenges/Complications/SoloPlayer","description":", while alone or in Solo Mode"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedHealthDebuffKey","description":"with a Bleeding Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedShieldDebuffKey","description":"with a Decaying Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedSpeedDebuffKey","description":"with a Hobbled Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnGearEnergyRestores","description":"without using energy consumables","overrideTag":"Complete a survival mission with level 30 or higher enemies without killing anyone or using energy consumables"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnGearHealthRestores","description":"without using health consumables","overrideTag":"Complete a survival mission with level 30 or higher enemies without killing anyone or using health consumables"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnDowned","description":"without dying or becoming downed","overrideTag":"Complete a survival mission with level 30 or higher enemies without killing anyone, dying, or becoming downed"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnDowned","description":"without dying or becoming downed"},{"fullName":"/Lotus/Types/Challenges/Complications/SoloPlayer","description":", while alone or in Solo Mode"},{"fullName":"/Lotus/Types/Challenges/Complications/PetPresent","description":"with an active pet present"},{"fullName":"/Lotus/Types/Challenges/Complications/SentinelPresent","description":"with an active sentinel present"},{"fullName":"/Lotus/Types/Challenges/Complications/SoloPlayer","description":", while alone or in Solo Mode"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnAlarmRaised","description":"without raising any alarms"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnDamageTaken","description":"without taking damage"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnDisrupt","description":"without being disrupted by a <DT_MAGNETIC>Magnetic Status Effect"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnDowned","description":"without dying or becoming 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support"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnGearHealthRestores","description":"without using health consumables"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnGearShieldRestores","description":"without using shield-restoring consumables"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnGearAmmoRestores","description":"without using ammo consumables"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnGearEnergyRestores","description":"without using energy consumables"},{"fullName":"/Lotus/Types/Challenges/Complications/ResetOnNewDay","description":"in one day"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedDamageDebuffKey","description":"with an Extinguished Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/EquippedSpeedDebuffKey","description":"with a Hobbled Dragon Key equipped"},{"fullName":"/Lotus/Types/Challenges/Complications/SoloPlayer","description":", while alone or in Solo 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<LOWER_IS_BETTER>290s"]},{"stats":["Extinguish 1 fire\r\nCooldown: <LOWER_IS_BETTER>275s"]},{"stats":["Extinguish 1 fire\r\nCooldown: <LOWER_IS_BETTER>260s"]},{"stats":["Extinguish 1 fire\r\nCooldown: <LOWER_IS_BETTER>245s"]},{"stats":["Extinguish 1 fire\r\nCooldown: <LOWER_IS_BETTER>230s"]},{"stats":["Extinguish 1 fire\r\nCooldown: <LOWER_IS_BETTER>215s"]},{"stats":["Extinguish 1 fire\r\nCooldown: <LOWER_IS_BETTER>200s"]},{"stats":["Extinguish 1 fire\r\nCooldown: <LOWER_IS_BETTER>200s"]}]},{"uniqueName":"/Lotus/Upgrades/Mods/Railjack/Tactical/VoidCloak","name":"Void Cloak","polarity":"AP_UNIVERSAL","rarity":"COMMON","codexSecret":false,"baseDrain":0,"fusionLimit":5,"levelStats":[{"stats":["Cloak from Enemies for 10s\r\nEngine Speed reduced to 5%\r\nCooldown: 120s"]},{"stats":["Cloak from Enemies for 15s\r\nEngine Speed reduced to 10%\r\nCooldown: 120s"]},{"stats":["Cloak from Enemies for 20s\r\nEngine Speed reduced to 15%\r\nCooldown: 120s"]},{"stats":["Cloak from Enemies for 25s\r\nEngine Speed reduced to 20%\r\nCooldown: 120s"]},{"stats":["Cloak from Enemies for 30s\r\nEngine Speed reduced to 25%\r\nCooldown: 120s"]},{"stats":["Cloak from Enemies for 35s\r\nEngine Speed reduced to 30%\r\nCooldown: 120s"]},{"stats":["Cloak from Enemies for 40s\r\nEngine Speed reduced to 35%\r\nCooldown: 120s"]},{"stats":["Cloak from Enemies for 50s\r\nEngine Speed reduced to 50%\r\nCooldown: 120s"]},{"stats":["Cloak from Enemies for 50s\r\nEngine Speed reduced to 50%\r\nCooldown: 120s"]}]}],"ExportFocusUpgrades":[{"uniqueName":"/Lotus/Upgrades/Focus/Attack/Active/AttackEfficiencyFocusUpgrade","name":"Void Fuel","polarity":"AP_ATTACK","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["10% Weapon Efficiency for Operator and Warframe while Void Strike is active."]},{"stats":["20% Weapon Efficiency for Operator and Warframe while Void Strike is active."]},{"stats":["30% Weapon Efficiency for Operator and Warframe while Void Strike is active."]},{"stats":["40% Weapon Efficiency for Operator and Warframe while Void Strike is active."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Attack/Active/BlastChargeFocusUpgrade","name":"Rising Blast","polarity":"AP_ATTACK","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Increases Void Blast Damage by 50% and it can now be charged to deal additional damage."]},{"stats":["Increases Void Blast Damage by 100% and it can now be charged to deal additional damage."]},{"stats":["Increases Void Blast Damage by 150% and it can now be charged to deal additional damage."]},{"stats":["Increases Void Blast Damage by 200% and it can now be charged to deal additional damage."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Attack/Active/BlastFireballFocusUpgrade","name":"Flame Blast","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Void Blast releases a ball of fire that deals 100% of the Void Blast damage and explodes after 0.10000000149011612s."]},{"stats":["Void Blast releases a ball of fire that deals 150% of the Void Blast damage and explodes after 0.15000000596046448s."]},{"stats":["Void Blast releases a ball of fire that deals 200% of the Void Blast damage and explodes after 0.30000001192092896s."]},{"stats":["Void Blast releases a ball of fire that deals 250% of the Void Blast damage and explodes after 0.6000000238418579s."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Attack/Active/CloakAttackChargeFocusUpgrade","name":"Void Strike","polarity":"AP_ATTACK","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["First Ability consumes all energy to increase damage for 5s. Deal 4% additional damage for every percentage of energy consumed. 70s cooldown."]},{"stats":["First Ability consumes all energy to increase damage for 6s. Deal 6% additional damage for every percentage of energy consumed. 60s cooldown."]},{"stats":["First Ability consumes all energy to increase damage for 7s. Deal 8% additional damage for every percentage of energy consumed. 50s cooldown."]},{"stats":["First Ability consumes all energy to increase damage for 8s. Deal 10% additional damage for every percentage of energy consumed. 40s cooldown."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Attack/Active/CloakBlindFocusUpgrade","name":"Void Radiance","polarity":"AP_ATTACK","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Consumes 25 Energy on leaving Void Mode to blind enemies within 4m for 2s."]},{"stats":["Consumes 30 Energy on leaving Void Mode to blind enemies within 6m for 3s."]},{"stats":["Consumes 45 Energy on leaving Void Mode to blind enemies within 8m for 4s."]},{"stats":["Consumes 50 Energy on leaving Void Mode to blind enemies within 10m for 5s."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Attack/Active/ConsecutiveEfficienyUpgrade","name":"Chained Sling","polarity":"AP_ATTACK","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["20% Energy Efficiency on Consecutive Void Slings."]},{"stats":["30% Energy Efficiency on Consecutive Void Slings."]},{"stats":["40% Energy Efficiency on Consecutive Void Slings."]},{"stats":["50% Energy Efficiency on Consecutive Void Slings."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Attack/Active/ConsecutivePowerUpgrade","name":"Sling Strength","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Switching to Warframe after a Chained Sling adds 10% Ability Strength for 5s."]},{"stats":["Switching to Warframe after a Chained Sling adds 20% Ability Strength for 10s."]},{"stats":["Switching to Warframe after a Chained Sling adds 30% Ability Strength for 15s."]},{"stats":["Switching to Warframe after a Chained Sling adds 40% Ability Strength for 20s."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Attack/Active/DashDamageFocusUpgrade","name":"Meteoric Dash","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Void Sling deals 100 Extra Damage to enemies."]},{"stats":["Void Sling deals 200 Extra Damage to enemies."]},{"stats":["Void Sling deals 300 Extra Damage to enemies."]},{"stats":["Void Sling deals 400 Extra Damage to enemies."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Attack/Active/DashFireFocusUpgrade","name":"Blazing Dash","polarity":"AP_ATTACK","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":5,"excludeFromCodex":true,"levelStats":[{"stats":["Void Sling leaves a trail of fire that deals 100 Damage/s over 3s. Void Sling will now stun enemies instead of displacing them."]},{"stats":["Void Sling leaves a trail of fire that deals 200 Damage/s over 6s. Void Sling will now stun enemies instead of displacing them."]},{"stats":["Void Sling leaves a trail of fire that deals 300 Damage/s over 9s. Void Sling will now stun enemies instead of displacing them."]},{"stats":["Void Sling leaves a trail of fire that deals 400 Damage/s over 12s. Void Sling will now stun enemies instead of displacing them."]},{"stats":["Void Sling leaves a trail of fire that deals 600 Damage/s over 12s. Void Sling will now stun enemies instead of displacing them."]},{"stats":["Void Sling leaves a trail of fire that deals 1000 Damage/s over 14s. Void Sling will now stun enemies instead of displacing them."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Attack/Active/GhostWaveUpgrade","name":"Contamination Wave","polarity":"AP_ATTACK","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Second Ability emits a Void wave lasting 0.5s that drenches enemies with Void Contamination making them 20% more vulnerable to Operator Damage for 5s."]},{"stats":["Second Ability emits a Void wave lasting 1s that drenches enemies with Void Contamination making them 30% more vulnerable to Operator Damage for 10s."]},{"stats":["Second Ability emits a Void wave lasting 1.5s that drenches enemies with Void Contamination making them 40% more vulnerable to Operator Damage for 15s."]},{"stats":["Second Ability emits a Void wave lasting 2s that drenches enemies with Void Contamination making them 50% more vulnerable to Operator Damage for 20s."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Attack/Active/GhostlyTouchUpgrade","name":"Distilled Contamination","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Killing an enemy affected by Contamination Wave makes all affected enemies 20% more vulnerable, while also making the effect last 4s longer. Maximum 2 stacks."]},{"stats":["Killing an enemy affected by Contamination Wave makes all affected enemies 30% more vulnerable, while also making the effect last 6s longer. Maximum 2 stacks."]},{"stats":["Killing an enemy affected by Contamination Wave makes all affected enemies 40% more vulnerable, while also making the effect last 8s longer. Maximum 2 stacks."]},{"stats":["Killing an enemy affected by Contamination Wave makes all affected enemies 50% more vulnerable, while also making the effect last 10s longer. Maximum 2 stacks."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Attack/Residual/ElementalDamageFocusUpgrade","name":"Phoenix Spirit","polarity":"AP_ATTACK","rarity":"COMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Elemental Damage increased by |PERCENT|%."]},{"stats":["Elemental Damage increased by |PERCENT|%."]},{"stats":["Elemental Damage increased by |PERCENT|%."]},{"stats":["Elemental Damage increased by |PERCENT|%."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Attack/Residual/PhysicalDamageFocusUpgrade","name":"Phoenix Talons","polarity":"AP_ATTACK","rarity":"COMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Physical Damage and Operator Damage increased by 5%."]},{"stats":["Physical Damage and Operator Damage increased by 10%."]},{"stats":["Physical Damage and Operator Damage increased by 20%."]},{"stats":["Physical Damage and Operator Damage increased by 30%."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Attack/Residual/PowerSnapFocusUpgrade","name":"Power Transfer","polarity":"AP_ATTACK","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["45% Amp Critical Damage for 5s on switching to Operator. 20% Casting Speed on switching to Warframe."]},{"stats":["60% Amp Critical Damage for 10s on switching to Operator. 30% Casting Speed on switching to Warframe."]},{"stats":["75% Amp Critical Damage for 15s on switching to Operator. 40% Casting Speed on switching to Warframe."]},{"stats":["100% Amp Critical Damage for 20s on switching to Operator. 50% Casting Speed on switching to Warframe."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Attack/Stats/MoreAmmoFocusUpgrade","name":"Inner Gaze","polarity":"AP_ATTACK","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Increase Energy for Amps and Void Beam by 10%."]},{"stats":["Increase Energy for Amps and Void Beam by 20%."]},{"stats":["Increase Energy for Amps and Void Beam by 30%."]},{"stats":["Increase Energy for Amps and Void Beam by 40%."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Attack/Stats/RegenAmmoFocusUpgrade","name":"Eternal Gaze","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Increase Energy Regeneration Rate for Amps and Void Beam by 15%."]},{"stats":["Increase Energy Regeneration Rate for Amps and Void Beam by 30%."]},{"stats":["Increase Energy Regeneration Rate for Amps and Void Beam by 45%."]},{"stats":["Increase Energy Regeneration Rate for Amps and Void Beam by 60%."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Attack/Ultimate/AttackUltimateCooldownUpgrade","name":"Rain of Arrows","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["On dealing damage, fire an arrow at an enemy with 0.50s cooldown between arrows. 30s duration."]},{"stats":["On dealing damage, fire an arrow at an enemy with 0.45s cooldown between arrows. 30s duration."]},{"stats":["On dealing damage, fire an arrow at an enemy with 0.40s cooldown between arrows. 30s duration."]},{"stats":["On dealing damage, fire an arrow at an enemy with 0.35s cooldown between arrows. 30s duration."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Attack/Ultimate/AttackUltimateDoubleUpgrade","name":"Downpour","polarity":"AP_ATTACK","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Rain of Arrows will also target 1 additional enemies within 10m."]},{"stats":["Rain of Arrows will also target 2 additional enemies within 10m."]},{"stats":["Rain of Arrows will also target 3 additional enemies within 10m."]},{"stats":["Rain of Arrows will also target 4 additional enemies within 10m."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Attack/Ultimate/AttackUltimateRadiusUpgrade","name":"Surging Storm","polarity":"AP_ATTACK","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Increase Rain of Arrows radius to 3.5m."]},{"stats":["Increase Rain of Arrows radius to 4m."]},{"stats":["Increase Rain of Arrows radius to 4.5m."]},{"stats":["Increase Rain of Arrows radius to 5m."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Attack/Ultimate/AttackUltimateStrengthUpgrade","name":"Overwhelming Power","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Gain +2% Ability Strength for each enemy hit by the initial Tauron Strike for 30s. Max +20%."]},{"stats":["Gain +3% Ability Strength for each enemy hit by the initial Tauron Strike for 30s. Max +30%."]},{"stats":["Gain +4% Ability Strength for each enemy hit by the initial Tauron Strike for 30s. Max +40%."]},{"stats":["Gain +5% Ability Strength for each enemy hit by the initial Tauron Strike for 30s. Max +50%."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Attack/Ultimate/AttackUltimateUpgrade","name":"Thara Tauron Strike","polarity":"AP_ATTACK","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Summon forth Thara from the Void and fire the great bow into the air, blanketing the area with a rain of explosive arrows for 4s."]},{"stats":["Summon forth Thara from the Void and fire the great bow into the air, blanketing the area with a rain of explosive arrows for 5s."]},{"stats":["Summon forth Thara from the Void and fire the great bow into the air, blanketing the area with a rain of explosive arrows for 6s."]},{"stats":["Summon forth Thara from the Void and fire the great bow into the air, blanketing the area with a rain of explosive arrows for 7s."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Defense/Active/BlastAllyShieldFocusUpgrade","name":"Guardian Blast","polarity":"AP_DEFENSE","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Void Blast consumes 25 Energy for each ally hit within 5m and grants them 50 Shields."]},{"stats":["Void Blast consumes 25 Energy for each ally hit within 6m and grants them 80 Shields."]},{"stats":["Void Blast consumes 25 Energy for each ally hit within 7m and grants them 120 Shields."]},{"stats":["Void Blast consumes 25 Energy for each ally hit within 8m and grants them 160 Shields."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Defense/Active/BlastSelfShieldFocusUpgrade","name":"Guardian Shell","polarity":"AP_DEFENSE","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":5,"excludeFromCodex":true,"levelStats":[{"stats":["Void Blast can be charged to manifest a shield that drains Energy for every 150 Damage absorbed."]},{"stats":["Void Blast can be charged to manifest a shield that drains Energy for every 200 Damage absorbed."]},{"stats":["Void Blast can be charged to manifest a shield that drains Energy for every 250 Damage absorbed."]},{"stats":["Void Blast can be charged to manifest a shield that drains Energy for every 300 Damage absorbed."]},{"stats":["Void Blast can be charged to manifest a shield that drains Energy for every 350 Damage absorbed."]},{"stats":["Void Blast can be charged to manifest a shield that drains Energy for every 400 Damage absorbed."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Defense/Active/CloakHealFocusUpgrade","name":"Void Regen","polarity":"AP_DEFENSE","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Void Mode starts healing at +4 Health per second, increasing by 4 per second up to a maximum of 20."]},{"stats":["Void Mode starts healing at +6 Health per second, increasing by 6 per second up to a maximum of 30."]},{"stats":["Void Mode starts healing at +8 Health per second, increasing by 8 per second up to a maximum of 40."]},{"stats":["Void Mode starts healing at +10 Health per second, increasing by 10 per second up to a maximum of 50."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Defense/Active/CloakHealOthersFocusUpgrade","name":"Squad Regen","polarity":"AP_DEFENSE","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["When Void Regen reaches its maximum, it is applied to squad members within Affinity Range for 30s."]},{"stats":["When Void Regen reaches its maximum, it is applied to squad members within Affinity Range for 40s."]},{"stats":["When Void Regen reaches its maximum, it is applied to squad members within Affinity Range for 50s."]},{"stats":["When Void Regen reaches its maximum, it is applied to squad members within Affinity Range for 60s."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Defense/Active/CloakShieldFocusUpgrade","name":"Void Aegis","polarity":"AP_DEFENSE","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Void Mode creates a shield that grows up to 5m over 5s. This ability costs an additional 2 Energy/s."]},{"stats":["Void Mode creates a shield that grows up to 8m over 5s. This ability costs an additional 2 Energy/s."]},{"stats":["Void Mode creates a shield that grows up to 10m over 5s. This ability costs an additional 2 Energy/s."]},{"stats":["Void Mode creates a shield that grows up to 12m over 5s. This ability costs an additional 2 Energy/s."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Defense/Active/DashImmunityFocusUpgrade","name":"PROTECTIVE SLING","polarity":"AP_DEFENSE","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Allies touched by Void Sling are granted immunity from damage for 2s and healed 25% over 5s for 10 energy cost."]},{"stats":["Allies touched by Void Sling are granted immunity from damage for 3s and healed 35% over 5s for 10 energy cost."]},{"stats":["Allies touched by Void Sling are granted immunity from damage for 4s and healed 45% over 5s for 10 energy cost."]},{"stats":["Allies touched by Void Sling are granted immunity from damage for 5s and healed 60% over 5s for 10 energy cost."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Defense/Active/DashShockwaveFocusUpgrade","name":"Sonic Dash","polarity":"AP_DEFENSE","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Void Sling no longer displaces enemies, instead it emits a shockwave 8m wide and travels 2m stunning any enemy it hits."]},{"stats":["Void Sling no longer displaces enemies, instead it emits a shockwave 10m wide and travels 4m stunning any enemy it hits."]},{"stats":["Void Sling no longer displaces enemies, instead it emits a shockwave 12m wide and travels 6m stunning any enemy it hits."]},{"stats":["Void Sling no longer displaces enemies, instead it emits a shockwave 14m wide and travels 8m stunning any enemy it hits."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Defense/Active/DefenseShieldBreakFocusUpgrade","name":"Guardian Break","polarity":"AP_DEFENSE","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["When the Guardian Shell breaks, Warframe Shield Regeneration rate is increased by 90% and Regeneration Delay is reduced by 20%, for 6s."]},{"stats":["When the Guardian Shell breaks, Warframe Shield Regeneration rate is increased by 110% and Regeneration Delay is reduced by 40%, for 8s."]},{"stats":["When the Guardian Shell breaks, Warframe Shield Regeneration rate is increased by 130% and Regeneration Delay is reduced by 60%, for 10s."]},{"stats":["When the Guardian Shell breaks, Warframe Shield Regeneration rate is increased by 150% and Regeneration Delay is reduced by 80%, for 12s."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Defense/Active/DefenseShieldFocusUpgrade","name":"Guardian Shell","polarity":"AP_DEFENSE","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Use your first Ability to manifest a barrier on the Operator and allies in Affinity Range. It is invulnerable for 4s when first created and damage inflicted while it's invulnerable will be added to its base health of 200."]},{"stats":["Use your first Ability to manifest a barrier on the Operator and allies in Affinity Range. It is invulnerable for 4s when first created and damage inflicted while it's invulnerable will be added to its base health of 300."]},{"stats":["Use your first Ability to manifest a barrier on the Operator and allies in Affinity Range. It is invulnerable for 4s when first created and damage inflicted while it's invulnerable will be added to its base health of 400."]},{"stats":["Use your first Ability to manifest a barrier on the Operator and allies in Affinity Range. It is invulnerable for 4s when first created and damage inflicted while it's invulnerable will be added to its base health of 500."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Defense/Active/SonicDissipationUpgrade","name":"Void Snare","polarity":"AP_DEFENSE","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Second Ability Launches a projectile that spins up a vortex trap on impact, or tap <ACTIVATE_ABILITY_1> again to detonate in-flight. Trap lasts 5s. Void Sling through trapped enemies to grant allies within Affinity Range 40 Health."]},{"stats":["Second Ability Launches a projectile that spins up a vortex trap on impact, or tap <ACTIVATE_ABILITY_1> again to detonate in-flight. Trap lasts 6s. Void Sling through trapped enemies to grant allies within Affinity Range 60 Health."]},{"stats":["Second Ability Launches a projectile that spins up a vortex trap on impact, or tap <ACTIVATE_ABILITY_1> again to detonate in-flight. Trap lasts 7s. Void Sling through trapped enemies to grant allies within Affinity Range 80 Health."]},{"stats":["Second Ability Launches a projectile that spins up a vortex trap on impact, or tap <ACTIVATE_ABILITY_1> again to detonate in-flight. Trap lasts 8s. Void Sling through trapped enemies to grant allies within Affinity Range 100 Health."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Defense/Residual/InstantReviveFocusUpgrade","name":"Mending Soul","polarity":"AP_DEFENSE","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["The first 1 revives are instantaneous. Additional revives are 25% faster."]},{"stats":["The first 2 revives are instantaneous. Additional revives are 50% faster."]},{"stats":["The first 3 revives are instantaneous. Additional revives are 75% faster."]},{"stats":["The first 4 revives are instantaneous. Additional revives are 100% faster."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Defense/Residual/RadialXpFocusUpgrade","name":"Mending Unity","polarity":"AP_DEFENSE","rarity":"COMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Increases Affinity Radius by 10m."]},{"stats":["Increases Affinity Radius by 15m."]},{"stats":["Increases Affinity Radius by 20m."]},{"stats":["Increases Affinity Radius by 25m."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Defense/Stats/HealthMaxFocusUpgrade","name":"Enduring Tides","polarity":"AP_DEFENSE","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Increases Operator Health and Armor by 50%."]},{"stats":["Increases Operator Health and Armor by 100%."]},{"stats":["Increases Operator Health and Armor by 150%."]},{"stats":["Increases Operator Health and Armor by 200%."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Defense/Stats/HealthRegenFocusUpgrade","name":"Rejuvenating Tides","polarity":"AP_DEFENSE","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Operator Health Regeneration is increased by 1.5/s, and is doubled while controlling the Warframe."]},{"stats":["Operator Health Regeneration is increased by 3/s, and is doubled while controlling the Warframe."]},{"stats":["Operator Health Regeneration is increased by 4.5/s, and is doubled while controlling the Warframe."]},{"stats":["Operator Health Regeneration is increased by 6/s, and is doubled while controlling the Warframe."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Defense/Ultimate/DefenseUltimateDurationUpgrade","name":"Swelling Deluge","polarity":"AP_DEFENSE","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Increase vortex duration to 25s."]},{"stats":["Increase vortex duration to 30s."]},{"stats":["Increase vortex duration to 35s."]},{"stats":["Increase vortex duration to 40s."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Defense/Ultimate/DefenseUltimateElementalUpgrade","name":"Rift Waters","polarity":"AP_DEFENSE","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Vortex strips enemy Overguard 10% per second."]},{"stats":["Vortex strips enemy Overguard 15% per second."]},{"stats":["Vortex strips enemy Overguard 20% per second."]},{"stats":["Vortex strips enemy Overguard 25% per second."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Defense/Ultimate/DefenseUltimateHealUpgrade","name":"Deathless Currents","polarity":"AP_DEFENSE","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Vortex heals allies for 100 health/s. Downed players inside the vortex will be instantly revived, and dead players will be resummoned."]},{"stats":["Vortex heals allies for 150 health/s. Downed players inside the vortex will be instantly revived, and dead players will be resummoned."]},{"stats":["Vortex heals allies for 200 health/s. Downed players inside the vortex will be instantly revived, and dead players will be resummoned."]},{"stats":["Vortex heals allies for 250 health/s. Downed players inside the vortex will be instantly revived, and dead players will be resummoned."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Defense/Ultimate/DefenseUltimateProcVulnUpgrade","name":"Eroding Rapids","polarity":"AP_DEFENSE","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Vortex applies 25% status vulnerability to all enemies within it."]},{"stats":["Vortex applies 50% status vulnerability to all enemies within it."]},{"stats":["Vortex applies 75% status vulnerability to all enemies within it."]},{"stats":["Vortex applies 100% status vulnerability to all enemies within it."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Defense/Ultimate/DefenseUltimateUpgrade","name":"Nidri Tauron Strike","polarity":"AP_DEFENSE","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Summon forth Nidri from the Void and plant the noble staff into the ground, creating a titanic splash of water that becomes a lingering vortex for 20s. 20% of damage dealt to enemies caught in the vortex is also inflicted upon all other enemies within it."]},{"stats":["Summon forth Nidri from the Void and plant the noble staff into the ground, creating a titanic splash of water that becomes a lingering vortex for 20s. 30% of damage dealt to enemies caught in the vortex is also inflicted upon all other enemies within it."]},{"stats":["Summon forth Nidri from the Void and plant the noble staff into the ground, creating a titanic splash of water that becomes a lingering vortex for 20s. 40% of damage dealt to enemies caught in the vortex is also inflicted upon all other enemies within it."]},{"stats":["Summon forth Nidri from the Void and plant the noble staff into the ground, creating a titanic splash of water that becomes a lingering vortex for 20s. 50% of damage dealt to enemies caught in the vortex is also inflicted upon all other enemies within it."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Power/Active/BlastBurstFocusUpgrade","name":"Voltaic Blast","polarity":"AP_POWER","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Void Blast creates a surge of electricity, zapping enemies within 4m for 100% Damage."]},{"stats":["Void Blast creates a surge of electricity, zapping enemies within 6m for 125% Damage."]},{"stats":["Void Blast creates a surge of electricity, zapping enemies within 8m for 150% Damage."]},{"stats":["Void Blast creates a surge of electricity, zapping enemies within 10m for 200% Damage."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Power/Active/BlastSlowFocusUpgrade","name":"Temporal Drag","polarity":"AP_POWER","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Second Ability emits a radial burst slowing any enemy it touches by 50% for 4s."]},{"stats":["Second Ability emits a radial burst slowing any enemy it touches by 60% for 6s."]},{"stats":["Second Ability emits a radial burst slowing any enemy it touches by 70% for 8s."]},{"stats":["Second Ability emits a radial burst slowing any enemy it touches by 80% for 10s."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Power/Active/CloakPullFocusUpgrade","name":"Void Singularity","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Void Mode pulls enemies within 10m towards the Operator, and costs an additional 2 Energy/s."]},{"stats":["Void Mode pulls enemies within 12m towards the Operator, and costs an additional 2 Energy/s."]},{"stats":["Void Mode pulls enemies within 15m towards the Operator, and costs an additional 2 Energy/s."]},{"stats":["Void Mode pulls enemies within 20m towards the Operator, and costs an additional 2 Energy/s."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Power/Active/CloakStaticFocusUpgrade","name":"Void Static","polarity":"AP_POWER","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Void Mode emits a pulse that deals 200 Damage/s over 8m, and costs an additional 2 Energy/s."]},{"stats":["Void Mode emits a pulse that deals 300 Damage/s over 10m, and costs an additional 2 Energy/s."]},{"stats":["Void Mode emits a pulse that deals 400 Damage/s over 12m, and costs an additional 2 Energy/s."]},{"stats":["Void Mode emits a pulse that deals 500 Damage/s over 15m, and costs an additional 1 Energy/s."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Power/Active/DashBubbleFocusUpgrade","name":"Wellspring","polarity":"AP_POWER","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["First Ability creates a well of energy for 5s. Allies passing through the well gain 3 Energy/s for 20s."]},{"stats":["First Ability creates a well of energy for 5s. Allies passing through the well gain 4 Energy/s for 22s."]},{"stats":["First Ability creates a well of energy for 6s. Allies passing through the well gain 4 Energy/s for 25s."]},{"stats":["First Ability creates a well of energy for 8s. Allies passing through the well gain 5 Energy/s for 30s."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Power/Active/DashElectricityFocusUpgrade","name":"Lightning Dash","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Manifests ball lightning after a Void Sling that travels slowly and zaps enemies within 4m for 200 Damage. Costs 10 Energy."]},{"stats":["Manifests ball lightning after a Void Sling that travels slowly and zaps enemies within 8m for 400 Damage. Costs 10 Energy."]},{"stats":["Manifests ball lightning after a Void Sling that travels slowly and zaps enemies within 12m for 600 Damage. Costs 10 Energy."]},{"stats":["Manifests ball lightning after a Void Sling that travels slowly and zaps enemies within 16m for 800 Damage. Costs 10 Energy."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Power/Active/DisarmedEnergyUpgrade","name":"No Quarter","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Killing a disarmed enemy increases Operator energy regen rate by 2% for 2.5s. 4 Max Stacks."]},{"stats":["Killing a disarmed enemy increases Operator energy regen rate by 5% for 5s. 4 Max Stacks."]},{"stats":["Killing a disarmed enemy increases Operator energy regen rate by 7% for 7.5s. 4 Max Stacks."]},{"stats":["Killing a disarmed enemy increases Operator energy regen rate by 10% for 10s. 4 Max Stacks."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Power/Active/DisarmingProjectionUpgrade","name":"Disarming Sling","polarity":"AP_POWER","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Slinging through enemies has a 20% chance to disarm them."]},{"stats":["Slinging through enemies has a 30% chance to disarm them."]},{"stats":["Slinging through enemies has a 40% chance to disarm them."]},{"stats":["Slinging through enemies has a 50% chance to disarm them."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Power/Active/PowerFieldFocusUpgrade","name":"Hardened Wellspring","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Use your first Ability inside a Wellspring to increase its size, boost its duration by 14s, and grant 12% Ability Strength to those inside."]},{"stats":["Use your first Ability inside a Wellspring to increase its size, boost its duration by 16s, and grant 15% Ability Strength to those inside."]},{"stats":["Use your first Ability inside a Wellspring to increase its size, boost its duration by 18s, and grant 18% Ability Strength to those inside."]},{"stats":["Use your first Ability inside a Wellspring to increase its size, boost its duration by 20s, and grant 20% Ability Strength to those inside."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Power/Residual/EnergyOverTimeFocusUpgrade","name":"Energy Pulse","polarity":"AP_POWER","rarity":"COMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Energy pickups grant 20% additional Energy over 11s."]},{"stats":["Energy pickups grant 30% additional Energy over 9s."]},{"stats":["Energy pickups grant 40% additional Energy over 7s."]},{"stats":["Energy pickups grant 50% additional Energy over 5s."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Power/Residual/FreeAbilityCastsFocusUpgrade","name":"Inner Might","polarity":"AP_POWER","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Allows Abilities to be cast without using Energy or Shields but requires 90s to recharge."]},{"stats":["Allows Abilities to be cast without using Energy or Shields but requires 80s to recharge."]},{"stats":["Allows Abilities to be cast without using Energy or Shields but requires 70s to recharge."]},{"stats":["Allows Abilities to be cast without using Energy or Shields but requires 60s to recharge."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Power/Residual/SlowHeadshotDamageFocusUpgrade","name":"Temporal Shot","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Precision head shot damage increased by 40% on enemies afflicted with Temporal Drag."]},{"stats":["Precision head shot damage increased by 60% on enemies afflicted with Temporal Drag."]},{"stats":["Precision head shot damage increased by 80% on enemies afflicted with Temporal Drag."]},{"stats":["Precision head shot damage increased by 100% on enemies afflicted with Temporal Drag."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Power/Stats/EnergyPoolFocusUpgrade","name":"Void Flow","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Increases Operator Energy by 22%."]},{"stats":["Increases Operator Energy by 45%."]},{"stats":["Increases Operator Energy by 67%."]},{"stats":["Increases Operator Energy by 90%."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Power/Stats/EnergyRestoreFocusUpgrade","name":"Void Siphon","polarity":"AP_POWER","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Increases Operator Energy Regeneration by 22%."]},{"stats":["Increases Operator Energy Regeneration by 45%."]},{"stats":["Increases Operator Energy Regeneration by 67%."]},{"stats":["Increases Operator Energy Regeneration by 90%."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Power/Ultimate/PowerUltimateBlindUpgrade","name":"Brilliant Insight","polarity":"AP_POWER","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Spectral pages also fire off beams that blind enemies within 4m."]},{"stats":["Spectral pages also fire off beams that blind enemies within 8m."]},{"stats":["Spectral pages also fire off beams that blind enemies within 12m."]},{"stats":["Spectral pages also fire off beams that blind enemies within 16m."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Power/Ultimate/PowerUltimateBuffUpgrade","name":"Boundless Energy","polarity":"AP_POWER","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Ability strength, duration, and cast speed granted by spectral pages increased by 25%."]},{"stats":["Ability strength, duration, and cast speed granted by spectral pages increased by 30%."]},{"stats":["Ability strength, duration, and cast speed granted by spectral pages increased by 35%."]},{"stats":["Ability strength, duration, and cast speed granted by spectral pages increased by 40%."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Power/Ultimate/PowerUltimateChainUpgrade","name":"Prismatic Beam","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Enemies struck by the Tauron Strike fire off smaller beams at other enemies within 5m."]},{"stats":["Enemies struck by the Tauron Strike fire off smaller beams at other enemies within 10m."]},{"stats":["Enemies struck by the Tauron Strike fire off smaller beams at other enemies within 15m."]},{"stats":["Enemies struck by the Tauron Strike fire off smaller beams at other enemies within 20m."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Power/Ultimate/PowerUltimateNumberUpgrade","name":"Spectral Pages","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Create 1 spectral pages granting an additional 10% Cast Speed, Ability Strength, Duration, and 100 bonus Energy per page."]},{"stats":["Create 2 spectral pages granting an additional 10% Cast Speed, Ability Strength, Duration, and 100 bonus Energy per page."]},{"stats":["Create 3 spectral pages granting an additional 10% Cast Speed, Ability Strength, Duration, and 100 bonus Energy per page."]},{"stats":["Create 4 spectral pages granting an additional 10% Cast Speed, Ability Strength, Duration, and 100 bonus Energy per page."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Power/Ultimate/PowerUltimateUpgrade","name":"Lorak Tauron Strike","polarity":"AP_POWER","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Summon forth Lorak from the Void and conjure its ruinous spells, calling forth a beam of energy from within. Enemies pierced by the beam have a 25% chance to drop Energy Orbs if killed within 10s."]},{"stats":["Summon forth Lorak from the Void and conjure its ruinous spells, calling forth a beam of energy from within. Enemies pierced by the beam have a 50% chance to drop Energy Orbs if killed within 10s."]},{"stats":["Summon forth Lorak from the Void and conjure its ruinous spells, calling forth a beam of energy from within. Enemies pierced by the beam have a 75% chance to drop Energy Orbs if killed within 10s."]},{"stats":["Summon forth Lorak from the Void and conjure its ruinous spells, calling forth a beam of energy from within. Enemies pierced by the beam have a 100% chance to drop Energy Orbs if killed within 10s."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Tactic/Active/BlastConfuseFocusUpgrade","name":"Disorienting Blast","polarity":"AP_TACTIC","rarity":"COMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Void Blast has a 20% chance of confusing enemies for 4s, causing them to be unable to distinguish friend from foe."]},{"stats":["Void Blast has a 30% chance of confusing enemies for 8s, causing them to be unable to distinguish friend from foe."]},{"stats":["Void Blast has a 40% chance of confusing enemies for 12s, causing them to be unable to distinguish friend from foe."]},{"stats":["Void Blast has a 50% chance of confusing enemies for 16s, causing them to be unable to distinguish friend from foe."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Tactic/Active/BlastDisarmFocusUpgrade","name":"Disarming Blast","polarity":"AP_TACTIC","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":5,"excludeFromCodex":true,"levelStats":[{"stats":["Enemies hit by Void Blast have a 10% chance to be disarmed."]},{"stats":["Enemies hit by Void Blast have a 15% chance to be disarmed."]},{"stats":["Enemies hit by Void Blast have a 20% chance to be disarmed."]},{"stats":["Enemies hit by Void Blast have a 25% chance to be disarmed."]},{"stats":["Enemies hit by Void Blast have a 35% chance to be disarmed."]},{"stats":["Enemies hit by Void Blast have a 50% chance to be disarmed."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Tactic/Active/CloakMeleeCritFocusUpgrade","name":"Void Stalker","polarity":"AP_TACTIC","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Void Mode increases Critical Chance of melee attacks by up to 20% over 5s. This chance gradually decreases over 5s when the Operator leaves Void Mode. This ability costs an additional 1 Energy/s."]},{"stats":["Void Mode increases Critical Chance of melee attacks by up to 30% over 5s. This chance gradually decreases over 10s when the Operator leaves Void Mode. This ability costs an additional 2 Energy/s."]},{"stats":["Void Mode increases Critical Chance of melee attacks by up to 40% over 5s. This chance gradually decreases over 15s when the Operator leaves Void Mode. This ability costs an additional 3 Energy/s."]},{"stats":["Void Mode increases Critical Chance of melee attacks by up to 50% over 5s. This chance gradually decreases over 20s when the Operator leaves Void Mode. This ability costs an additional 4 Energy/s."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Tactic/Active/CloakRevealFocusUpgrade","name":"Void Hunter","polarity":"AP_TACTIC","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Void Mode reveals enemies within 10m through walls. This range gradually decreases over 2s when the Operator leaves Void Mode. This ability costs an additional 2 Energy/s."]},{"stats":["Void Mode reveals enemies within 12m through walls. This range gradually decreases over 3s when the Operator leaves Void Mode. This ability costs an additional 2 Energy/s."]},{"stats":["Void Mode reveals enemies within 18m through walls. This range gradually decreases over 4s when the Operator leaves Void Mode. This ability costs an additional 1 Energy/s."]},{"stats":["Void Mode reveals enemies within 25m through walls. This range gradually decreases over 5s when the Operator leaves Void Mode. This ability costs an additional 1 Energy/s."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Tactic/Active/ComboAmpDamageFocusUpgrade","name":"Amp Spike","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Transfer to Operator with 8x Combo Multiplier to increase AMP damage by 40% for 10s."]},{"stats":["Transfer to Operator with 8x Combo Multiplier to increase AMP damage by 60% for 20s."]},{"stats":["Transfer to Operator with 8x Combo Multiplier to increase AMP damage by 80% for 30s."]},{"stats":["Transfer to Operator with 8x Combo Multiplier to increase AMP damage by 100% for 40s."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Tactic/Active/DashFinisherFocusUpgrade","name":"Executing Dash","polarity":"AP_TACTIC","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Void Sling no longer displaces enemies, instead it will open them up to Finishers and increase Finisher Damage taken by 15%."]},{"stats":["Void Sling no longer displaces enemies, instead it will open them up to Finishers and increase Finisher Damage taken by 20%."]},{"stats":["Void Sling no longer displaces enemies, instead it will open them up to Finishers and increase Finisher Damage taken by 25%."]},{"stats":["Void Sling no longer displaces enemies, instead it will open them up to Finishers and increase Finisher Damage taken by 35%."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Tactic/Active/DashWaveFocusUpgrade","name":"Surging Dash","polarity":"AP_TACTIC","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":5,"excludeFromCodex":true,"levelStats":[{"stats":["Creates a wave while dashing, increasing the Damage by 5% and the area of effect around the Operator by 2m."]},{"stats":["Creates a wave while dashing, increasing the Damage by 10% and the area of effect around the Operator by 4m."]},{"stats":["Creates a wave while dashing, increasing the Damage by 15% and the area of effect around the Operator by 6m."]},{"stats":["Creates a wave while dashing, increasing the Damage by 20% and the area of effect around the Operator by 8m."]},{"stats":["Creates a wave while dashing, increasing the Damage by 25% and the area of effect around the Operator by 10m."]},{"stats":["Creates a wave while dashing, increasing the Damage by 30% and the area of effect around the Operator by 12m."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Tactic/Active/FinisherTransferenceUpgrade","name":"Killer's Rush","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Initiating a finisher as Operator switches to Warframe, increasing melee Critical Chance by 20% for 10s."]},{"stats":["Initiating a finisher as Operator switches to Warframe, increasing melee Critical Chance by 30% for 20s."]},{"stats":["Initiating a finisher as Operator switches to Warframe, increasing melee Critical Chance by 40% for 30s."]},{"stats":["Initiating a finisher as Operator switches to Warframe, increasing melee Critical Chance by 50% for 40s."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Tactic/Active/LiftHitDamageUpgrade","name":"Lethal Levitation","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Additional 20% Weapon Damage per Lifted enemy attacked by Operator. Lasts for 30s, stacks up to 4x."]},{"stats":["Additional 30% Weapon Damage per Lifted enemy attacked by Operator. Lasts for 40s, stacks up to 4x."]},{"stats":["Additional 40% Weapon Damage per Lifted enemy attacked by Operator. Lasts for 50s, stacks up to 4x."]},{"stats":["Additional 50% Weapon Damage per Lifted enemy attacked by Operator. Lasts for 60s, stacks up to 4x."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Tactic/Active/LiftHitWaveUpgrade","name":"Void Levitation","polarity":"AP_TACTIC","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["First Ability creates a 3m wide shockwave lasting 1s, that inflicts Lift Status on all enemies it touches."]},{"stats":["First Ability creates a 4m wide shockwave lasting 2s, that inflicts Lift Status on all enemies it touches."]},{"stats":["First Ability creates a 5m wide shockwave lasting 3s, that inflicts Lift Status on all enemies it touches."]},{"stats":["First Ability creates a 6m wide shockwave lasting 4s, that inflicts Lift Status on all enemies it touches."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Tactic/Active/ProjectionExecutionUpgrade","name":"Sling Stun","polarity":"AP_TACTIC","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Second Ability increases the width of the next Void Sling by 50% and enemies hit are vulnerable to Finishers, taking 15% more finisher damage."]},{"stats":["Second Ability increases the width of the next Void Sling by 100% and enemies hit are vulnerable to Finishers, taking 20% more finisher damage."]},{"stats":["Second Ability increases the width of the next Void Sling by 150% and enemies hit are vulnerable to Finishers, taking 25% more finisher damage."]},{"stats":["Second Ability increases the width of the next Void Sling by 200% and enemies hit are vulnerable to Finishers, taking 30% more finisher damage."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Tactic/Active/ProjectionStretchUpgrade","name":"Far Sling","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Increases maximum Void Sling distance by 7%."]},{"stats":["Increases maximum Void Sling distance by 15%."]},{"stats":["Increases maximum Void Sling distance by 22%."]},{"stats":["Increases maximum Void Sling distance by 30%."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Tactic/Active/SlamComboFocusUpgrade","name":"Opening Slam","polarity":"AP_TACTIC","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Performing a Slam as Operator switches to Warframe and grants double Combo gain for 5s."]},{"stats":["Performing a Slam as Operator switches to Warframe and grants double Combo gain for 10s."]},{"stats":["Performing a Slam as Operator switches to Warframe and grants double Combo gain for 15s."]},{"stats":["Performing a Slam as Operator switches to Warframe and grants double Combo gain for 20s."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Tactic/Active/TacticUltimateDoubleUpgrade","name":"Hungering Blades","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Spectral weapons have a 25% chance to attack the same enemy a second time."]},{"stats":["Spectral weapons have a 50% chance to attack the same enemy a second time."]},{"stats":["Spectral weapons have a 75% chance to attack the same enemy a second time."]},{"stats":["Spectral weapons have a 100% chance to attack the same enemy a second time."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Tactic/Active/TacticUltimateNumberUpgrade","name":"Spectral Blades","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Summon 1 spectral swords that are copies of equipped melee weapon. Melee attacks will simultaneously trigger spectral attacks on any enemies within 10m for 30s. Spectral sword hits increase Combo Count and grant extra Tauron Strike Charge. Spectral swords are granted to all players in Affinity Range."]},{"stats":["Summon 2 spectral swords that are copies of equipped melee weapon. Melee attacks will simultaneously trigger spectral attacks on any enemies within 10m for 30s. Spectral sword hits increase Combo Count and grant extra Tauron Strike Charge. Spectral swords are granted to all players in Affinity Range."]},{"stats":["Summon 3 spectral swords that are copies of equipped melee weapon. Melee attacks will simultaneously trigger spectral attacks on any enemies within 10m for 30s. Spectral sword hits increase Combo Count and grant extra Tauron Strike Charge. Spectral swords are granted to all players in Affinity Range."]},{"stats":["Summon 4 spectral swords that are copies of equipped melee weapon. Melee attacks will simultaneously trigger spectral attacks on any enemies within 10m for 30s. Spectral sword hits increase Combo Count and grant extra Tauron Strike Charge. Spectral swords are granted to all players in Affinity Range."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Tactic/Active/TacticUltimateRangeUpgrade","name":"Flowing Strikes","polarity":"AP_TACTIC","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Increase the range of spectral melee attacks to 14m."]},{"stats":["Increase the range of spectral melee attacks to 18m."]},{"stats":["Increase the range of spectral melee attacks to 22m."]},{"stats":["Increase the range of spectral melee attacks to 26m."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Tactic/Active/TacticUltimateSizeUpgrade","name":"Astral Cut","polarity":"AP_TACTIC","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Tauron Strike slash size is increased by 20%."]},{"stats":["Tauron Strike slash size is increased by 40%."]},{"stats":["Tauron Strike slash size is increased by 60%."]},{"stats":["Tauron Strike slash size is increased by 80%."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Tactic/Active/TacticUltimateUpgrade","name":"Vexoric Tauron Strike","polarity":"AP_TACTIC","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Summon forth Vexoric from the Void and swing the colossal sword, unleashing a wave of devastating energy. Gain +2 Melee Combo from each enemy hit."]},{"stats":["Summon forth Vexoric from the Void and swing the colossal sword, unleashing a wave of devastating energy. Gain +4 Melee Combo from each enemy hit."]},{"stats":["Summon forth Vexoric from the Void and swing the colossal sword, unleashing a wave of devastating energy. Gain +6 Melee Combo from each enemy hit."]},{"stats":["Summon forth Vexoric from the Void and swing the colossal sword, unleashing a wave of devastating energy. Gain +8 Melee Combo from each enemy hit."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Tactic/Residual/MeleeComboFocusUpgrade","name":"Power Spike","polarity":"AP_TACTIC","rarity":"COMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Melee Combo Counter now decays while out of combat by 20 every few seconds, instead of depleting completely."]},{"stats":["Melee Combo Counter now decays while out of combat by 15 every few seconds, instead of depleting completely."]},{"stats":["Melee Combo Counter now decays while out of combat by 10 every few seconds, instead of depleting completely."]},{"stats":["Melee Combo Counter now decays while out of combat by 5 every few seconds, instead of depleting completely."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Tactic/Residual/MeleeXpFocusUpgrade","name":"Affinity Spike","polarity":"AP_TACTIC","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Kills from Melee Attacks grant 15% more Melee Affinity."]},{"stats":["Kills from Melee Attacks grant 25% more Melee Affinity."]},{"stats":["Kills from Melee Attacks grant 35% more Melee Affinity."]},{"stats":["Kills from Melee Attacks grant 45% more Melee Affinity."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Tactic/Stats/DashSpeedFocusUpgrade","name":"Mind Sprint","polarity":"AP_TACTIC","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":5,"excludeFromCodex":true,"levelStats":[{"stats":["Increases Void Sling Speed by 20%."]},{"stats":["Increases Void Sling Speed by 40%."]},{"stats":["Increases Void Sling Speed by 60%."]},{"stats":["Increases Void Sling Speed by 80%."]},{"stats":["Increases Void Sling Speed by 100%."]},{"stats":["Increases Void Sling Speed by 120%."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Tactic/Stats/MoveSpeedFocusUpgrade","name":"Mind Step","polarity":"AP_TACTIC","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Increases Operator Movement Speed by 7%."]},{"stats":["Increases Operator Movement Speed by 15%."]},{"stats":["Increases Operator Movement Speed by 22%."]},{"stats":["Increases Operator Movement Speed by 30%."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Ward/Active/BlastBulletAttractorFocusUpgrade","name":"Magnetic Blast","polarity":"AP_WARD","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Enemies hit by Void Blast are affected by Magnetize for 4s."]},{"stats":["Enemies hit by Void Blast are affected by Magnetize for 6s."]},{"stats":["Enemies hit by Void Blast are affected by Magnetize for 8s."]},{"stats":["Enemies hit by Void Blast are affected by Magnetize for 10s."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Ward/Active/BlastDamagePickupFocusUpgrade","name":"Unairu Wisp","polarity":"AP_WARD","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Void Blast has a 25% chance to summon a Wisp when it damages an enemy. The Wisp can be picked up by allies to increase Operator Damage by 20% for 3s."]},{"stats":["Void Blast has a 50% chance to summon a Wisp when it damages an enemy. The Wisp can be picked up by allies to increase Operator Damage by 40% for 6s."]},{"stats":["Void Blast has a 75% chance to summon a Wisp when it damages an enemy. The Wisp can be picked up by allies to increase Operator Damage by 60% for 9s."]},{"stats":["Void Blast has a 100% chance to summon a Wisp when it damages an enemy. The Wisp can be picked up by allies to increase Operator Damage by 100% for 12s."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Ward/Active/ClearStaticOnKillFocusUpgrade","name":"Static Purge","polarity":"AP_WARD","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["25% chance to clear Transference Static on kill while Reinforced Return is active."]},{"stats":["50% chance to clear Transference Static on kill while Reinforced Return is active."]},{"stats":["75% chance to clear Transference Static on kill while Reinforced Return is active."]},{"stats":["100% chance to clear Transference Static on kill while Reinforced Return is active."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Ward/Active/CloakAllyCloakFocusUpgrade","name":"Void Shadow","polarity":"AP_WARD","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Void Mode now renders allies within 10m invisible. This ability costs an additional 1 Energy/s per ally cloaked."]},{"stats":["Void Mode now renders allies within 20m invisible. This ability costs an additional 2 Energy/s per ally cloaked."]},{"stats":["Void Mode now renders allies within 30m invisible. This ability costs an additional 3 Energy/s per ally cloaked."]},{"stats":["Void Mode now renders allies within 40m invisible. This ability costs an additional 4 Energy/s per ally cloaked."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Ward/Active/CloakReduceDamageFocusUpgrade","name":"Void Chrysalis","polarity":"AP_WARD","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Void Mode reduces damage taken by invisible allies within 10m by 20%. This ability costs an additional 1 Energy/s."]},{"stats":["Void Mode reduces damage taken by invisible allies within 15m by 40%. This ability costs an additional 2 Energy/s."]},{"stats":["Void Mode reduces damage taken by invisible allies within 20m by 60%. This ability costs an additional 3 Energy/s."]},{"stats":["Void Mode reduces damage taken by invisible allies within 25m by 80%. This ability costs an additional 4 Energy/s."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Ward/Active/DashReduceArmourFocusUpgrade","name":"Sundering Dash","polarity":"AP_WARD","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":5,"excludeFromCodex":true,"levelStats":[{"stats":["Using Void Sling through an enemy will reduce their Armor by 10%."]},{"stats":["Using Void Sling through an enemy will reduce their Armor by 20%."]},{"stats":["Using Void Sling through an enemy will reduce their Armor by 30%."]},{"stats":["Using Void Sling through an enemy will reduce their Armor by 40%."]},{"stats":["Using Void Sling through an enemy will reduce their Armor by 50%."]},{"stats":["Using Void Sling through an enemy will reduce their Armor by 75%."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Ward/Active/DashReduceDamageFocusUpgrade","name":"Crippling Dash","polarity":"AP_WARD","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Using Void Sling through an enemy will reduce their Damage by 20%."]},{"stats":["Using Void Sling through an enemy will reduce their Damage by 30%."]},{"stats":["Using Void Sling through an enemy will reduce their Damage by 40%."]},{"stats":["Using Void Sling through an enemy will reduce their Damage by 50%."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Ward/Active/InvulnerableReturnFocusUpgrade","name":"Reinforced Return","polarity":"AP_WARD","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Warframe is invulnerable for 1s after Operator is downed. Tap <USE> as Operator falls to bring the Warframe to the Operator’s location."]},{"stats":["Warframe is invulnerable for 2s after Operator is downed. Tap <USE> as Operator falls to bring the Warframe to the Operator’s location."]},{"stats":["Warframe is invulnerable for 3s after Operator is downed. Tap <USE> as Operator falls to bring the Warframe to the Operator’s location."]},{"stats":["Warframe is invulnerable for 4s after Operator is downed. Tap <USE> as Operator falls to bring the Warframe to the Operator’s location."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Ward/Active/KnockdownImmunityFocusUpgrade","name":"Poise","polarity":"AP_WARD","rarity":"COMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Gain immunity to slow, stagger, and knockdown effects for 10s after transferring between Operator or Warframe."]},{"stats":["Gain immunity to slow, stagger, and knockdown effects for 20s after transferring between Operator or Warframe."]},{"stats":["Gain immunity to slow, stagger, and knockdown effects for 30s after transferring between Operator or Warframe."]},{"stats":["Gain immunity to slow, stagger, and knockdown effects for 40s after transferring between Operator or Warframe."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Ward/Active/MagneticExtensionUpgrade","name":"Magnetic Boost","polarity":"AP_WARD","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Void Sling out of a Magnetic Flare to refresh its duration and increase its radius by 25%."]},{"stats":["Void Sling out of a Magnetic Flare to refresh its duration and increase its radius by 50%."]},{"stats":["Void Sling out of a Magnetic Flare to refresh its duration and increase its radius by 75%."]},{"stats":["Void Sling out of a Magnetic Flare to refresh its duration and increase its radius by 100%."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Ward/Active/MagneticFieldFocusUpgrade","name":"Magnetic Flare","polarity":"AP_WARD","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Use your first Ability to create a 5m radius field that lasts for 12s and disables the shields of any enemy that enters it."]},{"stats":["Use your first Ability to create a 6m radius field that lasts for 18s and disables the shields of any enemy that enters it."]},{"stats":["Use your first Ability to create a 7m radius field that lasts for 24s and disables the shields of any enemy that enters it."]},{"stats":["Use your first Ability to create a 8m radius field that lasts for 30s and disables the shields of any enemy that enters it."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Ward/Active/SunderingDissipationUpgrade","name":"Caustic Strike","polarity":"AP_WARD","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Second Ability launches an energy bomb that explodes with a 5m radius, stripping 40% of enemy armor. Tap <ACTIVATE_ABILITY_1> again to detonate in-flight."]},{"stats":["Second Ability launches an energy bomb that explodes with a 6m radius, stripping 60% of enemy armor. Tap <ACTIVATE_ABILITY_1> again to detonate in-flight."]},{"stats":["Second Ability launches an energy bomb that explodes with a 7m radius, stripping 80% of enemy armor. Tap <ACTIVATE_ABILITY_1> again to detonate in-flight."]},{"stats":["Second Ability launches an energy bomb that explodes with a 8m radius, stripping 100% of enemy armor. Tap <ACTIVATE_ABILITY_1> again to detonate in-flight."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Ward/Active/UnairuWispFocusUpgrade","name":"Unairu Wisp","polarity":"AP_WARD","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["25% chance to summon an Unairu Wisp per enemy hit by Caustic Strike. The Wisp will seek out the nearest ally within Affinity Range, increasing Operator damage by 20% for 5s."]},{"stats":["50% chance to summon an Unairu Wisp per enemy hit by Caustic Strike. The Wisp will seek out the nearest ally within Affinity Range, increasing Operator damage by 40% for 10s."]},{"stats":["75% chance to summon an Unairu Wisp per enemy hit by Caustic Strike. The Wisp will seek out the nearest ally within Affinity Range, increasing Operator damage by 60% for 15s."]},{"stats":["100% chance to summon an Unairu Wisp per enemy hit by Caustic Strike. The Wisp will seek out the nearest ally within Affinity Range, increasing Operator damage by 100% for 20s."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Ward/Residual/ArmourBuffFocusUpgrade","name":"Stone Skin","polarity":"AP_WARD","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Increases Armor for Warframe and Operator by 50."]},{"stats":["Increases Armor for Warframe and Operator by 100."]},{"stats":["Increases Armor for Warframe and Operator by 150."]},{"stats":["Increases Armor for Warframe and Operator by 200."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Ward/Residual/ReflectDamageFocusUpgrade","name":"Void Spines","polarity":"AP_WARD","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":5,"excludeFromCodex":true,"levelStats":[{"stats":["5% Damage taken is returned to the attacker."]},{"stats":["15% Damage taken is returned to the attacker."]},{"stats":["25% Damage taken is returned to the attacker."]},{"stats":["50% Damage taken is returned to the attacker."]},{"stats":["75% Damage taken is returned to the attacker."]},{"stats":["100% Damage taken is returned to the attacker."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Ward/Residual/SecondChanceDamageBuffFocusUpgrade","name":"Vengeance","polarity":"AP_WARD","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["During Last Gasp, Operator Damage is increased by 25% plus an additional 10% per second."]},{"stats":["During Last Gasp, Operator Damage is increased by 50% plus an additional 15% per second."]},{"stats":["During Last Gasp, Operator Damage is increased by 75% plus an additional 20% per second."]},{"stats":["During Last Gasp, Operator Damage is increased by 100% plus an additional 25% per second."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Ward/Residual/SecondChanceFocusUpgrade","name":"Last Gasp","polarity":"AP_WARD","rarity":"UNCOMMON","codexSecret":false,"baseDrain":6,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Revive your Warframe by transferring to Operator and killing 3 enemies before 9s elapse and the Revive Meter begins to drain."]},{"stats":["Revive your Warframe by transferring to Operator and killing 3 enemies before 11s elapse and the Revive Meter begins to drain."]},{"stats":["Revive your Warframe by transferring to Operator and killing 3 enemies before 13s elapse and the Revive Meter begins to drain."]},{"stats":["Revive your Warframe by transferring to Operator and killing 3 enemies before 15s elapse and the Revive Meter begins to drain."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Ward/Stats/ArmourIncreaseFocusUpgrade","name":"Basilisk Scales","polarity":"AP_WARD","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Increases Operator Armor by 50%."]},{"stats":["Increases Operator Armor by 100%."]},{"stats":["Increases Operator Armor by 150%."]},{"stats":["Increases Operator Armor by 200%."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Ward/Stats/BlastRadiusFocusUpgrade","name":"Basilisk Gaze","polarity":"AP_WARD","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Increases Void Blast radius by 15%."]},{"stats":["Increases Void Blast radius by 30%."]},{"stats":["Increases Void Blast radius by 45%."]},{"stats":["Increases Void Blast radius by 60%."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Ward/Ultimate/WardUltimateArmorUpgrade","name":"Tempered Benison","polarity":"AP_WARD","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Shockwaves create 2 Armor Motes that grant +450 temporary Armor. Max 5."]},{"stats":["Shockwaves create 3 Armor Motes that grant +450 temporary Armor. Max 5."]},{"stats":["Shockwaves create 4 Armor Motes that grant +450 temporary Armor. Max 5."]},{"stats":["Shockwaves create 5 Armor Motes that grant +450 temporary Armor. Max 5."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Ward/Ultimate/WardUltimateChanceUpgrade","name":"Sundered Bounty","polarity":"AP_WARD","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Shockwaves generate 2 pickups, in the form of Universal Orbs or Ammo."]},{"stats":["Shockwaves generate 3 pickups, in the form of Universal Orbs or Ammo."]},{"stats":["Shockwaves generate 4 pickups, in the form of Universal Orbs or Ammo."]},{"stats":["Shockwaves generate 5 pickups, in the form of Universal Orbs or Ammo."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Ward/Ultimate/WardUltimateRadiusUpgrade","name":"Great Quake","polarity":"AP_WARD","rarity":"UNCOMMON","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Increase shockwave radius by +10%."]},{"stats":["Increase shockwave radius by +20%."]},{"stats":["Increase shockwave radius by +30%."]},{"stats":["Increase shockwave radius by +40%."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Ward/Ultimate/WardUltimateSlamUpgrade","name":"Seismic Impact","polarity":"AP_WARD","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Cogron Tauron Strikes enable their shockwave effect for the next 1 aerial Melee slam attacks."]},{"stats":["Cogron Tauron Strikes enable their shockwave effect for the next 2 aerial Melee slam attacks."]},{"stats":["Cogron Tauron Strikes enable their shockwave effect for the next 3 aerial Melee slam attacks."]},{"stats":["Cogron Tauron Strikes enable their shockwave effect for the next 4 aerial Melee slam attacks."]}]},{"uniqueName":"/Lotus/Upgrades/Focus/Ward/Ultimate/WardUltimateUpgrade","name":"Cogron Tauron Strike","polarity":"AP_WARD","rarity":"RARE","codexSecret":false,"baseDrain":4,"fusionLimit":3,"excludeFromCodex":true,"levelStats":[{"stats":["Summon forth Cogron from the Void and brandish the mighty hammer, slamming it into the ground to create a cataclysmic shockwave that ripples 1 times."]},{"stats":["Summon forth Cogron from the Void and brandish the mighty hammer, slamming it into the ground to create a cataclysmic shockwave that ripples 2 times."]},{"stats":["Summon forth Cogron from the Void and brandish the mighty hammer, slamming it into the ground to create a cataclysmic shockwave that ripples 3 times."]},{"stats":["Summon forth Cogron from the Void and brandish the mighty hammer, slamming it into the ground to create a cataclysmic shockwave that ripples 4 times."]}]}]}